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Captain Karrzaka
Sebiestor Tribe Minmatar Republic
4
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Posted - 2015.05.28 17:07:37 -
[1] - Quote
What you guys think? I heard people talk about how bad it is and how many other T1 frigates can easely outmatch it, what is your opinion on navy slicer? Is it really that bad? |

Paranoid Loyd
5402
|
Posted - 2015.05.28 17:11:41 -
[2] - Quote
Awesome, How to Slicer
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
9763
|
Posted - 2015.05.28 17:47:31 -
[3] - Quote
I have one called pooh, it's awesome.
I don't like kiting though so it never gets to see any action.
=]|[=
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Tipa Riot
Federal Navy Academy Gallente Federation
437
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Posted - 2015.05.28 17:54:39 -
[4] - Quote
Captain Karrzaka wrote:What you guys think? I heard people talk about how bad it is and how many other T1 frigates can easely outmatch it, what is your opinion on navy slicer? Is it really that bad? Nope, it's actually one of the top ships in FW if you can keep range. Though the fitting is a bit restricted.
I'm my own NPC alt.
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Unsuccessful At Everything
The Troll Bridge
21508
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Posted - 2015.05.28 17:57:16 -
[5] - Quote
Navy Slicer is awesome. With a head full of the right implants, its beyond awesome. Back when I flew in BNI, there was a guy who would harass the crap out of the peeps in Rahadalon with a navy Slicer.. and our 30+ man def fleets had a ridiculously hard time catching him.. and he would pick off one or two of us after kiting the fleet out.. and warp off. We would get him eventually.. but usually at a high cost.
Don't listen to those 'people' anymore about the Slicer.. they don't know how to fly it.. at all.
Since the cessation of their usefulness is imminent, may I appropriate your belongings?
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Elenahina
Agony Unleashed Agony Empire
630
|
Posted - 2015.05.28 18:01:53 -
[6] - Quote
A Slicer, in the hands of a competent pilot, is a very hard ship to catch and kill. It can be done, but it takes superior piloting and tactics.
In the hands of an incompetent pilot, it's a steaming pile of poodoo.
Agony Unleashed is Recruiting - Small Gang PvP in Null Sec
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d0cTeR9
Astro Technologies SpaceMonkey's Alliance
169
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Posted - 2015.05.28 19:01:55 -
[7] - Quote
Navy Slicer and Navy Comet are really good ship.
The first a very fast kiter with good dps, and the second a monster dps brawler. |

Aiwha
Infinite Point Nulli Secunda
855
|
Posted - 2015.05.28 20:09:28 -
[8] - Quote
Navy slicer is pretty much the amarr interceptor. The amarr interceptors are cyno ships.
Sanity is fun leaving the body.
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Bullet Anarchy
Venom and Bullet Corporation
3
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Posted - 2015.05.28 21:24:16 -
[9] - Quote
They have their moments
On Target
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Harrison Tato
Yamato Holdings
363
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Posted - 2015.05.28 21:41:24 -
[10] - Quote
I am still trying to catch and beat one in a Comet. It is my current goal. I have been spanked by one several times. |

Scipio Artelius
The Vendunari End of Life
37642
|
Posted - 2015.05.28 21:44:26 -
[11] - Quote
They're poop when I'm fighting them and awesome when I'm flying them.
In both cases, they're still awesome.
Come Win At Eve - Join The Vendunari
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Demerius Xenocratus
Federal Defense Union Gallente Federation
382
|
Posted - 2015.05.28 22:00:35 -
[12] - Quote
Harrison Tato wrote:I am still trying to catch and beat one in a Comet. It is my current goal. I have been spanked by one several times.
Step 1) fit mwd, scram, and overdrive.
Step 2) collect slicer killmail
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Demerius Xenocratus
Federal Defense Union Gallente Federation
382
|
Posted - 2015.05.28 22:13:44 -
[13] - Quote
The problem I have with holding up chessur as an example is that he seems to fly in null, against people that fly interceptors, which are hilariously bad against a ship that does 160+ EM damage at 26k. People rush at him in crows and raptors and are predictably melted.
I love the slicer, and it can be extremely good, especially in a fleet. But the problem with flying one solo is that everyone with frigate pvp experience knows your fit the moment they see you on dscan, and will choose to engage based on that knowledge. It's a tough ship to succeed with in FW because it's not versatile compared to something like a comet which has numerous effective fits and so is inherently unpredictable, not to mention a scram kite comet is just good at everything.
In a slicer, 99% of the time you're mwd kite. You get scrammed and you're dead. Everyone knows it (at least in FW) and plans accordingly.
It's an awesome, sexy ship that is extremely fast yet hits harder with more tank than most missile kiters. It just has the glaring weakness of having no versatility due to lack of a 3rd mid slot. The effectiveness of the ship depends greatly on where you're flying it. In FW you have to assume everyone knows exactly what you're going to do, and work extra hard to make fights happen on your terms. |

Paranoid Loyd
5415
|
Posted - 2015.05.28 23:45:25 -
[14] - Quote
Demerius Xenocratus wrote:The problem I have with holding up chessur as an example is that he seems to fly in null, against people that fly interceptors, which are hilariously bad against a ship that does 160+ EM damage at 26k. He uses the ship properly, as you mentioned there is really only one optimal way to fit it so I am baffled by your comments.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
|

Demerius Xenocratus
Federal Defense Union Gallente Federation
387
|
Posted - 2015.05.29 01:34:56 -
[15] - Quote
Paranoid Loyd wrote:Demerius Xenocratus wrote:The problem I have with holding up chessur as an example is that he seems to fly in null, against people that fly interceptors, which are hilariously bad against a ship that does 160+ EM damage at 26k. He uses the ship properly, as you mentioned there is really only one optimal way to fit it so I am baffled by your comments.
Because anyone stupid enough to rush a slicer with an interceptor, especially a shield tanked ceptor with an EM hole, is monumentally foolish or simply doesn't know what the slicer does, and I would like to meet them.
I'm sure chessur is a very skilled pilot but anyone that takes a crow against a slicer is an idiot and facing off vs idiots is not a true test of a ship's capabilities. I feel that FW is home to the best frigate pilots in the game and thus it's a good arena in which to test a frigate's mettle. And in that arena, the slicer's lack of versatility stands out because it is outstanding at kiting but it is a one trick pony which makes it a much less common sight than things like comets or hookbills or even tristans which are unpredictable opponents. You can try a surprise fit brawl slicer (I have) but you have to give up either your web, scram, or prop mod which severely gimps the fit even if you have a neut.
Nonetheless his videos make me want to fly a slicer in null because I can see how it would just be devastating as a fleet interceptor, because it's so superior in combat to the T2 frigs dedicated to that role while being only slightly slower. |

Paranoid Loyd
5416
|
Posted - 2015.05.29 01:52:51 -
[16] - Quote
I feel like you watched the first few minutes of the video and made a bunch of assumptions.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
|

13kr1d1
Hedion University Amarr Empire
150
|
Posted - 2015.05.29 02:00:15 -
[17] - Quote
I think this is a troll thread.
Most people use it to kite because its incredibly good and it lacks the three mids required for close range. The hull design would've been for being able to plate up heavily, to have a great frontline brawler that isn't slow as mud, but this design has been exploited much better in creating kite stuff.
Once CCP gets off their duff and recognizes that all ships need a minimum of 3 midslots, or that there needs to be some common options to deal with kites, we will see more brawl slicers appear because kiting won't be king.
The massive lows, the optimal bonus, and the ship agility/mass could've been designed to create a brawler that is plated heavily and uses -50% range ammo to achieve high damage and high defense in the thick of it, and I believe that was the original intent, however, with kiting being much less risky, and with the ship's abilities also working well for kiting, that's what it's used for.
There is currently a billing error with CCP regarding Paypal, which is asking for a credit card and recurring subs, both of which have not been required in the past. https://forums.eveonline.com/default.aspx?g=posts&t=423499&find=unread
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Terianna Eri
Old Spice Syndicate Intrepid Crossing
1
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Posted - 2015.05.29 14:44:16 -
[18] - Quote
I see what Demerius Xenocratus is saying and I think he does have a point. He's not saying that the Slicer isn't a very strong kiting ship - it is. But what he's getting at is that it's good almost only for kiting, and that in frigate PVP that can be a disadvantage, both in the number and type of fights you might get.
Which seems fair. Frigates, in my experience, are pretty good at avoiding fights they don't want to commit to (even against other frigates), so it stands to reason that if you're flying a ship with a predictable fit and strategy, you can end up fighting primarily ships that are strong against you, because the ones that are weak to you already decided not to engage. While this is cool if you want a challenge, it does make it a little less likely to get fights in general.
That said it's still pretty good at getting fights, especially in null where everyone fits an MWD and therefore which means pretty much any frigate has a shot at catching it, and where kiting setups are (I think) more prevalent in general.
I fly the slicer a decent amount and what Chessur is way, way, way better than me at doing is the manual piloting that helps you stay on the field against stuff that should force a slicer away, and knowing when to pull in close to get the kill without getting caught and blapped. I think the hard thing about actually getting kills in a slicer is that when you operate on the edge of point range, against frigates, it's tricky to keep the other guy from timing a good overheat cycle and warping off.
Overall it's a very strong ship, if pretty predictable (though you can mix it up with beams). It's tricky enough to fly and easy enough to catch / get away from that enough ships have a shot of killing it that it's still good at getting fights, as opposed to something like, say, a Curse, which a substantial number of ships simply can't engage solo. |

Mr Epeen
It's All About Me
8684
|
Posted - 2015.05.29 15:02:55 -
[19] - Quote
Captain Karrzaka wrote: Is it really that bad?
Any ship is only as bad as the pilot flying it.
Just sayin'
Mr Epeen 
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass!
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Harrison Tato
Yamato Holdings
367
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Posted - 2015.05.29 15:53:07 -
[20] - Quote
Demerius Xenocratus wrote:Harrison Tato wrote:I am still trying to catch and beat one in a Comet. It is my current goal. I have been spanked by one several times. Step 1) fit mwd, scram, and overdrive. Step 2) collect slicer killmail
That sucks because I need an AB for most other things I fight. Doesn't the slicer have enough mids for a scram? |

Demerius Xenocratus
Federal Defense Union Gallente Federation
388
|
Posted - 2015.05.29 16:34:20 -
[21] - Quote
Terianna Eri wrote:I see what Demerius Xenocratus is saying and I think he does have a point. He's not saying that the Slicer isn't a very strong kiting ship - it is. But what he's getting at is that it's good almost only for kiting, and that in frigate PVP that can be a disadvantage, both in the number and type of fights you might get.
Which seems fair. Frigates, in my experience, are pretty good at avoiding fights they don't want to commit to (even against other frigates), so it stands to reason that if you're flying a ship with a predictable fit and strategy, you can end up fighting primarily ships that are strong against you, because the ones that are weak to you already decided not to engage. While this is cool if you want a challenge, it does make it a little less likely to get fights in general.
That said it's still pretty good at getting fights, especially in null where everyone fits an MWD and therefore which means pretty much any frigate has a shot at catching it, and where kiting setups are (I think) more prevalent in general.
I fly the slicer a decent amount and what Chessur is way, way, way better than me at doing is the manual piloting that helps you stay on the field against stuff that should force a slicer away, and knowing when to pull in close to get the kill without getting caught and blapped. I think the hard thing about actually getting kills in a slicer is that when you operate on the edge of point range, against frigates, it's tricky to keep the other guy from timing a good overheat cycle and warping off.
Overall it's a very strong ship, if pretty predictable (though you can mix it up with beams). It's tricky enough to fly and easy enough to catch / get away from that enough ships have a shot of killing it that it's still good at getting fights, as opposed to something like, say, a Curse, which a substantial number of ships simply can't engage solo.
Basically, the tendency of fights in FW to revolve around complex acceleration gates combined with the sheer number of players with massive experience in frigate warfare make it a tough ship to use in FW. It does one thing really really well, which unfortunately is a weakness in itself under particular circumstance.
That being said, I still love the damn thing. It is in my opinion the best looking ship in the game, all the more perfect because of its singular purpose - to scream through space at 4 kilometers per second unleashing scorching death from those predatory talons.
I recognize that objectively the comet is a better ship, but flying one just doesn't feel the same. |

Demerius Xenocratus
Federal Defense Union Gallente Federation
388
|
Posted - 2015.05.29 16:37:53 -
[22] - Quote
13kr1d1 wrote:I think this is a troll thread.
Most people use it to kite because its incredibly good and it lacks the three mids required for close range. The hull design would've been for being able to plate up heavily, to have a great frontline brawler that isn't slow as mud, but this design has been exploited much better in creating kite stuff.
Once CCP gets off their duff and recognizes that all ships need a minimum of 3 midslots, or that there needs to be some common options to deal with kites, we will see more brawl slicers appear because kiting won't be king.
The massive lows, the optimal bonus, and the ship agility/mass could've been designed to create a brawler that is plated heavily and uses -50% range ammo to achieve high damage and high defense in the thick of it, and I believe that was the original intent, however, with kiting being much less risky, and with the ship's abilities also working well for kiting, that's what it's used for.
Honestly if it were me, I'd be designing all ships to have a minimum of 4 mids for armor tanks, 4 lows for shield tanks, and then +1 in the tank section, to allow a reasonable selection of cap batteries, cap boosters, ewar or ewar support, etc.
Who ever uses small cap batteries? Nerf the fitting requirements of them heavily, down to about 3:2, then add a midslot, suddenly people will start using them. Most small/micro stuff doesn't get used because there isn't enough slots. I suppose if you min/maxed some ship and only had 3 pg and 10 cpu left, a micro shield/cap boost or a 50mm plate would do it, but these would be very rare fits because there has to be some synergy for that empty mid/low to be effective fitted with a minor improvement. At the same time, the ability to fit such minor improvements would be great for EvE because fine tuning ships leads to more consistently equal fights. That's why I approve of more mids for armor tanks and more lows for shield tanks.
What I might then do is cut the CPU and/or PG a tiny bit for ships, to force some downgrading from 200-400mm plate to 100mm, or the use of upgrade rigs or mods to achieve fitting that much armor.
While this is a nice fantasy, giving the slicer 3 mids on top of 5 low slots would make it hideously overpowered. I HAVE done surprise fits with AB + scram or web + scram and I can attest that a brawl slicer can fit a stupid good tank.
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Gully Alex Foyle
Black Fox Marauders Spaceship Bebop
3986
|
Posted - 2015.05.29 18:01:27 -
[23] - Quote
Slicer is good.
You can try to scram it, but while you're chasing it it will apply lots of dps.
When scrammed, it will apply even more dps unless you have a web or ab to build up angular velocity.
Nastiest counter is a tracking disrupter.
Make space glamorous!
Is EVE dying or not? Ask the EVE-O Death-o-meter!
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Demerius Xenocratus
Federal Defense Union Gallente Federation
388
|
Posted - 2015.05.29 18:29:42 -
[24] - Quote
Gully Alex Foyle wrote:Slicer is good.
You can try to scram it, but while you're chasing it it will apply lots of dps.
When scrammed, it will apply even more dps unless you have a web or ab to build up angular velocity.
Nastiest counter is a tracking disrupter.
Sadly, the squids in Black Rise will dock up and dig out their TD condors as soon as they see a slicer on dscan.
I have won fights where I messed up and got scrammed though; always carry imperial navy multifrequency crystals as you can switch to it instantly and it doesn't have the tracking penalties of the T2 crystals. Very possible to murder MWD scram fits especially if they took heavy damage on approach.
I see Chessur likes beam slicers; I've been wanting to try one but there were no beams for sale in the FW zone last I looked.
Be my hero and ship a boatload of slicer fittings to Vlill.
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Black Panpher
Ganja Inc
3685
|
Posted - 2015.05.29 20:55:22 -
[25] - Quote
d0cTeR9 wrote:Navy Slicer and Navy Comet are really good ship.
The first a very fast kiter with good dps, and the second a monster dps brawler.
Been destroying navy comets with all kinds of t1 ships even a rifter that still hasn't lost.  |

Moac Tor
Cy-Core Industries Stain Confederation
79
|
Posted - 2015.05.29 22:17:59 -
[26] - Quote
Being specialised is no disadvantage when a ship is good at what its meant to do; the skill is in using that ship to its strengths. FW complexes are a small part of eve combat for new players to get accustomed to shooting on another. You can't write off a ship simply because people won't warp to you while your sitting there waiting for them in a plex, eve combat is much more involved than that. |

BrundleMeth
Caldari Provisions Caldari State
434
|
Posted - 2015.05.30 12:45:48 -
[27] - Quote
Poop OR Awesome?
Poop IS Awesome...
Well at least taking one is... |

Tiddle Jr
Galvanized Inc.
204
|
Posted - 2015.06.02 10:56:57 -
[28] - Quote
Slicer was my first faction ship ever purchased and it was back in the days it costs 30-35m Even at that price it was awesome. |

So San
Deep Core Mining Inc. Caldari State
4
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Posted - 2015.06.02 12:28:41 -
[29] - Quote
Like any ship in eve it come down to the pilot.
I think its awesome. |
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