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Aterak
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Posted - 2003.11.16 15:36:00 -
[1]
Yes i am a pirate. my corp does not camp jumpgates or pk noobs but people hate us just the same i have no problem with being hated but you guys are getting to serious this is just a game.
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Kurenin
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Posted - 2003.11.16 15:42:00 -
[2]
Did this deserve a post...?
No!
Why?
Unfunny! Too short!
Cookie! ----- [22:02] <Kurenin> anyhow, on a more serious note, what did you think of those ideas? [22:02] <Hammerhead> we can't do anything that requires programming
Inactivity wins you. |

Kurenin
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Posted - 2003.11.16 15:43:00 -
[3]
Make it longer, and give some detail ;-) ----- [22:02] <Kurenin> anyhow, on a more serious note, what did you think of those ideas? [22:02] <Hammerhead> we can't do anything that requires programming
Inactivity wins you. |

Havocide
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Posted - 2003.11.16 15:50:00 -
[4]
Edited by: Havocide on 16/11/2003 15:53:53 Edited by: Havocide on 16/11/2003 15:53:32 The solution is very simple to the current problem of the methods of pirating.
Randomising JIP's is fine as it is boring to JIP camp and chances of getting someone who isnt on AP isnt high, in return they MUST remove the sentries added a patch or 2 back.(also JIP camping hampers fleet engagements as the defenders can win with half the numbers due to laggggg)
Also the second a module is activated the invun timer should stop so the target is lockable.
Disallow bookmarks say within 50km of jumpgates to stop instajumping.
And before any idiots start with the, pirates lives are ment to be hard bs you want everything your way, this will help alliances actually hold their areas and improve hunting packs of anti-pirates.
It all works both ways, anti-pirates have alot of problems catching pirates due to the same reasons pirates have problems catching people. As it stands 2MWD allows you to go ANYWHERE you like in eve, a single bs shouldnt be able to fly through a 20 battleship blockade because no1 can lock him due to invun and hes flying at 4000ms towards a gate 
just a thought 
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Zarthan
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Posted - 2003.11.16 16:22:00 -
[5]
I'd have to mostly agree. I really dont care about the sentry's in empire space but the rest is for sure spot on. _______________________________________________________ Get custom sigs and graphics done here Unforgivn Website
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Kurenin
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Posted - 2003.11.16 16:31:00 -
[6]
I think the Sec status system is screwy, and uber CONCORD is just... wrong, why cant we have this uber crap these CONCORD dudes have? ----- [22:02] <Kurenin> anyhow, on a more serious note, what did you think of those ideas? [22:02] <Hammerhead> we can't do anything that requires programming
Inactivity wins you. |

Beseb
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Posted - 2003.11.16 17:56:00 -
[7]
Havocide,
The theory is sound (mostly), but with no sentries and 50k warp in = pirates always win. Which, incidentally, was primarily the case before sentry patch and insta warp BM was the only chance of survival.
Sure, one or two pirates camping a gate could be scattered by the locals, but in this day and age of more organized PK corps, they will easily hold important positions throughout the empire.
Additionally, like the JiP lag problem, gate campers can create the same lag phenomena. The defended position gives them a bigger advantage then their numbers might not otherwise allow.
Perhaps you'd argue that "of course a blockade should be effective, and they would be effective for PKKers too". Well, perhaps, but PKers business IS to player kill. The PKK often only pursue them in time of need. Thus, pirates would never be inclined to face a PKK blockade.
The real solution has been brought forth before - create dangerous 0.0 "buffer" zones between the empires (the high seas). Players that want to move thier wares to other empires would face the very real dangers of pirate infested waters. I'd go so far as having a safe route connecting empires, but make them like 15 hops. Make the dangerous ones around 3 hops.
I believe that would also have the added benefit of establishing real markets in the respective regions, rather then 80% of sales occuring in and around super highway systems with overly competitve pricing.
Wanted to add more, but football is about to start...
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Toulak
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Posted - 2003.11.16 18:39:00 -
[8]
Quote: The real solution has been brought forth before - create dangerous 0.0 "buffer" zones between the empires (the high seas). Players that want to move thier wares to other empires would face the very real dangers of pirate infested waters. I'd go so far as having a safe route connecting empires, but make them like 15 hops. Make the dangerous ones around 3 hops.
I believe that would also have the added benefit of establishing real markets in the respective regions, rather then 80% of sales occuring in and around super highway systems with overly competitve pricing.
So so incredibly true, but CCP obviously dont agree. I mean if they wanted a "roleplaying" way of moving the empires away from each other to create 0.0 space between them, then you could use the up and coming npc wars (if it ever happens) as an excuse, like say it makes defending the borders easier. But the trading carebears dont want that risk I suppose, so they'd just whine, maybe not. I know some will. 
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Kringen
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Posted - 2003.11.16 18:43:00 -
[9]
I think the corporations should face the fact, without "bad guys" this game would suck. Because of that they should be thankfull and give pirates ISK.
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Psy Corp
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Posted - 2003.11.16 22:24:00 -
[10]
its so nice to see the pirate carebear family 
I Have The Power Of The Mighty Lo.0lipop..
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Aterak
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Posted - 2003.11.16 23:41:00 -
[11]
Ok here is some detail. People hate pirates, pirates hate people no problems with that. but when people start greifing pirates and saying "hey i killed a pirate in a frigate and i am in a scorp,i have to get my corp together so we can go grief pirates" this happends to lots of people and we can't stop the fact that either pirates are griefing or the anti-pirates are griefing. most people seem to agree without pirates this game would not be fun. pirates are always complaining about lagging because people send them to many messages saying "you killed me waaaaa i lost my perfect cruiser waaaaa" people will be killed, hunted and chased and if you don't like it stay in a station. i don't know about everyone else but when the anti-pirates start griefing the pirates i am don't feel like logging on. when i played SB there was a corp/guild called FA they would go around using exploits destroying citys and stuff so finally the entire server allied and greifed the hell out of them these guys could not even log on with out being killed. and that is what eve is comming to people this is a game don't get really made and start sending a lot of evemails to pirates complaining about dieing.anti-pirates are turning everything more and more people become pirates and all the old pirates are quiting. LAY-OFF a little my corp went into a system and supposedly one of our members chased another corps member through a few systems, this corp could not even give a name of the person that was chased or that chased and they come screaming in at my corp it gets annoying after very little time. if a person gets attacked go and hunt the attacker if you want to fight a war there are lots of corps ready to fight don't take it out on pirates just because you can. i have seen the anti-pirates are cowards severl times so if you anti-pirates would like to stop BEING the pirates we would all like it.
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Gaius Kador
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Posted - 2003.11.17 00:53:00 -
[12]
Pah!
Look at the amount of podkills and ships destroyed in Sarum tonight, then rethink your plea for mercy upon pirates.
PIE went on a corp operation tonight, left the system unattended for ONE night and its lit up like a nova!!!
No mercy on the camping scum, in fact no mercy on any pirate corp out there at all.
You SO deserve to get podded. ----------------------------------------------
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Shauna
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Posted - 2003.11.17 01:16:00 -
[13]
Edited by: Shauna on 17/11/2003 01:19:43
Quote: The real solution has been brought forth before - create dangerous 0.0 "buffer" zones between the empires (the high seas). Players that want to move thier wares to other empires would face the very real dangers of pirate infested waters. I'd go so far as having a safe route connecting empires, but make them like 15 hops. Make the dangerous ones around 3 hops.
I believe that would also have the added benefit of establishing real markets in the respective regions, rather then 80% of sales occuring in and around super highway systems with overly competitve pricing.
I know I didn't invent the idea, but I put up a thread the other week in the idea lab about it. Only way CCP will ever do something like this will be for people to ask for it.
Shameless link to my DMZ thread
The thread has a link to a page that has a couple pics on the idea. I really wish CCP would do something like this. One key though would be that cross-empire trade routes would really need a bump in profitability to give traders the incentive to run the gauntlet and/or be able to hire protection if needed.
I like the idea of a 'safe' route between empires, but it should take you a good distance out of your way to use. ;) |

Aterak
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Posted - 2003.11.17 03:03:00 -
[14]
Edited by: Aterak on 17/11/2003 03:06:10 This is not a cry for mercy this is saying Anti-pirates stop griefing and start acting like anti-pirates. and my corp does not camp jump gates we have killed pirates that were camping and you say i deserve to get podded so come pod me
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Fausto
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Posted - 2003.11.17 08:29:00 -
[15]
Live by the turret, die by the turret. No mercy for you. And please stop all this sisy pleading to give you pirates a break, it's becoming yucky!!! ______
<brainpodder> |

Kurenin
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Posted - 2003.11.17 08:56:00 -
[16]
I live in the back of my ship!
I live nearer the missile silos than the turrets ----- [22:02] <Kurenin> anyhow, on a more serious note, what did you think of those ideas? [22:02] <Hammerhead> we can't do anything that requires programming
Inactivity wins you. |

Jack Hayden
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Posted - 2003.11.17 11:21:00 -
[17]
Quote: I think the corporations should face the fact, without "bad guys" this game would suck. Because of that they should be thankfull and give pirates ISK.
Not really. There is always wars that can be fought. The real problem is that currently there exists very little within EVE to fight above aside from regions with good ore, those places are also drying out.
Some of the things I'd like to see is player owned items like stations, mobile refineris and factories, mobile/remote supply depots, a way to create an "Alliance Corp" so that NVA fro instance can have all member corps in that alliance, they might show as Blue so you know that if it ain't blue it's KOS in certain areas.
Such an alliance also have to be able to declare war on corporations / alliances. Furtheremore, it must be so that an alliance can build stations owned by that allinace.
Imagine that day you can dock at New Venal Prime, or how about Stain Prime. That would be the day, a glorious day. Also, then you should be able to set the staion to be dockable only for alliance and certain allowed corps so that BioMass fro instance can't dock.
Then we will have stuff to fight about or we'll have peace and tranqulity because most parts of non-empire space is controlled by alliances.
Pirats as such is not needed to make this game fun, that's just their excuse. I don't mind them, hell, leave more stuff to kill, but I don't absolutly to the exclusion of all else need them. á
"Spelling and grammatical errors are placed solely to test your abilities as a proofreader. All prices include 25% VAT."
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Nepereta
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Posted - 2003.11.17 12:37:00 -
[18]
I concur with the comments above we need assets we can defend in space. Otherwise folk will always retreat to indestructable stations.
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Othnark
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Posted - 2003.11.17 14:09:00 -
[19]
Pirates dont deserve fun. They've been exploiting and griefing since the game was first convcieved. For instance, when the first FAQ came out asking for people to sign up for beta, some guy (probably Tank CEO) thought about blowing me up. I felt the thought patterns flow through space time and was griefed. I petitioned this and am awaiting a response.
Ill keep you updated. -Othnark
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Miso
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Posted - 2003.11.17 14:27:00 -
[20]
I kill pirate. It fun. -------------------------------------------- Dead
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Kurenin
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Posted - 2003.11.17 14:51:00 -
[21]
Me am Kurenin! I am having big gun! The bigger am gun blow skywards!
Pirate get fly into bang bang! Pirates are in the neck getting big guns!
I go bye bye now! ----- [22:02] <Kurenin> anyhow, on a more serious note, what did you think of those ideas? [22:02] <Hammerhead> we can't do anything that requires programming
Inactivity wins you. |

Raven DeBlade
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Posted - 2003.11.17 22:59:00 -
[22]
Aterak you are PATHETIC... so when Piratehunters/Bounty hunters chase/camp pirates its not "fair" but when pirates camp JIPs and kill noobs its ok? I think a few "intelligence implants" are in order for you... ill even pay for them myself!
"To hunt pirates you need time and patience, because even monkeys fall from the trees"
"Any statements made above this line are my persona" |
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