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Nihlus Valke
University of Caille Gallente Federation
2
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Posted - 2015.08.09 19:22:38 -
[1] - Quote
At the 30 day mark I have reached Mastery II for all small hull ships except for the bombers. Now going forward I'll be training for T2 frigates and maybe T3 Destroyers.
What weapon type and/or empire's small hull ships would you advise I specialize in and why? I'm looking for both PvP and PvE reasons. |
elitatwo
Eve Minions Poopstain Removal Team
796
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Posted - 2015.08.09 19:34:54 -
[2] - Quote
Could you be a little less specific?
Tired of low and nullsec? Join Eve Minions and experience the beauty of wormholes!
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Mephiztopheleze
Republic University Minmatar Republic
116
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Posted - 2015.08.09 23:31:49 -
[3] - Quote
First up, I wouldn't be using a Frigate for PvE. I know some people do, but I use a Vexor Navy Issue for that task.
As for 'which factions frigates are the best', that's a pretty open question that any five people can give you ten different answers to.
They each have strengths and weaknesses and all Empire factions have at least one solid frigate in their lineups.
Ships: Amarr: Sentinel is awesome and the T1 frigates are all pretty solid. Caldari: The T2 Harpy is a main line ship for many coalitions for very good reasons, it's cheap, a comparatively short skill train for newbros and the damage projection is amazing when you have a fleet of them. Kitsunes are overpowered as hell in a small gang (but have some steep training requirements to be truly effective). Merlins are about as solid as T1 frigates get. Gallente: Tristan, Maulus, Atron are all pretty great little hulls. The Keres is an interesting boat. Ishkur/Enyo rock when you get the skills up for them. Minmatar: Hyena and Vigil are some of the best force multipliers in the game. Rifter is still a solid hull (if a little lacking on it's glory days of yore).
Weapons: Lazorz: Cap heavy, decent damage, good tracking, decent range. Stuck with EM/Thermal damage. Hybrids: Good tracking and solid damage. Sadly stuck with Kinetic/Thermal damage. Projectiles: Lousy tracking, good range in falloff. Amazing alpha with Arty. Selectable damage types. Missiles: Selectable damage type and missiles recently got a huge buff.
Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze
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elitatwo
Eve Minions Poopstain Removal Team
797
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Posted - 2015.08.10 10:39:08 -
[4] - Quote
Mephiztopheleze wrote:....Missiles: Selectable damage type and missiles recently got a huge nerf...
Carry on, I just corrected a small typo, nothing to see.
Tired of low and nullsec? Join Eve Minions and experience the beauty of wormholes!
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Haatakan Reppola
Science and Trade Institute Caldari State
70
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Posted - 2015.08.10 10:49:33 -
[5] - Quote
elitatwo wrote:Mephiztopheleze wrote:....Missiles: Selectable damage type and missiles recently got a huge nerf... Carry on, I just corrected a small typo, nothing to see.
What is this light missile/rocket nerf your talking about? |
Tsukino Stareine
Sock Robbers Inc. Low-Class
1288
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Posted - 2015.08.10 12:21:04 -
[6] - Quote
Probably easier to list all the useless ones
1. Ohwait 2. There are 3. None
In all seriousness though, probably avoid the logi frigates:
burst navitas inquisitor bantam
as they are not used for solo play since their job is to repair other ships. Apart from that there are the more "meta" frigates:
navy slicer comet tristan breacher worm garmur
Assault frigates are basically pointless cause of t3ds, unless you want to troll people with a dual MASB Hawk.
All the T3Ds have one use or another. Svipul is king of close range and confessor the best kitey/snipery one. |
Frank Pannon
174
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Posted - 2015.08.10 12:31:20 -
[7] - Quote
You could also train for Covert ops, they have both PVE (scanning, exploration) and PvP (bombers) aspects. |
Dato Koppla
Kiwis In Space No Points Necessary
863
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Posted - 2015.08.10 13:48:36 -
[8] - Quote
I'd say Minmatar or Gallente.
Minmatar have the advantage of having the best and broken T3D , the Svipul. It is basically the king of all small ships and can wreck any other frig/dessie. However their T1 frig and assault frig lineup isn't the best. Breacher is solid and definitely top tier but Rifter and Slasher are abit meh. Firetail is versatile but not as good as the Comet/Slicer in my opinion. Thrasher is also a top tier destroyer and my personal favourite. Talwar is decent too.
Gallente on the other hand has the best T1 frig lineup with the Incursus, Atron, Tristan and Maulus all being very powerful. Additionally the Comet is without a doubt the best faction frigate. The Catalyst is also a decent destroyer but a little bit limited due to 2 midslots but the Algos is very solid and high up there. However the Hecate is really lacking in my opinion and can't stand up to the Confessor/Svipul at all.
These races also have lots of solid ships higher up the skill tree and have another big advantage of having lots of ships that can both shield and armor tank which is another major reason I don't suggest Amarr/Caldari. With those 2 races you're pretty much stuck with 1 type of tank which reduces your versatility later on when you train up bigger ship skills. |
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
11210
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Posted - 2015.08.10 14:27:52 -
[9] - Quote
Never not ishkur.
My Corp mate had a truly epic night last night (like an hour after I logged off LoL) , I'll try get him to post the Wright up he did for it in the Pirate story thread because it's a good read and testament to that bat**** crazy little ship.
=]|[=
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elitatwo
Eve Minions Poopstain Removal Team
800
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Posted - 2015.08.10 15:01:19 -
[10] - Quote
Haatakan Reppola wrote:elitatwo wrote:Mephiztopheleze wrote:....Missiles: Selectable damage type and missiles recently got a huge nerf... Carry on, I just corrected a small typo, nothing to see. What is this light missile/rocket nerf your talking about?
Those are fine for the most part, I was talking about the medium and large ones.
Tired of low and nullsec? Join Eve Minions and experience the beauty of wormholes!
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Mephiztopheleze
Republic University Minmatar Republic
117
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Posted - 2015.08.10 23:05:31 -
[11] - Quote
Tsukino Stareine wrote: *snip* as they are not used for solo play since their job is to repair other ships. Apart from that there are the more "meta" frigates:
navy slicer comet worm garmur
Don't forget the Daredevil and Dramiel!
elitatwo wrote:Mephiztopheleze wrote:....Missiles: Selectable damage type and missiles recently got a huge nerf... Carry on, I just corrected a small typo, nothing to see.
i thought the whizbang new lowslot thingies were all sorts of yum? i don't know to be honest, i rarely use missiles (being more an EWAR kinda guy).
Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze
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Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
2421
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Posted - 2015.08.11 02:31:08 -
[12] - Quote
Ralph King-Griffin wrote:Never not ishkur.
My Corp mate had a truly epic night last night (like an hour after I logged off LoL) , I'll try get him to post the Wright up he did for it in the Pirate story thread because it's a good read and testament to that bat**** crazy little ship.
I dunno Ralph. I'm still dealing with the shock of discovering that there are some ships that have tanks an Ishkur can't break. Spent an hour and half being trolled by a Paladin the other morning and was left with a big sad and a case of the blue balls. I spent the rest of the day asking myself 'could an Enyo have done it?'
Faith, shaken. Still... best frigate I've flown ever. Just coming to grip that some Marauders are just not soloable by a frig.
Come hell or high water, this sick world will know I was here.
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
11217
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Posted - 2015.08.11 08:17:26 -
[13] - Quote
Omar Alharazaad wrote:Ralph King-Griffin wrote:Never not ishkur.
My Corp mate had a truly epic night last night (like an hour after I logged off LoL) , I'll try get him to post the Wright up he did for it in the Pirate story thread because it's a good read and testament to that bat**** crazy little ship. I dunno Ralph. I'm still dealing with the shock of discovering that there are some ships that have tanks an Ishkur can't break. Spent an hour and half being trolled by a Paladin the other morning and was left with a big sad and a case of the blue balls. I spent the rest of the day asking myself 'could an Enyo have done it?' Faith, shaken. Still... best frigate I've flown ever. Just coming to grip that some Marauders are just not soloable by a frig. Lies Omar, lies. He asploded ,you just don't remember cos of disbelief...
=]|[=
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Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
2424
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Posted - 2015.08.11 08:39:34 -
[14] - Quote
Seriously, it was horrible. I had to repair my neut like 3 times and he just kept inching ever so slowly down in armor. Finally I got him down to like 30% with him losing 1% per cycle... then he just went all 'Ha Ha! BASTION MODE!' and things went downhill from there. I lost point due to poor timing of the cycles while trying to move someone else up to fleet booster and that was that.
I'm sure he sploded, just not due to me. That aside, no lost love for the Ishkur, monster tanks will be found from time to time.
Come hell or high water, this sick world will know I was here.
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Haatakan Reppola
Science and Trade Institute Caldari State
71
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Posted - 2015.08.11 12:22:33 -
[15] - Quote
elitatwo wrote:Haatakan Reppola wrote:elitatwo wrote:Mephiztopheleze wrote:....Missiles: Selectable damage type and missiles recently got a huge nerf... Carry on, I just corrected a small typo, nothing to see. What is this light missile/rocket nerf your talking about? Those are fine for the most part, I was talking about the medium and large ones.
Then i have to ask what "small hull" use medium or large missiles? The thread is about advice for small hull, so its natural to assume we are limited to frigate/destroyer weapons |
Daerrol
Krieger Industries Inc. Phoebe Freeport Republic
221
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Posted - 2015.08.11 17:52:45 -
[16] - Quote
Malediction is a fantastic PVP hull. Outstanding ship. A good malepilot "gets" kills to happen, even if they do 0% damage themselves. Tackle, tackle tackle. Train interceptor to AT LEAST 4 to maintain awesome sigtank. Consider using Booster drugs to lower sig + ogb for insane "can't hit me"
Malediction (NullBlob Tackle) Rocket Launcher highslots (T2 is nice but not at all needed) for anti drone
Scram II Disruptor II Enduring 5mn MWD
Nanofiber II SAAR OR T2 SAR (Small Ancil/Small Armor repairer) Damage Control Nanofiber II
Small Polycarbon Engine Small Auxilliary Thruster
This is my basic Malediction fleet fit designed to tackle enemies who enter our system. The idea is to use a heat Warp Disruptor to hold them at a nice 20km while your ships(blob) begin to fill the field. Blobbers are scared and move as a heard so you have to hold tackle for a bit! Once the blob lands assess how long they will take to reach you. If they can get to you quick, burn in to Scram. If they are ~100KM away, hold the target until you move to a "warpable" distance (150KM+)
When you scram, it is important you do not orbit. You want to use MWD "passes" on the target, hitting speeds for 5KM/S+ If you can scram them, they can scram or web you back, so you want to drift into range then drift out. Keep doiing zig-zag passes like this until you hear a call for webs/secondary scram, then pull range or tackle a new target
Malediction (Anti Tackle) rocket Launcher II
Scram 1MN Afterburner 5MN Microwarp
2x EANM II SAR Nanofiber
Nanobot injector Nanobot Accelerator
This one is fit to find enemy 'ceptors that are tackling your own fleet and kill them. It is a lot slower and should not be used for tackling. |
Nihlus Valke
University of Caille Gallente Federation
5
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Posted - 2015.08.12 16:30:05 -
[17] - Quote
Tsukino Stareine wrote:Assault frigates are basically pointless cause of t3ds, unless you want to troll people with a dual MASB Hawk.
What exactly is it about a T3 destroyers that make assault frigates "basically pointless"?
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Tsukino Stareine
Sock Robbers Inc. Low-Class
1298
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Posted - 2015.08.12 18:49:37 -
[18] - Quote
there's absolutely no reason to bring an assault frigate over a T3D these days.
They both enter same size fw complexes They cost almost the same (due to insane insurance on T3D hulls and almost zilch on assfrigs) They both can enter frigate wormholes They both use small weapons therefore getting benefit of wolf rayet effects
The ONLY reason why someone might fly an assfrig these days is because of the lower sp barrier |
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
11226
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Posted - 2015.08.13 09:15:55 -
[19] - Quote
Tsukino Stareine wrote:there's absolutely no reason to bring an assault frigate over a T3D these days.
They both enter same size fw complexes They cost almost the same (due to insane insurance on T3D hulls and almost zilch on assfrigs) They both can enter frigate wormholes They both use small weapons therefore getting benefit of wolf rayet effects
The ONLY reason why someone might fly an assfrig these days is because of the lower sp barrier In the case of the ishkur it has drones going for it which is something none of the t3d's have , Granted considerable less DPS but for fighting up ship I would feel better in one than any of the t3d's I can fly. that aside I agree completely with you.
=]|[=
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Webvan
All Kill No Skill
12494
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Posted - 2015.08.13 23:42:02 -
[20] - Quote
yeah CCP did a ton of work on frigs then broke em introducing T3D, especially breaking AF's which were one of the best in the game for what they did. Do people I <3 T3D's? Their just OP and why most fly them. If they ever get nerfed into irrelevance, most will find a new flavor of the month on some other ship.
You can still use AF's remarkably well for pve, lvl3 missions even some lvl4, and good for combat exploration. But if you don't already have the skill for an AF nor a T3D then best to just train to T3D. Well not just station spin, go smash your T1 frigs while you wait. But, if it's something that just really interests you, and that's a good thing, then yes I'd recommend the Hawk and the Harpy.
But there are exceptions for T2's, such as interceptors and EWAR ships, well at least kitsune for EWAR/ECM. Not good for pve though. The largest exception are bombers, though quite SP intensive for anything really fit and flown well, more on level with T2 cruisers imo, or close to it. If you went that way you'd want torps and rockets. A rocket Hawk (yes with x2 MASB now) would be a good ship to fly as you train the SB, though could potentially kill your ISK flow unless you also train lt missiles and a probe launcher for ded sites. You'd want a probe launcher fit for a SB anyway. My 2 isk.
I'm in it for the money
Ctrl+Alt+Shift+F12
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elitatwo
Eve Minions Poopstain Removal Team
807
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Posted - 2015.08.14 00:00:26 -
[21] - Quote
Haatakan Reppola wrote:... Then i have to ask what "small hull" use medium or large missiles? The thread is about advice for small hull, so its natural to assume we are limited to frigate/destroyer weapons
this is what happens when I read missiles in the other forums, then read about small hulls and get remined of missiles again. Wrong thread, wrong time.
But in response, Tsukino has said this very nicely already. Part of the whole tiericide was that we don't have bad ships in the small shipclasses anymore.
The progression is not tech 1 < tech 2 < tech 3, tech 2 is not always better but different and the tech 1 ships have never been better since I started.
Tired of low and nullsec? Join Eve Minions and experience the beauty of wormholes!
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Autism Intensifies
Death Touch. Separatists
2
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Posted - 2015.08.14 07:28:31 -
[22] - Quote
Hi, just thought i'd hijack this thread, as it's very similar to what i want to know.
I've just recently started again and want to focus on small hulls, too, and will most likely do PVP in the warzone. I'm also going towards T3D, but want some novice action, too.
For this i'd likely want to fly faction or pirate frigs.
Do you guys have some good, current-meta fits for Dramiel, Firetail and other good frigs, as well as common opponents?
Really appreciate your input! |
Kitty Bear
Disturbed Friends Of Diazepam Disturbed Acquaintance
1519
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Posted - 2015.08.14 09:51:32 -
[23] - Quote
Focus on gunnery. Train 2+ racial Frigate skills. Train 2+ racial Destroyer skills
Add AF, Interceptor, EAF, Interdictors & 2+ racial Tactical Destroyer skills
when you then decide to move up to Cruisers you will be well placed for training HAC, HIC, Recon & the T3('s) of your choice Drone Skills will also be extremely useful at this point
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Bastion Arzi
Proioxis Assault Force Exodus.
223
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Posted - 2015.08.14 12:57:19 -
[24] - Quote
you need different tools for different situations.
train all the weapons systems.
maybe you mean which should i train first? That sadly i dont know either, they all have thier strengths and weaknesses mix in a little be of what u want to do and what ur good at.
lazors -large cap requirement, requires decent range/transversal control due to poorer tracking than other gunnery weapons systems, good damage, instantaneous reload time, only 2 damage types em/therm
missiles/rockets - selectable damage type, , no need to worry about transversal and missiles will always hit. instead worry for the speed of the opponent - the slower they go, the harder you will hit (more or less), however missles have a travel time and 10? second reload time. Yes rockets are missiles as well. just a subcategory.
hybrids - when talking blasters - simply absurd damage, and excellent tracking however tiny range. You literally have to be sitting on thier face to hit them. 5 second reload time. use a bit of cap (not as much as lasors) dont get me wrong blasters are awesome. remember what i said about right tool for the situation? wel yaddayada. only two damage types here as well thermal and kinetic, however unless u facing a t2 caldari/gallente ship the dps is so high it doesnt usually matter.
autos - kinda selectable damage type, its a mix of types, with emp you get a bit of explosive abit of kinetic and a lot of em. with phased plasma you get mostly thermal and a bit of kinetic, with fusion u get mostly explosive and kinetic. decent overall range however more falloff than optimal. this means that a lot of th e time u will be fighting in falloff range doing less dps than if u were up close. good tracking (worse than blasters but better than lasors) 10 second reload time.
all these systems have thier uses think up a tactic and try it out. for example you now know that lasors have heavy cap use so use a neuting ship against those.
rockets missiles will always hit so when using those against a turret ship keep your transversal up making it harder for the turret ship to hit u, slow them down with a web or two so u hit harder. and if thier using lasers neut them as well. The vengeance is excellent for doing this.
in another situation a slasher is good vs an executioner for example.
i would continue onto long range weapon specifics but im at work so...
best oif luck on your journey and wp for sticking to smaller ships first. youll have more fun. |
Specia1 K
State War Academy Caldari State
102
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Posted - 2015.08.14 15:38:33 -
[25] - Quote
For PvE I would suggest the Jackdaw (even though it looks like a flying antenna). Recommend you train Shield Upgrade 5, because the tanking you can do is stunning if you have the powergrid. It is a mini-Tengu.
PvP go with the Svipul (or Confessor). Ishkur or Worm for drone boats (depending on your wallet and playstyle).
Tsukino Stareine wrote:assfrigs
Totally made my day
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Skelee VI
Wraithguard. The Wraithguard.
54
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Posted - 2015.08.17 21:33:01 -
[26] - Quote
Faction frigs are fun. Federation Navy comet Republic fleet firetail Caldari navy hookbill
All good choices. I still love the dramiel |
Val'Dore
PlanetCorp InterStellar
966
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Posted - 2015.08.17 22:03:28 -
[27] - Quote
Haatakan Reppola wrote:elitatwo wrote:Haatakan Reppola wrote:elitatwo wrote:Mephiztopheleze wrote:....Missiles: Selectable damage type and missiles recently got a huge nerf... Carry on, I just corrected a small typo, nothing to see. What is this light missile/rocket nerf your talking about? Those are fine for the most part, I was talking about the medium and large ones. Then i have to ask what "small hull" use medium or large missiles? The thread is about advice for small hull, so its natural to assume we are limited to frigate/destroyer weapons
Bombers use super buffed torpedoes.
Star Jump Drive A new way to traverse the galaxy.
I invented Tiericide
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Fornost Fornostsen
The Scope Gallente Federation
1
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Posted - 2015.08.21 08:24:04 -
[28] - Quote
Tsukino Stareine wrote:there's absolutely no reason to bring an assault frigate over a T3D these days.
this :(
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