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murder one
Gallente CRICE Corporation Lotka Volterra
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Posted - 2006.11.18 01:28:00 -
[1]
Now I live slightly longer, and have more cap charges in the hold when I die. That's the end result. A single heavy injector combined with the natural cap regen of any of the BSs is simply not enough to compete with 4 heavy nos. If I fit my own nos, I don't have enough DPS to break a Rokh's tank, if I fit enough guns (all guns) to break the Rokh's tank, I end up cap dead with the Rokh at 40-45% shield left. I actually have cap charges left, but it's no use as all the cap gets sucked out before I can use it. Furthermore, by the time I run out of cap I still have half armor left! And that's with no plate, and not having run my reps at all!
It's strictly cap death, nothing else. I get shut down before I can do enough DPS, and then I'm dead in the water. We need our DPS back, and then some. Even if we got it back, the fights would STILL last twice as long as they do now on TQ.
Because I said so...
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Quilan Ziller
Gallente Children of Azathoth Brotherhood Of Steel
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Posted - 2006.11.18 01:40:00 -
[2]
Originally by: murder one A single heavy injector combined with the natural cap regen of any of the BSs is simply not enough to compete with 4 heavy nos.
Isn't it the way it is now on TQ? I think the main problems here are either Rokh's uber tank, or wrong strategy chosen against it - not capacitor. With 2x HP and 2x capacitor, the game balance is right where it is now as of RMR - only every existing slight imbalance is now exaggerated. And... people will adapt, and find better strategies. I think that cap/HP do not need any other changes - they are right where they should be.
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ragewind
Caldari VersaTech Interstellar Ltd. SMASH Alliance
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Posted - 2006.11.18 01:42:00 -
[3]
this is an odd post how was the rock fited and what was it resitance set up general or spersific to your damage active or pasive tank?
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Hein
Gallente
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Posted - 2006.11.18 01:46:00 -
[4]
Man the prob is with nos desing. There is a urgent need: a total remodeling at his concept. Somewere on these foruns are tons of good sugestion about it, but...
It never going to happen. And Im being optimist, sry dude.... ----------------------------------------------- "It's good to play Caldari Online, isn't it?" "Pray to GOD, only he can save! Devs cant, and wont do it!!!" |
murder one
Gallente CRICE Corporation Lotka Volterra
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Posted - 2006.11.18 07:41:00 -
[5]
It's not an issue of setups between the two ships, it's simply a matter of combat time, nos and DPS. The Mega and Hyperion can't do enough DPS and indeed are even reduced in maximum output when compared to what is currently available on TQ DPS wise.
Because I said so...
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