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x10z2
Eve University Ivy League
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Posted - 2006.11.14 14:45:00 -
[1]
I was just wondering about potential Rokh setups, any ideas?
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Ikvar
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2006.11.14 14:50:00 -
[2]
Tech 2 425 rails and as many sensor boosters, tracking comps/enhancers and damage mods as you can fit I guess.
Oh and it SUCKS AS A BLASTER BOAT OK?!
Originally by: Rekindle I was in an empire system when they used their grief tactics to explode everything I own.
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Spanker
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Posted - 2006.11.14 14:51:00 -
[3]
Originally by: Ikvar SUCKS AS A BLASTER BOAT OK?!
We'll see about that 
- Shpank |

Marcus Alkhaar
Celestial Apocalypse Insurgency
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Posted - 2006.11.14 14:57:00 -
[4]
8x neutron blaster II /w Null
1x XL Shield booster II 1x Heavy cap injector 3x invul field II 1x 20km scram
3x mag stab II 1x named damage control 1x power diagnostic II
2x heavy webbifier drones
15km optimal and 15km falloff - yir yir good for small gangs
Originally by: darth solo I dont blame XS, tbh if i was in there shoes i wouldnt fight us either, its like bringing a caldari mountain sheep to fight a gallante war wolf(u like how i kept that in character
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Alowishus
Shadow Company Alektorophobia
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Posted - 2006.11.15 14:10:00 -
[5]
Edited by: Alowishus on 15/11/2006 14:12:44 Blaster boat without MWD or webber? Guess with the T2 ammo, but what damage does it do compared to a Blasterthron? I hate the "good for gangs" qualifer. Get enough people together and even crap setups will work. The moderators here are excellent at policing signatures. |

Idara
Caldari Contraband Inc. Mercenary Coalition
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Posted - 2006.11.15 14:15:00 -
[6]
8x 425mm II 3x Sensor Booster IIs, 3x Large Shield Extender IIs 3x Mag Field Stab IIs, 1x Damage Control, 1x RCU II.
180km-ish range with spike. ---
Go! Go! Go pointless Tier 3s!
NERF PAPER! |

Crellion
Art of War Anarchy Empire
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Posted - 2006.11.15 14:28:00 -
[7]
Originally by: Idara 8x 425mm II 3x Sensor Booster IIs, 3x Large Shield Extender IIs 3x Mag Field Stab IIs, 1x Damage Control, 1x RCU II.
180km-ish range with spike.
I dont plan on flying it tbh... I see it's niche in chalenging Apoc with 8 of those blue mining lasers with names like MMDOSLII passive shiled tank and mining mfsIIs whatever those are called... dunno if it will also give optimal so you can reach more roids without moving... Arguably my opinions represent to an extent the opinions of my alliance and in particular circumstances give rise to a valid "casus belli" claim. |

Marcus Alkhaar
Celestial Apocalypse Insurgency
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Posted - 2006.11.15 17:09:00 -
[8]
Originally by: Alowishus Edited by: Alowishus on 15/11/2006 14:12:44 Blaster boat without MWD or webber? Guess with the T2 ammo, but what damage does it do compared to a Blasterthron? I hate the "good for gangs" qualifer. Get enough people together and even crap setups will work.
depends on who you fight - and it seems like you're used to fight people like... goonswarm?
Originally by: darth solo I dont blame XS, tbh if i was in there shoes i wouldnt fight us either, its like bringing a caldari mountain sheep to fight a gallante war wolf(u like how i kept that in character
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Rafein
Eye of God Axiom Empire
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Posted - 2006.11.15 18:17:00 -
[9]
Originally by: Spanker
Originally by: Ikvar SUCKS AS A BLASTER BOAT OK?!
We'll see about that 
Well, with the changes to Blasters and ships HP, it does suck as a Blasterboat, but then, so do all other ships that fit Blasters.
As for setup's, go Pure range. 8 Rails, Sensor boosters/Tracking Computers in mid, Damage mods, fitting mods in lows.
Alone, the ship is fair, does not do the damage of other turret based ships, and with the extra HP, it will REALLY show.
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D'Arkon Skye
Caldari State War Academy
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Posted - 2006.11.15 18:42:00 -
[10]
Mining lasers, nuff said.
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Drazhar Kain
Alpha Production Technologies Interstellar Alcohol Conglomerate
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Posted - 2006.11.15 20:45:00 -
[11]
8x Miner II
1x small clarity ward shield booster 5x hardeners
3x mining upgrades 2x CPU upgrades
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