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Haghala Connor
ShirimeNet
0
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Posted - 2015.06.17 14:15:17 -
[1] - Quote
Returning to the game after 3 years of not playing all i have got from it so far is nothing but assholes in space. My activities and experience the month i have been back is so far:
High-sec mining: Sins i only had about 20mil when i log on i decide to mine for some buffer isk. But thanks to CODE i get suicide ganked and lose more than i gain from mining. No warning, No Chat, Locked, Scramed and Blown to bits, Podded.
Fine sins the player base don't allow for solo mining anymore i just do some exploring, I Buy a magnet and fit it for exploring, All fine until i accidentally pressed "want to leave highsec" and enter a low sec system, Locked Scramed and blown to bits, podded.
I Try again with exploring, this time i use wormhole to get to null-sec, first gate jump: Interdicted and killed, podded.
In summary i have lost on average 2 ships per day to players, and on average being podded half of those times and that's only because they can't use interdiction bubbles. Every time the bubble is there People pod for no reason other than its "fun" to be an *******.
My worst experience so far is when i finally got enough isk buffer to feel that i can buy an astero and covert op cloak. I get to a random null sec system and begin to look for systems with 0 people in it (couse thats the only way not to get killed) after managed to make 2 sites a small gang of 4-5 people start to what i experience as hunt me down. Begins with that only them being at a gate, i only survive the first gate camp thanks to my odd warp-in angle and warp-cloak, after they hunting me through 6 systems my luck finally runs out and i enter a system where a camp is already set up. Thanks to the ******* interdiction bubbles and how cloaking works i have 0 chance of getting away, one of the campers get a lucky align on the short while i am up on overview and decloaks me and 100mil down the drain thanks to random assholes.
During my month back in eve i have meet exactly 1 person in space t hats not been a complete *******.
CCP really promotes people being assholes with their "Don't Fly alone"-program and how easy it is to "Engage on your own terms".
"Engage on your own terms" is a bullshit sentence, if that really were the case i should be able to warp away on my own terms, but thats impossible, a single interdiction bubble cancels out every warp stabs you put on the ship, don't matter if you have 1 or 100, you will not warp away, heck even if you put 3x warp stabs on a ship you will get scramed down sins a single faction module negates it, and it one don't work just stack two and its done, Assholes will always get the upper hand sins its cheap to fit 1-2x scramblers vs 4xstabs (that don't work on bubble camps).
"don't go exploring then" "Don't go to low sec then" "don't go to null sec" "learn to d-scan"
EVE has alot of problem and majority of the playerbase is one of them, sites like zkillboards and eve-kill helps with adding fuel to the the fire.
Another bad experience i get is when running L3 Missions, and that's Assholes that hunt mission runners, Couse everyone knows that you have to have a pvp fit to do L3-missions in a battlecruiser, Scramed, dented the attacker shield before second ******* shows up and finishes the jobb. was lucky and managed to warp away before locked and podded.
Next time CCP makes a "this is eve" trailer, maybe they should show what the game is realy about: Gatecamps, podding, gang ups, warp scrambles, hauler bumpings, mission runner killing, and trick new players with the "help channel" and "eve univeristy" to believe that everyone you meet is not out to kill you.
I'm going to give this game another two weeks, if i continue to face nothing but assholes in this game by then i am contactin customer support for a refund of the subscription.
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Lan Wang
Stillwater Corporation That Escalated Quickly.
789
|
Posted - 2015.06.17 14:19:05 -
[2] - Quote
thats what the game is about, learn to evade these players and prospour
EVEALON Creative - Logo Design & Branding | Digital Design
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Gregor Parud
Ordo Ardish
1355
|
Posted - 2015.06.17 14:23:22 -
[3] - Quote
"People are trying to kill me in this pvp game, what has the world come to!". This being a competitive PVP centric game it's up to you to lower the risk of getting **** by others, and up to others to try and **** with you as much as they want. This hasn't magically changed from 3 years ago.
Each and every of those situations could have panned out differently if you had a well thought out plan based on knowledge and fact, and were active (not afk mining). |
Tipa Riot
Federal Navy Academy Gallente Federation
677
|
Posted - 2015.06.17 14:46:12 -
[4] - Quote
I think you got it, everyone is out there to kill you ... this is EvE ... this is why I love EvE
I'm my own NPC alt.
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Haghala Connor
ShirimeNet
0
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Posted - 2015.06.17 14:47:47 -
[5] - Quote
Gregor Parud wrote:Each and every of those situations could have panned out differently if you had a well thought out plan based on knowledge and fact, and were active (not afk mining).
Only time i have ever done afk mining was during a L4 Mining mission, and i find it insulting that you assume i was afk mining when i explicit said it was CODE ganking.
Also please tell me exactly how i can get out of Interdiction bubble gate camps, i really would love to know, course that is currently number one reason for me to quit. |
Tybur Kan
University of Caille Gallente Federation
2
|
Posted - 2015.06.17 14:49:01 -
[6] - Quote
Evading pvp to pve is what makes the pve interesting and competitive. I scan in lower and have to run away a lot but it makes the score sweeter. The people hunting you aren't assholes necessarily, they're just in the other end of the cat and mouse games we get into. Hunters get hunted too. Everyone needs is to reship. Understanding the ecosystem in terms other than pvp is for assholes will get you a lot further. Good luck. |
Lan Wang
Stillwater Corporation That Escalated Quickly.
790
|
Posted - 2015.06.17 14:49:25 -
[7] - Quote
Haghala Connor wrote:Gregor Parud wrote:Each and every of those situations could have panned out differently if you had a well thought out plan based on knowledge and fact, and were active (not afk mining). Only time i have ever done afk mining was during a L4 Mining mission, and i find it insulting that you assume i was afk mining when i explicit said it was CODE ganking. Also please tell me exactly how i can get out of Interdiction bubble gate camps, i really would love to know, course that is currently number one reason for me to quit.
easy stay cloaked and analyse which direction you want to go, align, hit mwd and then cloak right after it, job done, you dont know how hard it is to actually catch a properly flown cloaky
EVEALON Creative - Logo Design & Branding | Digital Design
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Gregor Parud
Ordo Ardish
1355
|
Posted - 2015.06.17 14:57:54 -
[8] - Quote
Haghala Connor wrote:Gregor Parud wrote:Each and every of those situations could have panned out differently if you had a well thought out plan based on knowledge and fact, and were active (not afk mining). Only time i have ever done afk mining was during a L4 Mining mission, and i find it insulting that you assume i was afk mining when i explicit said it was CODE ganking. Also please tell me exactly how i can get out of Interdiction bubble gate camps, i really would love to know, course that is currently number one reason for me to quit.
CODE can only gank you if they enter your system and you didn't notice (set standing to code, watch local), and if they entered your belt while you weren't aligned and clicked the warp button. Being active is a tad more than just "sitting at the keyboard" :)
1) When you jump into a system you have 60 seconds gatecloak, that gives you the time to figure out what to do
2) Ideally you want to cloak/MWD burn out of the bubble so you check the bubble and ship placement to see if there's a safe(ish) direction for you to burn to, avoiding contact and clearing the bubble.
3) DON'T use an obvious direction like the out gate or the sun, because they'll expect that
4) when you feel you found an escape rout you align there, cloak up, hit MWD and slightly alter course after 3 seconds, away from them (by that time you're removed from their overview so they can't plot your actual course based on your earlier vector) and hope for the best. If you have a covert cloak you can then warp, if not then get more distance before you uncloak and align to warp
5) if you don't see a safe exit then approach the gate, hit cloak and MWD, burn back and jump out, then either gtfo or try it again and hope that this time you'll jump into the system in a better position.
With a solid understanding of how this all works and a bit of practise you can clear most gates just fine. |
Bellatrix Invicta
New Order Logistics CODE.
11
|
Posted - 2015.06.17 15:01:11 -
[9] - Quote
Haghala Connor wrote:Gregor Parud wrote:Each and every of those situations could have panned out differently if you had a well thought out plan based on knowledge and fact, and were active (not afk mining). Only time i have ever done afk mining was during a L4 Mining mission, and i find it insulting that you assume i was afk mining when i explicit said it was CODE ganking. Also please tell me exactly how i can get out of Interdiction bubble gate camps, i really would love to know, course that is currently number one reason for me to quit.
I call bullshit. If you're at your keyboard and have the tiniest bit of smarts, I should not be able to pod you after blowing up your barge. If you are not paying attention, though, *pop*. |
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
10133
|
Posted - 2015.06.17 15:04:20 -
[10] - Quote
If you don't like getting shot in the face, stop going to dangerous parts of space.
A lot has changed mechanically in eve in the last three years, you should probably think about contacting a newbie friendly Corp to help get you back into it.
You can do what you like here but so can we, including preventing you from doing what you want. Engage on your own terms but do so despite the rest of us. this is an open world PvP sandbox with very few rules act accordingly
=]|[=
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Haghala Connor
ShirimeNet
0
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Posted - 2015.06.17 15:08:24 -
[11] - Quote
Bellatrix Invicta wrote:Haghala Connor wrote:Gregor Parud wrote:Each and every of those situations could have panned out differently if you had a well thought out plan based on knowledge and fact, and were active (not afk mining). Only time i have ever done afk mining was during a L4 Mining mission, and i find it insulting that you assume i was afk mining when i explicit said it was CODE ganking. Also please tell me exactly how i can get out of Interdiction bubble gate camps, i really would love to know, course that is currently number one reason for me to quit. I call bullshit. If you're at your keyboard and have the tiniest bit of smarts, I should not be able to pod you after blowing up your barge. If you are not paying attention, though, *pop*.
Bullshit calling from a CODE player? Now thats funny, also sins the gank in question was my first encounter with code so those two didn't show up on local i big flashing red to me. and consider that they locked my pod down before i managed to get into warp (oh no, 3 days in and i completly forgot about spamming warpaway when ship gets killed). |
Gregor Parud
Ordo Ardish
1355
|
Posted - 2015.06.17 15:12:39 -
[12] - Quote
Haghala Connor wrote:i completly forgot about spamming warpaway when ship gets killed).
So who's fault is that and why are you blaming the game and/or CODE for that. I'm most certainly not a fan of CODE (for reasons different from most) but it's really simple: they can only catch you with your pants down.
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Haghala Connor
ShirimeNet
0
|
Posted - 2015.06.17 15:13:05 -
[13] - Quote
Ralph King-Griffin wrote:If you don't like getting shot in the face, stop going to dangerous parts of space.
A lot has changed mechanically in eve in the last three years, you should probably think about contacting a newbie friendly Corp to help get you back into it.
You can do what you like here but so can we, including preventing you from doing what you want. Engage on your own terms but do so despite the rest of us. this is an open world PvP sandbox with very few rules act accordingly
Im sorry i willl not leave the rookie system again, i promisse. |
Lan Wang
Stillwater Corporation That Escalated Quickly.
790
|
Posted - 2015.06.17 15:13:56 -
[14] - Quote
well in all fairness he is a returning player, not his fault code grief people to fill their own egos
EVEALON Creative - Logo Design & Branding | Digital Design
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Mag's
the united
19610
|
Posted - 2015.06.17 15:16:57 -
[15] - Quote
So you're calling others names, for playing the game? How cool you are.
**Destination SkillQueue:- **
It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless.
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Haghala Connor
ShirimeNet
0
|
Posted - 2015.06.17 15:23:52 -
[16] - Quote
Mag's wrote:So you're calling others names, for playing the game? How cool you are.
Well, thanks to the forums i have now learned that EVE is a sandbox where every shred of good behavior people might have in real life is striped away to only work in help chat or "newbie crops". If you see people in your overview or local chat and are not running a tech 2 pvp fitted battleship along with your 3-4 friends, you are gona have a bad time.
Thanks that lesson really helped. |
Gregor Parud
Ordo Ardish
1356
|
Posted - 2015.06.17 15:26:38 -
[17] - Quote
Haghala Connor wrote:Mag's wrote:So you're calling others names, for playing the game? How cool you are. Well, thanks to the forums i have now learned that EVE is a sandbox where every shred of good behavior people might have in real life is striped away to only work in help chat or "newbie crops". If you see people in your overview or local chat and are not running a tech 2 pvp fitted battleship along with your 3-4 friends, you are gona have a bad time. Thanks that lesson really helped.
Perhaps it's just easier for you, and us, to realise that you're a sperging drama queen and leave it at that. Adapt and overcome, or don't. |
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
10134
|
Posted - 2015.06.17 15:28:04 -
[18] - Quote
Haghala Connor wrote:Ralph King-Griffin wrote:If you don't like getting shot in the face, stop going to dangerous parts of space.
A lot has changed mechanically in eve in the last three years, you should probably think about contacting a newbie friendly Corp to help get you back into it.
You can do what you like here but so can we, including preventing you from doing what you want. Engage on your own terms but do so despite the rest of us. this is an open world PvP sandbox with very few rules act accordingly Im sorry i willl not leave the rookie system again, i promisse. I'll apologies for being patronising with you there, you are clearly frustrated.
I didn't mean to be condescending but my point is, there's plenty of altruistic players out there who would be more than willing to help you slide back into the meta, fyi you have been gone for longer than I have been playing, I would expect a degree of relearning be called for regardless of you skill or intellectual capacity.
Going bawls deep into null after such a long break and CODE. Are two things that could have gone a lot smoother had you touched base with the community beforehand,
regardless you're here now and we can help if you're willing to chill out.
=]|[=
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Mag's
the united
19611
|
Posted - 2015.06.17 15:28:42 -
[19] - Quote
Haghala Connor wrote:Mag's wrote:So you're calling others names, for playing the game? How cool you are. Well, thanks to the forums i have now learned.......... I stopped reading there. I don't think you've learned a thing.
Good luck and fly safe.
**Destination SkillQueue:- **
It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless.
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Memphis Baas
468
|
Posted - 2015.06.17 15:30:06 -
[20] - Quote
You know what, it's a PVP game. If you play chess against someone, do you call him a jerk for taking your pawns? If you play world of tanks do you call others jerks for shooting your tank with their tanks?
Unfortunately, this is not a game where you can chill in space and mine or explore without others being able to shoot you. People can shoot your ship, therefore people WILL shoot your ship.
For the uninterrupted solo experience, try X3AP, Elite:Dangerous in solo mode, Freelancer, or other solo spaceship games. |
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Lan Wang
Stillwater Corporation That Escalated Quickly.
793
|
Posted - 2015.06.17 15:33:36 -
[21] - Quote
Memphis Baas wrote:You know what, it's a PVP game. If you play chess against someone, do you call him a jerk for taking your pawns? If you play world of tanks do you call others jerks for shooting your tank with their tanks?
Unfortunately, this is not a game where you can chill in space and mine or explore without others being able to shoot you. People can shoot your ship, therefore people WILL shoot your ship.
no he wouldnt because he is actually engaged in the activity with that player so he knows what to expect, a new player being ganked by code is not pvp its just being ganked simple.
EVEALON Creative - Logo Design & Branding | Digital Design
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Freya Sertan
Ministry of War Amarr Empire
180
|
Posted - 2015.06.17 15:34:38 -
[22] - Quote
Don't ***** because CODEdot ganked you. It happens. Period. You got caught either AFK, watching Youtube or otherwise not paying attention to EvE. You got podded because of that. Your own admission says so.
This topic is pointless. Welcome to EvE. We ALL want to kill you. Get used to it. |
Freya Sertan
Ministry of War Amarr Empire
180
|
Posted - 2015.06.17 15:35:25 -
[23] - Quote
Lan Wang wrote:Memphis Baas wrote:You know what, it's a PVP game. If you play chess against someone, do you call him a jerk for taking your pawns? If you play world of tanks do you call others jerks for shooting your tank with their tanks?
Unfortunately, this is not a game where you can chill in space and mine or explore without others being able to shoot you. People can shoot your ship, therefore people WILL shoot your ship. no he wouldnt because he is actually engaged in the activity with that player so he knows what to expect, a new player being ganked by code is not pvp its just being ganked simple.
Which is still PvP. |
Lan Wang
Stillwater Corporation That Escalated Quickly.
793
|
Posted - 2015.06.17 15:39:34 -
[24] - Quote
whatever you want to define it as, people have different definitions for what pvp is and someone with a gun shooting someone without a gun is not pvp
OP message me in game and ill srp your stuff for you so you can get started up again, we aint all asshats here
EVEALON Creative - Logo Design & Branding | Digital Design
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Haghala Connor
ShirimeNet
0
|
Posted - 2015.06.17 15:55:43 -
[25] - Quote
Lan Wang wrote:whatever you want to define it as, people have different definitions for what pvp is and someone with a gun shooting someone without a gun is not pvp
OP message me in game and ill srp your stuff for you so you can get started up again, we aint all asshats here
So far i have never lost more than i can afford to lose, while i do appreciate the gesture, i decline the offer.
To be honest, the fault lies with CCP's "balance" team, and how they neglected how powerful warb disrupts and interdiction bubbles are, and how little if any that can be done to counter them. CCP's have done it overly easy for gankers and "pirates" to do what they do without any repercussions. Even Bounty system is hardly even worth pixels it represent. |
Cara Forelli
Green Skull LLC
1110
|
Posted - 2015.06.17 15:56:20 -
[26] - Quote
You lost a retriever with half the slots missing. You could have bought a procurer, tanked it up, and easily survived that gank. That was a decision you made.
Likewise you should usually not be losing cloaky frigates in low-sec and you should definitely not be getting podded. Null-sec can be a little harder, but there are ways to deal with it.
You've made some mistakes that new (and returning) players almost always make. Now you can either learn from those mistakes and figure out how to survive, or you can blame everyone else for being mean. When you come on this forum with your badditude you will be lucky to get any help. If instead you had phrased it "I'm struggling to surive, what can I do better?" you would have been showered in advice.
EVE is a harsh game that can be difficult for new (and returning) players because it rewards exploitation of knowledge. Either you learn or you sink. Playing the blame game won't get you anywhere, except to paint a big target on your back because no one likes a whiner.
Adventures
New player with questions? Join my public channel in game: House Forelli
Titan's Lament
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Freya Sertan
Ministry of War Amarr Empire
180
|
Posted - 2015.06.17 16:04:12 -
[27] - Quote
Lan Wang wrote:whatever you want to define it as, people have different definitions for what pvp is and someone with a gun shooting someone without a gun is not pvp
OP message me in game and ill srp your stuff for you so you can get started up again, we aint all asshats here
Our opinions on PvP matter not. CCP defines what PvP is in Eve and guess what, ganking IS PvP. |
Kintaro Kitsuji
New Eden Asteroid Protection Service
6
|
Posted - 2015.06.17 16:07:26 -
[28] - Quote
Haghala Connor wrote:Returning to the game after 3 years of not playing all i have got from it so far is nothing but assholes in space. My activities and experience the month i have been back is so far:
High-sec mining: Sins i only had about 20mil when i log on i decide to mine for some buffer isk. But thanks to CODE i get suicide ganked and lose more than i gain from mining. No warning, No Chat, Locked, Scramed and Blown to bits, Podded.
Fine sins the player base don't allow for solo mining anymore i just do some exploring, I Buy a magnet and fit it for exploring, All fine until i accidentally pressed "want to leave highsec" and enter a low sec system, Locked Scramed and blown to bits, podded.
I Try again with exploring, this time i use wormhole to get to null-sec, first gate jump: Interdicted and killed, podded.
In summary i have lost on average 2 ships per day to players, and on average being podded half of those times and that's only because they can't use interdiction bubbles. Every time the bubble is there People pod for no reason other than its "fun" to be an *******.
My worst experience so far is when i finally got enough isk buffer to feel that i can buy an astero and covert op cloak. I get to a random null sec system and begin to look for systems with 0 people in it (couse thats the only way not to get killed) after managed to make 2 sites a small gang of 4-5 people start to what i experience as hunt me down. Begins with that only them being at a gate, i only survive the first gate camp thanks to my odd warp-in angle and warp-cloak, after they hunting me through 6 systems my luck finally runs out and i enter a system where a camp is already set up. Thanks to the ******* interdiction bubbles and how cloaking works i have 0 chance of getting away, one of the campers get a lucky align on the short while i am up on overview and decloaks me and 100mil down the drain thanks to random assholes.
During my month back in eve i have meet exactly 1 person in space t hats not been a complete *******.
CCP really promotes people being assholes with their "Don't Fly alone"-program and how easy it is to "Engage on your own terms".
"Engage on your own terms" is a bullshit sentence, if that really were the case i should be able to warp away on my own terms, but thats impossible, a single interdiction bubble cancels out every warp stabs you put on the ship, don't matter if you have 1 or 100, you will not warp away, heck even if you put 3x warp stabs on a ship you will get scramed down sins a single faction module negates it, and it one don't work just stack two and its done, Assholes will always get the upper hand sins its cheap to fit 1-2x scramblers vs 4xstabs (that don't work on bubble camps).
"don't go exploring then" "Don't go to low sec then" "don't go to null sec" "learn to d-scan"
EVE has alot of problem and majority of the playerbase is one of them, sites like zkillboards and eve-kill helps with adding fuel to the the fire.
Another bad experience i get is when running L3 Missions, and that's Assholes that hunt mission runners, Couse everyone knows that you have to have a pvp fit to do L3-missions in a battlecruiser, Scramed, dented the attacker shield before second ******* shows up and finishes the jobb. was lucky and managed to warp away before locked and podded.
Next time CCP makes a "this is eve" trailer, maybe they should show what the game is realy about: Gatecamps, podding, gang ups, warp scrambles, hauler bumpings, mission runner killing, and trick new players with the "help channel" and "eve univeristy" to believe that everyone you meet is not out to kill you.
I'm going to give this game another two weeks, if i continue to face nothing but assholes in this game by then i am contactin customer support for a refund of the subscription.
I like how we're all assholes for playing Eve Online. Does this mean that everyone playing World of Warcraft is a whining, entitled child? No, of course not. Painting with a broad brush is a surefire way to make sure your time spent in New Eden is painful. |
Tipa Riot
Federal Navy Academy Gallente Federation
680
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Posted - 2015.06.17 16:10:17 -
[29] - Quote
Mistake 1: whining on the forum Mistake 2: blaming others for own faults Mistake 3: blaming CCP for bad balance
The Holy Trinity ...
I'm my own NPC alt.
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Haghala Connor
ShirimeNet
0
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Posted - 2015.06.17 16:12:01 -
[30] - Quote
Cara Forelli wrote:You lost a retriever with half the slots missing. You could have bought a procurer, tanked it up, and easily survived that gank. That was a decision you made.
Likewise you should usually not be losing cloaky frigates in low-sec and you should definitely not be getting podded. Null-sec can be a little harder, but there are ways to deal with it.
You've made some mistakes that new (and returning) players almost always make. Now you can either learn from those mistakes and figure out how to survive, or you can blame everyone else for being mean. When you come on this forum with your badditude you will be lucky to get any help. If instead you had phrased it "I'm struggling to surive, what can I do better?" you would have been showered in advice.
EVE is a harsh game that can be difficult for new (and returning) players because it rewards exploitation of knowledge. Either you learn or you sink. Playing the blame game won't get you anywhere, except to paint a big target on your back because no one likes a whiner.
The Retriver loss was one that i had from playing session years ago when CODE and the like didn't exist or was so low that i didn't even notice them hence my first encounter with 2xCode gankers where "my fault for not hailing the great all mighty james 315"
Losing a cloaky ship is real easy when i at the time didn't even know of the mwd jump trick (no tutorial there) and majority happens due to gate camps either at entry gate(why d-scan only be 14au i do not now) or exit gate camp (now you are dead, period)
My bad attitude on the forums comes from what i revived in game, EVE don't have a nice Beginners guide how you survie tutorial, it has a 12 stop "opputnity" that helps my grandma to dock at the station thats about it, and maybe the clutterd up forum/help chat/xxx thingy have a good, 101 of EVE survival but i have yet to find even a singel one that is up-to date with how all modules got rewamped or changed. Im not struggeling to survive, im struggling to not biomas my character.
How man i painting a bigger target than i already have? when i fly anything lower than 0.9 i feel like everyship i see in the overview is a singel lock away from scramble and killing me. |
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Haghala Connor
ShirimeNet
0
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Posted - 2015.06.17 16:16:47 -
[31] - Quote
Tipa Riot wrote:Mistake 1: whining on the forum Mistake 2: blaming others for own faults Mistake 3: blaming CCP for bad balance
The Holy Trinity ...
1. Point taken. 2. Yeah, you are right, its my fault for wanting to explore, so other players must stop me and pod me for wanting to play CCP's game. 3. The Balance on Warp disruption is a problem, interdiction bubbles got 0 counters that i know of. |
Jack Hayson
Atztech Inc. Ixtab.
186
|
Posted - 2015.06.17 16:31:52 -
[32] - Quote
Haghala Connor wrote:3. The Balance on Warp disruption is a problem, interdiction bubbles got 0 counters that i know of Ever heard of nullified T3s, and interceptors and micro jump drives and MWDs?
Haghala Connor wrote:i feel like everyship i see in the overview is a singel lock away from scramble and killing me. Then you already learned an important lesson: in EVE everyone is trying to kill you. You should probably read this post of CCP Falcon. |
Haghala Connor
ShirimeNet
0
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Posted - 2015.06.17 16:36:42 -
[33] - Quote
Jack Hayson wrote:Haghala Connor wrote:3. The Balance on Warp disruption is a problem, interdiction bubbles got 0 counters that i know of Ever heard of nullified T3s, and interceptors and micro jump drives and MWDs? Haghala Connor wrote:i feel like everyship i see in the overview is a singel lock away from scramble and killing me. Then you already learned an important lesson: in EVE everyone is trying to kill you. You should probably read this post of CCP Falcon.
Never heard of Nullified t3, I know about the interceptors, MWD's never have the time to kick in before camps kill me, i will look into MJD's, couse if they work anything like they sound they might be the only thing i find a true counter to interdiction bubbles.
Thanks for the information. |
ISD Athechu
ISD STAR
286
|
Posted - 2015.06.17 16:38:25 -
[34] - Quote
Haghala Connor wrote: To be honest, the fault lies with CCP's "balance" team, and how they neglected how powerful warb disrupts and interdiction bubbles are, and how little if any that can be done to counter them. CCP's have done it overly easy for gankers and "pirates" to do what they do without any repercussions. Even Bounty system is hardly even worth pixels it represent.
Hello,
Just putting my 2 cents in on this.
Warp Disruption/Scramblers can be countered fairly easily with the use of Warp Core Stabilizers. Now they do have a downside but the WCS will add warp strength to your ship allowing you to counter a few warp disruptors/scramblers.. You could also use an ECM burst to try to get them to lose their lock preventing them from shooting you and preventing you from warping away. Please note in hi-sec space if you hit a neutral ships not suspect or aggroed on you this will bring CONCORD down on top of you. Also you could use the Target Breaker if you are in a battleship to help break the lock. This works best when a lot of ships are locking you.
https://wiki.eveonline.com/en/wiki/Item_Database:Ship_Equipment:Propulsion_:Propulsion_Upgrades:Warp_Core_Stabilizers https://wiki.eveonline.com/en/wiki/Item_Database:Ship_Equipment:Electronic_Warfare:ECM_Bursts https://wiki.eveonline.com/en/wiki/Item_Database:Ship_Equipment:Electronic_Warfare:Target_Breaker https://wiki.eveonline.com/en/wiki/Item_Database:Ship_Equipment:Electronic_Warfare:Electronic_Counter_Measures
With bubbles you could use an interceptor to fly around in those aren't affected by bubbles. The MWD/Cloak has already been explained. Alternatively if you are flying a big enough ship and aren't warp scrambled you could use the Medium/Large Micro Jump Drive (Limited to BC/BS class ships). You could also look at an Interdiction Nullifier for a Tech 3 class ship aka Strategic Cruiser (Tengu, Legion, Proteus, Loki). The use of Afterburners and Microwarp drives also can help you speed up to get away quickly. If you are in a small ship try to keep your transverse up so larger guns have a harder time hitting you.
https://wiki.eveonline.com/en/wiki/Item_Database:Ships:Frigates:Advanced_Frigates:Interceptors https://wiki.eveonline.com/en/wiki/Item_Database:Ship_Equipment:Propulsion https://wiki.eveonline.com/en/wiki/Legion_Propulsion_-_Interdiction_Nullifier
Don't get too frustrated it at the start you will lose more ships then you will save. Consider every loss a learning experience. Every pilot goes through this process and try to improve on the mistakes of the past. If you want to go mining look else where would look for a quite system away from trade hubs and main travel routes. It might be a bit more work to bring your goods to the hubs but you won't be ganked constantly.
Hope some of this helps! Feel free to send me a mail if you have questions and I'll do my best to answer them.
ISD Athechu
Commander
STAR
EVE New Citizens Q&A Resources
|
Kitty Bear
Disturbed Friends Of Diazepam Disturbed Acquaintance
1469
|
Posted - 2015.06.17 16:51:46 -
[35] - Quote
Game has Anonymous Online Interaction
OP seems surprised people are "Internet Bad Asses"
It's almost like re-readiing through the Sociopath Survey that got posted a few weeks back ... Apparently almost everyone that plays EVE is the craziest head-case to walk the planet ever .... Because it was an anonymous online test ......... |
Bellatrix Invicta
New Order Logistics CODE.
11
|
Posted - 2015.06.17 16:58:09 -
[36] - Quote
Haghala Connor wrote:Cara Forelli wrote:You lost a retriever with half the slots missing. You could have bought a procurer, tanked it up, and easily survived that gank. That was a decision you made.
Likewise you should usually not be losing cloaky frigates in low-sec and you should definitely not be getting podded. Null-sec can be a little harder, but there are ways to deal with it.
You've made some mistakes that new (and returning) players almost always make. Now you can either learn from those mistakes and figure out how to survive, or you can blame everyone else for being mean. When you come on this forum with your badditude you will be lucky to get any help. If instead you had phrased it "I'm struggling to surive, what can I do better?" you would have been showered in advice.
EVE is a harsh game that can be difficult for new (and returning) players because it rewards exploitation of knowledge. Either you learn or you sink. Playing the blame game won't get you anywhere, except to paint a big target on your back because no one likes a whiner. The Retriver loss was one that i had from playing session years ago when CODE and the like didn't exist or was so low that i didn't even notice them hence my first encounter with 2xCode gankers where "my fault for not hailing the great all mighty james 315" Losing a cloaky ship is real easy when i at the time didn't even know of the mwd jump trick (no tutorial there) and majority happens due to gate camps either at entry gate(why d-scan only be 14au i do not now) or exit gate camp (now you are dead, period) My bad attitude on the forums comes from what i revived in game, EVE don't have a nice Beginners guide how you survie tutorial, it has a 12 stop "opputnity" that helps my grandma to dock at the station thats about it, and maybe the clutterd up forum/help chat/xxx thingy have a good, 101 of EVE survival but i have yet to find even a singel one that is up-to date with how all modules got rewamped or changed. Im not struggeling to survive, im struggling to not biomas my character. How man i painting a bigger target than i already have? when i fly anything lower than 0.9 i feel like everyship i see in the overview is a singel lock away from scramble and killing me.
Gods, you're a whiner. Your bad attitude comes from you, not EvE. You didn't ask the right questions when you got destroyed. Instead of saying "****! These guys are assholes and only want to **** with me!!" you SHOULD have said "Hmm. Okay, what can I do next time to ensure my survival?"
Gallant and Goofus.
Guess which one you are. |
Haghala Connor
ShirimeNet
0
|
Posted - 2015.06.17 16:58:54 -
[37] - Quote
Kitty Bear wrote:Game has Anonymous Online Interaction
OP seems surprised people are "Internet Bad Asses"
It's almost like re-readiing through the Sociopath Survey that got posted a few weeks back ... Apparently almost everyone that plays EVE is the craziest head-case to walk the planet ever .... Because it was an anonymous online test .........
LOL, i have to look that one up, sounds amusing. |
Haghala Connor
ShirimeNet
0
|
Posted - 2015.06.17 17:07:44 -
[38] - Quote
Bellatrix Invicta wrote:
Gods, you're a whiner. Your bad attitude comes from you, not EvE. You didn't ask the right questions when you got destroyed. Instead of saying "****! These guys are assholes and only want to **** with me!!" you SHOULD have said "Hmm. Okay, what can I do next time to ensure my survival?"
Gallant and Goofus.
Guess which one you are.
Funny, I Applaud you for posting from your CODE Character, not many "followers" of CODE does so, and yes i am very bios against CODE and assume anyone and anything regarding CODE to be the great stain on EVE, because CODE shows exactly how bad sandbox games can be.
With that said, you have a point, and usually when i have no idea how to counter something i have either contacted the person ganking, or read up on what went wrong. Only time when that have been a bad experience is when CODE was involved, other times i actually learned something.
I'm Gallant when the fight was a good fight, but locking down a frigate with 3-4xT3 Destroyers is not a good fight, its simple Gank and i will be a goofus about those fights. |
Bellatrix Invicta
New Order Logistics CODE.
11
|
Posted - 2015.06.17 17:09:53 -
[39] - Quote
Haghala Connor wrote:Bellatrix Invicta wrote:
Gods, you're a whiner. Your bad attitude comes from you, not EvE. You didn't ask the right questions when you got destroyed. Instead of saying "****! These guys are assholes and only want to **** with me!!" you SHOULD have said "Hmm. Okay, what can I do next time to ensure my survival?"
Gallant and Goofus.
Guess which one you are.
Funny, I Applaud you for posting from your CODE Character, not many "followers" of CODE does so, and yes i am very bios against CODE and assume anyone and anything regarding CODE to be the great stain on EVE, because CODE shows exactly how bad sandbox games can be. With that said, you have a point, and usually when i have no idea how to counter something i have either contacted the person ganking, or read up on what went wrong. Only time when that have been a bad experience is when CODE was involved, other times i actually learned something. I'm Gallant when the fight was a good fight, but locking down a frigate with 3-4xT3 Destroyers is not a good fight, its simple Gank and i will be a goofus about those fights.
You can continue focusing on my alliance and/or corp instead of actually reading and understanding what I'm telling you. I'm not lying to you nor am I offering bad advice. Your vision is so tainted by what you perceive as "injustice" you're not willing to listen to someone who is honestly trying to tell you what you should have done.
This topic only serves to prove my point.
Edit: Bolded part is important. Until you understand and fully realize that 3 on 1 or 10 on 1 is a fully legitmate and allowed playstyle you will continue to rage and be angry at losing internet spaceships in a game designed to destroy internet spaceships. |
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
10141
|
Posted - 2015.06.17 17:11:52 -
[40] - Quote
Kitty Bear wrote:Game has Anonymous Online Interaction
OP seems surprised people are "Internet Bad Asses"
It's almost like re-readiing through the Sociopath Survey that got posted a few weeks back ... Apparently almost everyone that plays EVE is the craziest head-case to walk the planet ever .... Because it was an anonymous online test ......... Oh there's one of those every couple of weeks, it's always the same platypus... Err thing going on. someone can't separate their irl emotional value responses from ingame digital actions and is indignant about others doing so. This is almost always pointed out by one of the more articulate players who is immediately accused of being a sociopath. this is followed by several other people (sensing weakness, potential for trolling and or blood) stirring the pot,usually CODE.
By page three the pitch forks and torches come out (sold by some entrepreneuring individual with a sense for a quick profit) and chants of "E1" start echoing in the thread.
At this point tippia awakens from her slumber to feast upon the belligerently misinformed in the thread,slapping everyone in sight back into their childhood with razor sharp logic
Tippia is accused of being a sociopath
After this is let go on for a couple of days the isd nuke the thread (again ) and tell everyone to go home.
As I said, I can do this whole thread on my own and I daresay a few others could aswell.
=]|[=
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Keno Skir
741
|
Posted - 2015.06.17 17:37:19 -
[41] - Quote
Your deaths are 9 times out of 10 your own fault.
Stop crying that the game is broken because you're crap at it.
Realize that it is the process of overcoming these obstacles that once baffled you that will make you a wise and skillful player, and try to see that hundreds of new players every day manage to overcome them instead of complaining how everyone's a big meany because you lost at stuff. Your level of knowledge about eve and it's mechanics is what got you killed, increase these things and your fear level will drop accordingly.
Lastly if you weren't AFK mining why didnt you warp out when you saw the gank ships landing, or when they started to target you?
o/
Gùï> 30 Day Buddy Trial + ISK Bonus & Starting Assistance <Gùï
Feel free to contact me regarding my posts, or my 30 Day EvE Buddy Trials \o/
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Vincenzo Arbosa
Locust Assets
68
|
Posted - 2015.06.17 18:05:47 -
[42] - Quote
For the love of Bob.. it is freakin SINCE not SINS.
There are assholes within the playerbase, of course there are, there are 30k people playing the game. If you met 30k people from your hometown, how many do you think would be assholes?
HTFU, and all that good stuff.
"Leave the gun. Take the cannoli."-á
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Haghala Connor
ShirimeNet
0
|
Posted - 2015.06.17 18:06:21 -
[43] - Quote
Keno Skir wrote:Your deaths are 9 times out of 10 your own fault.
Stop crying that the game is broken because you're crap at it.
Realize that it is the process of overcoming these obstacles that once baffled you that will make you a wise and skillful player, and try to see that hundreds of new players every day manage to overcome them instead of complaining how everyone's a big meany because you lost at stuff. Your level of knowledge about eve and it's mechanics is what got you killed, increase these things and your fear level will drop accordingly.
Lastly if you weren't AFK mining why didnt you warp out when you saw the gank ships landing, or when they started to target you?
o/
Deaths being my own fault is bullshit, only times deaths would be my own fault is if i would have provoked in chat or started the engagement, then its my own fault, any other time when people unprovoked attack me its not my fault, just like it would not be my fault if i were being hit in a relationship, its always the aggressor that is at fault in conflicts.
And i will continue to cry about Interdiction Spheres and Warp Disruption until we get a proper module to counter the Spheres and a Tech 2 or Faction Warp Stab that actually gives us +2 Strengths. Until then The aggressor have to big advantage for it to be balanced. No Tech2 and tech3 cruiser do not count, they are nice to have but are not counters consider they cost upwards of 500mil to fly.
Even the ECM's linked by the ISD only work in ideal situations. Heck 2/3rd's of it only applies to characters that can fly tech2 or higher than battle cruisers, which i can't.
And the reason i didn't warp of is because of three reasons: 1. I Was in High-sec with other miners warping in and out, hence lower reaction to overview changes. 2. I had drones out and was assuming a Rat spawn. 3. When i noticed it was a player lock it was already to late to warp due to scram. 4. Bonus, I do not have the name of all ship types in my head yet, beside when i last played destroyer mining was a thing.
So yeah, my first Gank by Code was a lot of knowledge missing, heck it was even an introduction to the cult of code. Did i learn from it? yes, will i ever thank CODE for it? over my dead clone body.
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Freya Sertan
Ministry of War Amarr Empire
181
|
Posted - 2015.06.17 18:09:45 -
[44] - Quote
Haghala Connor wrote:Keno Skir wrote:Your deaths are 9 times out of 10 your own fault.
Stop crying that the game is broken because you're crap at it.
Realize that it is the process of overcoming these obstacles that once baffled you that will make you a wise and skillful player, and try to see that hundreds of new players every day manage to overcome them instead of complaining how everyone's a big meany because you lost at stuff. Your level of knowledge about eve and it's mechanics is what got you killed, increase these things and your fear level will drop accordingly.
Lastly if you weren't AFK mining why didnt you warp out when you saw the gank ships landing, or when they started to target you?
o/ Deaths being my own fault is bullshit, only times deaths would be my own fault is if i would have provoked in chat or started the engagement, then its my own fault, any other time when people unprovoked attack me its not my fault, just like it would not be my fault if i were being hit in a relationship, its always the aggressor that is at fault in conflicts. And i will continue to cry about Interdiction Spheres and Warp Disruption until we get a proper module to counter the Spheres and a Tech 2 or Faction Warp Stab that actually gives us +2 Strengths. Until then The aggressor have to big advantage for it to be balanced. No Tech2 and tech3 cruiser do not count, they are nice to have but are not counters consider they cost upwards of 500mil to fly. Even the ECM's linked by the ISD only work in ideal situations. Heck 2/3rd's of it only applies to characters that can fly tech2 or higher than battle cruisers, which i can't. And the reason i didn't warp of is because of three reasons: 1. I Was in High-sec with other miners warping in and out, hence lower reaction to overview changes. 2. I had drones out and was assuming a Rat spawn. 3. When i noticed it was a player lock it was already to late to warp due to scram. 4. Bonus, I do not have the name of all ship types in my head yet, beside when i last played destroyer mining was a thing. So yeah, my first Gank by Code was a lot of knowledge missing, heck it was even an introduction to the cult of code. Did i learn from it? yes, will i ever thank CODE for it? over my dead clone body.
Your inability to succeed in EvE Online is not my responsibility to repair. I refuse to have my game changed because you refuse to learn how to play. HTFU.
I'll go so far as to say EVERY death is your own fault. You agree to PvP the second you undock and you agree to shoulder all responsibility therein. Quit trying to pass off your laziness and lack of ability as poor game design. |
Syrilian
Ascending Angels Two Drink Minimum
106
|
Posted - 2015.06.17 18:12:07 -
[45] - Quote
Just uninstall the game. If you think what happened to you is wrong, this game isn't for you. |
Haghala Connor
ShirimeNet
0
|
Posted - 2015.06.17 18:16:42 -
[46] - Quote
Vincenzo Arbosa wrote:For the love of Bob.. it is freakin SINCE not SINS.
There are assholes within the playerbase, of course there are, there are 30k people playing the game. If you met 30k people from your hometown, how many do you think would be assholes?
HTFU, and all that good stuff.
My Mind on current playerbase online att any given time: 60% Alt Charcaters. (Haulers, Incursions, Industry) 10% Sits at a gate in low sec, 15% Roam for pvp in null sec 5% Sits at gates in null sec 5% Try and help Newbies with some type of newbie corp. 10% Is doing random stuff they usually do.
All the % is take from air and is just how i perceive the EVE Playerbase. Guess which % i Notice and base my Topic on?
I can without a doubt say, that majority isn't assholes, but that's the playerbase i notice the last month and its those that color how i view eve. |
Bellatrix Invicta
New Order Logistics CODE.
11
|
Posted - 2015.06.17 18:18:21 -
[47] - Quote
I found this and it is very pertinent to this conversation.
Angry Ganked Miner Who Was AFK - GÇ£If people do not WANT to fight you, why would you then attack them? ThatGÇÖs a genuine question I would like answers to.GÇ¥
Answer - "Because *I* want to."
I couldn't care less about your wants, needs, desires or aspirations in EvE. My want, need, desire and aspiration is to see your lifeless corpse floating in the cold expanse of space.
If you don't like my wants, needs, desires or aspirations... do something to stop them. Like we do with AFK miners and bots. Quit bitching and DO something about it. The content is here, staring you in the face and all you want is someone to spoon feed it to you.
The theme park is ----> |
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
10143
|
Posted - 2015.06.17 18:21:05 -
[48] - Quote
To any newbie reading this who has heard me say attitude is important here..... Yeah this is why. it dictates how we react to you in a pretty big way
=]|[=
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Velarra
395
|
Posted - 2015.06.17 18:23:49 -
[49] - Quote
CCP's devs... made a couple videos, which come to mind:
One might go so far as to call this one: "How to be excellent at Eve":
https://www.youtube.com/watch?v=VgvM7av1o1Q
Finally there is this truly heartfelt message that extols the virtue of understanding profound emotions in conjunction with the cycle of life in New Eden:
https://www.youtube.com/watch?v=JSxNW5dDYEY |
Vol Arm'OOO
Bagel and Lox
469
|
Posted - 2015.06.17 18:30:24 -
[50] - Quote
Haghala Connor wrote:Gregor Parud wrote:Each and every of those situations could have panned out differently if you had a well thought out plan based on knowledge and fact, and were active (not afk mining). Only time i have ever done afk mining was during a L4 Mining mission, and i find it insulting that you assume i was afk mining when i explicit said it was CODE ganking. Also please tell me exactly how i can get out of Interdiction bubble gate camps, i really would love to know, course that is currently number one reason for me to quit.
Not for nothing, but in the many years that I have occasionally mined, I have only once had an attempted gank done on me. A tempest and a rifter tried to gank my hulk in a .5 system while I was "hittin the head." When I came back I found I had two kill mails and a couple of dead ships sitting next to me. Now this was back in the day before they changed all the mining ships around - but still it is an object lesion. You can avoid 99.9% of gank attempts by mining in an out of the way location and as for the other .1%, tank your ship and you should be fine. OFC if you go about acting the asshat and crying on the forums folk will hunt you for sheets and giggles.
I don't play, I just fourm warrior.
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Haghala Connor
ShirimeNet
0
|
Posted - 2015.06.17 18:32:17 -
[51] - Quote
Thanks ill set my Mental state to "Log on to EVE is the same as getting hunted by torches and Pitchforks". |
Freya Sertan
Ministry of War Amarr Empire
183
|
Posted - 2015.06.17 18:37:46 -
[52] - Quote
Haghala Connor wrote:Thanks ill set my Mental state to "Log on to EVE is the same as getting hunted by torches and Pitchforks".
Yeah. This isn't the game for you. If you feel like you're being hunted, you are. Your attitude is horrid and colors your experience. Change the way you look at the sandbox and you'll enjoy it.
New Eden isn't nice. It isn't friendly. It isn't very hospitiable. Good thing there are people here to shoot in the face.
Want to make New Eden a nice place? Try this out.
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
10145
|
Posted - 2015.06.17 18:38:33 -
[53] - Quote
Haghala Connor wrote:Thanks ill set my Mental state to "Log on to EVE is the same as getting hunted by torches and Pitchforks". That's the spirit!
=]|[=
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Velarra
396
|
Posted - 2015.06.17 18:41:27 -
[54] - Quote
Haghala Connor wrote:Thanks ill set my Mental state to "Log on to EVE is the same as getting hunted by torches and Pitchforks".
Awesome! To log-in is to expect PVP everywhere in eve.
Plan for it, play with it and you'll be set :) |
ISD Athechu
ISD STAR
287
|
Posted - 2015.06.17 18:44:41 -
[55] - Quote
Haghala Connor wrote: And i will continue to cry about Interdiction Spheres and Warp Disruption until we get a proper module to counter the Spheres and a Tech 2 or Faction Warp Stab that actually gives us +2 Strengths. Until then The aggressor have to big advantage for it to be balanced. No Tech2 and tech3 cruiser do not count, they are nice to have but are not counters consider they cost upwards of 500mil to fly.
I only mentioned a few methods. If those don't work then get creative on a solution that works for you. The methods spoken here aren't the only solution. WCS give the defender the advantage. As long as your warp strength isn't negative you can warp away. Also CONCORD will show up in 1.0 systems faster then they might in a 0.5 system so take that also into consideration. There are always options even when you think you are out of them. Some are easy and some take some thought.
There are proper modules/ships to counter the "spheres" as well as warp disruption. Just because something is expensive doesn't make it any less then a counter to the problem. There are expensive and cheap counters for everything. The tools are there and have been provided to you in-game. How you go about using those tools to your advantage is up to you.
ISD Athechu
Commander
STAR
EVE New Citizens Q&A Resources
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Tau Cabalander
Retirement Retreat Working Stiffs
5006
|
Posted - 2015.06.17 18:48:17 -
[56] - Quote
I've been mining for over 6 years. Still have the same ship.
Here are some tips on how to avoid being a target: https://forums.eveonline.com/default.aspx?g=posts&m=5689214#post5689214
Remember, it is always your fault for doing something, or not doing something. Don't blame anyone else but yourself. |
Haruchai Khan
Minmatar Ship Construction Services Ushra'Khan
10
|
Posted - 2015.06.17 19:03:58 -
[57] - Quote
Ralph King-Griffin wrote:To any newbie reading this who has heard me say attitude is important here..... Yeah this is why. it dictates how we react to you in a pretty big way
I must say that I have found the thread fascinating. Having barely a month in game - and having never played before - I have some sympathy for the OP's experiences and his reaction. So far, I have lost a fair number of ships, and mostly to gate camps. It's frustrating, and one has to learn how to modify one's game plans to take account of the fact a particular gate is not going to be available to you. There is a natural tendency to object to 'Others' determining one's choices.
However, I have tried to approach it with a different mind-set. Almost all video games have some sort of conflict and challenge to overcome. When a computer controlled monster hands me my arse, I don't get angry at the CPU. For example, I know I'm not a great computer game player - they're a hobby, not a profession. I recall that the end 'boss' fight of Baldur's Gate (a game I enjoyed hugely) killed me over and over again. I simply couldn't get the wretched sequence right and there was no clue how to do it. After many, many tries, I hit on an off the wall idea that suddenly moved me forward and revealed a strategy that just might work. Eventually, I won that last fight and the sense of accomplishment - of being the 'hero' - was enormous fun. At no stage did I consider the computer and it's seemingly invincible pixels to be 'assholes'. I did question my own capability (and sanity ).
I chose EVE as a game to play because it reflects many of the core concepts proposed by Raph Koster as leader designer of Ultima Online about player conflict and community building. I liked his ideas for UO, though human nature is such that as with many ideals, it didn't work well. EVE is a sandbox that has the possibilities for community building and player content development that has long been missing in MMOs. I have no idea if I will be capable enough to survive and have fun, but the depth of the game is utterly fascinating, and as anyone can deduce from a man that can't beat Baldur's Gate, I have no illusions about my worth as a 'elite' gamer, so my ego is already taken care of.
I don't get too upset about being blown up because I consider those attackers to be part of the content - monsters, if you will. I'm not hugely interested in their motives, unless they talk to me. If they do - and due to extremely kind advice from this forum community, more and more do - they become human beings and part of the community in which I am trying to participate. Thus, I can only benefit and get the enjoyment from the game that it offers. If I'm not having fun - or can't because the option is denied to me as a new player, who is relatively powerless to affect people back, or work out how to beat the interdiction - I can log off and spend time doing something else. EVE is even more brilliant in this case than most - my skill levels can still increase offline!
I think that's a long way of saying that frustration and challenge is part and parcel of any game we like to play. The players who deliver that challenge in this MMO are no more assholes than the programmer who delivers the same frustration by the proxy 'monster' he/she wrote. However, the player might just interact with one during/afterwards and this can be special, or pointless, just as in real life.
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Azda Ja
Green Skull LLC
3880
|
Posted - 2015.06.17 19:07:51 -
[58] - Quote
Confirming we're all assholes and never ever under any circumstances help/educate anyone. The Devil dreads the day EVE online players come calling, we'll steal his candy and wedgy him back to kindergarten.
Grrr. I tell you. Grrr.
"I only lose ships when I fly with Azda." - Barry Cuttlefish
Because sometimes you die. And sometimes we are why. GSLLC is Recruiting.
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Freya Sertan
Ministry of War Amarr Empire
183
|
Posted - 2015.06.17 19:10:23 -
[59] - Quote
Haruchai Khan wrote:Ralph King-Griffin wrote:To any newbie reading this who has heard me say attitude is important here..... Yeah this is why. it dictates how we react to you in a pretty big way I must say that I have found the thread fascinating. Having barely a month in game - and having never played before - I have some sympathy for the OP's experiences and his reaction. So far, I have lost a fair number of ships, and mostly to gate camps. It's frustrating, and one has to learn how to modify one's game plans to take account of the fact a particular gate is not going to be available to you. There is a natural tendency to object to 'Others' determining one's choices. However, I have tried to approach it with a different mind-set. Almost all video games have some sort of conflict and challenge to overcome. When a computer controlled monster hands me my arse, I don't get angry at the CPU. For example, I know I'm not a great computer game player - they're a hobby, not a profession. I recall that the end 'boss' fight of Baldur's Gate (a game I enjoyed hugely) killed me over and over again. I simply couldn't get the wretched sequence right and there was no clue how to do it. After many, many tries, I hit on an off the wall idea that suddenly moved me forward and revealed a strategy that just might work. Eventually, I won that last fight and the sense of accomplishment - of being the 'hero' - was enormous fun. At no stage did I consider the computer and it's seemingly invincible pixels to be 'assholes'. I did question my own capability (and sanity ). I chose EVE as a game to play because it reflects many of the core concepts proposed by Raph Koster as leader designer of Ultima Online about player conflict and community building. I liked his ideas for UO, though human nature is such that as with many ideals, it didn't work well. EVE is a sandbox that has the possibilities for community building and player content development that has long been missing in MMOs. I have no idea if I will be capable enough to survive and have fun, but the depth of the game is utterly fascinating, and as anyone can deduce from a man that can't beat Baldur's Gate, I have no illusions about my worth as a 'elite' gamer, so my ego is already taken care of. I don't get too upset about being blown up because I consider those attackers to be part of the content - monsters, if you will. I'm not hugely interested in their motives, unless they talk to me. If they do - and due to extremely kind advice from this forum community, more and more do - they become human beings and part of the community in which I am trying to participate. Thus, I can only benefit and get the enjoyment from the game that it offers. If I'm not having fun - or can't because the option is denied to me as a new player, who is relatively powerless to affect people back, or work out how to beat the interdiction - I can log off and spend time doing something else. EVE is even more brilliant in this case than most - my skill levels can still increase offline! I think that's a long way of saying that frustration and challenge is part and parcel of any game we like to play. The players who deliver that challenge in this MMO are no more assholes than the programmer who delivers the same frustration by the proxy 'monster' he/she wrote. However, the player might just interact with one during/afterwards and this can be special, or pointless, just as in real life.
This guy.
This guy right here. He gets it. This is the attitude to have toward playing in the sandbox.
New Eden isn't nice. It isn't friendly. It isn't very hospitiable. Good thing there are people here to shoot in the face.
Want to make New Eden a nice place? Try this out.
|
Haghala Connor
ShirimeNet
1
|
Posted - 2015.06.17 19:21:33 -
[60] - Quote
ISD Athechu wrote:Haghala Connor wrote: And i will continue to cry about Interdiction Spheres and Warp Disruption until we get a proper module to counter the Spheres and a Tech 2 or Faction Warp Stab that actually gives us +2 Strengths. Until then The aggressor have to big advantage for it to be balanced. No Tech2 and tech3 cruiser do not count, they are nice to have but are not counters consider they cost upwards of 500mil to fly.
I only mentioned a few methods. If those don't work then get creative on a solution that works for you. The methods spoken here aren't the only solution. WCS give the defender the advantage. As long as your warp strength isn't negative you can warp away. Also CONCORD will show up in 1.0 systems faster then they might in a 0.5 system so take that also into consideration. There are always options even when you think you are out of them. Some are easy and some take some thought. There are proper modules/ships to counter the "spheres" as well as warp disruption. Just because something is expensive doesn't make it any less then a counter to the problem. There are expensive and cheap counters for everything. The tools are there and have been provided to you in-game. How you go about using those tools to your advantage is up to you.
You keep saying there are proper modules/ships to counter the speheres, but yet, all ive seen is 2 ship types (Interceptors and Tech 3 Cruisers(with Right sub-system)), and a longshot with the MJD Module (Only fits to 2 Tech 1 Ship types), Nothing to counter the Infinite Warp reduction.
I Would love to see a Module that could be fitted to Tech 1 ships that works against Interdiction bubbles. Even MJD's For ships smaller than BattleCruiser would be nice to. |
|
Freya Sertan
Ministry of War Amarr Empire
185
|
Posted - 2015.06.17 19:25:41 -
[61] - Quote
Haghala Connor wrote:ISD Athechu wrote:Haghala Connor wrote: And i will continue to cry about Interdiction Spheres and Warp Disruption until we get a proper module to counter the Spheres and a Tech 2 or Faction Warp Stab that actually gives us +2 Strengths. Until then The aggressor have to big advantage for it to be balanced. No Tech2 and tech3 cruiser do not count, they are nice to have but are not counters consider they cost upwards of 500mil to fly.
I only mentioned a few methods. If those don't work then get creative on a solution that works for you. The methods spoken here aren't the only solution. WCS give the defender the advantage. As long as your warp strength isn't negative you can warp away. Also CONCORD will show up in 1.0 systems faster then they might in a 0.5 system so take that also into consideration. There are always options even when you think you are out of them. Some are easy and some take some thought. There are proper modules/ships to counter the "spheres" as well as warp disruption. Just because something is expensive doesn't make it any less then a counter to the problem. There are expensive and cheap counters for everything. The tools are there and have been provided to you in-game. How you go about using those tools to your advantage is up to you. You keep saying there are proper modules/ships to counter the speheres, but yet, all ive seen is 2 ship types (Interceptors and Tech 3 Cruisers(with Right sub-system)), and a longshot with the MJD Module (Only fits to 2 Tech 1 Ship types), Nothing to counter the Infinite Warp reduction. I Would love to see a Module that could be fitted to Tech 1 ships that works against Interdiction bubbles. Even MJD's For ships smaller than BattleCruiser would be nice to.
I bet you would. Too bad it won't happen. There are plenty of ways around dictor bubbles. You have to figure them out.
New Eden isn't nice. It isn't friendly. It isn't very hospitiable. Good thing there are people here to shoot in the face.
Want to make New Eden a nice place? Try this out.
|
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
10149
|
Posted - 2015.06.17 19:31:18 -
[62] - Quote
Haruchai Khan wrote:Ralph King-Griffin wrote:To any newbie reading this who has heard me say attitude is important here..... Yeah this is why. it dictates how we react to you in a pretty big way I must say that I have found the thread fascinating. Having barely a month in game - and having never played before - I have some sympathy for the OP's experiences and his reaction. So far, I have lost a fair number of ships, and mostly to gate camps. It's frustrating, and one has to learn how to modify one's game plans to take account of the fact a particular gate is not going to be available to you. There is a natural tendency to object to 'Others' determining one's choices. However, I have tried to approach it with a different mind-set. Almost all video games have some sort of conflict and challenge to overcome. When a computer controlled monster hands me my arse, I don't get angry at the CPU. For example, I know I'm not a great computer game player - they're a hobby, not a profession. I recall that the end 'boss' fight of Baldur's Gate (a game I enjoyed hugely) killed me over and over again. I simply couldn't get the wretched sequence right and there was no clue how to do it. After many, many tries, I hit on an off the wall idea that suddenly moved me forward and revealed a strategy that just might work. Eventually, I won that last fight and the sense of accomplishment - of being the 'hero' - was enormous fun. At no stage did I consider the computer and it's seemingly invincible pixels to be 'assholes'. I did question my own capability (and sanity ). I chose EVE as a game to play because it reflects many of the core concepts proposed by Raph Koster as leader designer of Ultima Online about player conflict and community building. I liked his ideas for UO, though human nature is such that as with many ideals, it didn't work well. EVE is a sandbox that has the possibilities for community building and player content development that has long been missing in MMOs. I have no idea if I will be capable enough to survive and have fun, but the depth of the game is utterly fascinating, and as anyone can deduce from a man that can't beat Baldur's Gate, I have no illusions about my worth as a 'elite' gamer, so my ego is already taken care of. I don't get too upset about being blown up because I consider those attackers to be part of the content - monsters, if you will. I'm not hugely interested in their motives, unless they talk to me. If they do - and due to extremely kind advice from this forum community, more and more do - they become human beings and part of the community in which I am trying to participate. Thus, I can only benefit and get the enjoyment from the game that it offers. If I'm not having fun - or can't because the option is denied to me as a new player, who is relatively powerless to affect people back, or work out how to beat the interdiction - I can log off and spend time doing something else. EVE is even more brilliant in this case than most - my skill levels can still increase offline! I think that's a long way of saying that frustration and challenge is part and parcel of any game we like to play. The players who deliver that challenge in this MMO are no more assholes than the programmer who delivers the same frustration by the proxy 'monster' he/she wrote. However, the player might just interact with one during/afterwards and this can be special, or pointless, just as in real life. ^^gets it
=]|[=
|
Jonah Gravenstein
Machiavellian Space Bastards
23944
|
Posted - 2015.06.17 19:49:18 -
[63] - Quote
Haruchai Khan wrote:Ralph King-Griffin wrote:To any newbie reading this who has heard me say attitude is important here..... Yeah this is why. it dictates how we react to you in a pretty big way I must say that I have found the thread fascinating. Having barely a month in game - and having never played before - I have some sympathy for the OP's experiences and his reaction. So far, I have lost a fair number of ships, and mostly to gate camps. It's frustrating, and one has to learn how to modify one's game plans to take account of the fact a particular gate is not going to be available to you. There is a natural tendency to object to 'Others' determining one's choices. However, I have tried to approach it with a different mind-set. Almost all video games have some sort of conflict and challenge to overcome. When a computer controlled monster hands me my arse, I don't get angry at the CPU. For example, I know I'm not a great computer game player - they're a hobby, not a profession. I recall that the end 'boss' fight of Baldur's Gate (a game I enjoyed hugely) killed me over and over again. I simply couldn't get the wretched sequence right and there was no clue how to do it. After many, many tries, I hit on an off the wall idea that suddenly moved me forward and revealed a strategy that just might work. Eventually, I won that last fight and the sense of accomplishment - of being the 'hero' - was enormous fun. At no stage did I consider the computer and it's seemingly invincible pixels to be 'assholes'. I did question my own capability (and sanity ). I chose EVE as a game to play because it reflects many of the core concepts proposed by Raph Koster as leader designer of Ultima Online about player conflict and community building. I liked his ideas for UO, though human nature is such that as with many ideals, it didn't work well. EVE is a sandbox that has the possibilities for community building and player content development that has long been missing in MMOs. I have no idea if I will be capable enough to survive and have fun, but the depth of the game is utterly fascinating, and as anyone can deduce from a man that can't beat Baldur's Gate, I have no illusions about my worth as a 'elite' gamer, so my ego is already taken care of. I don't get too upset about being blown up because I consider those attackers to be part of the content - monsters, if you will. I'm not hugely interested in their motives, unless they talk to me. If they do - and due to extremely kind advice from this forum community, more and more do - they become human beings and part of the community in which I am trying to participate. Thus, I can only benefit and get the enjoyment from the game that it offers. If I'm not having fun - or can't because the option is denied to me as a new player, who is relatively powerless to affect people back, or work out how to beat the interdiction - I can log off and spend time doing something else. EVE is even more brilliant in this case than most - my skill levels can still increase offline! I think that's a long way of saying that frustration and challenge is part and parcel of any game we like to play. The players who deliver that challenge in this MMO are no more assholes than the programmer who delivers the same frustration by the proxy 'monster' he/she wrote. However, the player might just interact with one during/afterwards and this can be special, or pointless, just as in real life. This guy gets Eve, we welcome players like this and would like to see more of them, OP could learn from him.
Edit, I'm a PvE player, I mine, I run missions etc. CODE. aren't a problem for me when I'm mining because I take steps to know who and where they are. Mission invaders aren't a problem because I'm not dumb enough to shoot at them over some crap loot.
Civilized behaviour is knowing that violence is barbaric, but paying other people to do it is business.
Nil mortifi sine lucre.
|
Gregor Parud
Ordo Ardish
1362
|
Posted - 2015.06.17 20:00:24 -
[64] - Quote
Haghala Connor wrote:Deaths being my own fault is bullshit
They killed you because you let them.
|
Azda Ja
Green Skull LLC
3884
|
Posted - 2015.06.17 20:16:26 -
[65] - Quote
Gregor Parud wrote:Haghala Connor wrote:Deaths being my own fault is bullshit They killed you because you let them. No, they killed him because GRRR. Also lack of hugs in youth.
"I only lose ships when I fly with Azda." - Barry Cuttlefish
Because sometimes you die. And sometimes we are why. GSLLC is Recruiting.
Grrr I tell you. Grrr.
|
Jonah Gravenstein
Machiavellian Space Bastards
23952
|
Posted - 2015.06.17 20:28:49 -
[66] - Quote
Azda Ja wrote:Gregor Parud wrote:Haghala Connor wrote:Deaths being my own fault is bullshit They killed you because you let them. No, they killed him because GRRR. Also lack of hugs in youth.
Seems legit...
Civilized behaviour is knowing that violence is barbaric, but paying other people to do it is business.
Nil mortifi sine lucre.
|
Haghala Connor
ShirimeNet
2
|
Posted - 2015.06.17 20:35:34 -
[67] - Quote
Jonah Gravenstein wrote:Azda Ja wrote:Gregor Parud wrote:Haghala Connor wrote:Deaths being my own fault is bullshit They killed you because you let them. No, they killed him because GRRR. Also lack of hugs in youth. Seems legit...
Someone must add a EVE-logo to that dark room are, only then its complete |
Azda Ja
Green Skull LLC
3886
|
Posted - 2015.06.17 20:41:07 -
[68] - Quote
Silence nublet!
GRRRRR!!!
"I only lose ships when I fly with Azda." - Barry Cuttlefish
Because sometimes you die. And sometimes we are why. GSLLC is Recruiting.
Grrr I tell you. Grrr.
|
Cellini Benvenuto
Imperial Shipment Amarr Empire
23
|
Posted - 2015.06.17 20:43:10 -
[69] - Quote
Hi Haghala. I haven't had time to read all the replies, and perhaps someone's already mentioned it. But from a fellow newbie's perspective:
1. I've generally had an amazing experience with the player base. Sure, I got podded, shot at, and still do. But after a while, it is easier to keep the pod alive and avoid the dangerous systems. I've met a lot of people by getting killed and they are all cool! 2. I don't know about mining. I've never done it except in tutorials. But exploration is a lot of fun, as I've recently discovered. I've been everywhere: wormholes (even if my ship couldn't do anything there!), nulll (I ended up just ratting in the belts), and I live in low sec. In the past month, I've lost a lot of ships, but mostly to PvE content because I got careless, or because I wanted to attack drifter ships, sansha nation incursion fleets, et al - was just trying to have a bit of fun!! I didn't mind losing those ships because with exploration, you can make enough ISKs to tide you over quite easily. Combat signatures can deliver very decent return, as can hunting clone soldiers in 0.1 systems.
Haghala Connor wrote:Returning to the game after 3 years of not playing all i have got from it so far is nothing but assholes in space. My activities and experience the month i have been back is so far:
High-sec mining: Sins i only had about 20mil when i log on i decide to mine for some buffer isk. But thanks to CODE i get suicide ganked and lose more than i gain from mining. No warning, No Chat, Locked, Scramed and Blown to bits, Podded.
Fine sins the player base don't allow for solo mining anymore i just do some exploring, I Buy a magnet and fit it for exploring, All fine until i accidentally pressed "want to leave highsec" and enter a low sec system, Locked Scramed and blown to bits, podded.
I Try again with exploring, this time i use wormhole to get to null-sec, first gate jump: Interdicted and killed, podded.
In summary i have lost on average 2 ships per day to players, and on average being podded half of those times and that's only because they can't use interdiction bubbles. Every time the bubble is there People pod for no reason other than its "fun" to be an *******.
My worst experience so far is when i finally got enough isk buffer to feel that i can buy an astero and covert op cloak. I get to a random null sec system and begin to look for systems with 0 people in it (couse thats the only way not to get killed) after managed to make 2 sites a small gang of 4-5 people start to what i experience as hunt me down. Begins with that only them being at a gate, i only survive the first gate camp thanks to my odd warp-in angle and warp-cloak, after they hunting me through 6 systems my luck finally runs out and i enter a system where a camp is already set up. Thanks to the ******* interdiction bubbles and how cloaking works i have 0 chance of getting away, one of the campers get a lucky align on the short while i am up on overview and decloaks me and 100mil down the drain thanks to random assholes.
During my month back in eve i have meet exactly 1 person in space t hats not been a complete *******.
CCP really promotes people being assholes with their "Don't Fly alone"-program and how easy it is to "Engage on your own terms".
"Engage on your own terms" is a bullshit sentence, if that really were the case i should be able to warp away on my own terms, but thats impossible, a single interdiction bubble cancels out every warp stabs you put on the ship, don't matter if you have 1 or 100, you will not warp away, heck even if you put 3x warp stabs on a ship you will get scramed down sins a single faction module negates it, and it one don't work just stack two and its done, Assholes will always get the upper hand sins its cheap to fit 1-2x scramblers vs 4xstabs (that don't work on bubble camps).
"don't go exploring then" "Don't go to low sec then" "don't go to null sec" "learn to d-scan"
EVE has alot of problem and majority of the playerbase is one of them, sites like zkillboards and eve-kill helps with adding fuel to the the fire.
Another bad experience i get is when running L3 Missions, and that's Assholes that hunt mission runners, Couse everyone knows that you have to have a pvp fit to do L3-missions in a battlecruiser, Scramed, dented the attacker shield before second ******* shows up and finishes the jobb. was lucky and managed to warp away before locked and podded.
Next time CCP makes a "this is eve" trailer, maybe they should show what the game is realy about: Gatecamps, podding, gang ups, warp scrambles, hauler bumpings, mission runner killing, and trick new players with the "help channel" and "eve univeristy" to believe that everyone you meet is not out to kill you.
I'm going to give this game another two weeks, if i continue to face nothing but assholes in this game by then i am contactin customer support for a refund of the subscription.
|
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
10157
|
Posted - 2015.06.17 20:44:51 -
[70] - Quote
Haghala Connor wrote:Jonah Gravenstein wrote:Azda Ja wrote:Gregor Parud wrote:Haghala Connor wrote:Deaths being my own fault is bullshit They killed you because you let them. No, they killed him because GRRR. Also lack of hugs in youth. Seems legit... Someone must add a EVE-logo to that dark room are, only then its complete Believe it or not that edgy fear that permeates the place is actually what keeps me playing.
It's sort of an unsettling yet charming character from a good horror novel.
=]|[=
|
|
Mara Pahrdi
The Order of Anoyia
1007
|
Posted - 2015.06.17 20:50:02 -
[71] - Quote
Haghala Connor wrote:Cara Forelli wrote:when i fly anything lower than 0.9 i feel like everyship i see in the overview is a singel lock away from scramble and killing me. You start to get the right feeling. Let me slightly adapt this for you. [quote=Haghala Connor][quote=Cara Forelli]As soon as I undock, i feel like everyship i see in the overview is a singel lock away from scramble and killing me.
This risk is one of the most appealing features of EVE. Embrace it!
Remove insurance.
|
Jonah Gravenstein
Machiavellian Space Bastards
23955
|
Posted - 2015.06.17 21:09:36 -
[72] - Quote
Mara Pahrdi wrote:This risk is one of the most appealing features of EVE. Embrace it!
Ralph King-Griffin wrote:Believe it or not that edgy fear that permeates the place is actually what keeps me playing.
It's sort of an unsettling yet charming character from a good horror novel. Both of these tbh.
Gankers and mission ninjas are my content, just as I am theirs. Every ship has but one destiny, and that is to explode; part of playing Eve is to prevent it from doing so for as long as possible.
Civilized behaviour is knowing that violence is barbaric, but paying other people to do it is business.
Nil mortifi sine lucre.
|
Lekana
Federal Navy Academy Gallente Federation
0
|
Posted - 2015.06.17 21:18:12 -
[73] - Quote
Two ships a day? What are you doing? I am a huge carebear and have only lost one ship in the last year. EVE is a PvP game, so even if you don't like fights, you have to enjoy the thrill of potentially being caught at any time (like I do). A few steps to make life easier for you (coming from a carebear):
1. fix your overview, and start setting corps/alliances/people to red 2. prep. Make a few safe spots in systems that aren't between two planets or gates, and stay aligned to them at all times. Never do anything in a system where you don't have at least one safe spot. 3. find a sleepy system (use this http://carebearium.herokuapp.com/) and find one where there are historically little to no kills 4. shamelessly leave/reform your corp to avoid war decs. 5. use d-scan. when unfriendlies are in your system, d-scan away and warp off when you see a strange ship or probes 6. join intel channels. I always have a few intel channels open, and more often than not know when pirates/CODE are nearby before they even get in system 7. use WHs. what? A carebear saying to use WHs? Yes. Fly a cloaky ship through wormholes to move instead of going through strange lowsec space. It's infinitely safer, if you do it right.
The fact that the game has assholes is what keeps me playing, I love the cat and mouse game of trying to avoid them, even if I am the mouse 100% of the time.
Edit: and shamelessly use throwaway NPC corp forum alts. Chances are someone is going to try and kill you simply for making this thread. |
Shiloh Templeton
Center for Advanced Studies Gallente Federation
332
|
Posted - 2015.06.17 21:24:55 -
[74] - Quote
I really don't get the OP. From his knowledgeable discussion of game tactics, and his ships and fittings on the killboard, it looks like he would know how to work around most of the gameplay he's complaining about.
I suspect a troll.
|
Jonah Gravenstein
Machiavellian Space Bastards
23956
|
Posted - 2015.06.17 21:25:49 -
[75] - Quote
Lekana wrote:Edit: and shamelessly use throwaway NPC corp forum alts. Chances are someone is going to try and kill you simply for making this thread. I dare say that he's already been added to at least one posters watchlist for future shenanigans.
The Carebearium link is well handy, I'll be using that myself.
Civilized behaviour is knowing that violence is barbaric, but paying other people to do it is business.
Nil mortifi sine lucre.
|
ISD Athechu
ISD STAR
290
|
Posted - 2015.06.17 21:26:52 -
[76] - Quote
Haghala Connor wrote:
You keep saying there are proper modules/ships to counter the speheres, but yet, all ive seen is 2 ship types (Interceptors and Tech 3 Cruisers(with Right sub-system)), and a longshot with the MJD Module (Only fits to 2 Tech 1 Ship types), Nothing to counter the Infinite Warp reduction.
I Would love to see a Module that could be fitted to Tech 1 ships that works against Interdiction bubbles. Even MJD's For ships smaller than BattleCruiser would be nice to.
What you are asking for would create an unbalanced game play. Ships (or some ships) can just fit 1 module and be immune to warp bubbles.
Yes while there are currently no easy methods for newer players there are alternatives that can be used it such as the "MWD and Cloak trick" (unofficial) as a few have mentioned before. Yes sometimes you will be caught and others you won't be that's the nature of Null Sec space if that is what you are exploring, it's not a very friendly place to live and is very dangerous and bubbles make it dangerous. If you wish to explore lower security space there is low sec where bubbles are not allowed. It's your choice where you go to fly no one is forcing you to deal with bubbles but once you enter null sec space you agree that's something that can come up.
ISD Athechu
Commander
STAR
EVE New Citizens Q&A Resources
|
Haghala Connor
ShirimeNet
2
|
Posted - 2015.06.17 21:34:23 -
[77] - Quote
Shiloh Templeton wrote:I really don't get the OP. From his knowledgeable discussion of game tactics, and his ships and fittings on the killboard, it looks like he would know how to work around most of the gameplay he's complaining about.
I suspect a troll.
It's not meant to troll, Reason for me starting this thread is my great frustration due to Interdiction Sphears, People using my mission jumpgate don't help in the least. |
Jonah Gravenstein
Machiavellian Space Bastards
23956
|
Posted - 2015.06.17 21:37:36 -
[78] - Quote
Haghala Connor wrote:People using my mission jumpgate don't help in the least. Mission spaces aren't instanced and that's by design; nowhere in Eve is safe.
D-Scan is your friend, especially in a gated mission; once you're through the gate, set the scan range so that the incoming gate is visible, and scan often. Anyone entering the mission space has to use the gate, there is no other way to get to you; and will thus appear on the scan results, giving you time to GTFO if you so desire.
Civilized behaviour is knowing that violence is barbaric, but paying other people to do it is business.
Nil mortifi sine lucre.
|
Haghala Connor
ShirimeNet
2
|
Posted - 2015.06.17 21:44:03 -
[79] - Quote
Jonah Gravenstein wrote:Lekana wrote:Edit: and shamelessly use throwaway NPC corp forum alts. Chances are someone is going to try and kill you simply for making this thread. I dare say that he's already been added to at least one posters watchlist for future shenanigans. The Carebearium link is well handy, I'll be using that myself.
If someone add me just to kill me, then i kinda proves the topic. Also hiding behind a Forum alt is just as bad as hiding a gank alt in a starter corp. |
Haghala Connor
ShirimeNet
2
|
Posted - 2015.06.17 21:45:32 -
[80] - Quote
Jonah Gravenstein wrote:Haghala Connor wrote:People using my mission jumpgate don't help in the least. Mission spaces aren't instanced and that's by design; nowhere in Eve is safe. D-Scan is your friend, especially in a gated mission; once you're through the gate, set the scan range so that the incoming gate is visible, and scan often. Anyone entering the mission space has to use the gate, there is no other way to get to you; and will thus appear on the scan results, giving you time to GTFO if you so desire.
The Second part i did not know (everyone has to use the gate part) and i just one of these things that should be in the tutorial. |
|
Gully Alex Foyle
Black Fox Marauders Spaceship Bebop
4031
|
Posted - 2015.06.17 21:54:01 -
[81] - Quote
OP, you should really edit the thread title.
It's silly and unnecessarily rude.
Also, with all the help you got notwithstanding the silly title, I'm sure you finally understood that EVE is full of wonderful people.
I hope you'll eventually become a good member of the community. For now, I don't like you so much.
I do like Azda's new sexy look.
Make space glamorous!
Is EVE dying or not? Ask the EVE-O Death-o-meter!
|
Iroquoiss Pliskin
Hedion University Amarr Empire
732
|
Posted - 2015.06.17 21:55:21 -
[82] - Quote
I thought this topic was about something else.
Everything is working as expectations.
// Turret-Equivalent of the Rapid ML Concept
//
Cruisers Online - [Damage done in PvP by Shiptype]
|
Jonah Gravenstein
Machiavellian Space Bastards
23957
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Posted - 2015.06.17 21:58:04 -
[83] - Quote
Haghala Connor wrote:If someone add me just to kill me, then i kinda proves the topic. How? You're playing a PvP game, and you painted a target on yourself with your attitude. Hell I may just hunt you down myself and stripmine rocks out from under you just to see you cry about it.
Quote:The Second part i did not know (everyone has to use the gate part) and i just one of these things that should be in the tutorial. Tutorials are for the basics or bare essentials, such as what an acceleration gate does for you. Knowing how it interacts with the space around it doesn't come under basics, it comes with experience and knowledge; some of which I just shared with you.
Civilized behaviour is knowing that violence is barbaric, but paying other people to do it is business.
Nil mortifi sine lucre.
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ergherhdfgh
Imperial Academy Amarr Empire
604
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Posted - 2015.06.17 22:04:48 -
[84] - Quote
Haghala Connor wrote: Also please tell me exactly how i can get out of Interdiction bubble gate camps, i really would love to know, course that is currently number one reason for me to quit.
1) burn back to the gate. 2) fly an interceptor 3) fly a bubble free T3 cruiser 4) fit a cloak to what ever you are flying and learn to use it. 5) fly anything with a cov ops cloak 6) scout ahead with an alt in a free noob ship 7) bring friends 8) use intel gathering to know that the gate camp is there and don't jump through 9) stay in blue space 10) stay in high sec until you learn the game better. 11) cry moar. ounce for ounce your tears are worth more than gold on these forums.
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Myrradah
Apotheosis of Caledvwich Dirt Nap Squad.
16
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Posted - 2015.06.17 22:05:16 -
[85] - Quote
Eve can be played alone and you can make a lot of money doing it etc etc.
However if you don't know how the game works, evade tactics, do and donts - you need to find a corp to help you learn those things first.
Contact me, ill give you access to some videos I have that can help you learn to evade that. |
Haghala Connor
ShirimeNet
2
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Posted - 2015.06.17 22:08:01 -
[86] - Quote
Gully Alex Foyle wrote:OP, you should really edit the thread title. It's silly and unnecessarily rude. Also, with all the help you got notwithstanding the silly title, I'm sure you finally understood that EVE is full of wonderful people. I hope you'll eventually become a good member of the community. For now, I don't like you so much. I do like Azda's new sexy look.
You are right, The original Topic was generalizing to much, updating.
EVE is Dark, Cold and open to misbehavior, just like a sandbox should be. EVE is Great, and leaves little outside of specific mechanical changes to wish for. |
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
10164
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Posted - 2015.06.17 22:23:24 -
[87] - Quote
Jonah Gravenstein wrote:I dare say that he's already been added to at least one posters watchlist for future shenanigans.
thought about it but he was clearly just frustrated, less of an attitude issue more just feeling rusty and lashing out (we have all been there).
besides im a little pre-occupied with something
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Gully Alex Foyle
Black Fox Marauders Spaceship Bebop
4031
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Posted - 2015.06.17 22:23:31 -
[88] - Quote
Haghala Connor wrote:Gully Alex Foyle wrote:OP, you should really edit the thread title. It's silly and unnecessarily rude. Also, with all the help you got notwithstanding the silly title, I'm sure you finally understood that EVE is full of wonderful people. I hope you'll eventually become a good member of the community. For now, I don't like you so much. I do like Azda's new sexy look. You are right, The original Topic was generalizing to much, updating. EVE is Dark, Cold and open to misbehavior, just like a sandbox should be. EVE is Great, and leaves little outside of specific mechanical changes to wish for. Hear, hear!
Well done and well said!
Regarding bubbles, fit a covops cloak and an mwd.
After jumping through a gate, take your time to assess the situation. Your worst enemies are fast frigates/interceptors.
If they're moving, wait until they're farthest from you without dropping gate cloak.
Then, pick a celestial towards the nearest border of the bubble. Quickly align+cloak+activate mwd, then warp as soon as you're free.
You could have time to overheat your mwd but im not sure.
If there's no convenient celestial, just burn out of the bubble cloaked.
Won't always work, but often enough.
Never warp to a gate without dscanning it first. If it's out of dscan range, repeatedly warp/cancel warp until your cap is dry, then warp: you'll warp half way and be able to dscan.
Finally, get into pvp. You'll have fun and learn the bad guys' tricks firsthand.
Make space glamorous!
Is EVE dying or not? Ask the EVE-O Death-o-meter!
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Lekana
Federal Navy Academy Gallente Federation
0
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Posted - 2015.06.17 22:27:29 -
[89] - Quote
Jonah Gravenstein wrote:Lekana wrote:Edit: and shamelessly use throwaway NPC corp forum alts. Chances are someone is going to try and kill you simply for making this thread. I dare say that he's already been added to at least one posters watchlist for future shenanigans. The Carebearium link is well handy, I'll be using that myself.
It's a tool that I'm very surprised more people don't know about. I see it as very useful to bears like me and gankers alike...
Haghala Connor wrote: If someone add me just to kill me, then i kinda proves the topic. Also hiding behind a Forum alt is just as bad as hiding a gank alt in a starter corp.
The game put out advertisements saying you can 'be the villain'. It isn't being an *******, its just how the game was designed. And if gankers/awoxers can hide behind an alt in a starter corp, why shouldn't I use throwaway alts to keep them from finding me?
EVE is specifically designed so that not everyone gets a gold star for showing up. It's designed so that not everyone ends up the hero. That's one of the main draws to it. If you don't like that, then EVE isn't for you. It's specifically designed to be a cold, harsh reality. If CCP took that away and watered it down, they would go out of business. It does attract non-PvPers (like myself), but you have to enjoy the danger/thrill of possibly losing what you fly to play, and you have to want to push yourself to either kill the other person first, or be smarter than them to keep them from catching you in the first place. If you want to casually do the same end game raid for gold day in and day out, EVE is frankly not for you. |
Webvan
All Kill No Skill
9930
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Posted - 2015.06.17 22:27:33 -
[90] - Quote
WB to EVE Online, I'm an *******, so are you, you're point?
Haghala Connor wrote:It's not meant to troll, Reason for me starting this thread is my great frustration due to Interdiction Sphears, People using my mission jumpgate don't help in the least. oh.. well you know, those alliance guys down in sov space need to have the ability to protect their territory. You wanna sight see and play that fail mini-game explorer thing (loved it until the minigame revamp trash), but people gotta live down there full time, or want to. You want to nerf the thing that helps make nul work so you can play minigames. #casualgaming
As for missions, like was already said - there is no instancing here. I find it a good balance, I hate mini-games, but I really hate instancing more. Next thing you know, CCP would be adding instanced raids and pandering to WoW players here, as EVE really does begin to die.
Yes, EVE is boring, frustrating, unforgiving, full of assholes, neckbeards and g.i.r.l.s... and people that cant code properly. Most true to life mmo I've played in 20yrs of the genre. Not a flame, just a rationalization. |
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ergherhdfgh
Imperial Academy Amarr Empire
604
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Posted - 2015.06.17 22:32:11 -
[91] - Quote
Haghala Connor wrote:Ralph King-Griffin wrote:If you don't like getting shot in the face, stop going to dangerous parts of space.
A lot has changed mechanically in eve in the last three years, you should probably think about contacting a newbie friendly Corp to help get you back into it.
You can do what you like here but so can we, including preventing you from doing what you want. Engage on your own terms but do so despite the rest of us. this is an open world PvP sandbox with very few rules act accordingly Im sorry i willl not leave the rookie system again, i promisse. I played this game for at least 2 years before I ventured outside of high sec. Many players run right to low or null their first day in the game and do fine. To each his own as my grandmother would say. I'm not telling you that no new players should leave high sec for 2 years I'm just saying if you don't like getting blown up all the time then stay in high sec. If you go into low or null you know that the risks are. There is a learning curve to living outside high sec and the price tag of that learning curve is measured in lost ships.
So if you can't handle the heat stay out of the kitchen. Eve is not a theme park MMO. If you jumped into the ring with an MMA fighter and then complained that you got your butt kicked you'd sound like an idot. Complaining about loosing ships in low and null sec is not much different. |
ISD Dorrim Barstorlode
ISD Community Communications Liaisons
5867
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Posted - 2015.06.17 22:46:50 -
[92] - Quote
Quote:Forum rules3. Ranting is prohibited.A rant is a post that is often filled with angry and counterproductive comments. A free exchange of ideas is essential to building a strong sense of community and is helpful in development of the game and community. Rants are disruptive, and incite flaming and trolling. Please post your thoughts in a concise and clear manner while avoiding going off on rambling tangents. As the thread has run its' course, I'm going to close this thread. Thank you.
ISD Dorrim Barstorlode
Vice Admiral
Community Communication Liaisons (CCLs)
Interstellar Services Department
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