| Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Doc Extropy
Gallente Cradle of Freedom Inc.
|
Posted - 2006.12.06 09:22:00 -
[1]
Edited by: Doc Extropy on 06/12/2006 09:22:54
Originally by: The Enslaver
Originally by: Queen Hades What is wrong with that? People are paying CCP JUST BECAUSE (!) of the fact they can play the game THIS WAY.
If they can't do it, guess what they will do. 
What about those who play just to PVP or play in their chosen method? They also have every right to play as they want, surely! I'm afraid this 'omg I'd quit the game if I couldn't make easy isk anymore' argument is getting old.
I guess this applies to both sides. Now who got nerfed and who got pimped.
Originally by: Fortior Good things come to those who persevere.
|

Doc Extropy
Gallente Cradle of Freedom Inc.
|
Posted - 2006.12.06 10:05:00 -
[2]
Originally by: Luke Pubcrawler Personally I would like to see 2 changes:
...
2: Change the aggro rules. Also previously suggested but I would like so see significant changes. Firstly have npcs recheck aggro every minute or when a new ship enters the area, not get fixed on a single target forever. Yes this would mean griefers might get shot at, but it increases the risk for mission runners in gangs as it means that a weaker player/repair ship vannot be infinitly protected, niether can drones. This way both mission runners and griefer/pirates face increased risk from the npcs.
Finally I have to agree with the posters who have commented on the quality of response to this and other threads. The OP raised a reasonable point and recieved as much childish abuse as constructive comment. In the 6 months or so I have been playing the game the quality of forum posting has decreased noticeably. Please, if people can't post something interesting, constructive or polite would they just post nothing at all.
2. is not a good idea, this makes bringing logistics ships to missions suicide.
Originally by: Fortior Good things come to those who persevere.
|

Doc Extropy
Gallente Cradle of Freedom Inc.
|
Posted - 2006.12.06 10:51:00 -
[3]
Edited by: Doc Extropy on 06/12/2006 10:51:10
Originally by: Xsag lots of opinions on this thread! as a new player (2months ish), i do rely quite heavily on mission running -thankfully i tend to do lvl 2 missions and have not had anyone turn up and ruin my loot for me yet, but i can certainly see why ppl would be complaining if someone came along stealing their loot, i dont often venture into lowsec mainly because dying isnt as fun as some ppl make out
just my 2 cents
Contact me ingame. 
Originally by: Fortior Good things come to those who persevere.
|

Doc Extropy
Gallente Cradle of Freedom Inc.
|
Posted - 2006.12.07 12:52:00 -
[4]
Originally by: Radioactive Babe
Originally by: Exlegion Why? Why should those you call "carebears" they leave high sec? Because you say so? I'm a casual player. I just don't have time to make this game a second job. I want to log in and play. Why should I play your style of game? PLEASE tell me!
/iraqi information minister There is no problem, the friendly people in low sec and 0.0 will welcome you with open arms, you will be offered the nicest systems, lovely stations to dock in and of course the exotic dancers *wink wink* /meh, damn sarcasm implant was stuck on again....
They want you in 0.0 so they can increase their epeen to prodigious proportions. Its as simple as that. 0.0 cant handle more people in fleet battles, it couldnt handle the amount of people in fleet battles 2 years ago. What they want is nice juicy novice pvpers to chase around and pop when the pvper should have been on the corp mining op 
Contact me or Brutara Solutor ingame if interested in constructive low security / 0.0 play style. 
Originally by: Fortior Good things come to those who persevere.
|

Doc Extropy
Gallente Cradle of Freedom Inc.
|
Posted - 2006.12.08 09:11:00 -
[5]
But, Lorn, in REAL LIFE (!) you can always go to your employer, tell him you were robbed and you will NOT (!) lose standings because of that.
Originally by: Fortior Good things come to those who persevere.
|

Doc Extropy
Gallente Cradle of Freedom Inc.
|
Posted - 2006.12.08 09:29:00 -
[6]
Originally by: Lorn Yeager
Originally by: Doc Extropy But, Lorn, in REAL LIFE (!) you can always go to your employer, tell him you were robbed and you will NOT (!) lose standings because of that.
Employers in EVE dont care. They want results, and effiency. Not excuses.
You cant expect the universe to allways suit your needs. Sometimes, you are just on your own.
Fine, but then don't bring real life comparisons yourself next time, k? 
Originally by: Fortior Good things come to those who persevere.
|

Doc Extropy
Gallente Cradle of Freedom Inc.
|
Posted - 2006.12.08 11:32:00 -
[7]
Lorn, the main problem with getting "griefed" during missions in high sec is the standing loss. If it happens occassionally the loss of money doesn't really hurt, but if you lose standings this could be a major problem.
Lets give it some numbers, I put some personal estimates into it:
* If 2% of the level 4 missions are griefed, the standing loss is unbearable * If 30% of the level 4 missions are griefed, the loss of money is annoying * If 80% of the level 4 missions are griefed, the loss of money is unbearable
I guess you got my point.
The odd thief stealing from my loot cans is not the big problem, neither is the salvager.
Main problems are the guys who a) fetch aggro and warp out so you have to abandon the run and / or b) take the mission critical loot.
If you understand the implications of being unable to take on level 4 missions anymore for most of the people you like to pvp with I guess you will reconsider your rather hard position on this topic.
And there is another reason why I agree that high sec missions should be immune to griefing - it's the casual player, those who like to enjoy big Elite / Privateer / Freelancer - feeling online. In fact it was this Privateerishness that caught my eye in the first place when I decided to start playing Eve.
Of course, Eve is a pvp game. But that doesn't mean we all have to be intolerant towards people with other attitudes. Why not just leave them alone and let them have their fun (which they deserve, remember the fact that most of the players are working, adult people and therefore need to relax).
Like in real life, I simply can't understand why people can't accept that we are all different. 
Originally by: Fortior Good things come to those who persevere.
|

Doc Extropy
Gallente Cradle of Freedom Inc.
|
Posted - 2006.12.08 12:23:00 -
[8]
Edited by: Doc Extropy on 08/12/2006 12:27:54
Originally by: Radioactive Babe
Originally by: Lorn Yeager No flame intended, but I do not see any reason for you to blame CCP for a game you dont like. You are not forced in here.
If it doenst provide you the fun you want, then perhaps it is right for you to leave.
Again, no flames. Just thoughts.
Hey point!!, come back ... you missed Lorn by a mile ....
The thing is, I considered this game to be the best MMORPG out there with loads of choices, I really liked it and had fun with corpmates and did what I wanted when I wanted (mission running, low sec anti-pirating - currently both my mains are in LV pew pewing with Ragoons)... its been like that since I started playing in early 2004 ....
So, I loved this game .... right up until last week. Now I am annoyed enough to cancel two accounts..... hmmm I wonder, should I blame a major shift in game mechanics on the company that implemented them, or on me for not liking those changes .... a conundrum to be sure
(remember kids, 0.0 is pretty soon going to be alliance only, large bubble camps (one on each side of the gate) = you not going anywhere or you dead)
LOL yes.
Sometimes I wonder if all this guys stating that "you must not be allowed to have some easy fun doing pve in this game" are simply in need of more people helping them camping gates in 0.0. 
Simple solution:
Let the big alliances go about their business and let the mission runners and low sec people go about their own. Everybody can be happy in this game. Why is coexistence so hard to understand?
The most saddening fact is that Eve could be almost perfect for all kinds of players, it just a few annoying bugs / features and the extreme intolerance (and lack of understanding of basic principles such as "no secure pve means no people having money to try lowsec or 0.0 at some point" of the dogmatic pvp'ers that makes threads such as this one so necessary.
Originally by: Fortior Good things come to those who persevere.
|
| |
|