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Destania
Caldari Caldari Border Patrol
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Posted - 2006.12.04 07:23:00 -
[1]
Might have been suggested already and sorry if it has and been answered but, why can't CCP put in a skill reset system. I'm not asking for an insane amount of resets like some games have and I am certainly not asking for it to be expensive. My suggestion is simple, give new accounts one month to reset thier skills. after the month timer has expired then the only other way to reset skills could be every:
1. 6 months 2. 1 year 3. Every MAJOR patch such as when red moon came out and now Revelations.
Not suggesting all of the above, just saying one of those ideas would be good I think. The one month for new accounts is good because after one month the player has learned some stuff and can better decide if they made a mistake when creating and if so they have a chance to fix it. As for the other 3 ideas for every other account, I think every 6 months is to quick but once a year isn't so bad or at the very least, allow people to reset skills when a major patch comes out. Just an idea but I know I wish I could reset and I am sure others do as well. Atribute skills would be nice to reset as well.
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Kilmatar
Minmatar Aeria Gloris Inc United Legion
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Posted - 2006.12.04 09:05:00 -
[2]
/signed ============= Matari Rullz!
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Ithildin
Gallente The Corporation The Corporation Alliance
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Posted - 2006.12.04 09:16:00 -
[3]
How can someone unlearn and hope to retain the memory at the same time?
I can see it is possible to reset skills, as in removing them, via neurotoxins, but I can't see how all that learnt technical memory can be rerouted. I can't see how my knowledge of repair systems can be converted to knowledge of, for example, biology.
The universe changes and you have to adapt to it.
(Oh, and skill resets are a major source of unwanted powergaming and exploitation, which only games that have a closed ability system need because they've built in strict and unnecessary limitations into the system.) - EVE is sick. |

Demona Diabolicus
Minmatar
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Posted - 2006.12.04 11:30:00 -
[4]
Unreal and unwanted.
And as possible exploit (and reason not to allow resets) that comes to my mind:
For example you have 25 intelligence, 25 memory, and some 5 charisma, 5 willpower and 5 perception. You learn a lot of the skills that need only intelligence and memory. Now after skill reset you just spread all your knowledge to other fields and start learning int and mem skills again...
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Chaoskeeper
Minmatar Obsidian Asylum Pure.
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Posted - 2006.12.04 11:34:00 -
[5]
why do you want to unlearn stuff?
there are no useless skills in eve, everything helps
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Protunia
Gallente
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Posted - 2006.12.04 12:43:00 -
[6]
Unlearn?? hmmmmm although I might have a few SP spent in a couple skills I dont like Nothing Major worth having this in game.
Besides most people ( 100% ) who spent a major amount of SP knew what they were doing when they did this.
Allowing people to take SP any just swap it around would seem like exploiting for that fact I could MAX willpower and learn a ton of SP then switch it too a low attribute skill.
If you just wanted to untrain then retrain the SP maybe. But at the rate of the current attributes only.
even then what skills are we talking about here?? My Character Stats
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Destania
Caldari Caldari Border Patrol
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Posted - 2006.12.05 18:01:00 -
[7]
I realize people think it could be exploited but the terms I listed would help eliminate that to a degree. Once a year or once every major patch which doesn't always come that often doesn't seem to be out of line. THose that want to ask how can you unlearn something and suddenly know something else, you have a point but it's a game not real life but if you want to compair real life, then explain why we can't currently learn more then one skill at a time? In real life you can take several classes in school, military train thier pilots on more then one combat pilot area. How about only allowing one character per account to train a skill at a time? You can't really apply real life to a game.
No not 100% of people have chosen what they want and I am sure some people had they known ahead of time would have liked to specialize in a specific area. I've been playing for 2 months now and wish I had specialized a bit better in specific fields, or took the time to do all of my learning skills first. I know i am not the only one of 100+ subscribers that would have liked a second chance without the expense and burden of buying an additional account. Another account would set you back how ever long you have been playing, in my case about 2 months of starting all over.
I really see how having a skill reset would be a problem. Even if it was allowed only once in your characters life is better then dealing with what you have currently. Of course, it wouldn't be as big of a problem honestly if we were allowed to train more then one skill at a time but I don't see that happening and if it does i don't see it working out very well. I'm not asking for anything major...I just don't see it being that bad.
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Shiv Ertai
Gallente Direct Intent
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Posted - 2006.12.08 02:10:00 -
[8]
I just want to get rid of that stupid mining skill. I have never mined and will never mine and the skill ruins the flow of my skill sheet  |

Look'Down On'You
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Posted - 2006.12.10 07:49:00 -
[9]
I like. In the carebear World of Warcraft you can respec your character at a cost of some gold. Would make a great isk sink for players to respec their characters.
This would be benifitial to CCP because players will keep their subscriptions longer. I've read somewhere that the average life of an eve account is seven (7) months. This seems like the length of time for a person to learn one specific set of skills for their spec. By allowing respec players are more likely to continue playing past the current seven month average.
The exploit via one high attribute is interesting. Perhaps the cost of respec would discourage people to do that.
On the other hand if you get bored with your character you can always buy a character with a differnt set of skills for a few billion isk.
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Ciara Daag
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Posted - 2006.12.10 08:37:00 -
[10]
Edited by: Ciara Daag on 10/12/2006 08:44:26
Originally by: Look'Down On'You I like. In the carebear World of Warcraft you can respec your character at a cost of some gold. Would make a great isk sink for players to respec their characters.
This would be benifitial to CCP because players will keep their subscriptions longer. I've read somewhere that the average life of an eve account is seven (7) months. This seems like the length of time for a person to learn one specific set of skills for their spec. By allowing respec players are more likely to continue playing past the current seven month average.
The exploit via one high attribute is interesting. Perhaps the cost of respec would discourage people to do that.
On the other hand if you get bored with your character you can always buy a character with a differnt set of skills for a few billion isk.
There is no need for this. If you decided you wanted to be a combatant after all,but you have trained up on mining,why should you be able to suddenly change. You start training combat skills. You don't expect it to be handed to you. Actually,I didn't really notice my character rounding out and becoming "good" at things until about a year. Until then,I was still training up the skill s I needed just to fit out a ship. (although,I had trained no skills for TII ships) After about a year,I could fit out my ships and had all the skills I needed at their minimums. I then started training things up to V to fly TII ships and fit more TII modules.
I can see ONE situation where it might be allowed in a limited way. If they decided to radically change certain skills. If they for instance,changed the skills to fly an interdictor from interceptors V to interceptors I and graviton physics IV,they could allow you to juggle the skills for interdictors,graviton physics and interceptors around. You would get to decide if you wanted to keep the skills as they were and not fly interdictors unitll you trained up the new requirements,or you could choose to redistribute the skills to reflect the new reality. What you could use them for and what you could move around would be strictly limited. (not,interdictors is just a hypothetical example,I cant really think of a concrete example that makes sense,but I imagine that there might be situations where ccp would change skills around and not want to be chained down by the decisions they made a year ago)
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