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Puupuu
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Posted - 2007.07.07 01:10:00 -
[61]
Originally by: Meeko Gloom People people, what is up with these setups...
Were you going to post a setup of your own, and accidently clicked submit before finishing?
It happens..
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Grimpak
Gallente Trinity Nova KIA Alliance
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Posted - 2007.07.07 02:18:00 -
[62]
tbh, while you can deal some damage with the arazu, your guns here are just props.
3 damps at least. 2 1pointers (T2 can reach over 38km at recon lvl4... or was it 42? can't remember well) mwd or ab
covert op cloak and probe launcher are important in the setup, and you need a T2 co-pro to fit all of this at recon lvl4.
rest of the stuff is at your own pleasure. ---
truth about EVE: Originally by: Cpt Branko "Guns are fine, boost players"
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Meeko Gloom
The Collective Against ALL Authorities
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Posted - 2007.07.07 03:28:00 -
[63]
Originally by: Puupuu Edited by: Puupuu on 07/07/2007 01:15:37
Originally by: Meeko Gloom People people, what is up with these setups...
Were you going to post a setup of your own, and accidentally clicked submit before finishing?
It happens..
wouldnt u like to know --------------------------
Guns dont Kill People Drones Do |
Ahnajhatae
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Posted - 2007.07.16 17:54:00 -
[64]
Gankazu Seems to work for me in a support gang.
IMPORTANT!!!! Skill Recon Ships to level 5 in order to put all devices online.
High: 3x T2 250mm Railguns w/antimatter 1x T2 Covert Ops Cloaking Device
Mid: 2x T2 Warp Disruptors 3x T2 Remote Sensor Dampeners 1x T2 Sensor Booster
Low: 1x T2 Medium Armor Repairer 1x T2 Energized Adaptive Nano Membrane 2x T2 Magnetic Field Stabilizers
Drones: 4x T2 Hammerheads
Rigs: 1x T1 Targeting Systems Stabilizer 1x T1 Inverted Signal Field Projector
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WildSide
Infinitus Odium The Church.
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Posted - 2007.08.01 13:51:00 -
[65]
Edited by: WildSide on 01/08/2007 13:52:12 I wouldnt run a arazu without a setup unable to run forever, as I use long enough time as it is killing stuff solo, but with this setup Im able to hold down targets as for as longas I want.
3x 250mm t2 rails+cover op cloak
2x t2 (or faction, i use ts/db) warp disuptors, 3 best named damps, 1 best named mwd(or ab t2 for mission running ganking).
small armor rep t2, 3x beta cap relay
2 damp rigs.
3 hammerheadt2+2 warriors t2
first of all...I rarly engange a target if its not alone.. with this setup I damp ppl to less than 4.5k lock range with my current skills. even if they have sensorbooster they not gonna have more than 10k. tops.
with lots of testing and errors(and lots of dead arazus due to "certaint sentry guns and pos guns...grr" I found that this setup souts me best. as long as ure hunting along or with a alt in a probing ships. I dont see the use of much tank...for as as long as u do things right..(or else u should simply damp him and warp off). ure not even gonna have to tank his drones.
In a gang or fleet I see the use of a proper tank..but besides that..ure bether of with a setup able to run everything untill u kill the target or if I can I ask for help and hold the target down utill then.
I normaly use caldari navy antimatter...sitting as much as possible still at about 15km. to pack maximum dmg.
Vids produced by me
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Zhoul
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Posted - 2007.08.23 21:27:00 -
[66]
Recon Level 4:
High: 3x T2 200mm Railguns w/antimatter or Spike M 1x T2 Covert Ops Cloaking Device
Mid: 1x Y-T8 MWD (Swap to AB if hunting mission runners. Kept in cargo.) 1x Web (Sometimes replaced with a warp dissy/scram which is kept in cargo.) 1x T2 Warp Disruptor 3x T2 Remote Sensor Dampeners
Low: 1x T2 Medium Armor Repairer 1x T2 Energized Adaptive Nano Membrane 2x Capacitor Power Relay
Drones: 4x T2 Valks (I fight gallente a lot)
Rigs: 2x Capacitor Control Circuit (helps keep tank running perma with short spirts of MWD, even with MWD).
The web alone has saved my ship from being popped on multiple occasions. The web can be used in a variety of ways as well.
1. If a drone boat gains lock on your drones and sends them, then you pull your own drones, the enemy drones will lock you. Webbing any type of drone enables my drones to eat them alive. Webbing a heavy drone enables the 200mm rails to actually hit them. Even from a max skill domi, you can pop their drones faster then they can get them to you.
2. 0.0 Gate ganks
3. Small/fast ship trying to gank you? You can easily hit them with a web, and with your MWD/Damps, they will never catch you.
This setup can orbit almost any ship in game with web, without fear being targeted (8km orbit). If your target happens to have a sensor booster or two, then the web comes in handy for drone mutilation or possibly holding off another target.
- Zhoul
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4rc4ng3L
Finite Horizon The Red Skull
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Posted - 2007.08.31 23:29:00 -
[67]
Edited by: 4rc4ng3L on 31/08/2007 23:32:49
I really dont see the point of tanking this ship in any way. If they can lock you and fire at you then your not using the ship right, the enemy should in no way have a chance to fire, 3x damps and some speed and you should sail through solo fights.
Then id stick 2x mag stabs and a cap relay in the lows along with an overdrive injector.
Still using common sense of course, stay away from anything with backup close by or a large stash of drones onboard.
What i use: -------------------------------
High:
3x 250mm railgun II 1x Cov ops cloak
Meds:
1x 10mn Microwarp drive II 1x Warp Disrupter II 3x Phased Moun Sensor damps 1x Sensor booster
Lows:
1x Overdrive injector II 1x Capacitor power relay II 2x Magnetic Field Stab II
Drones:
8x Hobgoblin II's
Rigs:
2x Capacitor Control Circuit *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
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Solenia
Gallente Dawn of a new Empire Pure.
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Posted - 2007.09.09 11:13:00 -
[68]
Here is a setup that I had done on EFT, I use a similer one on my lachesis and it work great. Most ppl have a problem with Cap this setup allows me to run all mods none stop.
High 3x250mm II( Antimatter & Spike ) 1xCovert Ops Cloak II
Med Y-T80 Overcharged( can fit 10mn MWD II if u got High Speed Maneuvering 5 ) 3xPhased Muon 1xWarp Disruptor II 1xMed Cap Battery II( key in making this setup )*
Low 3xCap Relay II 1xOverdrive II( u can fit this as u wish, either overdrive, nano or Inertia...etc)
Rigs Inverted Signal Field Projector I Particle Dispersion Projesctor I
The Cap Battery will increase the amount your cap regen, enough to be little more then what u are using, with my skill all those mods will be using -29.1 and I'm regening 30.1( very tight I know hehe ).
My skills are atm Recon 4, frequency modulation 4, Long distance jamming3( planned to be 4 ), Propulsion jamming3( planned to be 4 ), Sensor Link 4, Sensor Supperssion3( working on lvl4 atm ).
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D'Avore
Relic Defense Initiative
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Posted - 2007.09.09 12:39:00 -
[69]
Edited by: D''Avore on 09/09/2007 12:39:43 With recon 4: Highs: 3*250mm Railgun II 1*Covops cloak
Meds: 1*ABII 1*SBII 1*best disruptor i can get my hands on 3*Phased Muons
Lows: 1*800 RT plate 1*exp hardener 1*EANM II 1*SAR II
Rigs: 1x damp range 1x damp strenght
I used to fly it with 3 magstabs in the lowslots, but I think it is too paper thin that way. With that 800 plate I can take some hits and get back to that gate with a bit of luck. I find the MWD too gimping. And speed setups don't really work on this ship :(
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Amantus
Gallente Murientor Tribe
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Posted - 2007.09.09 18:49:00 -
[70]
Edited by: Amantus on 09/09/2007 18:54:47 I want to train my alt for an Arazu and have been playing around with setups in EFT. The problem is that I want to fit a recon probe launcher on the Arazu, but the ship lacks the bonus to recon launcher duration that covert ops frigates have. Basically what I want to use this ship for with my alt is jumping him into a 0.0 system to find hostiles, him to probe them out, decloak, damp and scram while I come in on my main in an Eos or Domi or a high damage blaster ship like Deimos or Astarte..
Here's the setup I've come up with:
2x 250mm Rails Covert Ops Cloak Recon Probe Launcher
4x Phased Muon Sensor Disruptor I Warp Disruptor II Sensor Booster II
Beta Reaction Control CPR 2x Overdrive II Co-processor II
3x Vespa EC-600 2x Hornet EC-300
Rigs: 2x Gravity Capacitor Upgrade I
When I get Recon ships V, I'll switch out the co-processor for a local hull inertia stab to reduce my time to get to warp.
My cap will run forever with the cap power relay.
With the rigs and appropriate skills to IV, the recon probe duration is reduces to 58.3 seconds. The damps can lock a ship down very tightly and the ecm drones will keep breaking the enemy's lock an the damps will give them such a long locking time that they'll basically be shut down for good.
My main question is this: Without the bonus to the duration of the recon probe launcher, is it still viable to fit one on the ship?
Thanks, Amantus ------------
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Mr Friendly
That it Should Come to This
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Posted - 2007.09.09 19:56:00 -
[71]
Originally by: Meeko Gloom
Originally by: Puupuu Edited by: Puupuu on 07/07/2007 01:15:37
Originally by: Meeko Gloom People people, what is up with these setups...
Were you going to post a setup of your own, and accidentally clicked submit before finishing?
It happens..
wouldnt u like to know
Hmm, another 'vaporware-I'm-so-uber-setup'... GG.
For actual advice that usually doesn't involve smack-fu idiots, go over to Scrapheap-Challenge.com (aka SHC).
Most of the setups are well thought out, with reasoning behind them.
Just keep in mind it's not Eve-O, so idiots should just not post... ever...
cheers
__________________________________________________ FOLD. The Ultimate PVP. It really is Us vs. Them. clicky |
skuggan
Unseen Inc.
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Posted - 2007.09.10 16:08:00 -
[72]
High Covert Ops Cloaking Device II Recon Probe Launcher I Heavy Missile Launcher II Empty
Med Warp Disruptor II Y-T8 Overcharged Hydrocarbon I Microwarpdrive Phased Muon Sensor Disruptor I Phased Muon Sensor Disruptor I Sensor Booster II Medium Capacitor Booster II
Lows Small Armor Repairer II Dread Guristas Co-Processor Armor Explosive Hardener II 1600mm Reinforced Rolled Tungsten Plates
Rigs Gravity Capacitor Upgrade I Gravity Capacitor Upgrade I
Drones 4x Hammerhead II
800 Charges in the booster and faction missiles.
It's not a solo omgwtfbbq ship, but it's nice for small gangs.
Can take some sentry fire and scan for those lowsec missionrunners/safespotters \o/
But if you are lazy as me, and have not trained recon to more that lvl4, you might need a hardwiring - zainou 'gypsy' kmb-50 (3% cpu bonus)
come on, flame me ;) -- With a license to carebear. |
Shozo
Pay Now inc
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Posted - 2007.09.10 17:07:00 -
[73]
High: 3x 250mm II Railguns w/Federation Navy Thorium M or Spike M 1x Covert Ops Cloak
Meds: 1x 10MN AB II 2x Warp Disrupt II 3x Muon Sensor Damps
Lows: 1x Medium Armor Rep II 1x Dmg Cntrl II 1x Explosive Energized Plate II 1x Beta CPR
Rigs: 1x Dampener Rig 1x Cap Recharge Rig
Drones: 3x Hammerhead II or 3x Valkyrie II 2x Hobgoblin II or 2x Warrior II
Notes: I do a lot of mission busting(YARRR!!) so the 2x disrupts ensures the target is not going to run away. Your optimal for all weapons is somewhere around 31km - 63km depending if you use the faction or tech2 ammo. Lows can be switched up with some Magnetic Stab II's or Shadow Serpentis Magnetic Stabs for the increase in your DPS, if necessary, or per your preference. You could go with tech2 dampeners but, the cap use on them is a lot more than the muon's for the same stats.
--
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MrTripps
Gallente
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Posted - 2007.09.11 21:50:00 -
[74]
Edited by: MrTripps on 11/09/2007 21:50:09 I'm surprised how few of these setups have a recon probe launcher and a heavy arby in the highs. It seems like if cap is a factor a bit of cap-free dps would be welcome.
Certainty of death...small chance of success...what are we waiting for? - Gimli |
Shai Uroku
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Posted - 2007.09.21 20:46:00 -
[75]
3 x 250mm II`s Cov ops cloak
10mn AB II SB II Warp disruptor II 3 x Sensor damp II
2x Mag stab II 2x cap relay II
2 ccc rigs
everything permaruns, all the time...
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Wawa WeeWa
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Posted - 2007.10.10 19:32:00 -
[76]
Any feedback on a setup like this (designed to damp from about 30k or so):
Covert Ops Cloaking Device II 'Arbalest' Heavy Missile Launcher 250mm Prototype I Gauss Gun [Lead ] 250mm Prototype I Gauss Gun [Lead ]
2xPhased Muon Sensor Disruptor I 2xWarp Disruptor II Remote Sensor Booster II 10MN Afterburner II
2xCapacitor Power Relay II Inertia Stabilizers II Nanofiber Internal Structure II
Rigs : Targeting Systems Stabilizer I, Polycarbon Engine Housing I
3xHammerhead 2xHobgoblin
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flashsplat
Gallente CyberDyne Industries Te-Ka
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Posted - 2007.10.10 19:44:00 -
[77]
Edited by: flashsplat on 10/10/2007 19:45:17 Blasters on Arazu = PWN. You guys are all noobs :P Though with the upcoming changes to damps, it may not be all that effective in the future. If anything it'll be alot more risky. Risky = fun.
[HIGH] 3 Heavy Neut II's w/ Null Covert-Ops Cloak [MED] 10mn AB II fleeting web 3 phased muon rsd's T2 warp disrupt [LOWS] 2 mag stabs 2 cap relays [RIGS] 2 damp sensor strength [DRONES] 3 Hammers 2 Hobies
I'd try to make that all pretty but i'm at work and in a rush. I crank about 250-300DPS with skills/plants maybe more.. can't remember.. AAAHH!!?! Boss coming!!
EDIT: This is for Solo PWN btw. Or use with other recons.
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Sunshine xXx
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Posted - 2007.10.14 12:28:00 -
[78]
Great posts here. thanks all
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Angeltara
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Posted - 2007.10.23 17:22:00 -
[79]
Ok, I may be missing something, but I thought the whole idea behind the Arazu was speed and damp. Everyone's setup seems to include various tanks in the low slots. I use the below setup (I got from a buddy), and it works well in low-sec and 0.0, especially when I need to make a quick, unseen getaway from within a bubble!
High; Covert ops, 250 Rails T2 x 3 (Spike)
Med: Sensor Boost T2, Phased Muons x 3, Warp Disruptor T2
Low: Overdrive T2, Mag stabs T2 x 2, CPU T2
I maybe missing an item, but thats about it. The theory is that, if you get targeted in an Arazu your ****ed anyway, plates, reps, etc aren't going to help much anyway other than prolong the inevitable. This is what I've been told, so shed some light please.
Angel
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madaluap
Gallente Mercenary Forces Exquisite Malevolence
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Posted - 2007.10.23 17:24:00 -
[80]
Originally by: Angeltara Ok, I may be missing something, but I thought the whole idea behind the Arazu was speed and damp. Everyone's setup seems to include various tanks in the low slots. I use the below setup (I got from a buddy), and it works well in low-sec and 0.0, especially when I need to make a quick, unseen getaway from within a bubble!
High; Covert ops, 250 Rails T2 x 3 (Spike)
Med: Sensor Boost T2, Phased Muons x 3, Warp Disruptor T2
Low: Overdrive T2, Mag stabs T2 x 2, CPU T2
I maybe missing an item, but thats about it. The theory is that, if you get targeted in an Arazu your ****ed anyway, plates, reps, etc aren't going to help much anyway other than prolong the inevitable. This is what I've been told, so shed some light please.
Angel
If you arent gonna fit a mwd, drop the overdrive and fit a cap relay instead. _________________________________________________ Breetime
A killmail!11!1 omgrawr: BOOOOOOOOOOOOOOYAAAAAAAAAAAAAAAAAAA |
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Angeltara
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Posted - 2007.10.23 17:25:00 -
[81]
Oops....did forget something. Add a MWP to the mid slot.
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