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Gunhilda Zetter
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Posted - 2003.11.17 17:23:00 -
[1]
Edited by: Gunhilda Zetter on 17/11/2003 17:23:52 http://www.mmorpgdot.com/index.php?hsaction=10053&ID=792 |

Bad Harlequin
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Posted - 2003.11.17 17:44:00 -
[2]
just once, i'd like for someone to know that "guerilla tactics" is not the same as how apes pound your head in. Well, then again...
i sincerely hope the "we've got the universe economy where we want it" is just goodspeak. Cause, eeesh.
bit of an eyebrow raiser to see "players can buy minerals from players to make items to sell to other players."
Well, yes, technically, we CAN. We can also blow ourselves up but in its current state i wouldn't list it as a solid feature. Maybe Soon(tm). Okay, you wanna talk up the game, we unnerstan. But think how weird some of that sounds to those of us already IN it.
We are and will always be your primary marketing.
You are in a maze of twisty little asteroids, all alike. |

Phoibos
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Posted - 2003.11.17 17:53:00 -
[3]
What's the problem with buying minerals? /Phoibos
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Aethelgrin
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Posted - 2003.11.17 18:14:00 -
[4]
Quote: What's the problem with buying minerals?
The current market discourages player-player mineral trading by making it unprofitable from both sides.
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london
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Posted - 2003.11.17 18:27:00 -
[5]
All the doubters have to read this! like i keep telling people, small company, low overhead. (compare that with truely failing E&B!)
big things are yet to come.
london:jericho |

Cargo Container
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Posted - 2003.11.17 18:37:00 -
[6]
Quote: just once, i'd like for someone to know that "guerilla tactics" is not the same as how apes pound your head in. Well, then again...
i sincerely hope the "we've got the universe economy where we want it" is just goodspeak. Cause, eeesh.
bit of an eyebrow raiser to see "players can buy minerals from players to make items to sell to other players."
Well, yes, technically, we CAN. We can also blow ourselves up but in its current state i wouldn't list it as a solid feature. Maybe Soon(tm). Okay, you wanna talk up the game, we unnerstan. But think how weird some of that sounds to those of us already IN it.
We are and will always be your primary marketing.
the words 'nail' and 'head' spring immediately to mind
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Cargo Container
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Posted - 2003.11.17 18:37:00 -
[7]
Edited by: Cargo Container on 17/11/2003 18:37:20 feck, dbl post
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Darkstarr
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Posted - 2003.11.17 18:38:00 -
[8]
Edited by: Darkstarr on 17/11/2003 18:39:09
Quote: All the doubters have to read this! like i keep telling people, small company, low overhead. (compare that with truely failing E&B!)
big things are yet to come.
^^^^ Agreed 
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Braccas
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Posted - 2003.11.17 18:52:00 -
[9]
Quote: All the doubters have to read this! like i keep telling people, small company, low overhead. (compare that with truely failing E&B!)
big things are yet to come.
Woooord!
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Atandros
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Posted - 2003.11.17 18:55:00 -
[10]
Well...er, agreed definitely, but then again the drawback of a small company is that they lack resources and manpower...so yes, big things are undoubtedly coming, but at a snail's pace...
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Merjan
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Posted - 2003.11.17 19:01:00 -
[11]
If this is thier way of promoting game its one of the funnies i have seen.
I am pretty much sure that Earth & Beyond is doing very good.
With deep pocket by EA and with creative ways to deliver content (don't know how many EnB player still hang around but what about V'rix occupation of Primus planet patch and its introduction).
It is my advice to Hellmar to actually buy EnB game and play it for a while and see things from different perscpective.
Or even better to try to contact their developing team and ask for few advaices and pointers (I am sure they would help rookies).
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Jash Illian
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Posted - 2003.11.17 19:06:00 -
[12]
Quote: All the doubters have to read this! like i keep telling people, small company, low overhead. (compare that with truely failing E&B!)
big things are yet to come.
They're not even taking advantage of the low cost methods of promotions. Namely game network websites such as RPG Planet, Warcry, Stratics and IGN.
Keeping those websites updated with new screenshots, interviews and POTW cost nothing. And they return visibility while your product is off shelves. That's Internet Promotions 101. 
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Atandros
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Posted - 2003.11.17 19:11:00 -
[13]
Only one thing that really rankles in this bunch of obvious generalities and old news... "The re-enforcement to the NPC Agents also plays a major role in our increased focus in PvE activities in general." Arrrrgggh!!!!
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Stoop
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Posted - 2003.11.17 19:15:00 -
[14]
I played EnB for several months (Feb-May) and found that it just really sucked after a while. After getting every good weapon/sheild/engine in the game.. what do you do? What happens after you get all the skills you want, and make it to the magical lvl 150? What happens when you have done all (3) of the epic adventures. You cant lose anything, so there is never the time taken to replace stuff, which can actually be fun in a way. The only thing you can do is strive to get higher % weaponary which makes .3% overall difference.
That game is dying. Its not big enough. The 2-3 systems that are actually good for high level players (which it is VERY easy to become) are ALWAYS laggy to hell, with 300-500ms pings.
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Artean
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Posted - 2003.11.17 19:31:00 -
[15]
Quote: If this is thier way of promoting game its one of the funnies i have seen.
I am pretty much sure that Earth & Beyond is doing very good.
With deep pocket by EA and with creative ways to deliver content (don't know how many EnB player still hang around but what about V'rix occupation of Primus planet patch and its introduction).
It is my advice to Hellmar to actually buy EnB game and play it for a while and see things from different perscpective.
Or even better to try to contact their developing team and ask for few advaices and pointers (I am sure they would help rookies).
Exactly where did u read Hellmar saying that?
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Hyrrix
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Posted - 2003.11.17 19:36:00 -
[16]
Apart from the fact that EnB is rather boring after some time (which doesn't mean that Eve might not be the same), it's a total misconception that the folks at EnB have deep pockets (or can use the EA ones). As you migh know Westwood, which developed EnB, doesn't exist anymore. Also, EA doesn't allow the current "live" team of EnB to work on an expansion, due to the costs. In other words, all they want now is profit, without making big expenses. I wouldn't say that EnB is doing all that well right now.
As for the article just stating old news and such: sure. It's an interview. You can't force people to say things in interviews (especially not in those kinds of Q&A sheet things). However, keep in mind that it is meant for a broad audience, mainly consisting of people who don't play the game. For them it might be interesting to receive a report on the status of the game. Be it from a developer's point of view here. It is not meant for the Eve players in the first place; that site is not an Eve fansite. You have to keep that in mind.
Ah well. ;)
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SUNscatcher
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Posted - 2003.11.17 19:49:00 -
[17]
I thought it was a very positive interview and wouldn't have expected Hellmar to respond any other way. None of us has a crystal ball that really works so in time everything said could have been actual truth when viewed from a perspective down the road looking back. If you can catch me you can have me. |

DarkM8te
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Posted - 2003.11.17 20:18:00 -
[18]
Edited by: DarkM8te on 17/11/2003 20:36:42 I've never heard of EnB. I just went to the EA web site and looked at it. Looks good. Kinda looks like eve. Which came first and is EnB better then eve? Thinking of jumping games.
*Edit. Just read the interview. I like what he had to say. But will Tech 2 make it harder for Noobs to get started. Will it add more skills for noobs to train befor they can make it on there own. I'm in a small corp. Will tech 2 make it harder to become better at this game.
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Jebba IV
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Posted - 2003.11.17 20:37:00 -
[19]
Quote: just once, i'd like for someone to know that "guerilla tactics" is not the same as how apes pound your head in. Well, then again...
i sincerely hope the "we've got the universe economy where we want it" is just goodspeak. Cause, eeesh.
bit of an eyebrow raiser to see "players can buy minerals from players to make items to sell to other players."
Well, yes, technically, we CAN. We can also blow ourselves up but in its current state i wouldn't list it as a solid feature. Maybe Soon(tm). Okay, you wanna talk up the game, we unnerstan. But think how weird some of that sounds to those of us already IN it.
We are and will always be your primary marketing.
rofl 
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Torik
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Posted - 2003.11.17 20:37:00 -
[20]
Earth and Beyond is similar to EVE in general concept but mostly caters to a different audience. EnB is PvE oriented with only a minor arena-based PvP element. The death penalty in EnB is quite trivial by EVE standards. EnB is based on the old-school experience points and levels system and has distinct character classes with a pre-determined skill set.
Overall EnB is more suited for casual players and what harcore EVE players consider 'carebears'. It does not punish mistakes as severly as EVE does which makes it a friendlier game but with less of an 'edge' than EVE. Also it can get boring quickly if you rush through it but that is also true of EVE.
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Galk
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Posted - 2003.11.17 20:38:00 -
[21]
I just don't buy this advertising the game lark.
A few months ago we were talking in are corp channel, i suggested that the vast majority of online gamers know virtualy everything thats coming there way.
Who doesnt visit the likes of ign/gamespot/gamershell/blues everyday, or every other day.
All these sites carried news of the coming of eve, through the launch.
Not to mention numerious magazine reviews, in the Uk atleast both reviews in the main mags gave it 90+%.
I understand it was much less in the american mags:/
I just don't see where any mass influx of new players is going to come from, newcomers to computers and online gaming will likely be drawn to everquest2, or swg.
For my money the asian market (if that is where there looking) will be drawn towards lineage 2 anyway.
The only hope for my money to get the numbers up, is that maybe a few more of those 30'000 subscribers actualy play the game, if indeed there are 30'000 people subscribing.
Tbh every interview iv'e seen thus far seems patronising in the extreme, and i find it hard to belive a word there saying. ------------------------
---- Little wonder why people were, what this person was telling my friends: http://galk.50megs.com/logs/ |

DarkM8te
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Posted - 2003.11.17 20:39:00 -
[22]
How can you rush through Eve? It takes hours to train skills, days to train bigger skills like BS skills and weeks to train a skill to lvl 5. How is that rushing?
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Naal Morno
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Posted - 2003.11.17 20:50:00 -
[23]
Edited by: Naal Morno on 17/11/2003 20:52:20 haha, Earth and Beyond is doing fine???
To put put it into perscpetive. I got email last week about 'amnesty' program from EnB. I could log in my old account there and play for 7 days with no obligation... So I did... And guess what? During PEAK hours server load there was 23%... Back in July (or maybe even prior to that? Don't remember), when I was leaving game it was 45-50 on average (and it was getting empty and boring back then)... EnB is going down the drain and even deep pockets of EA won't help. PERIOD.
EVE, on the other hands, will prospect and be wwell. Your Heavy Neutron Blaster II perfectly strikes Serpentis Chief Sentinel, wrecking for 660.4 damage.
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Riffix
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Posted - 2003.11.17 20:51:00 -
[24]
Quote:
I am pretty much sure that Earth & Beyond is doing very good.
With deep pocket by EA and with creative ways to deliver content (don't know how many EnB player still hang around but what about V'rix occupation of Primus planet patch and its introduction).
Not to disagree with you Merjan(I played EnB for a long time up until recently), but the reason EnB is in the state it is is because EA doesn't give a flying @#$@ about the game, or its creators, or the players.
Sure EA has deep pockets, but they keep them deep by putting products out there and just sucking up all the money made without putting anything substantial back into the game. Both the devs and the players get increasingly frustrated and everything goes downhill untill EA decides it is no longer cost effective to support the game at all and then they pull the plug. This is their business model. It keeps them on top even if their games go down in flames.
As for the content, there is no doubt that EnB has a strong story going for it. But what good is it if the players can't affect it? The V'rix invasion of Primus was a great change but tell that to all the players on the one server (forget which) who banded together and successfully killed all the invading V'rix only to find when the server came back up patched that their efforts were pointless and the V'rix still had "taken" the planet.
One of the things I like best about eve is that you really can do pretty much anything you want if you put your mind to it. Compared to others, EnB included, this game is so free it is almost scary. Choice is your friend, not your frustration.
As for the talk about "small company, low overhead", I think both ideas about the value of this situation are correct.
Yes, it is true that because CCP is so small their staff can't address everything we would like them to or bring about new content as much as we would like. But then again, you should ask yourself if you can think of an MMO that actually CAN. I know I can't. This is the bane of every MMO community, large developer or not.
The benefit of this situation is CCP doesn't have an overbearing business presence breathing down their necks telling them to make stupid game decisions because it looks good on a finacial projection somewhere.
Also, as the interview pointed out, even though EVE currently has lower player numbers than most major MMOs out there, they are making enough to sustain themselves and the game. That is a damn fine achievement for any MMO. Because of this, things can only get better.
The only remaining issue is that CCP is new to the game. While this could be a huge problem, I personally believe they have some right-thinking people in charge and I can't wait to see what the future brings.
"Lead, follow, or get the #@$@#$ out of the way" |

Unicode
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Posted - 2003.11.17 20:53:00 -
[25]
There's a demo of it i think, but didnt seem as good as eve. Only played it for a few days though
Quote of the Week:
"Men are not prisoners of fate, but only prisoners of their own minds." Franklin D. Roosevelt |

Nicholas Marshal
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Posted - 2003.11.17 23:38:00 -
[26]
excellent interview.
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Veruna Caseti
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Posted - 2003.11.18 02:08:00 -
[27]
Quote: Who doesnt visit the likes of ign/gamespot/gamershell/blues everyday, or every other day.
All these sites carried news of the coming of eve, through the launch.
I would consider myself an avid gamer; I regularly read news sites, sign up and participate in beta tests, and make attempts to be 'up to date' on what's coming my way.
I had no idea EVE existed until I went in to take a look at Star Wars: Galaxies and saw EVE on the shelf beside it. Having read bad reviews about SWG, I decided to give EVE a try since it was only $20 compared to $50 for SWG.
I probably still wouldn't have heard of the game by now if I hadn't 'bumped into it' that day.
Veruna Caseti Ishukone |

Qandor
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Posted - 2003.11.18 03:37:00 -
[28]
I want some of what Hellmar is smoking.
Great new strategy. Let's take our small but dedicated fan base, give them a game that is 25% complete and let them rot for 8 months while we "tune" our server. Then after we have turned off more of that fanbase than we can count, let's put in some of the features everyone expected in the first place and see if we can mount some kind of advertsing campaign to get some people to actually play the game.
Just brilliant. This may become the industry wide strategy seeing has it has been so successful with the game now running smooth as silk and the economy thriving so.
I must say my favorite Hellmar quote though has to be this.
Quote: This creates a dynamic were older players have a good incentive to communicate and help newer players.
Yup, that's what those kind folks at the jump in camps are doing, communicating and helping those newer players into their pods.
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