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Author |
Thread Statistics | Show CCP posts - 4 post(s) |

Frostys Virpio
KarmaFleet Goonswarm Federation
1939
|
Posted - 2015.06.23 12:58:25 -
[1] - Quote
MAH ISK TICKS!!!!! |

Frostys Virpio
KarmaFleet Goonswarm Federation
1941
|
Posted - 2015.06.25 14:09:36 -
[2] - Quote
Why do some droneboat still have bonus to both projection (optimal) and application (tracking) on the same bonus slot?
I can understand this happening for mobile drones when they get both speed and tracking since the speed would completely ruin their tracking potential but for an immobile sentry, it's not the case. |

Frostys Virpio
KarmaFleet Goonswarm Federation
1941
|
Posted - 2015.06.25 15:06:48 -
[3] - Quote
afkalt wrote:Mario Putzo wrote:afkalt wrote:Mario Putzo wrote:Ellendras Silver wrote: give me some examples because the only droneboats used in PVP are ishtars and sometimes domis in large battles i dont think domi`s are OP in this way but if you think so plz enlighten me. but dont just ramble something use arguments and some form of evidence that these ships are OP in any way
Perhaps the fact droneboats are by and far the largest sources of damage and destruction at (nearly) every ship hull size sub capital (Source CCP Fozzie made a statement regarding this https://embed.gyazo.com/45277828e1b46c214fe892021888099a.png)(and im sure if you ignored Catalyst ganking in HS they would be up there for Destroyers as well) Vexors are popular gankboats too. What would be more interesting is removing structure bashes from these numbers. They skew it hardcore to lasers and drones for obvious reasons. Why would you ignore structure bashing, if people are using drones over other weapons for that in such numbers that it heavily skews total damage, then that is only another example of why drones are heads and shoulders above the competition. Because of the no ammo/no cycle thing, it's why lasers are up there too. Even if they are crap at everything else, they will still be economically superior/easier on the pilot/afk-able. Or show the values split out, I don't mind. Lumping it together can easily mask poor systems - for example if something is ONLY used to grid HPs but never used in ship to ship combat, that's a huge problem - lumping it all as one masks this big time.
Except in this case, we know this isn't the case. Bashes don't hide any weapon system lack of use in actual combat. |

Frostys Virpio
KarmaFleet Goonswarm Federation
1941
|
Posted - 2015.06.25 17:02:31 -
[4] - Quote
Mario Putzo wrote:Terra Chrall wrote: I think you give the Myrmidon too much credit, I think because of ships like the VNI & Ishtar you are more likely to find other BCs used more than the Myrmidon. And wanting to discard a form of PvP damage, such as ganking, is to pull selective data to force a false conclusion. If other weapon systems are better than drones for ganking then that is a consideration in the balancing of weapon systems. Just as structure bashing can inflate numbers for drones and lasers, because they are better suited for grinding. Fleet combat is not the only combat, roaming gangs, small gangs, FW, gate camps all have slightly different game play. And while Ishtar's are widely used in fleets, you are more likely to see Vexor/VNI elsewhere for PvP.
Myrm has the top applied DPS, top range, while sporting the second highest tankability (next to Drake). I would say many folks don't give it enough credit. I don't discard the damage from ganking which is why i specifically mentioned it. Bashing to me is not PVP, it is PVE, if you are fighting another fleet at a POS, then its PVP...but you probably won't have your gang of Oracles on grid at that point either not that bashing is relevant really since it is going to be going the way of the dodo in coming months, and then Lasers will likely be buffed because well thats really all they have. I personally think the Ishtar is fine, it was fine months ago, it was fine last year, it is a good ship, and i will argue until i am blue in the face, Sentry Drones do not belong on Cruiser sized ships. They are the common thread between all the "strong" ships and why Vexors and VNIs are commonplace in small gang, and why Ishtars are the go to for big fleets, and why Gilas had their bonuses overhauled. I don't think the Ishtar should have been tweaked at all tbh, because its not the ship, it never was the ship. Its the Sentries.
They could of solved the Ishtar issue by making a heavy drone brawler for example but instead of dramatically changing the ship direction toward anything but the current complete toolbox it is, they decided to inch their way to where they want it to be while the meta is completely one sided right now as this ship is more polyvalent than anything before.
Every change will get more and more resistance by now because everybody gave in and bit the bullet and trained in the FOTY ship by now and will definately go "DON'T NERF ME BRO!!!" over it. |

Frostys Virpio
KarmaFleet Goonswarm Federation
1942
|
Posted - 2015.06.26 14:49:58 -
[5] - Quote
How broken would be a heavy drone brawler with let's says a web range bonus?
Or a drone resist bonus to somewhat counter smartbombs? |

Frostys Virpio
KarmaFleet Goonswarm Federation
1944
|
Posted - 2015.06.26 16:31:40 -
[6] - Quote
Kagura Nikon wrote:Jeremiah Saken wrote:Kagura Nikon wrote:And people are just ignoreing his job. What would you put in place of the ishtar bonuses? Come on, find me 4 relevant bonus to put on the ishtar that do not make it a split weapon system (That would make peopel whine as well). Gallente Cruiser skill bonus per level: 7.5% Heavy Drone max velocity and tracking speed 10% bonus to Light Drone, Medium Drone, and Heavy Drone hitpoints and damage 5% bonus to Sentry Drone hitpoints and damage Heavy Assault Cruisers skill bonus per level: 2500m bonus to Drone operation range 5%/10% bonus to drone max velocityIshtar has very good range and tracking with sentries. Alpha almost as HML BC. Capless, no ammo consuming, good rof, why using other hull than that? At least you cared to make a proposal. But look how non elegant it becomes with basically alist of several exceptions glued together. The problem is that they simply cannot make 4 reasonable and at same time generic bonuses for drones without making the ship OP. I probably would remove the sentry bonus completely and replace it for a large bonus to ewar drones. They are almsot not used.. so at least might change something. The only ship that should ever get sentry bonus shoudl be the domi on my opinion.
You could change the sentry tracking + optimal and make it armor rep amount. It would still be all galente. |

Frostys Virpio
KarmaFleet Goonswarm Federation
1950
|
Posted - 2015.06.27 06:17:03 -
[7] - Quote
The fact that the change brought with this article didn't change the ships' projection (a sentry was nerfed but it was for all sentry boat, not just to problem ship according to that very post) or it's survivability.
Why this statement didn't lead to either hacking away at the opti + tracking combo bonus and/or a nerf to it's survivability (like increased base sigs for example) is really making my head spin. |

Frostys Virpio
KarmaFleet Goonswarm Federation
1952
|
Posted - 2015.07.02 14:01:51 -
[8] - Quote
Lili Andedare wrote:afkalt wrote:Lili Andedare wrote:Lets nerf all dronboats coz they are ALL too strong. ALL OF THEM . You made an extensive series of typos. I have fixed this for you. You're welcome. Orly? So if some ships sucks we should make ALL ships sucks too? SO MUCH FUN play on the useless **** ship!11 How about buff all ships instead nerf good ship? Ofc not coz its required some brain, time and money, better kill one, its take less time and can be done in BRAINOFF mode... God bless this dev...
You think powercreeping everything to the current level of drone boat is better than nerfing the drone boats? |

Frostys Virpio
KarmaFleet Goonswarm Federation
1952
|
Posted - 2015.07.02 15:54:49 -
[9] - Quote
Stitch Kaneland wrote:Frostys Virpio wrote:Lili Andedare wrote:afkalt wrote:Lili Andedare wrote:Lets nerf all dronboats coz they are ALL too strong. ALL OF THEM . You made an extensive series of typos. I have fixed this for you. You're welcome. Orly? So if some ships sucks we should make ALL ships sucks too? SO MUCH FUN play on the useless **** ship!11 How about buff all ships instead nerf good ship? Ofc not coz its required some brain, time and money, better kill one, its take less time and can be done in BRAINOFF mode... God bless this dev... You think powercreeping everything to the current level of drone boat is better than nerfing the drone boats? Well of course. Then his isk ticks wont be harmed. Edit: I am also amused by the use "11" instead of exclamation points in his post. **** just got serious. He cranked the rage up to 11.
My passive Ishtar will probably have +1 DDA and -1 prop mod. I'll have to check the stacking penalty precisely but I might get better ticks... |

Frostys Virpio
KarmaFleet Goonswarm Federation
1953
|
Posted - 2015.07.02 16:55:17 -
[10] - Quote
Stitch Kaneland wrote:Frostys Virpio wrote:
My passive Ishtar will probably have +1 DDA and -1 prop mod. I'll have to check the stacking penalty precisely but I might get better ticks...
But adapting is hard. Its easier to rage on the forums than to create fits that take advantage of the changes. Stop using that logic.. succumb to the rage!11
What I really would of wanted is a drone nav for the low but vOv...
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Frostys Virpio
KarmaFleet Goonswarm Federation
1953
|
Posted - 2015.07.02 17:19:45 -
[11] - Quote
E1ev1n wrote:While I believe I understand why you felt the need to adjust DDAs I don't at all agree with the decision as it is not an "Ishtar" module but rather a "Drone" module which I am fairly certain is clear in their descriptions. The issue I see with this is an over-reaching nerf hammer hitting every drone based dps ship not to mention the ones using a complement of drones and guns in balance. Surely there is a better way to reduce DPS (if that is in fact what you are trying to do to Ishtars) than changing DDAs as they will affect more than just Ishtars.
Did you miss that part?
CCP Rise wrote:
Next up, Drone Damage Amplifiers. While the Ishtar has really taken the spotlight as the most oppressive ship around, drone focused hulls are extremely strong across the board. From the Algos and the Tristan, to the Vexor and the Gila, to the Dominix and the Armageddon we see higher damage output and activity than the competition. For that reason we are going to lower the % damage bonus from DDA's just slightly. Numbers as follows:
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Frostys Virpio
KarmaFleet Goonswarm Federation
1957
|
Posted - 2015.07.02 20:54:43 -
[12] - Quote
Zank Lennelluc wrote:Frostys Virpio wrote:E1ev1n wrote:While I believe I understand why you felt the need to adjust DDAs I don't at all agree with the decision as it is not an "Ishtar" module but rather a "Drone" module which I am fairly certain is clear in their descriptions. The issue I see with this is an over-reaching nerf hammer hitting every drone based dps ship not to mention the ones using a complement of drones and guns in balance. Surely there is a better way to reduce DPS (if that is in fact what you are trying to do to Ishtars) than changing DDAs as they will affect more than just Ishtars. Did you miss that part? CCP Rise wrote:
Next up, Drone Damage Amplifiers. While the Ishtar has really taken the spotlight as the most oppressive ship around, drone focused hulls are extremely strong across the board. From the Algos and the Tristan, to the Vexor and the Gila, to the Dominix and the Armageddon we see higher damage output and activity than the competition. For that reason we are going to lower the % damage bonus from DDA's just slightly. Numbers as follows:
Should have also added how oppressive the Eos, the Nestor, the Stratios all are and not forgetting how the Ishkur, Prophesy, Arbitrator etc completely outclass every other ship in their class by sheer dps. To keep the game balanced and fun the best thing to do is nerf ships, remove features and ensure simple things become more tedious.
All the ship you listed are not pure drone boat which should give them redeeming feature in their other stats beyond their drone damage. If nerfing their drone damage kills them, then the rest of the ship was badly designed to begin with. |

Frostys Virpio
KarmaFleet Goonswarm Federation
1966
|
Posted - 2015.07.03 14:36:20 -
[13] - Quote
Electra Magnetic wrote:Not really seeing the need to reduce drone damage amps effectiveness, while ramping up heavy missiles 5%. All people are going to fly now are drakes and tengu's. a lot of drone boats are used because ammo is a significant factor in the pve experience when trying to earn isk. Why are you nerfing an entire weapon system into the ground, when in comparison to the others it is already weaker? oh that's right, because you still have your hand in the cookie jar via PLEX and buying ammo is just one more isk sink.
It's not getting nerfed to the ground. Isktar will still be a thing. So will gila and rattler to grind ISK. Get a grip of what you are doing. |

Frostys Virpio
KarmaFleet Goonswarm Federation
1981
|
Posted - 2015.07.06 14:30:24 -
[14] - Quote
Natalia Abre-Kai wrote:Funny how there is no one that is saying the Myrm, Eos, or the Prophecy are "OP" yet still get hammered with the DDA nerf. Also how about those drone related implants that seem to not exist. Ya, some "balance".  Edit: Lets not even mention that drones are destructible or that they have to travel to target (aside from sentries).
2% per mod on a damage mod is hammered now? What was it called when HML got nerfed then? |

Frostys Virpio
KarmaFleet Goonswarm Federation
1984
|
Posted - 2015.07.06 17:07:18 -
[15] - Quote
Utopia Atheras wrote:The major problem with the Ishtar is that it is the only cruiser size hull capable of fielding a full set of battleship grade weapons. There might be other minor issues, but it's the full flight of sentry drones that throw everything out of balance.
To me, logically the solution should center around the removal of Sentry Drones. An incredibly simple solution would be nerfing the bandwidth down to a 100MB/s. This would help as it would limit the number of deployable sentries to 4, but not impact any of the other aspects of the ship and how it's used in fleets. With the DPS reduced by 20% it could still do more DPS at a longer range than some AHACs, but it's a start and further tweaks could be implemented from there.
I don't understand why, instead of a relatively simple solution CCP opted to make a great number of changes with increasing complexity and nerf around the issue?
Considering rebalancing is happening all the time, I expect some of the proposed changes will be reverted at some point, which will be a massive pain due to the myriad of introduced changes.
When the sentry damage bonus was nerfed from 10%/level to 5%, it had pretty much the same effect than removing a sentry from them. Look at what it did to their usage.
The number of sentries is not the problem. It never was anyway. There is nothing inenrently wrong with fielding sentry from a cruisers as long as you don't also let it kite around it, field a rather strong tank for a cruiser, range and application choice over a rather wide spectrum AND make their effective counter a faction BS because their engagement range is mostly covered only by weapon that shoot in their natural T2 resist. (Missile with cerberus kinetic damage bonus or rails with kinetic/termal damage profile.)
A monster was spawned because too many cards just fell exactly in the spots they could to make it worse. |

Frostys Virpio
KarmaFleet Goonswarm Federation
1985
|
Posted - 2015.07.06 18:55:14 -
[16] - Quote
Andreus Ixiris wrote:baltec1 wrote:Powercreep is bad. People keep justifying this questionable change with "powercreep is bad," but at some point all choices need to remain viable. If they nerf drones too hard, drones become unviable.
If they buff everything, it ONLY leed to powercreep. That is where the issue is. If you buff all Hacs to Ishtar elvel,t hen you ahve to take a look at eevry ship they were designed to counter and get countered by at the very minimum. THen you ahve to do apsses on all ship that also interact with the newly balanced slasses.
Or you nerf drones because they overperform on a few hull class anyway. Drones are not getting killed because of a 2% damage nerf on the damage mod. |

Frostys Virpio
KarmaFleet Goonswarm Federation
1985
|
Posted - 2015.07.07 03:25:29 -
[17] - Quote
Natalia Abre-Kai wrote:Frostys Virpio wrote:Natalia Abre-Kai wrote:Funny how there is no one that is saying the Myrm, Eos, or the Prophecy are "OP" yet still get hammered with the DDA nerf. Also how about those drone related implants that seem to not exist. Ya, some "balance".  Edit: Lets not even mention that drones are destructible or that they have to travel to target (aside from sentries). 2% per mod on a damage mod is hammered now? What was it called when HML got nerfed then? So you are saying the nerf is not going to effect said ships? Okay.
No I'm not but I guess what you just said you can't read. I had doubt about it since you could not make a realistic evaluation of the nerf presented by CCP Rise but I guess it's worse than I though... |

Frostys Virpio
KarmaFleet Goonswarm Federation
1985
|
Posted - 2015.07.07 12:53:14 -
[18] - Quote
AngelFood wrote:Where you get your statistics from is beyond me .. ishtar still twice dps? insane now ruined .. did you forget it only has 2 rig slots
Name one T2 ship that has more than 2 rig slots.
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Frostys Virpio
KarmaFleet Goonswarm Federation
1985
|
Posted - 2015.07.07 12:54:41 -
[19] - Quote
afkalt wrote:Zenmaster Aihaken wrote:I've been skilling drones and Ishtar for, I dunno, over half a year. I want my money back. Trains into worlds most OBVIOUSLY overpowered hull and weapon. These are nerfed. Cries "unfair" that they are now maybe in the same league as everyone else. Aaaaah eve-o forums. Delivering shiptoasting 24/7/365
The funniest part is that if you've only been training for it for half a year, it was already aboard the nerf train. It's a slow train but it was on-board already... |

Frostys Virpio
KarmaFleet Goonswarm Federation
1986
|
Posted - 2015.07.07 13:10:37 -
[20] - Quote
Natalia Abre-Kai wrote:I'm glad the Myrm, Eos, and Prophecy were included in this nerf for no apparent reason other than laziness.
Yeah because BC are in such a good place a small nerf like that is what breaks the camel's back...
All of those ship's users much be terribly sad now. All 26 of them... |
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Frostys Virpio
KarmaFleet Goonswarm Federation
1986
|
Posted - 2015.07.07 13:32:07 -
[21] - Quote
Natalia Abre-Kai wrote:Frostys Virpio wrote: Yeah because BC are in such a good place a small nerf like that is what breaks the camel's back...
All of those ship's users much be terribly sad now. All 26 of them...
Yes because all "26" of them deserved a nerf apparently. 
The BC didn't so much get nerfed as they just failed to evolve when other hull class get buffed. This is a clear example of why "pushing the bad one up" is not always a good solution. Frigs and cruiser were all brought up and it ended with some class falling in utilisation when they could not adapt.
For the same reasons we should not bring all other HACS in line with the Ishtar and the drone damage prevalence needs to be dealt with by a nerf and not buffs to other ships.
Are some droneboat not really deserving of a nerf? Yes. Should this prevent the closing of a problem because of some exceptions? No. |

Frostys Virpio
KarmaFleet Goonswarm Federation
1986
|
Posted - 2015.07.07 13:34:31 -
[22] - Quote
Catalina Franklin wrote:
So because when I started this game I was pushed towards Gallente and Drones I should be punished. Drones have plenty of mechanics that don't make any sense but I don't see any changes on those. Just the damage. And I don't see any actual numbers on that post so how do I tell how much of a difference there really is?
It's 2% nerf on the damage mod. It amount to not all that much in the grand scheme of things and yet you are crying here.
You are a typical case of "don't nerf me bro"... |

Frostys Virpio
KarmaFleet Goonswarm Federation
1987
|
Posted - 2015.07.07 15:24:19 -
[23] - Quote
Xenuria wrote:
In your attempts to fix drone based PVP you have once again shafted anybody who would even think for a second, that drones are a viable damage source in PVE.
Drones are still viable for PvE. |

Frostys Virpio
KarmaFleet Goonswarm Federation
1987
|
Posted - 2015.07.07 16:11:09 -
[24] - Quote
Elviria Bever wrote:Just a question, what of the tempest fleet issue? is it getting the same buff as the regular version...... I would hope the TFI would still be a better then the tempest?
CCP Rise wrote:For now the TFI will not get the same bonus change. We'll see how this shakes out and evaluate after.
You probably don't want to read anything in the thread and prefer to snowflake your way in to ask your question but at least reading the blue post would be nice.
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Frostys Virpio
KarmaFleet Goonswarm Federation
1987
|
Posted - 2015.07.07 19:02:45 -
[25] - Quote
Sial Harkonnen wrote:"We are changing the Tempest's bonus to rate of fire from 5% to 7.5% per level." cool, eh but yes, whats about the fleet tempest? will it see the same bonus? would be great and at least fair.
btw, look at the typhoon/fleet typhoon... normal typhoon +5% / +5% fleet typhoon +7,5% / +7,5% and hands off the fleet typhoon! ok? dont change!
thx.
Read the thread and you will get the answer to your question. |

Frostys Virpio
KarmaFleet Goonswarm Federation
1991
|
Posted - 2015.07.08 13:37:17 -
[26] - Quote
Mina Sebiestar wrote:Mandatory drop in on tempest fleet issue.
Rate of fire it up as well.
Its a battleship too.
Alternatively nerfs every other faction battleship to a subpar dmg to their tier 1 counterpart as a new way of dealing with faction ships.
Mandatory "did you even read the second blue post" ? |

Frostys Virpio
KarmaFleet Goonswarm Federation
1994
|
Posted - 2015.07.09 13:17:06 -
[27] - Quote
Laura Audier wrote:Why don't you remove the Ishtar from the game instead of crippling it in each second patch?
Because then they would have to design another drone T2 cruiser instead of just fixing the one they have issue with. |

Frostys Virpio
KarmaFleet Goonswarm Federation
1994
|
Posted - 2015.07.09 14:30:56 -
[28] - Quote
SFM Hobb3s wrote:Reduce drone bay to 25m3. Make the Ishtar a rail platform. Oddly, its still vastly superior to the muninn. Go figure.
Then both gallente HACs are hybrid based...
Heavy drone armor brawler is my call. Just give it the speed to stay on target and mids for full tackle. |

Frostys Virpio
KarmaFleet Goonswarm Federation
1996
|
Posted - 2015.07.10 12:59:06 -
[29] - Quote
Bronson Hughes wrote:I agree with folks who say that the sentry-specific bonuses are a large part of what makes the Ishtar so powerful. The combination of range, damage, and application in a cruiser hull puts it in a class of its own.
But I feel like part of the problem is also that the Ishtar can achieve all of this using virtually no powergrid for its high slots, which leaves plenty left over for fitting tank, pop mods etc.
I think CCP took a step in the right direction by nerfing the Ishtar's powergrid, but I would go further. I would remove the turret hardpoints altogether, and savagely nerf the powergrid to levels that assume that pilots can only fit things like Drone LInk Augmentors in their highs without using a fitting mod. You want neuts? Fitting mod. Remote rep? Fitting mod.
You get the idea.
This would force a sentry Ishtar to choose two or three of speed, tank, range, and damage. If Ishtars couldn't do all four at once, I think that would go a long way towards balancing them.
If CCP is hellbent on keeping the Ishtar as a sentry sniper (and they certainly seem to be), then give up on the silly notion of it ever fitting guns and balance its powergrid accordingly.
They could just split the apple in 2 if they want to go slow like removing either the tracking OR the optimal. Why are sentry the only weapon system where this kind of bonus exist anyway? |

Frostys Virpio
KarmaFleet Goonswarm Federation
2033
|
Posted - 2015.07.14 14:46:19 -
[30] - Quote
Barrogh Habalu wrote: Apocalypse would like to remind the respectable audience of its existence. It also points out that it lacks damage bonus, however.
That's 2 bonus slot from your hull being taken for those 2 stats. As a cost for this, it get's no damage, rof, armor resist, cap use, ... bonus after those 2 are given. The Ishtar gets it from a single bonus slot. |
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