
Teckos Pech
The Executives Executive Outcomes
3038
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Posted - 2015.07.08 17:39:57 -
[1] - Quote
Mr Mieyli wrote: Hidden behind the whine the message is that points (a 100% necessary mod for PvP) causing aggro switches makes certain ships completely unsuited to hunt ratters. Removing aggro generation from points would give solo roamers more of a chance but not cr*p all over PvEers by going back to the old way.
Agreed, like a force recon which is supposed to be able to sneak behind enemy lines and disrupt things and look at the Arazu, one of its bonuses is for point range.
Complaining that you canGÇÖt warp in and an tackle a ratter in a T1 frig and let the rats do the bulk of your work for you is rather whiney, IMO. I could see changing the AI so the rats put smaller ships at a higher priority in their targeting AI.
Upgrading Local to Eliminate All AFK Influence
So Local Chat vanished, now what?
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Teckos Pech
The Executives Executive Outcomes
3038
|
Posted - 2015.07.08 18:03:03 -
[2] - Quote
Frostys Virpio wrote:Mark Hadden wrote:Frostys Virpio wrote: I don't know why CCP did that. All I was saying is that nobody can pull the "it was unintended by CCP" card. It was obviously wanted or they would not of coded such hard switch exceptions in it. Weapons don't trigger hard change for example.
its not like its first time when CCP impemented stupid changes with unforeseen consequences. Because I really cant imagine any reason why CCPs would want PvE so much safer, but you're right I can only guess and logically assume whether this consequence was intended or not, considering their focus on PvE as they released Retribution and its "new, intelligent" AI - there was no word about PvP in corresponding dev blog. How can you call it "unforeseen consequence" when there are obviously lines of code there to generate exactly this behavior?
Oh, I can call it unforeseen consequence. Look at how they initially introduced T2 into the game. Anybody with half a brain could see that it would cause prices for T2 to skyrocket and give people lucky enough to get a T2 BPC to have an isk printing machine. It was a huge advantage. And the results were as obvious as the text on this page because when you introduce something in a very limited supply to people then youGÇÖll get pricing that is way, way, way above (marginal) cost. It isnGÇÖt quite as bad as monopoly, but itGÇÖs the next worst thing. Further, depending on the number of T2 BPCs creating a cartel to mimic monopoly pricing is also possible.
Also look at technetium, IIRC, one player crunched the numbers and posted that it would become a bottleneck in production and the prices would spike. And look it did. And several coalitions did create a cartel very much like the real life OPEC (the in game cartel was named OTEC to bludgeon people over the head with the parallels).
By calling it unforeseen consequence I am being charitableGǪ.especially given that CCP had an economist working for them that could have told them these outcomes.
Upgrading Local to Eliminate All AFK Influence
So Local Chat vanished, now what?
|