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VonKaplanek III
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Posted - 2003.11.19 19:43:00 -
[1]
I mean WTF....why are people doing this......50 ships destroyed in the last 24 hours!!!! 3 from our corp......Space Invaders, Boimass Cartel and the likes podding all.....Is there anyo9ne that can help....I mean 5-7 BS all the time?? and the kill everyone...including people in Shuttles for crying out loud...I cant wait to hear the BAbooooom from here when they all explode... 
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Jarjar
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Posted - 2003.11.19 19:45:00 -
[2]
Last time I logged on, all I found was a pirate industrial. Couldn't lock on to it though, he warped away. I wonder why. 
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McWatt
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Posted - 2003.11.19 19:49:00 -
[3]
why are ppl doing this????
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Indigo Seqi
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Posted - 2003.11.19 20:19:00 -
[4]
They're doing this because PK'ing is the only way left to pirate. Oh yeah, we don't want to go 40 jumps into 0.0 and raid a mining op only to get 50000 jaspet and 12 miner2's in the most optimal situation.
And as for Auro, it generally has nice traffic.
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Svarun
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Posted - 2003.11.19 20:30:00 -
[5]
One thing I dont understand is WHY are there 50 kills day by day? I mean, are people that stupid? Is it so hard to check the map? The killing has been going on for months in some systems and still it seems like drowes of mindless pilots pass through there each day. I can understand if someone is in a hurry and absolutely must go through, but dont tell me that 100 people per day have crisis situations that require passing through those systems.
Boggle.
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Draig Coch
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Posted - 2003.11.19 20:33:00 -
[6]
Edited by: Draig Coch on 19/11/2003 20:35:55 Got podded nearby (not in this system)myself today My 1st one.
Have to say I think the guy that done it is pretty stupid. He got no cargo at all, whereas if he had actually pirated me instead of killing and podding me inside 7 seconds flat with no comms at all, he would have got at least 5mill if not more to let me go on my way...<shrug>
"Work is the curse of the drinking classes" |

WarElf
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Posted - 2003.11.19 20:44:00 -
[7]
And they call them selves freedom fighters or whatever because they fight NVA...
When all SI and Biomass do is kill anyone/everyone like stated above.
~WarElf
~WarElf Occassus Republica
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Beringe
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Posted - 2003.11.19 20:50:00 -
[8]
You know, the only ones turning this into another Mara/Passari affair are the lemmings that keep passing through.
In my opinion. ------------------------------------------- "My main griveance with the Caldari state was that once I had finished my work for them, they wanted me dead."
"No, it's none of your business." |

Stuart Ward
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Posted - 2003.11.19 20:51:00 -
[9]
The main problem as i see it is that if you want to get anywhere interesting, invariably you HAVE to pass through one of these many camped systems. I have absolutely no way through to a 0.0 without going through at least one
Stu
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Indigo Seqi
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Posted - 2003.11.19 20:55:00 -
[10]
Edited by: Indigo Seqi on 19/11/2003 21:00:49 People don't try to really pirate people anymore because people will MWD away or self-destruct if you don't kill em within 10 seconds.
Pirating is extrmely *** now, I can't wait until CCP finally makes it so that we can normally pirate again.
NO INSURANCE ON SELF DESTRUCT Which idiot corp gives people money after they blew up their own ship. NO MULTIPLE MWD's, you go fast enough with one for general purposes. WHATEVER JUMPING METHOD TO PLEASE CAREBEARS Because if they help us, they gotta help you first. THIN OUT SENTRIES If they fix jumping, we would be without a good place to pirate. TRACKING MODULES To enable hunting, not only for pirates but also for darth solo (haha scots getting pwned as I write ) and his friends. GET RID OF GENERIC INVUL TIMERS To enable hunting II INSTALL CLEINTLOAD-BASED INVUL TIMERS To keep people from getting owned while looking at a black screen.
Why am I typing this in a retarded thread like this? Beats me...guess I need to vent.
That's it.
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Newg Runecasting
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Posted - 2003.11.19 20:55:00 -
[11]
There are always backdoors _______________________________
Newg Runecasting -- CEO -(o)- Red Eye
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Joshua Calvert
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Posted - 2003.11.19 21:01:00 -
[12]
There's always 0.0 where people will and can fight back 
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

slothe
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Posted - 2003.11.19 21:08:00 -
[13]
Edited by: slothe on 19/11/2003 21:09:14 0.4 system pirating
Im a pirate hunter
I kill pirates- fact
But, im not willing to fight pirates in 0.4 space (unlike darth solo). this is because if i do, and the pirates security rating is -4.9 or above it will be ME that loses security rating killing THEM. Make sense? NO? Thought not. But thats the way it is.
Instead i kill pirates in 0.0 space where i dont lose security rating.
I WANT to hunt pirates in jam and aurohanen but im not willing to lose my hard earned status.
Say hello on our forum @www.aserea.com or join our public channel ingame "MLM Public" http://www.khainestar.com/eve |

Indigo Seqi
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Posted - 2003.11.19 21:09:00 -
[14]
Edited by: Indigo Seqi on 19/11/2003 21:13:34 Yeah but I'm talking about real pirating here Joshua, I can go to a multitude of places to get my fix if I want to fight.
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Dust Puppy
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Posted - 2003.11.19 21:10:00 -
[15]
I agree with many of your points there Indigo except for NO MULTIPLE MWD¦s. People should be be allowed to fit whatever they can on their ships... except ofcourse bs miners in empire space
/ducks head for flame __________ Capacitor research |

Davian Windspear
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Posted - 2003.11.19 21:15:00 -
[16]
yes we camp pirates are getting daring now!!!
50 kills in 24 hours we have between all 3 pirate corps!! muhahahah. Even if you say about 4 or 5 of us there, then thats one shuttle per 2.5 hours each!!! Muhahah where else can you get that sort of action!!
But until you give us an easy way to kill we will sit in the same place and pirate. Its what we did when the game started, before all the gates guns, its what we do now. But now we have the excuse its the only thing to do hahahahh.
Dont worry, when the new patch is implemented it will be the same thing again we do because we like it easy!!!
Thats why we choose piracy, caus you dont have to try to play, or fight. I can kill people without guns and run when armed people come!! Im a ganking camp pirate oooohhh arrrr!!!
Dont make me go out to 0.0 you know the pirate saying!! Stay in 0.5 carebear!! well we stay in one system!! (preferably one with a station to hide in) Right the server is up soon, time to do some more load up killing!!! har har!!
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Ariell Lucinwind
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Posted - 2003.11.19 21:19:00 -
[17]
I heard about this on the chats this morning, and often I wonder why the game system is designed so that its "Shoot/Pod first give a rats A$$ later who/what it was" as there are some things that are just not worth shooting at, IE shuttles and frigates.
Whats the possible bonus do you get from killing them (Frigates newbs shuttles)? None really IMHO. But with the current game mechanics its not as if you can do any other style of pirating. So this is a moot point. Until CCP work a way out so that a "real" pirate can pull you out of a warp or somehow get your ship slowed/disabled so that they can do something to it (Other than blowing it to bits) then JIP camping is the way it will stay.
Pirates don't exist in EVE there isn't really any tech for it - just JIP Podding. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Came back cause I love you guys :P |

Ariell Lucinwind
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Posted - 2003.11.19 21:25:00 -
[18]
Quote: .....until you give us an easy way to kill we will sit in the same place and POD.
Thats why we choose Podding, caus you dont have to try to play, or fight. I can kill people without guns and run when armed people come!! Im a ganking camp Podder oooohhh arrrr!!!
I just had to fix up a few words in what you said. As there is no real pirating in EVE just sit n shoot. And as for the very first line "until you give us an easy way to kill" -- how freaking easier do you want it. You already have it easy to POD things . Next time I jump in do you just want me to self destruct so you don't have to spend energy moving the mouse to my ship to lock me  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Came back cause I love you guys :P |

Lilan Kahn
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Posted - 2003.11.19 21:28:00 -
[19]
you woud be supriced over what peopel try to sneak around whit ina frigat or shutel, BP's rare mods, skils and other goodies
Originally by: Eris Discordia
We break after X amount of threads, then we go wild and then we get our medication.
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Ariell Lucinwind
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Posted - 2003.11.19 21:36:00 -
[20]
Edited by: Ariell Lucinwind on 19/11/2003 21:39:43
Quote: You would be surprised over what people try to sneak around with in a frigate or shuttle, BP's, Rare Mods, skills and other goodies
I would be even more surprised if one day a real pirate pulled me out of warp, scramble me warp drive and nerfed my engines, scanned my cargo and then asked that I either;
a) Hand over my cargo or b) Prepare die while they "shoot" my ship with their guns for my cargo. (Cant believe the word I used is ****)
That would be ideal but CCP have screwed over these elements in the game to "Shoot first - loot care later" -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Came back cause I love you guys :P |

nem0nic
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Posted - 2003.11.19 22:29:00 -
[21]
Please lord god tell me why ANYONE cares how many ships get killed there. Better yet, please tell me why there is a never ending stream of morons OBLIVIOUS to the now fameous blockade that aren't prepared, yet drawn to Obe and beyond like mosquitoes to a bug zapper.
I deliver a modest supply of overpriced cruise missiles and torps to Obe on a bi-weekly basis and run the blockade successfully EVERY TIME in a stabber or rupture. How hard is it to set your ship up for either a shield or armor tank, equip a MWD or two, and do some business? I could do it even easier in a blackbird (now that I can drive them).
KMFDM - Kein Mitlied Fur Die Merhiet "No pitty for the majority" |

Jash Illian
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Posted - 2003.11.19 22:31:00 -
[22]
Edited by: Jash Illian on 19/11/2003 22:33:47
Quote:
I heard about this on the chats this morning, and often I wonder why the game system is designed so that its "Shoot/Pod first give a rats A$$ later who/what it was" as there are some things that are just not worth shooting at, IE shuttles and frigates.
Whats the possible bonus do you get from killing them (Frigates newbs shuttles)? None really IMHO. But with the current game mechanics its not as if you can do any other style of pirating. So this is a moot point. Until CCP work a way out so that a "real" pirate can pull you out of a warp or somehow get your ship slowed/disabled so that they can do something to it (Other than blowing it to bits) then JIP camping is the way it will stay.
Pirates don't exist in EVE there isn't really any tech for it - just JIP Podding.
Ariell, actually it's semi-justified.
Earlier today I went to pick up some blueprints from the labs. I was carrying 1 Scorpion 1 run ME 6 copy, 1 ME 10 Rupture Original, 1 brand new 1200mm Artillery original and 1 brand new 800mm Repeating Carbine original blueprint. I was in a Rifter
Now problem: How do you stop a frigate or shuttle? Warning shots are likely to destroy them in an eyeblink from anything short of a frigate class weaponry. To physically stop someone in space takes extraordinary measures (multiple webifiers). And thanks to the invuln timers, which contrary to popular rumor do exist at the jump in point, there is a high chance that by the time you are able to lock the target they will be gone (or underway), let alone properly id the target.
So what are the pirates supposed to do, ignore frigates? Well I was hauling a good 100m worth of blueprints in my frigate. By destroying me, they at least get the 50/50 chance per item that one of those would end up as loot.
The game's balance is so heavily tilted in the favor of the target escaping that it's easier and more effective to simply destroy all targets and take your chances with the loot. That's not taking in account the people that self-destruct to deny the pirates loot or attempt to logout.
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Ariell Lucinwind
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Posted - 2003.11.19 22:38:00 -
[23]
Quote: The game's balance is so heavily tilted in the favor of the target escaping that it's easier and more effective to simply destroy all targets and take your chances with the loot.
Well thats about as fun as a slap in the head with a frozen koala. So how do we get the game designed so that webs, warp disrupters and other tools that a pirate should use get used?
Nerf the 10 sec delay time?
I am out of ideas thats all and i feel its tilted, like you say, in my carebear favour. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Came back cause I love you guys :P |

XpoHoc
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Posted - 2003.11.19 22:47:00 -
[24]
Edited by: XpoHoc on 19/11/2003 22:57:02 "Got podded nearby (not in this system)myself today My 1st one.
Have to say I think the guy that done it is pretty stupid. He got no cargo at all, whereas if he had actually pirated me instead of killing and podding me inside 7 seconds flat with no comms at all, he would have got at least 5mill if not more to let me go on my way"
Are you sure that I haven't got anything out of your ship? I don't mean your cargo, but I'm sure that you remember what modules you had on... Well communication is not neccessary at all as there is not much time between warp in and the moment you get close enough to the gate to jump.
Talking about the intellingence of other ppl, you weren't the one who actually made it out in the pod but then came back to get killed, were you? 
Btw. I doubt that it took 7 seconds.
Quote: Well thats about as fun as a slap in the head with a frozen koala. So how do we get the game designed so that webs, warp disrupters and other tools that a pirate should use get used?
We used it... once. At the time where there were no sentry guns in all "unsafe" state systems. How to change it? Introduce new webifier and scrambler for long range, thats all.
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Luther Pendragon
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Posted - 2003.11.19 22:50:00 -
[25]
Those that say they can get by camped jump in points seem to be playing another game than I am. I entered 4 such traps, and escaped only once. 2 of the times I was pod killed, 1 time was left in my pod by the pirates choice, all before my screen had even loaded. ____________________________________ Taggart wants YOU. Join TTi! *waves his hand in your face in the jedi way* |

Jash Illian
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Posted - 2003.11.19 22:56:00 -
[26]
Edited by: Jash Illian on 19/11/2003 22:59:17
Quote:
Quote: The game's balance is so heavily tilted in the favor of the target escaping that it's easier and more effective to simply destroy all targets and take your chances with the loot.
Well thats about as fun as a slap in the head with a frozen koala. So how do we get the game designed so that webs, warp disrupters and other tools that a pirate should use get used?
Nerf the 10 sec delay time?
I am out of ideas thats all and i feel its tilted, like you say, in my carebear favour.
I have an idea. But given the general attitude towards confronting the pirates, people would never take advantage of the disadvantages it'd place the pirates under. And they'd complain viciously if implemented.
Quote: We used it... once. At the time where there were no sentry guns in all "unsafe" state systems. How to change it? Introduce new webifier and scrambler for long range, thats all.
Still would have issues with the invuln timer.
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Lord Azraiel
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Posted - 2003.11.19 23:05:00 -
[27]
On the subject of blasting frigates. They can be spies, if trying to get into an alliances space. That can cause a problem for them, preemting an attack against them.
Also, they carry blueprints a lot of the times. A few of me mates got a Griffon and an Apocalypse, and opted to destroy the Griffon over the Apocalypse (of course they tried to kill both but priority was given to the Griffon). And lo and behold the prize was a brand new 1400mm Artillery Howitzer original blueprint. "I'm comin' for ya, and Hell's comin' with me!" |

Joshua Calvert
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Posted - 2003.11.19 23:14:00 -
[28]
Quote:
Quote:
Quote: The game's balance is so heavily tilted in the favor of the target escaping that it's easier and more effective to simply destroy all targets and take your chances with the loot.
Well thats about as fun as a slap in the head with a frozen koala. So how do we get the game designed so that webs, warp disrupters and other tools that a pirate should use get used?
Nerf the 10 sec delay time?
I am out of ideas thats all and i feel its tilted, like you say, in my carebear favour.
I have an idea. But given the general attitude towards confronting the pirates, people would never take advantage of the disadvantages it'd place the pirates under. And they'd complain viciously if implemented.
Why would anyone consider confronting a pirate if the pirate has nothing to gain by sticking around?
You've repeatedly given that argument when people accuse pirates of being "pussies and running away", haven't you?
As long as the invul timer is around you won't get anyone to fight unless they:
a) hold a massive advantage (in which case the opposing side won't fight) b) get caught at a jump-in c) are AFK
SA vs CA is suffering because of these very facts.
We build a huge force in DSS so CA build a huge force in 0SHT.
We then stare at each other across Catch.
We both get raiding forces behind enemy lines during quiet periods until these forces get bored of seeing messages like these:
Quote: [ 2003.11.19 17:38:49 ] (notify) Interference from the warp The Money Maker is preventing your sensors from getting a target lock on them. [ 2003.11.19 17:38:52 ] (notify) Interference from the warp The Money Maker is preventing your sensors from getting a target lock on them. [ 2003.11.19 17:38:54 ] (notify) Interference from the warp The Money Maker is preventing your sensors from getting a target lock on them. [ 2003.11.19 17:38:59 ] (notify) Interference from the warp The Money Maker is preventing your sensors from getting a target lock on them.
and head back home to create large red dots on the map.
PvP is very very boring in this game.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Jash Illian
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Posted - 2003.11.19 23:20:00 -
[29]
Quote: Why would anyone consider confronting a pirate if the pirate has nothing to gain by sticking around?
You've repeatedly given that argument when people accuse pirates of being "pussies and running away", haven't you?
And if the tools the pirate used to stop people also kept them from running?
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Joshua Calvert
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Posted - 2003.11.19 23:22:00 -
[30]
Quote:
Quote: Why would anyone consider confronting a pirate if the pirate has nothing to gain by sticking around?
You've repeatedly given that argument when people accuse pirates of being "pussies and running away", haven't you?
And if the tools the pirate used to stop people also kept them from running?
Great!
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |
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