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Thread Statistics | Show CCP posts - 2 post(s) |

Darwinia
Minmatar
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Posted - 2006.11.27 12:47:00 -
[1]
This has been posted many a time, but it's worth repeating, especially for new players.
Any major patch screws some things up.. period.
Even disregarding bugs that could have slipped trough testing, there are things that work well with 200 testers, but just won't work with 20K..
The first two days the game is probably going to be screwy.. don't plan on doing anything big.. you're well advised to fly frigates and cruisers and try out the new things...
After a week or so, the servers will return to a decent level of stability.. all speaking from past experience.
So, if you're prone to rash acts of frustration (ie. the AIIIE!!!11 This game sucks, I'm leaving!!! crowd), do us and yourself a favor and take a week off EVE.
------------------------ I don't believe in sigs. |

Tachy
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Posted - 2006.11.27 13:01:00 -
[2]
Rule 1: Do not fly what you can't replaces easily.
Rule 2: Prepare to lsoe the ship you're in. Hope the insurance feature does work.
Rule 3: Visit the forum repeatedly. Fight through the threads. You will find information that did not make it into the patch notes.
Rule 4: Do not expect anything to work, neiter new nor old features. --*=*=*--
The cause for this is not yet known, but we do have a possible fix in testing. by Sharkbait | 2006.09.20 |

Braaage
eXceed Inc. Ascendant Frontier
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Posted - 2006.11.27 13:02:00 -
[3]
Here's a good tip:
Login Stay in station Open Help channel Listen to all the people screaming cos somethings gone wrong :) ___________________________________________ http://www.eve-tutor.com
Picture based tutorial site for EVE-Online |

Sonos SAGD
Minmatar Black Eclipse Corp Band of Brothers
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Posted - 2006.11.27 13:03:00 -
[4]
I cant stress this enough 24 hrs does not mean 24 hours
this is not the time to train that 25 hour skill that you have been putting off now is the time to put on bs lv 5 and take a day off of theat month or more
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Tachy
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Posted - 2006.11.27 13:09:00 -
[5]
Originally by: Braaage Here's a good tip:
Login Stay in station Open Help channel Listen to all the people screaming cos somethings gone wrong :)
You're ebil!
On the other hand, JP Beauregard is back right in time for the big patch. And he's not really back to his former scorching self yet, but there's hope. *giggles* --*=*=*--
The cause for this is not yet known, but we do have a possible fix in testing. by Sharkbait | 2006.09.20 |

AlleyKat
Gallente The Avalon Foundation
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Posted - 2006.11.27 13:13:00 -
[6]
Originally by: Braaage Here's a good tip:
Login Stay in station Open Help channel Listen to all the people screaming cos somethings gone wrong :)
Assuming the chat channels aren't bjork'd
Recruiting! |

Sakura Nihil
Tabula Rasa Systems The Star Fraction
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Posted - 2006.11.27 13:14:00 -
[7]
And, please, don't whine on the forums that the server is down, you can't login, or heaven forbid you want freebies for the server being down. You will get flamed, hard, and do nothing but distract from what's going on.
Fair warning.
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Tachy
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Posted - 2006.11.27 13:20:00 -
[8]
Originally by: AlleyKat
Originally by: Braaage [...]
Assuming the chat channels aren't bjork'd
What does a birch tree have to do with chat channels?  --*=*=*--
The cause for this is not yet known, but we do have a possible fix in testing. by Sharkbait | 2006.09.20 |

Wild Rho
Amarr Black Omega Security
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Posted - 2006.11.27 13:23:00 -
[9]
Good post but I still predict someone complaining about losing their "uber faction ship of omgwtfpwnzor!!11" in some mission due to the server acting up and it being "simply unaccceptable, I'm a paying customer blahblahblah".
I have the body of a supermodel. I just can't remember where I left it.
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AlleyKat
Gallente The Avalon Foundation
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Posted - 2006.11.27 13:24:00 -
[10]
It was an attempt at a witty play on words with 'borked' and 'Bjork', the female Icelandic singer...sometimes my attempt at humour is funnier than the joke itself.
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RaTTuS
BIG R i s e
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Posted - 2006.11.27 13:24:00 -
[11]
And dont pettion for everything -- BIG Lottery, BIG Deal | RaTTuS @ Skills Showroom
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Cez
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Posted - 2006.11.27 13:25:00 -
[12]
Edited by: Cez on 27/11/2006 13:26:04
Originally by: Wild Rho Good post but I still predict someone complaining about losing their "uber faction ship of omgwtfpwnzor!!11" in some mission due to the server acting up and it being "simply unaccceptable, I'm a paying customer blahblahblah".
Love the helpful tips, but please people... don't come on here whining about whines that don't exist. That is quite lame. Worry about yourself.
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Xroxor
Void Spiders Fate Weavers
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Posted - 2006.11.27 13:53:00 -
[13]
SET A LONG SKILL ____________________________
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Primaxin
Gallente Harbingers of Sarrow
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Posted - 2006.11.27 16:34:00 -
[14]
I agree with what everyone is saying here but can't help thinking that it doesn't have to be this way. I do not understand why CCP continues with this "all or nothing" approach to patching. To be specific, instead of putting in something like 12 major changes to gameplay at the same time, why not do 4-6 smaller patches changing 2-3 systems each? I see the following advantages to a smaller patch approach:
1) Much easier to debug and implement a smaller patch. 2) Effects on gameplay of individual system changes are much easier to assess when they are being implemented seperately. 3) Players won't have to learn almost a whole new game and game mechanics right after the patch. 4) Bug detecting would be much easier for players. Right now, since most of us don't know how the new features are supposed to work, we sometimes won't even know if something is a bug, or working as intended. 5) Smoother implementation, game might actually work within a few days of the patch. Less of a "beta-test" feel. 6) Less risk of catastrophic problems, such as the game frequently crashing for a month or two after the patch.
Now I know that some new gameplay features are related to others; for example, invention depends upon exploration to some extent, and exploration in turn depends upon the new map and scanning systems. Such related items could either be implemented together, or in such an order that each patch builds on the last. For example, exploration may depend upon having the new map implemented, but the new map doesn't depend on anything, so implement the new map/scanning system in one patch, and in the next implement exploration, and then invention. Gang changes could be an entirely different patch. And so on.
Obviously, at this point they're going to go for the huge update in one shot later tonight. My post isn't going to change that, it's just a suggestion that maybe there's a better way of doing things in the future. Then we wouldn't be needing these threads reminding everyone to train a six week skill, and to plan an extended hiatus from normal gameplay.
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Taram Caldar
Caldari Acheron Vanguard Armada The Shadow Ascension
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Posted - 2006.11.27 16:41:00 -
[15]
I dunno I kind of enjoy the mayhem that patch day causes. I typically just set a multi-day skill training (actually I already did) and let it go at that. If I can get on and play in a timely manner, great, I'll just fly PVP in a disposable ship and have fun despite any issues that come up. If I can't play, that's ok too because I have a long skill going.
If I lose the ship?? Who cares, it's a ship I got below the value it is insured for and is using 100% looted gear so it cost me zip if I lose it.
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Altaree
Gallente Red Frog Investments Daikoku Trade Syndicate
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Posted - 2006.11.27 18:05:00 -
[16]
Originally by: Primaxin I agree with what everyone is saying here but can't help thinking that it doesn't have to be this way. I do not understand why CCP continues with this "all or nothing" approach to patching. To be specific, instead of putting in something like 12 major changes to gameplay at the same time, why not do 4-6 smaller patches changing 2-3 systems each? I see the following advantages to a smaller patch approach: <SNIP/>
Judging from the time it takes to patch the 70+ servers running this game it looks to me that the time to install a large patch is VERY close to the time to install a small patch and CCP wants to disturb its customer base as infrequently as possible. Lots of little patches also mean that the people implementing the patch process would have even less time to take care of their other responsibilities.
Fix The Web Servers Diakoku BM Team(IGB) |

Primaxin
Gallente Harbingers of Sarrow
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Posted - 2006.11.27 18:14:00 -
[17]
Originally by: Altaree Judging from the time it takes to patch the 70+ servers running this game it looks to me that the time to install a large patch is VERY close to the time to install a small patch and CCP wants to disturb its customer base as infrequently as possible. Lots of little patches also mean that the people implementing the patch process would have even less time to take care of their other responsibilities.
They've installed small patches before in a few hours, way less than the 24 hours they're going to require now. Throw in weeks or months of debugging and rebalancing to follow, and the risk of severely disrupted gameplay to customers for a considerable period of time (it's not for nothing people are being advised to set loonnngggg skill trains). I think you can make a strong argument that the "disturbance" factor is higher with these very large patches.
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Idara
Caldari Contraband Inc. Mercenary Coalition
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Posted - 2006.11.27 18:18:00 -
[18]
SET A LONG BLOODY SKILL TRAINING! ---
Go! Go! Go pointless Tier 3s!
NERF PAPER! |

Puritalas Frame
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Posted - 2006.11.27 18:21:00 -
[19]
Kali 1 has too many inter-linked parts to easily patch in stages. True, some of the stuff such as the new ships could have gone in on their own, but the update seems to have reached the critical mass of so many required and inter-dependent changes that it will actually be easier to implement in one go than as smaller patches.
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Zak Bryn
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Posted - 2006.11.27 18:24:00 -
[20]
Originally by: Idara SET A LONG BLOODY SKILL TRAINING!
Or set a BLOODY LONG skill training (a small nut important difference) 
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Ranger 1
Amarr Shiva Morsus Mihi
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Posted - 2006.11.27 18:38:00 -
[21]
Originally by: Cez Edited by: Cez on 27/11/2006 13:26:04
Originally by: Wild Rho Good post but I still predict someone complaining about losing their "uber faction ship of omgwtfpwnzor!!11" in some mission due to the server acting up and it being "simply unaccceptable, I'm a paying customer blahblahblah".
Love the helpful tips, but please people... don't come on here whining about whines that don't exist. That is quite lame. Worry about yourself.
Perhaps lame, but entirely accurate.
We WILL see a hundred threads starting with "I'm a paying customer and I want it to be THIS way."
"I'm not going to be a paying customer any longer if it is NOT done this way."
"I am an expert in software development and deployment, and CCP is all wrong."
"I want a refund for the time lost due to patching and sorting the bugs that accompany it."
"This will be the end of "Insert Race Here".
"This will be the end of "Insert Play Style Here".
"This will be the end of EVE."
All of this along with several other golden oldies that we always see. If you haven't experienced this yet, grab some popcorn and sit back over the next few days. It can be quite entertaining.
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Tommy TenKreds
Animal Mercantile Executive
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Posted - 2006.11.27 19:02:00 -
[22]
Originally by: Tachy Rule 1: Do not fly what you can't replaces easily.
Rule 2: Prepare to lsoe the ship you're in. Hope the insurance feature does work.
Rule 3: Visit the forum repeatedly. Fight through the threads. You will find information that did not make it into the patch notes.
Rule 4: Do not expect anything to work, neiter new nor old features.
Nah, the rules are:-
1. Set a minimum 3 day skill
2. Find something else to do for at least 48 hours
3. Stay away from the forums if you want to stay sane
I agree with your number 4. 
Originally by: Tyrrax Thorrk Is there anything other than ISK you might be interested in?
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Scubato
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Posted - 2006.11.27 19:02:00 -
[23]
Edited by: Scubato on 27/11/2006 19:02:32 I guess my timing was bad. I just started my free trail yesterday lol. I completed the tutorial and I'm loving the game. The only thing that worries me about the patch is that my knowlage of the game is fragile at best. I read all the patch features and it appears the basic mechanics I just learned will stay the same. Most of the things that are changing appear to be in content I've not seen yet so no worries there and not much need to relearn.
I'm not going to leave or anything if theres problems with the patch I won't recognise them as bugs anyway since the chances are I wouldn't know what was normal anyway. 
I love this game I'm hooked already. I'm still in my starting ship. I'm about to embark on my first astroid mining adventure hopefully in a safe area my navigations a little iffy.
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Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2006.11.27 19:06:00 -
[24]
Originally by: Sakura Nihil And, please, don't whine on the forums that the server is down, you can't login, or heaven forbid you want freebies for the server being down. You will get flamed, hard, and do nothing but distract from what's going on.
Fair warning.
Aw, but I want freebies  -----------------------------------------------
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ThaMa Gebir
Gallente Raddick Explorations
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Posted - 2006.11.27 19:59:00 -
[25]
Originally by: Scubato Edited by: Scubato on 27/11/2006 19:02:32 I guess my timing was bad. I just started my free trail yesterday lol. I completed the tutorial and I'm loving the game. The only thing that worries me about the patch is that my knowlage of the game is fragile at best. I read all the patch features and it appears the basic mechanics I just learned will stay the same. Most of the things that are changing appear to be in content I've not seen yet so no worries there and not much need to relearn.
I'm not going to leave or anything if theres problems with the patch I won't recognise them as bugs anyway since the chances are I wouldn't know what was normal anyway. 
I love this game I'm hooked already. I'm still in my starting ship. I'm about to embark on my first astroid mining adventure hopefully in a safe area my navigations a little iffy.
You could say it was bad timing or even the best timing possible.
My reason;
You will see that the forums (OMG LOLROFLMAO Funny) as they explode can be ....errr... entertaining.
Second, you have the chance to make a new character with 800k sp under his or her belt and thus take a better set of skills that will help you better in the future and gain the advantage of more experience.
Also you can give us in RDEX (Rad**** Explorations) a shout if you need advice. All I will say is keep an open mind on Eve, it will make the bumps less bone jarring  
There will be no survivors now that i'm around - Xorus pwnt - Immy
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Deaths Wisper
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Posted - 2006.11.27 20:05:00 -
[26]
OMG!111ONE11!! teh phree ecpansion is custing meh der playtimes?!?! fu ccp i want monies bak!11!!??
:p
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Dale Cussler
Gallente Sniggerdly
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Posted - 2006.11.27 21:01:00 -
[27]
Originally by: Primaxin I agree with what everyone is saying here but can't help thinking that it doesn't have to be this way. I do not understand why CCP continues with this "all or nothing" approach to patching.
Scope of the system mostly. When you get into a piece of software the size of EVE, if you change one small thing, then another needs changed to, and then some other things need fixed or modified. By the time you're done, you've touched every subsystem in the application (well, almost every), and you need to roll them all out in a patch together, or neither will work right.
You could chop it up into smaller patches, but what would you rather have:
1) A day downtime + a week or so of odd/screwy/unfun behaviour and this, I'd venture, at most twice a year
or
2) A half day downtime + a few days of odd/screwy/unfun behaviour, and this probably on a monthly/twice-monthly basis
I'd definitely go for #1, at least there are big stable gaps between major content patches. #2 just leads to a lot of frustration because at some point you will end up at a point where nothing quite works the way it should, and everyone's *****ing.
Just my 2 cents :)
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Jim McGregor
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Posted - 2006.11.27 21:06:00 -
[28]
Originally by: Sakura Nihil And, please, don't whine on the forums that the server is down, you can't login, or heaven forbid you want freebies for the server being down. You will get flamed, hard, and do nothing but distract from what's going on.
Fair warning.
Meh.. what are the rest of us going to do if we cant have some fun reading the "I want my 2 cents back" posts...  --- Eve Wiki | Eve Tribune | Eve Pirate |

Jet Collins
Dynamic Endeavors
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Posted - 2006.11.27 21:12:00 -
[29]
Any bets on how many people will spam the forums that they didn't know there was a patch and that they lost a day in skill training because they had a skill finish as 02:05 
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Jim McGregor
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Posted - 2006.11.27 21:21:00 -
[30]
Originally by: Jet Collins Any bets on how many people will spam the forums that they didn't know there was a patch and that they lost a day in skill training because they had a skill finish as 02:05 
Im still waiting for that guy from ccp to come knock on my door to tell me there is downtime. Because how can I know if they dont tell me? </sarcasm> :)
--- Eve Wiki | Eve Tribune | Eve Pirate |
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