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Skizzle horn
Caldari Provisions Caldari State
0
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Posted - 2015.07.15 11:14:09 -
[1] - Quote
Despite character age I'm a novice to mid range SP player, 8 mill range. I'm about to follow a corp into null sec to meet up with an alliance.
I know next to nothing about null sec space. I tried to read about the new mechanics but its hard for me to understand the changes since I didn't have experience with the previous system.
I always imagined that the second I went to null I'd go down in a fiery blaze from some monstrous alliance fleet.
What should I do to prepare for this? |

Marcus Tedric
Zebra Corp The Bastion
35
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Posted - 2015.07.15 11:18:27 -
[2] - Quote
Skizzle horn wrote:............. What should I do to prepare for this?
'Fly what you can afford to lose'
Experience, learn and enjoy.
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Tyler Startide
Furor Teutonicus Lux Aetherna
5
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Posted - 2015.07.15 11:18:36 -
[3] - Quote
Just go down, take with you what you think is valueable and important and you're okay. I'm in NullSec with about 4M Skillpoints and I've been there since 2M. So I'm pretty sure you'll be fine. I can't yet fly everything my alliance uses in their fleets but I can join them in T1/Faction ships. |

ergherhdfgh
Imperial Academy Amarr Empire
653
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Posted - 2015.07.15 11:38:43 -
[4] - Quote
I ran level 3 missions in NPC null sec space on a two month old alt solo several years ago. So I can say from experience that your skill points won't hold you back. Especially since you have an entire alliance behind you and blue space to operate in which I did not have.
As far as not understanding sov mechanics you don't have to. Not everyone in the Alliance needs to fully understand sov mechanics or even understand them at all. There are people that live in null and never take part in sov warfare. If you are in a sov holding Alliance then you will probably learn the mechanics eventually. For now just fly what you can afford to loose repeatedly in defense fleets eventually you'll get it.
If you wanted to be a sov warfare master I'm sure there is some stuff you could read up on or videos that you could watch but honestly it's all changing so even the vets are having to relearn it. In that sense you're lack of knowledge isn't putting you behind anyone, they are brand new mechanics.
As far as the rest of null there are plenty of guides on how to master the various professional choices that are open to you in null also you have Alliance chat and corp chat to talk and see what others are doing.
At the end of the day the only way you can really know something is through experience so you'll have to just try and learn and then try better and learn more etc...
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Neuntausend
Rens Nursing Home
186
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Posted - 2015.07.15 11:44:13 -
[5] - Quote
Don't worry too much about that whole sovereignty jibberjabber - it doesn't really matter as much for the individual. You may want to learn to use scouts and intel channels and find something to make money with. Everything eles is pretty much optional. |

Memphis Baas
491
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Posted - 2015.07.15 12:38:23 -
[6] - Quote
Some people go to null to have fights and blazes of glory, but the majority switch their home there and then expect to use the space like a home - exploit the local PVE resources, and otherwise participate (at will, and for fun) in the various roaming ops and other PVP events that the alliance organizes. One of the main points of being in an alliance is that they have organized events happening, which you can attend, or not.
Null space can be safer than high sec if there are no wars. It's a complaint that you've probably seen on the forums a lot. If there's an alliance war and a different alliance is intent on destroying everything you have and kicking you out, then yea, there will be constant PVP action and expectations that everyone will help defend their stuff. But otherwise it's pretty safe; you have the odd pirates coming through every now and then looking for kills, and you have the advantage that they are red and you'll likely get warnings on the intel channels and see them coming from several solar systems away. Unlike high sec, where the attackers are neutral and suicide you out of nowhere.
There are no school stations, so the one thing you may need is skillbooks. Otherwise, you should be able to find all the common ships and most of the common T2 and T1 modules, albeit at a higher price. If you need something and it's not there, figure out what the channels are for requesting it, because typically the market gets supplied by the alliance's jump freighters / logistics people, and they probably won't mind adding a couple of your uncommon modules or ships to the regular transport schedules. Or just fly what's available and make do.
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Lan Wang
V I R I I
1023
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Posted - 2015.07.15 14:25:05 -
[7] - Quote
i was in null at 4mil sp, best thing to do is learn to interceptor, valuable little ship for nullsec
EVEALON Creative - Logo Design & Branding | Digital Design
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Deck Cadelanne
Exigent Circumstances CAStabouts
154
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Posted - 2015.07.15 17:55:16 -
[8] - Quote
Lan Wang wrote:i was in null at 4mil sp, best thing to do is learn to interceptor, valuable little ship for nullsec
Inties are *very* useful in null, as are stealth bombers (for their ability to use covops cloak).
I'd focus on getting those skills trained up straight away as they will enable you to have a lot more flexibility early on.
Other than that. just try to keep open to opportunities to try new stuff. Learn something new every day, eh?
"When the going gets weird, the weird turn professional."
- Hunter S. Thompson
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Lulu Lunette
Custodes Olim United Systems of Aridia
56
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Posted - 2015.07.15 21:10:30 -
[9] - Quote
You have twice the SP I do. You'll do fine.
@lunettelulu7
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Tau Cabalander
Retirement Retreat Working Stiffs
5098
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Posted - 2015.07.15 21:15:43 -
[10] - Quote
Helps to have lots of friends, mentors, and to participate and ask lots of questions.
Some nulsec rookie-friendly corp examples: * Pandemic Horde * Karma Fleet there are many others too! |

Lost Greybeard
Drunken Yordles
705
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Posted - 2015.07.16 03:31:45 -
[11] - Quote
I wouldn't worry about the new Sov capture mechanics too much, at most they'll make null like 98% PvE instead of the 99.999997% PvE that it was previously.
And if the change is actually as dramatic and paradigm-shifting as promised (for the first time... well, ever, basically) Sov-fights still are pretty large-scale, so you'll have a fleetrunner who'll build a chain of command and tell you what to do. So... still don't worry about it too much. |
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