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Kagero Machiko
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Posted - 2006.11.19 20:06:00 -
[1]
only just got round to re-checkign how kali/rev is coming along and thought i'd see if the Hyp model has been inputted and it has and it looks pretty cool,
its kinda a mix of the moros and the minny titan and a lot less than the anal plug of the concept.
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Xori Ruscuv
Vendetta Underground Rule of Three
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Posted - 2006.11.19 21:44:00 -
[2]
Agreed - seeing it 3d has helped A LOT. The concept art just didn't do it any justice at all.
It's great playing Caldari-online, isn't it?
This IS my main! I just did a portrait swap... |

solarwinds
ISS Navy Task Force Interstellar Starbase Syndicate
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Posted - 2006.11.19 22:22:00 -
[3]
Pics? All I remember seeing was the Hyperion with the Megathron model.
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Tiuwaz
Minmatar Omacron Militia
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Posted - 2006.11.19 22:35:00 -
[4]
Hyperion
Originally by: Oveur This is not the conspiracy you are looking for.
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Lithalnas
Amarr Hadean Drive Yards
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Posted - 2006.11.19 22:35:00 -
[5]
http://oldforums.eveonline.com/?a=topic&threadID=427935
has a video of the new model ------------- Cadet Lithalnas - Logistics Division - Hadean Drive Yards
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LWMaverick
Quam Singulari Lotka Volterra
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Posted - 2006.11.19 23:44:00 -
[6]
Its teh sex! <3

<3  |

nexvis
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Posted - 2006.11.20 00:32:00 -
[7]
There's not a single thing I like about the hyperion, to be honest. It looks like it fights: poorly.
Fooled around with them for hours on test, finally gave up after killing a lot of nothing for a lot of losses, fitted an ion blasterthron, and havent died to a hyperion yet.
If nothing else it can make a good bait ship with the repper bonus. More power grid would be helpful, if not a more useful second bonus at the same time. You can't even use electrons with damage rigs, the damage output is just laughable. In all fairness I haven't yet tried an ion fit with single repper, but I know I killed 2 of them with a thron *shrug*
Opinions and experiences vary, I know, I'mm just very disappointed with it.
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Synapse Archae
Amarr Solarflare Heavy Industries
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Posted - 2006.11.20 02:38:00 -
[8]
Between the failure of the hyperion and the failure of the myrmidon, despite what look like good stats, maybe CCP should have another look at the armor repair bonus. I dont think that bonus is all it's chalked up to be. ~ ~ ~
Originally by: The Knight True, in fact...I think it was during the battle of the bulge when we first realized the Germans were using WCS.
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Reto
The Last Resort
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Posted - 2006.11.20 04:16:00 -
[9]
Originally by: Synapse Archae Between the failure of the hyperion and the failure of the myrmidon, despite what look like good stats, maybe CCP should have another look at the armor repair bonus. I dont think that bonus is all it's chalked up to be.
if u consider that u have only 6 lows for tanking and dmg mods a rep bonus is something i like about it. brutix tanks like a mofo with the 7.5% bonus and imo survivability is something u shouldnt neglet in combat if u need to travel to ur target due to blaster range limitations.
Originally by: s4mp3r0r "Hey man, you're mom has a cruise missile".
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nexvis
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Posted - 2006.11.20 05:02:00 -
[10]
Originally by: Reto
Originally by: Synapse Archae Between the failure of the hyperion and the failure of the myrmidon, despite what look like good stats, maybe CCP should have another look at the armor repair bonus. I dont think that bonus is all it's chalked up to be.
if u consider that u have only 6 lows for tanking and dmg mods a rep bonus is something i like about it. brutix tanks like a mofo with the 7.5% bonus and imo survivability is something u shouldnt neglet in combat if u need to travel to ur target due to blaster range limitations.
Here's the setup i was running, a few t1 items sub'd for t2 because i seem to have left some skills behind on TQ...
8 modal mega electron
quad lif mwd fleeting web and 20k scram heavy electrochem booster tracking disruptor II
2 x large armor rep II 2 x EANM damage control mag field II
rig slots were 2 x 10% rep bonus, and 20% explosive resist. I also tried 3 resist rigs in place of second EANM putting in a second mag field instead.
The result: I could tank like hell until running out of cap boosters, but lacked the damage output to actually kill anything before running out of cap boosters. Repping over 2,500 armor/cycle is indeed an unholy tank, but damage rigs in place of tanking rigs cripple the fitting, and to be realistic it's awful slow with armor rigs plugged in. When you don't use rigs in either the mega or hyperion, the megathron simply outclasses the hyperion in every regard except for agility (i can cope, i never complained baout mega's agility before) and tanking ability. The difference is the mega's damage output is significantly higher when fit with ions and a basic 2 EANM II + DC tank with 2 mag fields that it doesnt need to tank nearly as well. It just shoots through stuff fast enough that tanking is a secondary concern. dropping one EANM for resistance rigs and a third mag field just pushes the mega way past what the hyperion could ever hope for in terms of firepower and surviavbility, while still cruising at a "not that bad" 980m/s. Strange but true, the tier 2 is just better. Oh, did I mention the bigger drone bay?
in my opinion, the hyperion just cannot hack it as the supreme blastership, it's bastard little brother simply outperforms it. I do have pretty good fitting skills, engineering, electronics at 5, adv weapon upgrades is only at 2 at the moment on sisi. Without fitting at least ions *without a fitting mod* with more freaking low slots (or a second damage bonus of sorts, hin hint), it just can't compete with the tried and true blasterthron.
Things it can do well: Snipe Supertanked bait ship Look ugly
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nexvis
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Posted - 2006.11.20 05:03:00 -
[11]
Originally by: Reto
Originally by: Synapse Archae Between the failure of the hyperion and the failure of the myrmidon, despite what look like good stats, maybe CCP should have another look at the armor repair bonus. I dont think that bonus is all it's chalked up to be.
if u consider that u have only 6 lows for tanking and dmg mods a rep bonus is something i like about it. brutix tanks like a mofo with the 7.5% bonus and imo survivability is something u shouldnt neglet in combat if u need to travel to ur target due to blaster range limitations.
Here's the setup i was running, a few t1 items sub'd for t2 because i seem to have left some skills behind on TQ...
8 modal mega electron
quad lif mwd fleeting web and 20k scram heavy electrochem booster tracking disruptor II
2 x large armor rep II 2 x EANM damage control mag field II
rig slots were 2 x 10% rep bonus, and 20% explosive resist. I also tried 3 resist rigs in place of second EANM putting in a second mag field instead.
The result: I could tank like hell until running out of cap boosters, but lacked the damage output to actually kill anything before running out of cap boosters. Repping over 2,500 armor/cycle is indeed an unholy tank, but damage rigs in place of tanking rigs cripple the fitting, and to be realistic it's awful slow with armor rigs plugged in. When you don't use rigs in either the mega or hyperion, the megathron simply outclasses the hyperion in every regard except for agility (i can cope, i never complained baout mega's agility before) and tanking ability. The difference is the mega's damage output is significantly higher when fit with ions and a basic 2 EANM II + DC tank with 2 mag fields that it doesnt need to tank nearly as well. It just shoots through stuff fast enough that tanking is a secondary concern. dropping one EANM for resistance rigs and a third mag field just pushes the mega way past what the hyperion could ever hope for in terms of firepower and surviavbility, while still cruising at a "not that bad" 980m/s. Strange but true, the tier 2 is just better. Oh, did I mention the bigger drone bay?
in my opinion, the hyperion just cannot hack it as the supreme blastership, it's bastard little brother simply outperforms it. I do have pretty good fitting skills, engineering, electronics at 5, adv weapon upgrades is only at 2 at the moment on sisi. Without fitting at least ions *without a fitting mod* with more freaking low slots (or a second damage bonus of sorts, hin hint), it just can't compete with the tried and true blasterthron.
(not, all these comparisons done with bs level 4, and all relevant gunnery skills at 4 or 5, and nav skills all at 5 except for accel control 4)
Things it can do well: Snipe Supertanked bait ship Look ugly
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Ansuru Starlancer
The Phoenix Rising Distant Star Alliance
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Posted - 2006.11.20 06:09:00 -
[12]
Originally by: Tiuwaz Hyperion
heck ya, that's 10,000 times better than the concept art.
CCP...keep it!
*awards the Ansuru Stamp of Approval*
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murder one
Gallente CRICE Corporation Lotka Volterra
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Posted - 2006.11.20 06:58:00 -
[13]
With the guns attached at that weird pointed in angle instead of facing forwards, it looks like it has two hair clips stuck to it.
Because I said so...
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Lord Vigil
Amarr LEGION OF DEATHADDERS Vertigo Coalition
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Posted - 2006.11.20 14:29:00 -
[14]
Me likes :)
Anyone know what the cost is going to be on that ship? Need to know how much to save lol.
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A Scriv
Gallente Guardians Of Poseidon
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Posted - 2006.11.20 14:39:00 -
[15]
goin off what u get from insurance say about 170mill for tier 3 bs
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Lienzo
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Posted - 2006.11.20 16:29:00 -
[16]
Hyp needs +1 utility slot added since NOS now seems native to drone boats. Uh, remote reppers also work in utility slots.
I like those little "arms" or whatever.
Maybe something like a specialized remote repper that only works on drones and is far more efficient on capacitor is needed.
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nexvis
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Posted - 2006.11.20 22:32:00 -
[17]
Originally by: Lienzo Hyp needs +1 utility slot added since NOS now seems native to drone boats. Uh, remote reppers also work in utility slots.
I like those little "arms" or whatever.
Maybe something like a specialized remote repper that only works on drones and is far more efficient on capacitor is needed.
It's not a drone boat? Only has 100m3 bay.
And it has 'utility slots,' you just have to take off a gun for it.
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GO MaZ
The Priory Shroud Of Darkness
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Posted - 2006.11.20 22:38:00 -
[18]
Originally by: nexvis It's not a drone boat? Only has 100m3 bay.
And it has 'utility slots,' you just have to take off a gun for it.
Then they're not utility slots 
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nexvis
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Posted - 2006.11.20 23:06:00 -
[19]
Originally by: GO MaZ
Originally by: nexvis It's not a drone boat? Only has 100m3 bay.
And it has 'utility slots,' you just have to take off a gun for it.
Then they're not utility slots 
So you want more than 8 high slots for your non-drone ship?
That's a realistic request.
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Mikelio Raijan
Sulithus
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Posted - 2006.11.20 23:42:00 -
[20]
Edited by: Mikelio Raijan on 20/11/2006 23:46:11 Just searched you name on Test 'Nexvis' and it dosn't exist, please convo me on test so I can school you in a Hyperion. thx.
Edit: Wow just noticed your using tech 1 guns and beating hype's with a mega, they must be using medium guns or sommot. 
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Dave10
Celtic Anarchy Anarchy Empire
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Posted - 2006.11.20 23:50:00 -
[21]
@nexvis:
http://eve-files.com/dl/71606 http://eve-files.com/dl/71614
equal skilled t2 hype vs megat fights, 1st one is mega with electons, 2nd is mega with neutrons.
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nexvis
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Posted - 2006.11.21 01:36:00 -
[22]
Edited by: nexvis on 21/11/2006 01:38:13
Originally by: Mikelio Raijan Edited by: Mikelio Raijan on 20/11/2006 23:46:11 Just searched you name on Test 'Nexvis' and it dosn't exist, please convo me on test so I can school you in a Hyperion. thx.
Edit: Wow just noticed your using tech 1 guns and beating hype's with a mega, they must be using medium guns or sommot. 
I'm trying to log back into test, but am stuck. And there's nobody with the power to fix that problem AND the motivation to do it. So I'm practicing my forum warrior skills 
And ya, I'm using a lot of T1 because my full skillset isnt mirrored, even t1 EANM's. 1v1 i havent been killed by a hyperion yet, unless we're counting the t2 ion one that had help from a nos heavy maelstrom, and he was in structure when i died hehe. I would LOVE nothing more than a good hyperion fit that can outclass the mega, if you've got it, I'm beyond ready to die to you 
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nexvis
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Posted - 2006.11.21 01:37:00 -
[23]
Originally by: Dave10 @nexvis:
http://eve-files.com/dl/71606 http://eve-files.com/dl/71614
equal skilled t2 hype vs megat fights, 1st one is mega with electons, 2nd is mega with neutrons.
That's great, but someone else's setups don't really mean a lot to me when i spent the better part of 14 hours on test yesterday flying nothing but hyperion and mega 
(actually i did play with a harbinger for about 2 hours, which is also the pwn)
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Mikelio Raijan
Sulithus
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Posted - 2006.11.21 01:41:00 -
[24]
Edited by: Mikelio Raijan on 21/11/2006 01:44:51 Heh we have spent 4 days solid teting these ships now.
'I'm trying to log back into test, but am stuck. And there's nobody with the power to fix that problem AND the motivation to do it.' I smell BS, a Hype can easily tank your 7 named ion setup... fully. Please contact me on the test, or TQ when you can get onto the test and ill happily show you.
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Oedus Caro
Caldari Caldari Deep Space Ventures
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Posted - 2006.11.21 01:50:00 -
[25]
Well, I for one think it's a phenomenal model. Granted, it's highly unusual, but I think the design innovation really works. Who says the guns have to be in horizontal rows, or that the engines need be at the back? 
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nexvis
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Posted - 2006.11.21 02:32:00 -
[26]
Edited by: nexvis on 21/11/2006 02:36:15 Edited by: nexvis on 21/11/2006 02:33:48
Originally by: Mikelio Raijan Edited by: Mikelio Raijan on 21/11/2006 01:44:51 Heh we have spent 4 days solid teting these ships now.
'I'm trying to log back into test, but am stuck. And there's nobody with the power to fix that problem AND the motivation to do it.' I smell BS, a Hype can easily tank your 7 named ion setup... fully. Please contact me on the test, or TQ when you can get onto the test and ill happily show you.
Oh, i know the hyp can tank like a monster, couple rep amount rigs with BS 4 is just plain silly tanking ability. It's just a shame that it can barely kill another battleship while doing it.
I've been at it for 3 or 4 days solid now as well, minus the time I've spent stuck until downtime. Which was about 5 hours yesterday, and so far all of today.
As for smelling BS, hey whatever makes you feel good. I've been "entering station" for about 5 hours now. Go see the game development forum and kali forums for people with the exact same problem.
When I can get in, ill happily come fight you. If there's a better hyp setup that i havent played with, I'm all ears. Doesnt't make it the irrefutably better ship though, my testing thus far has left me very disappointed with it. It needs a hell of a lot more gank, in my opinion, than it does tank. God's gift to blasters should be doing unholy amounts of damage, not tanking until it runs out of cap boosters and dying to anything with a nos. It's a good start for a blaster ship, it just isn't all there yet 
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Michayel Lyon
Contention Inc
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Posted - 2006.11.21 03:19:00 -
[27]
Originally by: Oedus Caro Well, I for one think it's a phenomenal model. Granted, it's highly unusual, but I think the design innovation really works. Who says the guns have to be in horizontal rows, or that the engines need be at the back? 
Kinda makes you wonder what the design process looked like...
Dev 1: "Okay, what should the new Gallente battleship look like?" Dev 2: "Let's do something completely unexpected, and put all the guns right up on the front of the ship. We decided on a blasterboat, right? So it should will most definately head straight for the target, and then the front of the ship would be kinda logical, right? Well, for a race based on the french, at least." Dev 1: "That sounds kinda cool, but I'm not sure it's exactly what we're looking for..." Dev 3: "And wouldn't it mean that we have to put guns on the rear as well? I mean, what if the player want to shoot someone that is behind him?" Dev 2: "I guess you're right. So we put all the guns on the front and the back of the ship." Dev 1: "Wait wait wait... If we have a bunch of guns on the rear end of the ship, where will the engines go?" Dev 2: "Well, perhaps we can put the guns on the rear end of the ship in some kind of a circle, and then the engines in the middle of it?" Dev 1: "That sounds awesome! The guns go on the rear end of the ship, and the engines go on some kind of circle on the middle of it!" Dev 2: "No wait, that wasn't..." Dev 1: "Okay, next ship: The Amarr battleship! Who wants to keep screwing them over, raise your hand." Dev 3: "Mroe bree!"
--- Lasiverin Dark > Is everyone here allied? Red Knight > we are allied by our zombie like ability to ***** missions
The Game - You just lost it |

Diana Merris
Minmatar
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Posted - 2006.11.21 14:19:00 -
[28]
Originally by: Ansuru Starlancer
Originally by: Tiuwaz Hyperion
heck ya, that's 10,000 times better than the concept art.
CCP...keep it!
*awards the Ansuru Stamp of Approval*
Say what? It looks exactly like the concept art.
And yes it looks good.
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Buzzmong
Gallente Raptus Regaliter Pride - Honor - Duty
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Posted - 2006.11.21 18:56:00 -
[29]
little bit late, but after having a munch on the test server this afternoon, I have to say I love the hyperion model, it's actually quite good, barring the litte muff up with the effects for the engines when viewed from directly behind.
--------------------------------- Member of Raptus Regaliter
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Alpha Prime
Destructive Influence Band of Brothers
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Posted - 2006.11.22 09:07:00 -
[30]
Edited by: Alpha Prime on 22/11/2006 09:09:43
Way to go CCP. Releasing a tier3 Blasterboat with:
A: No obvious speed or agility advantage towards the other BSs (yes i know its mass is abit lower). B: Which has no place in CCP¦s current game of blobbing. C: No trackingbonus (everyone knows blasters tracking suxx).
Megathron will still do more DPS then the hyperion using blaster cuz of tracking+dmg bonus. (i dont give a **** that a LAR-II reps as much as best factionrep due to bonus)
Also. Way to go CCP for lowering t2 blasteramo dmg. Now we will still suffer defeat when doing 1on1 against those ******* ravens, eventhou the hyperion is a close range battleship.
/golfclap
Having Tux fixing the blasterships is like having a blind man teaching you how to drive. Just wont work.
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