
Dangeresque Too
Pistols for Pandas
240
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Posted - 2015.06.25 23:10:27 -
[1] - Quote
Nevil Oscillator wrote:The blueprint for damage control is still using the old icon Score another one for top level amazing QA they constantly claim they have... you know, because why test something when you can patch it later?
Sobaan Tali wrote:I too am a little confuzzled by the icons. On the one hand, I appreciate CCP's efforts, but to put it bluntly these icons don't really look like they have anything to do with missiles or guidance. To be honest, I'm not even really sure what they look like. How much more of this game are we gonna have to unlearn and relearn by the end of this year? The turret icons are simple representations of turrets, plain and simple, they modify turret weapons stats... so why can't the launcher mods plainly and simply represent launchers? If they really want to go for realistic'ish modern day missile modification equipment, I'm pretty sure all the fancy modern day turrets use just as much radar etc as the missles do, so those weapon mods should be radar/satellite dishes as well right? Heck even the drone mods look like drones... they really need to get their ducks in a row on keeping with some themes/stylings and completely breaking others.
Lan Wang wrote:do people really think the art department deals with everything in the game, do you think the art department deals with game balance and fixing coding issues? i highly doubt it, so while the art department make visual changes to things another department will be working on something else, so just because art department redesigns a few icons does not mean ccp are ignoring every other issue within the game. Thats the crux of the issue... we understand artists can't do core game work, but if you are running out of work for artists that you fall back on these unrequested and poorly done changes... maybe they should look into re-appropriating funds to getting more core game developers to fix badly needed game issues.
TigerXtrm wrote:The hell is that even supposed to be?? Anyone else remember when CCP thought that making ALL of the turret icons 100% accurate to their model in game? Yeah that worked out great, only took 5 months before they realized that simple cartoon'ish old icons where 1000x better and effective.
I would go the extra steps like usual and post up a reasonable comparison of all the current weapon upgrades and why they make sense as compared to these new ones, but CCP won't care and it would be wasted time on my part trying to tell them they are breaking away from the standard theme for everything else in the weapon upgrades modules groups.
Good thing all 3 of my accounts are already scheduled for termination in a few weeks so I won't have to put up with this "crap" anymore. If CCP is in fact trying to think their ranks of older players, it is definitely working, player count has been consistently dropping for quite a while now.
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