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Thread Statistics | Show CCP posts - 2 post(s) |
Kestral Anneto
The Founding Four Fidelas Constans
69
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Posted - 2015.06.17 07:19:47 -
[31] - Quote
Avaelica Kuershin wrote:Kestral Anneto wrote:Ok, grammar aside, (btw, im british, we invented the language, take from that what you will.),
Can't really say English was invented, more like it just happened. Kestral Anneto wrote: If its down to the story (drifters, poor excuse for bringing in the entosis link, by the way) there is not stopping them doing the smaller patches for that kind of thing (story), but actual changes to the way the game is played, should come in big chucks, to my way of thinking.
Perhaps one's view on 'content patches' depends to some degree on how you play the game. I'd still like to know why you feel it should come in large chunks.
evolved would probably be a better way of describing it.
Well, I build a lot of thing, mine a lot of rocks and try to get in on as many fleets as I can. As for why, there's a few reasons, I think EvE has started being dumbed down to apease people with short attention spans (CoD-crowd). The industury changes show that and the fact that the patches are no smaller and more often confirm it, as if they came out in one big chuck would be to much for us, so CCP spoon feed it a little at a time. Another reason, like I said earlier, is the fact that stuff now takes multiple patches to impliment, so the game gives an impression (we know its not) that its spinning it wheels. I agree a 6 month cycle woulf be too long, so why not switch to a 3 month cycle? Then, when a patch lands, you can say, look at all this! look at X, Y, Z! Rather than a patch that only adds seekers (not a patch to me) or a patch that adds drifters etc etc. I mean, I look back and watch the trailers for the big patches back in the day, and it was something to get excited about, now it just another patch, with barely anything in it, or very ill though out ideas (FozzieSov, motherload of bad ideas) there is nothing that brings the awe to EvE. |
Harry Forever
SpaceJunkys
1180
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Posted - 2015.06.17 08:56:11 -
[32] - Quote
Kestral Anneto wrote:From my understanding of what CCP are currently doing with patches, is that they are doing small and often, rather than big and slow. To me, this seems to give the impression that the game is spinning its wheels, ok, we DO have features coming out (FozzieSov etc) but they are so diluted it seems like nothing is changing. After the current cycle of rapid releases is done, are CCP going back to a traditional model? As in, we'll get a patch, and rather than 1 ship in it, its got an entire line of ships, or a new feature like PI, or some new stuff? I understand the need for the changes that are being made, but to me, it would make more sense to release it in one go, rather than staggering it.
deadlines are bullshit, releasing stuff when ist done is the way to go... its much better like this
YouTube
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Vincent Athena
V.I.C.E.
3448
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Posted - 2015.06.17 10:38:13 -
[33] - Quote
Because only one link can effect the service at a time. If I am using the link, then an invader cannot shut down the service. This buys time for a corpmate to come on-line and kill the invader.
But what that means is I would expect that I, as the station owner, would be supporting the service with my link, not shutting it down.
Until I tried it and shut down the service.
Know a Frozen fan? Check this out
Frozen fanfiction
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Lipbite
Express Hauler
1901
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Posted - 2015.06.17 13:40:56 -
[34] - Quote
4 new destroyers added during 1 year look like decent content update for a game with ~$70M income. Money well spent. |
tiberiusric
Comply Or Die Retribution.
200
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Posted - 2015.06.17 14:19:08 -
[35] - Quote
Kestral Anneto wrote:From my understanding of what CCP are currently doing with patches, is that they are doing small and often, rather than big and slow. To me, this seems to give the impression that the game is spinning its wheels, ok, we DO have features coming out (FozzieSov etc) but they are so diluted it seems like nothing is changing. After the current cycle of rapid releases is done, are CCP going back to a traditional model? As in, we'll get a patch, and rather than 1 ship in it, its got an entire line of ships, or a new feature like PI, or some new stuff? I understand the need for the changes that are being made, but to me, it would make more sense to release it in one go, rather than staggering it.
I do miss the big content releases, just feels like mini updates now and nothing to get excited about |
Kestral Anneto
The Founding Four Fidelas Constans
69
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Posted - 2015.06.17 15:03:15 -
[36] - Quote
tiberiusric wrote:Kestral Anneto wrote:From my understanding of what CCP are currently doing with patches, is that they are doing small and often, rather than big and slow. To me, this seems to give the impression that the game is spinning its wheels, ok, we DO have features coming out (FozzieSov etc) but they are so diluted it seems like nothing is changing. After the current cycle of rapid releases is done, are CCP going back to a traditional model? As in, we'll get a patch, and rather than 1 ship in it, its got an entire line of ships, or a new feature like PI, or some new stuff? I understand the need for the changes that are being made, but to me, it would make more sense to release it in one go, rather than staggering it. I do miss the big content releases, just feels like mini updates now and nothing to get excited about
^^^this^^ |
Marech Bhayanaka
The Night Crew The Night Crew Alliance
22
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Posted - 2015.06.18 00:47:50 -
[37] - Quote
Kestral Anneto wrote:so the game gives an impression (we know its not) that its spinning it wheels.
You keep saying that, but I must say I do not agree. I think Eve has changed tremendously for the better in recent times.
And release schedules are chosen for more than cosmetic reasons. Smaller, "when done", patches are easier to manage, easier to deliver with some consistency, and easier to QA. That ultimately means a better experience for all of us.
Marech. |
Jarod Garamonde
Jolly Codgers Get Off My Lawn
2546
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Posted - 2015.06.18 03:10:05 -
[38] - Quote
Kestral Anneto wrote:so the game gives an impression (we know its not) that its spinning it wheels.
I, for one, prefer small, gradual changes rather than nerfing a ship or two into oblivion, and tossing off the game balance. Or half-finished features that will never go anywhere because certain gamers don't like change.
That moment when you realize the crazy lady with all the cats was right...
[#savethelance]
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HeXxploiT
Big Diggers Get Off My Lawn
158
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Posted - 2015.06.18 07:40:02 -
[39] - Quote
I like the frequent patches if only because CCP thinks it's better for the company. Something has been lost in the infrequent large patches however in that historically there was a great deal of hype leading up to each patch and in a small way it was almost as if a new Eve was being released. Really it was like free advertising once a year and I think drew in a lot of new players.
Hopefully somehow CCP can recapture the lost publicity. I do think the 07 show is a good start. |
Kestral Anneto
The Founding Four Fidelas Constans
72
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Posted - 2015.06.18 07:44:24 -
[40] - Quote
HeXxploiT wrote:I like the frequent patches if only because CCP thinks it's better for the company. Something has been lost in the infrequent large patches however in that historically there was a great deal of hype leading up to each patch and in a small way it was almost as if a new Eve was being released. Really it was like free advertising once a year and I think drew in a lot of new players.
Hopefully somehow CCP can recapture the lost publicity. I do think the 07 show is a good start.
well, its the trailers that did it for me, you cant make the awesome trailers that they used to, when the big patches had content, when the patches have bugger all in them to show off. |
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Nana Skalski
Poseidaon
362
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Posted - 2015.07.01 14:53:07 -
[41] - Quote
CCP Explorer wrote:Steve Ronuken wrote:This is the way things are going to stay.
It's not about CCP doing smaller changes. It's about CCP releasing stuff when it's done, rather than going for artificial deadlines.
If a change will take 6 months, it can take those 6 months. and if it isn't quite ready for that release, it can be pushed off until the next one, rather than being a year later. This. The release cycle, 5 weeks (as opposed to 6 months before), does not entail that all development must fit within 5 weeks. It simply means that every 5 weeks there is an opportunity to release the features the development teams have been working on for various lengths of time. I cover this in detail in this video: https://www.youtube.com/watch?v=XMmy3Zitc9I
I want to believe the major changes are not in limbo of endless reiterations. Not sharing a state of those changes leaves me only with that. |
SFR SaFeRa
Alliance of Free Stars
12
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Posted - 2015.07.01 15:00:40 -
[42] - Quote
*Old Man Voice* When I was a kid, we never had updates to games. We'd go buy a cartridge for our Atari 2600, and what we bought is what we got. All you spoiled younglings have it so good, and yet you still complain and complain. |
Commander Spurty
Dimension Door We need wards.
1485
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Posted - 2015.07.01 16:31:19 -
[43] - Quote
There is absolutely zero negatives to their new schedule.
If you can't see how the game is moving along, you've had your eyes/mind shut.
Game has a fantastic amount of new content added. T3 Destroyers? New ship skins? Drifters?
op appears to be grumbling that the Patch Notes file doesn't require 22 pages of printout or "something equally as inane".
There are good ships
And wood ships
And ships that sail the sea
But the best ships are
Spaceships
Built by CCP
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Spurty
Dimension Door We need wards.
1573
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Posted - 2015.07.01 16:31:19 -
[44] - Quote
There is absolutely zero negatives to their new schedule.
If you can't see how the game is moving along, you've had your eyes/mind shut.
Game has a fantastic amount of new content added. T3 Destroyers? New ship skins? Drifters?
op appears to be grumbling that the Patch Notes file doesn't require 22 pages of printout or "something equally as inane".
There are good ships
And wood ships
And ships that sail the sea
But the best ships are
Spaceships
Built by CCP
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Joia Crenca
Science and Trade Institute Caldari State
200
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Posted - 2015.07.01 17:22:43 -
[45] - Quote
SFR SaFeRa wrote:*Old Man Voice* When I was a kid, we never had updates to games. We'd go buy a cartridge for our Atari 2600, and what we bought is what we got. All you spoiled younglings have it so good, and yet you still complain and complain.
And we had to blow on those cartridges, uphill, both ways, in six feet of 2-bit snow. |
DaReaper
Net 7
2268
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Posted - 2015.07.01 19:28:51 -
[46] - Quote
Joia Crenca wrote:SFR SaFeRa wrote:*Old Man Voice* When I was a kid, we never had updates to games. We'd go buy a cartridge for our Atari 2600, and what we bought is what we got. All you spoiled younglings have it so good, and yet you still complain and complain. And we had to blow on those cartridges, uphill, both ways, in six feet of 2-bit snow.
oh man... kids don;t know frustration until they have spent 20 min blowing and pushing on the cartridge to get it to work. Good times
OMG Comet Mining idea!!! Comet Mining!
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TigerXtrm
Black Thorne Corporation Black Thorne Alliance
1179
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Posted - 2015.07.01 23:23:36 -
[47] - Quote
I often wonder if the people advocating these kinda of things were actually around back when it actually was like this. If they were, they would know that the current situation is much much better.
My YouTube Channel - EVE Tutorials & other game related things!
My Website - Blogs, Livestreams & Forums
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Maldiro Selkurk
CHEMO IMMUNO RESISTANT VIRUS X
251
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Posted - 2015.07.02 01:52:59 -
[48] - Quote
i personally like the more responsive shorter production cycles, yes less stuff coming out but with several new ships. new skins, some ship and mod rebalances, i dont see much to complain about versus their previous production model but really both models work and it basically comes down to preferance i guess, so i respect your preferance as being as valid as any other.
Yawn,-á I'm right as usual. The predictability kinda gets boring really.
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Barrogh Habalu
Forever Winter Absolute Zero.
900
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Posted - 2015.07.02 08:15:28 -
[49] - Quote
CCP Explorer wrote:Why would you turn off your own station services? ;) For science, obviously. That was always reason enough to do anything really |
DaReaper
Net 7
2273
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Posted - 2015.07.02 17:16:10 -
[50] - Quote
Maldiro Selkurk wrote:i personally like the more responsive shorter production cycles, yes less stuff coming out but with several new ships. new skins, some ship and mod rebalances, i dont see much to complain about versus their previous production model but really both models work and it basically comes down to preferance i guess, so i respect your preferance as being as valid as any other.
Except with CCP the old model did not work. Look around, do you have any idea how much stuff never got intot eh game because 'there was not enough time, we will do it later... OH SHINEY!'
Would you like a list?
At least with the new model they seem to be taking there time to be sure stuff is done right, and if its not, correcting it faster.
OMG Comet Mining idea!!! Comet Mining!
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Carrie-Anne Moss
The Scope Gallente Federation
431
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Posted - 2015.09.26 00:36:39 -
[51] - Quote
DaReaper wrote:Maldiro Selkurk wrote:i personally like the more responsive shorter production cycles, yes less stuff coming out but with several new ships. new skins, some ship and mod rebalances, i dont see much to complain about versus their previous production model but really both models work and it basically comes down to preferance i guess, so i respect your preferance as being as valid as any other. Except with CCP the old model did not work. Look around, do you have any idea how much stuff never got intot eh game because 'there was not enough time, we will do it later... OH SHINEY!' Would you like a list? At least with the new model they seem to be taking there time to be sure stuff is done right, and if its not, correcting it faster. And they admitted now Seagull said new model doesnt work and need to revert rollback to old model of big expansions.
Hows it feeo bwung wrong? |
Scipio Artelius
The Vendunari End of Life
40337
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Posted - 2015.09.26 01:03:21 -
[52] - Quote
Carrie-Anne Moss wrote:DaReaper wrote:Maldiro Selkurk wrote:i personally like the more responsive shorter production cycles, yes less stuff coming out but with several new ships. new skins, some ship and mod rebalances, i dont see much to complain about versus their previous production model but really both models work and it basically comes down to preferance i guess, so i respect your preferance as being as valid as any other. Except with CCP the old model did not work. Look around, do you have any idea how much stuff never got intot eh game because 'there was not enough time, we will do it later... OH SHINEY!' Would you like a list? At least with the new model they seem to be taking there time to be sure stuff is done right, and if its not, correcting it faster. And they admitted now Seagull said new model doesnt work and need to revert rollback to old model of big expansions. Hows it feeo bwung wrong? No she didn't and no they aren't.
Combining both models and keeping expansions much more flexible in terms of themes and timings than they were before.
Good on CCP for learning that some aspects of the old style were useful (full featured expansions rather than partial releases of major changes) while still maintaining flexibility and the regular release cadence for less major features and changes.
Come Win At Eve - Join The Vendunari
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Glathull
Blue Republic RvB - BLUE Republic
1132
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Posted - 2015.09.26 05:46:12 -
[53] - Quote
CCP Explorer wrote:cpu939 wrote:CCP Explorer wrote:Steve Ronuken wrote:This is the way things are going to stay.
It's not about CCP doing smaller changes. It's about CCP releasing stuff when it's done, rather than going for artificial deadlines.
If a change will take 6 months, it can take those 6 months. and if it isn't quite ready for that release, it can be pushed off until the next one, rather than being a year later. This. The release cycle, 5 weeks (as opposed to 6 months before), does not entail that all development must fit within 5 weeks. It simply means that every 5 weeks there is an opportunity to release the features the development teams have been working on for various lengths of time. I cover this in detail in this video: https://www.youtube.com/watch?v=XMmy3Zitc9I it would be good if they waited till things where fully test like the entosis link, did you guys know if you entosis your own station you need ccp to fix it? one would have figured ccp wouldn't let you turn off your own station services Why would you turn off your own station services? ;) The bug reporting system is here: https://community.eveonline.com/support/bug-reports/
A software testing engineer goes into a bar and orders a beer. Orders 10,000,000 beers. Orders -5 beers. Leaves the bar. Comes back in riding a horse and orders a cake. Flies an airplane in through the bathroom and orders a horse. Tries to kill the bartender. Goes back to the engineering team with a beer for everyone and says, "That bar doesn't work at all. Completely broken."
I honestly feel like I just read fifty shades of dumb. --CCP Falcon
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DaReaper
Net 7
2591
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Posted - 2015.09.26 05:59:12 -
[54] - Quote
Carrie-Anne Moss wrote:DaReaper wrote:Maldiro Selkurk wrote:i personally like the more responsive shorter production cycles, yes less stuff coming out but with several new ships. new skins, some ship and mod rebalances, i dont see much to complain about versus their previous production model but really both models work and it basically comes down to preferance i guess, so i respect your preferance as being as valid as any other. Except with CCP the old model did not work. Look around, do you have any idea how much stuff never got intot eh game because 'there was not enough time, we will do it later... OH SHINEY!' Would you like a list? At least with the new model they seem to be taking there time to be sure stuff is done right, and if its not, correcting it faster. And they admitted now Seagull said new model doesnt work and need to revert rollback to old model of big expansions. Hows it feeo bwung wrong?
except that's not what she said. i think you need your ears checked.
OMG Comet Mining idea!!! Comet Mining!
Yes i am optimistic about eve.. i'm giving it till dec 31st 2016 before i doom n gloom
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NovaCat13
Garoun Investment Bank Gallente Federation
78
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Posted - 2015.09.26 07:55:23 -
[55] - Quote
How did I know it was going to be CAM dredging up a 2+ month old thread? |
Gregor Parud
Ordo Ardish
1479
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Posted - 2015.09.26 08:16:02 -
[56] - Quote
Keep doing what you're doing CCP, ignore the whiners. |
Mr Mieyli
Hedion University Amarr Empire
50
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Posted - 2015.09.26 08:17:26 -
[57] - Quote
Why can't CCP have their own internal deadlines for projects and line them up to be released together? Publicly announcing "we'll make a patch every 6 months" means you are now committed, regardless of what ideas you actually have, to release a patch every 6 months. What if instead they say down together, hashed out their ideas, planned out how long the work would take and get to work on whatever features. CCP should announce the release date of a patch to match when the features are actually done and not announce the patch date at the start of the work.
I also agree with OP that the 6 week cycle leads to a "let's chuck this on TQ and see how it goes" attitude and this is bad for the game.
A case for more AoE in EvE
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La Rynx
School of Applied Knowledge Caldari State
408
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Posted - 2015.09.26 08:23:20 -
[58] - Quote
OMG:
- Patches can be done any day if needed. / no change - small addons and corrections stay like they are. / no change - Theme based connection changes will be packaged, to recreate "expansions". / LITTLE change!
Those 6 week rythms do not feel like continous expansions, when in fact they realy are.
I am under the impression that this star, the drifters and coming citadels are stuff that could be easily, called an expansion. However, sadly it does not really feel like it.
Those bigger changes will now be hold back and aprised as those expansions that they are.
EDIT: those 6 week changes are not bad! They are the best thing that can happen. Changes can be introduced fast and corrected fast if needed. Fozzy sov will be improved in shorter cycles. This is important for a "PROGRAM" like EvE, which has an abysmal load of complexity.
Atomic Virulent : "You can't spell DOUCHE. without CODE."
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Val'Dore
PlanetCorp InterStellar
1044
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Posted - 2015.09.26 08:36:02 -
[59] - Quote
I choose greater frequency over greater amplitude.
Star Jump Drive A new way to traverse the galaxy.
I invented Tiericide
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Otso Bakarti
Filial Pariahs
307
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Posted - 2015.09.26 09:47:41 -
[60] - Quote
Where I'd have to disagree with the OP is - these many and thin updates have in the end transformed the game significantly, and in some profound (though not widely liked) ways. Change it massively suddenly, or incrementally? Reminds me of the bullfrog in the pan of water. Turn the heat up gradually, and it won't jump out even when the heat is lethal. Try to drop it in already heated water, it leaps out and runs away.
People playing this come from "other games" where they're accustomed to a certain amount of seasonal "xpacs" or "updates". Coming here and expecting this to be like that is of itself unreasonable. How things end up is obviously the true mark. At this point, the discussion isn't "aren't there too many updates that don't do much?" It's, "Is this radical transformation of the game that occurred so far this year a good thing?"
That discussion is in other threads.
Back from the 90-day suspension for speaking truth to power.
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