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Cez
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Posted - 2006.12.03 18:51:00 -
[1]
This guy is done with cramped high sec lvl 4 agents. Time to move... I hope you're happy... long jump queues and massive lag have forced my gameplay to find new and less intrusive areas. I don't know where I'm going... guess I'll pack up and hit the lonely road. I have to research some good agents that are not so good agents so I don't spend half my free time waiting for space to free up and hoping my launchers reload this time and not lag up before I die.
What eeks my melon is that the most common sense way to fix this is to spread agents more about and even move them to low sec... I don't care. Try to fix the market too... ask yourself why people sell in Jita and fix it. Why not offer less sales tax or bigger benefits to people placing makert orders in lower security systems?
So many other ways to deal with it.
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xHalcyonx
Amarr CyberDyne Industries Axiom Empire
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Posted - 2006.12.03 18:54:00 -
[2]
Try Isenairos.
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Cez
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Posted - 2006.12.03 19:38:00 -
[3]
That systems sucks too.
I think we need to kick those that sit inactivly docked or in space for more than 15 mins.
Any maybe expanding 0.0 regions wasn't such a good idea... perhaps expanding Empire would of been better.
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solidshot
Sebiestor tribe
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Posted - 2006.12.03 19:39:00 -
[4]
Originally by: xHalcyonx Try Isenairos.
it and surrounding systems are full of macro mission runners 
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Caleb Paine
ISS Navy Task Force Interstellar Starbase Syndicate
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Posted - 2006.12.03 19:42:00 -
[5]
put in the effort of moving into lower sec systems, more risk, more cash, less lag.
-------------------------------- ISS Navy Task Force; Protecting your interest. |

Professor Smartypants
Caldari
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Posted - 2006.12.03 19:43:00 -
[6]
Oh come on, the easiest way to fix agent clutter is alow us to communicate with the agents from wherever you're living (once you've talked to them once).
Professor Smartypants> Hi mr agent, I'm in system x, any work around here? Agent> Why yes you wonderful little man!
But hey, it's the future, we can convo people across the galaxy but our agent needs us to come to their offices . Silly immersion breaking rules ftw
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Cez
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Posted - 2006.12.03 19:52:00 -
[7]
Agreed... and excellent idea. Let us communicate anywhere. Atleast with in same region.
... as of now, I'm headed to run Ammatar missions. Ciao.
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Brolly
Caldari The Department of Justice
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Posted - 2006.12.03 19:53:00 -
[8]
Originally by: Professor Smartypants Oh come on, the easiest way to fix agent clutter is alow us to communicate with the agents from wherever you're living (once you've talked to them once).
Professor Smartypants> Hi mr agent, I'm in system x, any work around here? Agent> Why yes you wonderful little man!
But hey, it's the future, we can convo people across the galaxy but our agent needs us to come to their offices . Silly immersion breaking rules ftw
Agreed, surely there is tons of work to be done by mega corporations. You could then take the strain off busy systems by not offering any work there and you would'nt have any mission blobs.
If I had ú1 for every intelligent comment posted in general discussion, I'd be hideously in debt |

MuffinsRevenger
EmpiresMod
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Posted - 2006.12.03 20:03:00 -
[9]
Originally by: xHalcyonx Try Isenairos.
Isenairos is a calm spot, but it's a bad idea right now since saila witch you get sent to from time to time takes ~45min to get into :)
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Cez
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Posted - 2006.12.03 20:11:00 -
[10]
I smell a new skill... Agent Communications... level 5 would enable talks region wide! Now we can find our own home and not live where the damn agents live. 
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Jim McGregor
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Posted - 2006.12.03 20:12:00 -
[11]
Originally by: Cez I smell a new skill... Agent Communications... level 5 would enable talks region wide! Now we can find our own home and not live where the damn agents live. 
I suggested the same thing, but named it Cellphone. Its brilliant isnt it?  --- Eve Wiki | Eve Tribune | Eve Pirate |

Cez
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Posted - 2006.12.03 20:17:00 -
[12]
Originally by: Jim McGregor
Originally by: Cez I smell a new skill... Agent Communications... level 5 would enable talks region wide! Now we can find our own home and not live where the damn agents live. 
I suggested the same thing, but named it Cellphone. Its brilliant isnt it? 
Yeah, but I bet there would be too many dropouts... service in unreliable. But its a great idea... :-)
And we could still have to visit certain agents maybe for the important storyline missions and if you wanted to cash in your loyality points. Seems logical... devs, start coding please.
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Professor Smartypants
Caldari
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Posted - 2006.12.03 20:17:00 -
[13]
Originally by: Cez I smell a new skill... Agent Communications... level 5 would enable talks region wide! Now we can find our own home and not live where the damn agents live. 
If we get another skill to do this then i suggest we stop players from convoing each other without the same skill 
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Haniblecter Teg
F.R.E.E. Explorer EVE Animal Control
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Posted - 2006.12.03 20:20:00 -
[14]
Go to 00 you turd. ---------------------------------------- Friends Forever
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Cez
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Posted - 2006.12.03 20:31:00 -
[15]
Originally by: Haniblecter Teg Go to 00 you turd.
I don't want to you chestpopping egotistical weeny.
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Nukeitall
Nukeitall Coterie
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Posted - 2006.12.03 20:36:00 -
[16]
Edited by: Nukeitall on 03/12/2006 20:37:12 Suggest Irjunen. L4 Q18 Surveillance agent. Never seen population get over 100 - usually stays at around 70 during peak and is in the Citadel so it's node aint THAT close to a major hub. --------- >>Disclaimer: Anything Nukeitall says is not to be taken seriously. Mostly. |

Nachshon
Caldari Tyrfing Securities
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Posted - 2006.12.03 20:51:00 -
[17]
OK, I have not done l3 or l4 missions, but I have done l2 missions. And I have found that a l1 agent in low sec pays much better than an l2 agent in high sec.
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Cez
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Posted - 2006.12.03 21:08:00 -
[18]
Edited by: Cez on 03/12/2006 21:10:51
Originally by: Nachshon OK, I have not done l3 or l4 missions, but I have done l2 missions. And I have found that a l1 agent in low sec pays much better than an l2 agent in high sec.
You simply can't effectly run missions in low sec, if you have to fit for mission and for pvp. Now, with scan probes YOUR deadspace now becomes anyones gank ground. So, yes the rewards are more, but lots more risk... and if the devs want more travel to low sec, I think they should first fix Empire... not purposly wait out and lag us to low sec. We rather go there on choice, not due to force.
Missions are the last solo play left for people... take that away and you lose a large portion of players. MMORPG or not, this is a game of choice, some wish to solo... and we can only adapt so much until we call it quits.
EDIT: If CCP doubles the rewards for missioners in low sec, then I'm sure many would feel its worth the risk, but this nickle and dime difference to a high sec agent and low sec agents is quite lame and not worth it.
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