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DHorner
Caldari Scout And Mining inc
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Posted - 2006.11.19 04:54:00 -
[1]
I am fairly new to Gallente/blasters and need a little help. I have a Taranis with 3 T2 light blasters, mwd, scram, webber, nanos, repper. I have been practicing with it in asteroid belts with some smaller rats. What is the best method of attack? Do I approach and orbit with MWD on at optimal while webbing and nosing rat?
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Father Weebles
Wreckless Abandon
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Posted - 2006.11.19 05:04:00 -
[2]
mwd to optimal turn off mwd and let loose
"Welcome to EVE, where inflation is out of control." |

Kruel
Blunt Force Syndicate
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Posted - 2006.11.19 06:45:00 -
[3]
Don't just hit approach. If you're going in a straight line you'll get hit a lot. Approach at an angle and at about 10k, turn off mwd and orbit.
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FraXy
Devils Rejects
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Posted - 2006.11.19 08:46:00 -
[4]
For Ceptor vs Ceptor, approach, launch drones, engage drones, web, scramble, activate guns, turn off mwd and just try and stay within 3km with Null ammo loaded.
Use Mwd to burst once if the target is drifting away to 4-5km, but be careful if u are running a repper setup which means less repper activations.
For Ceptor 1v1 this is what i use:
3x Light Electron II, Catalyzed Mwd, Fleeting 7.5k Scrambler, X5 Webber 200mm Reinforced Rolled Tungsten, Energized Magnetic Membrane II, F85 Damage Control
Dronebay - 2x Warrior II
Against bigger ships, well. Engage a few and u`ll soon learn what NOT to do.. 
This is my lazy attempt to make an uber-signature, please go away!
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Katrina Coreli
Vindication Angels
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Posted - 2006.11.19 09:04:00 -
[5]
For those feeling silly this is my gank or die setup
Highs
3xTech 2 Neutrons 1xSnall NOS
Meds
1xMWD 1xNamed Webber 1xScram
Lows
1xSmall Armor Rep 2xMAPC
Its a very silly setup but with drones the damage can push 150dps.
I have the kill mail of a Vengeance from it, close fight and worst possible situation for an Interceptor but the dps is just soo good =)
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slothe
Caldari Forsaken Empire
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Posted - 2006.11.19 09:46:00 -
[6]
what are you fighting? npc ? players ? what sized ships?
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FraXy
Devils Rejects
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Posted - 2006.11.19 09:47:00 -
[7]
Originally by: Katrina Coreli For those feeling silly this is my gank or die setup
Highs
3xTech 2 Neutrons 1xSnall NOS
Meds
1xMWD 1xNamed Webber 1xScram
Lows
1xSmall Armor Rep 2xMAPC
Its a very silly setup but with drones the damage can push 150dps.
I have the kill mail of a Vengeance from it, close fight and worst possible situation for an Interceptor but the dps is just soo good =)
Drop the Nos and Repper to try and squeeze in 2x Mag Stab II and 1x 'named' Damage Control in lows instead.
This is my lazy attempt to make an uber-signature, please go away!
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slothe
Caldari Forsaken Empire
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Posted - 2006.11.19 09:50:00 -
[8]
Edited by: slothe on 19/11/2006 09:53:15 i fit-
3 t2 ions 1 small nos
mwd,web scram
1sar t2 1 reactive plate nanos
(maybe damage control sometimes)
i find the neutron taranis doesnt do a much greater amount of damage over ions and nos is useful.
also dont forget drones.
also you may find as i have, after a while, that your initial enthusiasm for a blaster fitting is overcome by the cost of replacing so many after being webbed and killed and you may then progress to fitting 3x 125mm instead 
dont know why youd want to fit magnetic (em) membrane tho?
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DHorner
Caldari Scout And Mining inc
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Posted - 2006.11.19 10:01:00 -
[9]
Don't have any plans for any specific fights atm, just experimenting and learning how to use the ship and blasters. I spent about 4 hours tonight ratting in 0.0 and low sec. I must say I am really impressed. I had T2 Electrons, MWD, webber, Cap recharger, two nano's, and a repper. I have T2 Neutrons now but haven't tried them. I am not happy with having to sacrifice a low for an MAPC. I will try it out and I may try the pure gank approach with mag stabs. Thanks for the help. Definately has helped.
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FraXy
Devils Rejects
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Posted - 2006.11.19 18:04:00 -
[10]
Magnetic membrane is passive kinetic my dear slothe.
Reflective membrane is passive EM.

This is my lazy attempt to make an uber-signature, please go away!
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madaluap
Gallente Mercenary Forces Exquisite Malevolance
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Posted - 2006.11.19 18:19:00 -
[11]
All these setups are kinda crappy
2X neutron 2 1X ion 2
1mn mwd (tech 2 or best named) 7.5 k scram x5 web
200mm rolled plate mapc damage control
drones
You will have more dps than any inty+ you will outlast every inty. _________________________________________________
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Spiderweb
Caldari Freelance Unincorporated Ushra'Khan
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Posted - 2006.11.19 18:30:00 -
[12]
Originally by: madaluap All these setups are kinda crappy
2X neutron 2 1X ion 2
1mn mwd (tech 2 or best named) 7.5 k scram x5 web
200mm rolled plate mapc damage control
drones
You will have more dps than any inty+ you will outlast every inty.
what about cap ? wouldnt it run dry is 5 secs if you have all the modules active? -----------------------------------------------
"Light, in the Darkest of Hours..." |

Winter Star
Back Home In Time For Tea And Medals The Volition Cult
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Posted - 2006.11.19 18:38:00 -
[13]
You plan on using it solo or in a gang?
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Crellion
Art of War Anarchy Empire
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Posted - 2006.11.19 19:20:00 -
[14]
Originally by: Katrina Coreli For those feeling silly this is my gank or die setup
Highs
3xTech 2 Neutrons 1xSnall NOS
Meds
1xMWD 1xNamed Webber 1xScram
Lows
1xSmall Armor Rep 2xMAPC
Its a very silly setup but with drones the damage can push 150dps.
I have the kill mail of a Vengeance from it, close fight and worst possible situation for an Interceptor but the dps is just soo good =)
You can do mix of Neuts and Ions with dcu instead of mapc
or all neuts and dcu instead of mapc but no nos.
dcu is good on ranis because of your structure hp and because ceptors usually dont have time to use sar a lot.
I am not saying its better than what you use... hust suggesting stuff you might fins useful. Arguably my opinions represent to an extent the opinions of my alliance and in particular circumstances give rise to a valid "casus belli" claim. |

Crellion
Art of War Anarchy Empire
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Posted - 2006.11.19 19:23:00 -
[15]
Edited by: Crellion on 19/11/2006 19:24:23
Originally by: madaluap All these setups are kinda crappy
2X neutron 2 1X ion 2
1mn mwd (tech 2 or best named) 7.5 k scram x5 web
200mm rolled plate mapc damage control
drones
You will have more dps than any inty+ you will outlast every inty.
Well yes but in 0.0 I prefer sar instead of 200 plateand it alows you to squeeze named nos in with the same guns if I remember right (but sar cant be II it has to be ineficcient or something - cpu reasons).
Edit: If in gang: Same set up if your in a gang with a lot of EW or 125II rails with 20km scram if you are in a gang that cant protect you from getting shot back / doesnt expect you to be a damage dealer... Arguably my opinions represent to an extent the opinions of my alliance and in particular circumstances give rise to a valid "casus belli" claim. |

Soros
0utbreak
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Posted - 2006.11.19 20:07:00 -
[16]
x2 ion x1 neutron x1 nos
mwd web scram
small armour rep micro aux damage control
x2 hobgoblin
Trust me on this one.
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Schroni
Sniggerdly
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Posted - 2006.11.19 22:37:00 -
[17]
if you're in a gang you might aswell go for rails, as a frig within web range is a very dead frig fairly often.
3x 125mm mwd, web, disruptor damage control, 2x cap relay. ---
SNIGG Forums my videos |

Hornious1
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Posted - 2006.11.19 23:40:00 -
[18]
Right now I am ratting just to get comfortable with it. I will play with some 125 rails in a couple of days. All the help is really appreciated.
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Kruel
Blunt Force Syndicate
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Posted - 2006.11.20 00:54:00 -
[19]
Blasters: 3x ions, nos mwd, web, scram rep, mfs, mapc
Rails: 3x 150, offlined remote rep mwd, scram, cap charger rep, mapc, cpr
NPCs: 3x neut, nos ab, web, cap charger rep, mapc, mfs
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nexvis
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Posted - 2006.11.20 00:55:00 -
[20]
Originally by: madaluap You will have more dps than any inty+ you will outlast every inty while being considerably slower than every inty, leading to a swift death.
Fixed.
3 x 125mm railgun II
t2 mwd 20k scram x5 web
damage control overdrive (dont lower your only defense with nano: structure) cap relay
change ammo for 11-12km optimal, go nuts. 4100+ m/s with good nav skills while being sufficiently agile to hold orbit at 13-14km (set to 11) with the MWD on with no tracking issues, respectable damage output, and very easy to keep alive. In kali, railguns setup is the pwn if you play with rigs a little bit 
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nexvis
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Posted - 2006.11.20 01:00:00 -
[21]
Edited by: nexvis on 20/11/2006 01:00:19
Originally by: Soros x2 ion x1 neutron x1 nos
mwd web scram
small armour rep micro aux damage control
x2 hobgoblin
Trust me on this one.
In the very rare event I fly a baslter-ranis, that's my fit exactly except i use 3 ions (pet peeve, I cant stand mixed weapons, it just gets under my skin) and warrior II's.
It's the only way to fit for blasters, even though you never have time to rep before you die once you get webbed 
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Phrixus Zephyr
Yesodic Nomads Corp Triumvirate.
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Posted - 2006.11.20 03:11:00 -
[22]
200mm plate/Dmg control setups are quite nifty and thats proberbly what ill switch too when the HP increase comes in but ATM i'll stick with Dmg control, Mag Stab and wipe the floor with every other ceptor.
Few things to mention though, seeing as you're new to 'ceptors. By all means approch, unless its an arty sabre or cruiser/BS and it has enough time to lock you before you're under its guns. Turn MWD slightly before you get into range or you'll fly right past, you may even end up out of web range.
If you engage 'ceptors that might be longrange only engage on a gate, and if you do make sure its the webber AND ONLY THE WEBBER that aggros. Reason being if they're already out of range by the time it kicks in and it misses, no big deal just jump. If it was a gun that aggrod you're screwed, stuck on a gate for 30secs with a ceptor that WILL be faster than you.
Oh, and don't ever stop moving, even if theres noone there. Only time lost a 'ceptor 1v1 was when i was not paying attention enough to let myself get webbed at <200 m/s and it was all over before it even began.
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Hornious1
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Posted - 2006.11.20 06:19:00 -
[23]
Doesn't the 200mm plate sacrifice the most important attribute of a ceptor, speed/agility?
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Sadist
Rage and Terror Against ALL Authorities
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Posted - 2006.11.20 06:27:00 -
[24]
Originally by: FraXy
For Ceptor 1v1 this is what i use:
3x Light Electron II, Catalyzed Mwd, Fleeting 7.5k Scrambler, X5 Webber 200mm Reinforced Rolled Tungsten, Energized Magnetic Membrane II, F85 Damage Control
Dronebay - 2x Warrior II
Against bigger ships, well. Engage a few and u`ll soon learn what NOT to do.. 
Electrons on a ranis is just stupid. I hope you can rub 2 brain cells of yours and realize why... You've either never met any competent ceptors to fight 1v1 or just foolishly think that gallente = blasters. тттттттттттт
VIP member of the [23]
Quote: - Numbers alone do not win a battle - No, but I bet they help.
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FraXy
Devils Rejects
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Posted - 2006.11.20 07:10:00 -
[25]
Originally by: Sadist
Originally by: FraXy
For Ceptor 1v1 this is what i use:
3x Light Electron II, Catalyzed Mwd, Fleeting 7.5k Scrambler, X5 Webber 200mm Reinforced Rolled Tungsten, Energized Magnetic Membrane II, F85 Damage Control
Dronebay - 2x Warrior II
Against bigger ships, well. Engage a few and u`ll soon learn what NOT to do.. 
Electrons on a ranis is just stupid. I hope you can rub 2 brain cells of yours and realize why... You've either never met any competent ceptors to fight 1v1 or just foolishly think that gallente = blasters.
Every man for his/her own setup.
The day that setup fails me i will come up with a new one.
This is my lazy attempt to make an uber-signature, please go away!
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Ishquar Teh'Sainte
Euphoria Released Euphoria Unleashed
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Posted - 2006.11.20 08:17:00 -
[26]
Edited by: Ishquar Teh''Sainte on 20/11/2006 08:18:31
Originally by: nexvis Edited by: nexvis on 20/11/2006 01:00:19
Originally by: Soros x2 ion x1 neutron x1 nos
mwd web scram
small armour rep micro aux damage control
x2 hobgoblin
Trust me on this one.
In the very rare event I fly a baslter-ranis, that's my fit exactly except i use 3 ions (pet peeve, I cant stand mixed weapons, it just gets under my skin) and warrior II's.
It's the only way to fit for blasters, even though you never have time to rep before you die once you get webbed 
dito .. though i have to say - the SAR t2 works really fine (maybe because i have all the relevant skills on 5 )
btw - listen to phryxus - his tactical advice IS the I-WIN or atleast I-DON'T LOSE button for blasterranis 
and regarding speed ... use some hardwirings ... the overdrive setups sux tbh - you'll be eaten alive by my blasterranis - get some hardwirings for the speed, mine goes without low-slot-speedmods allmost 4300m/s (and i use a dc+rep setup) ___________________
-Skellibjalla- Life is a garden of perceptions. Pick your fruit.
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Celador Nane
Eye Of Horus
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Posted - 2006.11.20 08:26:00 -
[27]
Originally by: DHorner I am fairly new to Gallente/blasters and need a little help. I have a Taranis with 3 T2 light blasters, mwd, scram, webber, nanos, repper. I have been practicing with it in asteroid belts with some smaller rats. What is the best method of attack? Do I approach and orbit with MWD on at optimal while webbing and nosing rat?
For PVE
X3 Neutron II's (meb a nos if it fits, cant remember) X1 Afterburner, X1 Webber, X1 Cap recharger X1 SAR, Damage mod, Cap power relay
X2 T2 light drones
It allows great damage + the afterburner allows you to tank missiles n keeps your cap. MWD is for pvp imo.
For pvp I use
X3 Ions II's X1 Small Nos (Named) X1 MWD , Web , Scram X1 SAR II, Damage Mod (or damage control, depending on current role), MAPC
X2 T2 small drones
Nice damage, nos allows you to keep scrambling while nos'ed also, Null or antimatter for friggies, Void for anything bigger.
But remember nos + web + anything smaller than large guns = death.
Fits with all fitting skills to 5 & AWU 4 easily.
Cel.
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nexvis
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Posted - 2006.11.20 09:24:00 -
[28]
Originally by: Ishquar Teh'Sainte Edited by: Ishquar Teh''Sainte on 20/11/2006 08:30:19 Edited by: Ishquar Teh''Sainte on 20/11/2006 08:18:31
Originally by: nexvis Edited by: nexvis on 20/11/2006 01:00:19
Originally by: Soros x2 ion x1 neutron x1 nos
mwd web scram
small armour rep micro aux damage control
x2 hobgoblin
Trust me on this one.
In the very rare event I fly a baslter-ranis, that's my fit exactly except i use 3 ions (pet peeve, I cant stand mixed weapons, it just gets under my skin) and warrior II's.
It's the only way to fit for blasters, even though you never have time to rep before you die once you get webbed 
dito .. though i have to say - the SAR t2 works really fine (maybe because i have all the relevant skills on 5 )
btw - listen to phryxus - his tactical advice IS the I-WIN or atleast I-DON'T LOSE button for blasterranis 
and regarding speed ... use some hardwirings ... the overdrive setups sux tbh - you'll be eaten alive by my blasterranis - get some hardwirings for the speed, mine goes without low-slot-speedmods allmost 4300m/s (and i use a dc+rep setup)
oh .. and i prefer a 20k scram on my blasterranis. why?? for gangs you can tackle quite good - staying out of web(and med nos)-range ... rails suck imho too much cap. for interceptor 1v1 - i use the scram only for one cycle in the beginning and for cycle one in the end of the fight. for haulerhunting - yeah ... you should have enough cap to run the 20k scram long enough - and beeing able to scramble a unstabbed hauler before it enters warp > beeing able to scramble a 1-stab hauler because he forgot to enter warp  frigs and shuttles die fast enough so the higher cap usage isn't that bad
How can you take a faster ship, say it sucks because you have implants? Apply implant to faster ship = you still can't web me = you die 
My point is really that these plated setups are at a real disadvantage to almost every other ceptor in game: they're just too slow. 200mm crystalling drops me from 3850 base speed (as i recall) to 3200. That's a big drop, and will get you killed (navigation 5, accel control 4, t2 mwd). railgun setups with a speed mod designed to operate outside web range, but with a webber as a defensive measure and optional offensive mod are totally the way to go, in my opinion.
as for 7.5 or 20k scram on blaster fit, for me depends on gang size and more importantly interceptor count. 7.5's work great if there are a multiple ceptors in gang, as you can cover a pretty good size area between you, 20k is pretty necessary if you're the only one. and with the nos you can run it plenty long as long as your target has cap to feed you 
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Ishquar Teh'Sainte
Euphoria Released Euphoria Unleashed
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Posted - 2006.11.20 09:29:00 -
[29]
yes .. but imho nano-fiber > overdrives on a ceptor ... even with the structure penalty. why? agility is (atleast for me) more important ...
that's one of the reasons why i (like you ) don't like to fit plates on ceptors
btw - next time i should check my argument twice ... it's correct that you'll be definitly be faster if you use the same hardwirings i do ___________________
-Skellibjalla- Life is a garden of perceptions. Pick your fruit.
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T1berious
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Posted - 2006.11.20 10:32:00 -
[30]
Originally by: Winter Star You plan on using it solo or in a gang?
Winter Star, Mate, that's an awesome Sig!!!!
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