
Mag's
the united
19729
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Posted - 2015.07.03 23:51:56 -
[1] - Quote
K24Q wrote:However the system also has I think quite damaging negatives especially for low SP players:
- SP are non refundable, once they are spent they are spent.
- The rate of SP generation is arbitrarily tied to the skill currently in training.
- Active play in no way increase SP generation, nor does it discount SP cost of skills.
- SP can be lost under specific circumstance ( T3 Cruiser ). It was worse when clone insurances was a thing.
The only one I would agree with is the rate of SP gain. But that's more to do with attributes and how it penalizes new pilots when they try to specialize. Which CCP agrees with and is looking to fix.
The rest is not a negative. The game isn't like other MMO's as you have already pointed out. So SP refund is not required. We are not tied to any specific class, we can be whatever we want in Eve. It's just a matter of adding another skill or two.
Tippia wrote:Respeccing exists in xp/level/class-based games to solve the problem that, as you level up, you pick more and more deeply nested skills from a small skill tree to build something that works together as a unit. If at any point, you mess up or if a skill is changed, that unity is broken. Your class also restricts what skill tree you have at your disposal so that's really just a set of root nodes for the whole tree. EVE doesn't work like that. At all. EVE has no levels and no classes, and no XP. You are not restricted to one narrow set of skills and the skill tree is not deeply nested to give you something new for each level. As a result, if you want to do something else or if you want to tweak things, you can just go and train it. It won't even take that long. The problem you are suggesting doesn't exist because the EVE skill system doesn't work in a way that creates such problems; the solution is already built into the system.
Also damn right activity doesn't increase SP. It should never be made into a grind based activity. It's not a case of if it would be abuse, simply when. Eve had it, it was removed for good reason.
And T3 loss is a rank 1 skill. They do not suffer because of it and I and many other agree with it. They most definitely are not underused because of it. Plus I'd argue it has little to do with NPE.
Destination SkillQueue:-
It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.
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