Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Jin Steele
Fatalix Inc. Schism.
|
Posted - 2006.12.11 21:19:00 -
[1]
is there still a way to make deep safes? ie, a safe spot that is 100+ au from everything? it seems the observators are accurate to within 20000 km, so they cannot be used to create them. is there another way besides ceptors? Fatalix IS RECRUITING!
|
Zugor Ikatin
Synergy. Imperial Republic Of the North
|
Posted - 2006.12.11 21:35:00 -
[2]
I'm sure not an easy way, unless of course you made them before the bug was fixed. ------------------------------------------------------------ "We that are strong ought to bear the infirmities of the weak but not to please ourselves." - Romans 15:1 |
Danton Marcellus
Nebula Rasa Holdings
|
Posted - 2006.12.11 21:36:00 -
[3]
Originally by: Zugor Ikatin I'm sure not an easy way, unless of course you made them before the bug was fixed.
In which case the use of them should be counted as an exploit and reported.
Ourselves Alone |
elohllird
Gallente Constructive Influence
|
Posted - 2006.12.11 21:40:00 -
[4]
Ask CYVOK
|
Zugor Ikatin
Synergy. Imperial Republic Of the North
|
Posted - 2006.12.11 21:40:00 -
[5]
I don't know the ins and outs of deep safes but using old bookmarks you made I'm sure isn't an exploit. If there was a way to create them, that would be an exploit.
But the token "thats an exploit and should be reported" lame post was faster than I expected, good job. ------------------------------------------------------------ "We that are strong ought to bear the infirmities of the weak but not to please ourselves." - Romans 15:1 |
Danton Marcellus
Nebula Rasa Holdings
|
Posted - 2006.12.11 21:43:00 -
[6]
Originally by: Zugor Ikatin I don't know the ins and outs of deep safes but using old bookmarks you made I'm sure isn't an exploit. If there was a way to create them, that would be an exploit.
But the token "thats an exploit and should be reported" lame post was faster than I expected, good job.
If they were made using a bug then it's an exploit since the bug was removed and as such wasn't an intended feature to be used. Are you that reliant on safespots?
Ourselves Alone |
w0rmy
Intensive CareBearz Imperium Alliance
|
Posted - 2006.12.11 21:49:00 -
[7]
Originally by: Danton Marcellus
If they were made using a bug then it's an exploit since the bug was removed and as such wasn't an intended feature to be used. Are you that reliant on safespots?
Just because they have been improved, doesnt mean the way they were working was bugged.
Making SS from the pre-kali deepspace probes, is no more an exploit than using Jetcans to mine to.
Originally by: Avon
Originally by: Dark Shikari
What single item is larger than a jetcan?
My ego?
|
Danton Marcellus
Nebula Rasa Holdings
|
Posted - 2006.12.11 21:55:00 -
[8]
Originally by: w0rmy
Originally by: Danton Marcellus
If they were made using a bug then it's an exploit since the bug was removed and as such wasn't an intended feature to be used. Are you that reliant on safespots?
Just because they have been improved, doesnt mean the way they were working was bugged.
Making SS from the pre-kali deepspace probes, is no more an exploit than using Jetcans to mine to.
Till stated otherwise. Cruise missile Kestrels anyone?
Ourselves Alone |
Farrellus Cameron
Sturmgrenadier Inc R i s e
|
Posted - 2006.12.11 21:59:00 -
[9]
Edited by: Farrellus Cameron on 11/12/2006 21:59:42 It wasn't really a bug. Observator Deep Space Probes used to have a minimum scan deviation of like 17 AU and a maximum deviation of like 97 AU. So you could use them to scan for something and end up with a warp in point 17-97 AU away from it. This made the probes pretty much useless for scanning people out, and instead people would use them to make deep safespots. People would scan, find the listing with the highest deviation, warp to it, rinse & repeat, over and over until they were ridiculously far from any celestial object.
They've changed those probes with Revelations so that the minimum and maximum scan deviations are significantly reduced. They are now actually useful for scanning people out, but can no longer be used for making safespots. Additionally, they have no scan range limit, so theoretically you could use them to scan out anybody in a system, no matter how far they are from you.
As for the age long debate about what constitutes an exploit in EVE: Get over it. CCP specifically encourages people to come up with new and clever ways to use the tools they provide, so the typical exploit definition of "using a feature in a way it was not intended to be used" does not apply to EVE. If it did, everyone would've been banned for using instas. Things get labelled as exploits when its brought to the attention of the Devs and they officially declare it so.
|
Danton Marcellus
Nebula Rasa Holdings
|
Posted - 2006.12.11 22:02:00 -
[10]
Originally by: Farrellus Cameron Edited by: Farrellus Cameron on 11/12/2006 21:59:42 ...Things get labelled as exploits when its brought to the attention of the Devs and they officially declare it so.
Which would be the agenda.
Ourselves Alone |
|
Macs Nairegin
|
Posted - 2006.12.11 22:14:00 -
[11]
Originally by: Danton Marcellus nothing constructive
T R O L L.
|
Jin Steele
Fatalix Inc. Schism.
|
Posted - 2006.12.11 22:16:00 -
[12]
Edited by: Jin Steele on 11/12/2006 22:17:11 thanks for the help guys, managed to get 2 responses before you started flaming each other and forgot the purpose of the thread. Fatalix IS RECRUITING!
|
Roy Batty68
|
Posted - 2006.12.11 22:36:00 -
[13]
It sort of brings up an interesting question. Does EVE still need the ability to make super safe spots? I could see that becoming the next big BM trade if it's no longer possible.
Originally by: Big Al
Well, if there was a law against stupidity, the server would certainly lag less.
|
Jim McGregor
|
Posted - 2006.12.11 22:38:00 -
[14]
Originally by: Roy Batty68 It sort of brings up an interesting question. Does EVE still need the ability to make super safe spots? I could see that becoming the next big BM trade if it's no longer possible.
Lets hope so. Pirates selling safespots to carebears could be fun. --- Eve Wiki | Eve Tribune | Eve Pirate |
Nyphur
Pillowsoft Interstellar Starbase Syndicate
|
Posted - 2006.12.11 22:40:00 -
[15]
Some missions appear more than 14AU offgrid from other objects.
Eve-Tanking.com - For tanking spreadsheet and resources. |
Danton Marcellus
Nebula Rasa Holdings
|
Posted - 2006.12.11 22:53:00 -
[16]
Originally by: Macs Nairegin
Originally by: Danton Marcellus nothing constructive
T R O L L.
Oh no, a nublet beat me in a battle of wits, playing the troll card against which there is no counter.
Ourselves Alone |
D'onryu Shoqui
Vengeance of the Fallen Imperium Alliance
|
Posted - 2006.12.11 22:58:00 -
[17]
if it were an exploit it should only be if there further than 1000au away which seems to be the furthest distance you can scan now.
declaring it an exploit would be lame imo though if the devs really care they could remove all bookmarks further than 1000au away from celestial objects ------------------------- I am a nobody of IMP my views are my own. |
Zacha Nioto
|
Posted - 2006.12.11 23:02:00 -
[18]
The only thing deep safes would accomplish these days would be to not appear on scanner from any celestial object in the system. However, you would still appear in local. So if anyone really wants to find you, they warp around and scan for you. When they don't find you on scanner, they check the stations. When they don't find you in a station, they drop an Observator probe, and will most likely find you within 15 minutes if you're not cloaked, probably a lot faster if they have good skills and you are in a big ship.
So I can't really understand how deep safes could be seen as an exploit.
|
Joerd Toastius
Octavian Vanguard
|
Posted - 2006.12.11 23:03:00 -
[19]
Unless you have really deep spots (1000au+) there is no such thing as a safe spot.
As to the "omg exploit?" thing, I don't think deep safes should be classified as an exploit, but equally I think all BMs more than 500AU from the star should be culled during DT one day.
|
Roy Batty68
|
Posted - 2006.12.11 23:22:00 -
[20]
Originally by: Zacha Nioto The only thing deep safes would accomplish these days would be to not appear on scanner from any celestial object in the system. However, you would still appear in local. So if anyone really wants to find you, they warp around and scan for you. When they don't find you on scanner, they check the stations. When they don't find you in a station, they drop an Observator probe, and will most likely find you within 15 minutes if you're not cloaked, probably a lot faster if they have good skills and you are in a big ship.
So I can't really understand how deep safes could be seen as an exploit.
Well the difference would be amount of time required to find you. Deep safes take a bit longer to track down than near system SS. In a game where people are willing to pay crazy amounts for a few more percentage points of advantage, it's nothing to shrug off. Perhaps not the advantage difference of having instas over not, but an advantage none the less.
Anyway, I hope we retain the ability to make them. Makes the game more interesting imo.
Originally by: Big Al
Well, if there was a law against stupidity, the server would certainly lag less.
|
|
Haruko Red
Xenobytes Against ALL Authorities
|
Posted - 2006.12.11 23:41:00 -
[21]
Edited by: Haruko Red on 11/12/2006 23:44:28
Originally by: Roy Batty68 It sort of brings up an interesting question. Does EVE still need the ability to make super safe spots? I could see that becoming the next big BM trade if it's no longer possible.
The funniest thing about super safe spots is what finding ships far away from any objects is much easier then in a center of POS-rich ship-full system. There was no much point for them pre-Kali (a good covops pilot could find such ss in 15 minutes anyway) and I see no point at all for them now. Current scanning system is ridiculously overpowered and simple. _____________________________________________ "I dont smoke." (C) William Blake
Originally by: Torfi Frans, Technical Producer EVE is huge, complex, dark and sinister. It's what we love about the game. |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |