Pages: [1] :: one page |
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Pattern Clarc
The Priory
|
Posted - 2006.12.13 15:32:00 -
[1]
Can anyone come up with a sane fit for this? It's cheap and i'm low on liquid isk atm?
I've currently using for bubble camps.
2x Named Missile Launchers 1x 125mm Rail Gun II 1x 75mm Rail Gun II
1mn MWN II x5 webifer
MAPC Inertia Stabliser Emergency Damage Control SAR II
And for scouting.
2x Named Missile Launchers 1x 125mm Rail Gun II 1x 75mm Rail Gun II
1mn MWN II Fleeting warp scramb
MAPC CPR (to run 1mn and 20km scramb indefinatly) Emergency Damage Control SAR II
With my skills, does 4.5kms which is crap considering thats only 400kms faster than the ranis without any speed mods.
I'm not interested in any "shuttle fits", as i'm already fully aware of the suckage of this ship - i'm just taking advantage of the fact it's cheap. (4-6mill atm)
If I where to fix the ship without making the ranis obsolete as well as sticking to rodens design philos.... 10% reduction in mass More grid. Increase the targeting range and resolution.
It locks so slowly, and considering that crow has a 30km targeting range, the ares can't even make use of a faction warp distruptor...
Sig removed lacks EVE content, email [email protected] if you have any questions - Xorus |

Darknar
Gallente Ascendant Strategies Inc. The Volition Cult
|
Posted - 2006.12.13 15:41:00 -
[2]
this is a nice tasty little frigate not really a proper tackler but a true interceptor.
i would fill the hi slots with 75mm railguns becuse the PG on this thing is a little lo 2 missle launchers with thurmal missiles to take advantage of the bonus.
mediums, the oftan nessasary MWD and whatever warp jammer of choice you can sustain.
lo slots.the exact same you mention. however i would probably go for a SAR becuse if your in trouble its easy to warp away , rep up and go for it again
this interceptor is really only for temporaroly pinning down of ships very very quickly for the rest of the gang to come through the gate to blow stuff up. and a good scout. however defnatly not a solo pwnmobile.
|

Bror Jace
Gallente Yakuza Corp THE R0NIN
|
Posted - 2006.12.13 15:45:00 -
[3]
Just a quicky - if its cost you're concerned about, fly a Taranis with a named MWD instead, it'll probably cost you the same amount as an ares with an MWD II 
|

Kruel
Infinitus Odium
|
Posted - 2006.12.13 16:02:00 -
[4]
It's a speedy little bugger. Put the rep in the trunk and use speed to survive.
2x 125IIs, 2x arbys mwdII, 20k scram mapc, 3x nanos
|

PathetiQ
Gallente The Rat Pack
|
Posted - 2006.12.13 16:10:00 -
[5]
Originally by: Kruel It's a speedy little bugger. Put the rep in the trunk and use speed to survive.
2x 125IIs, 2x arbys mwdII, 20k scram mapc, 3x nanos
I love this interceptor , yes taranis is better at ganking with 3 light neutron II but losing the taranis in gang fight is quite a bit expensive! ;)
I use almost the same setup has kruel:
low: sarII , 2 nanos , mapc Or sarII, 2 passive resist, mapc (or a mix of all this)
But i wanna try 2 nano and one cpr to run mwd all the time it will really be a nice tackling ship!
|

Pattern Clarc
The Priory
|
Posted - 2006.12.13 16:11:00 -
[6]
Originally by: Bror Jace Just a quicky - if its cost you're concerned about, fly a Taranis with a named MWD instead, it'll probably cost you the same amount as an ares with an MWD II 
With 3mill in navigation? 6-8mill on a good MWD is money well spent. Sig removed lacks EVE content, email [email protected] if you have any questions - Xorus |

Pattern Clarc
The Priory
|
Posted - 2006.12.13 16:12:00 -
[7]
Originally by: PathetiQ
Originally by: Kruel It's a speedy little bugger. Put the rep in the trunk and use speed to survive.
2x 125IIs, 2x arbys mwdII, 20k scram mapc, 3x nanos
I love this interceptor , yes taranis is better at ganking with 3 light neutron II but losing the taranis in gang fight is quite a bit expensive! ;)
I use almost the same setup has kruel:
low: sarII , 2 nanos , mapc Or sarII, 2 passive resist, mapc (or a mix of all this)
But i wanna try 2 nano and one cpr to run mwd all the time it will really be a nice tackling ship!
nanos > inertial stabs?
no really, i wanna know Sig removed lacks EVE content, email [email protected] if you have any questions - Xorus |

madaluap
Gallente Mercenary Forces Exquisite Malevolance
|
Posted - 2006.12.13 16:14:00 -
[8]
Originally by: Kruel It's a speedy little bugger. Put the rep in the trunk and use speed to survive.
2x 125IIs, 2x arbys mwdII, 20k scram mapc, 3x nanos
You will never keep your cap up. _________________________________________________ Breetime
|

Kruel
Infinitus Odium
|
Posted - 2006.12.13 16:20:00 -
[9]
Originally by: madaluap
Originally by: Kruel It's a speedy little bugger. Put the rep in the trunk and use speed to survive.
2x 125IIs, 2x arbys mwdII, 20k scram mapc, 3x nanos
You will never keep your cap up.
I can. I have some good cap skills plus I have a -3% mwd cap need hardwire so I can run mwd constantly. The trick is to turn on the 20k scram just once at the start of the fight. Most people don't know when you've turned it off. 
Of course you could always replace a nano with a cpr if it's a problem.
|

velocoraptor
Art of War Anarchy Empire
|
Posted - 2006.12.13 16:40:00 -
[10]
After some time with the expensive ranis, which I must say I like very much, I've recently started trying the ares as fleet tackler, scout etc.
Although it's too early for any solid conclusions, it seems to be alright for specific purposes. My fitting, more or less:
HI:2 malkuths, 2 75 II's (with spike they have an optimal of about 15-16km) MID: Mwd, 20km scram (you can change for web in bubble camps i guess) LOWS: sar, cpr, nano, --- (another nano, a top speed mod, another cpr, some tank maybe).
With some gang bonuses and cheap implants it goes up to 6000m/s or more. You can run mwd and scram for a long time (you don't rly have to fire with the 75's anyway)and maintain very good transversal. Actually I would also like to try a 3-4 nano/inertia + cpr fit as you don't rly want to be taking any dmg in the first place with this setup.
While its dmg output is crap (my missile skills are very low anyway), for the intended role it seems good to me and much cheaper than ranis=you can afford to lose more=you can actually be a more effective tackler).
Ranis is nice for solo, inty 1v1, inty gangs etc, but as a tackler I think i'll use ares from now on. Of course the addition of 1 more mid would make it perfect 
Kali IS the goddess of destruction after all |

Forsch
Auctoritan Syndicate Curatores Veritatis Alliance
|
Posted - 2006.12.13 16:45:00 -
[11]
The Ares should have the taranis' 3rd mid and its drones. Also it needs 5 more PG.
Forsch Defender of the empire
Can't wait for the oomph! |

Taerenius
Caldari Aurora Empire Fuzzy Nut Attack Squirrels
|
Posted - 2006.12.13 17:28:00 -
[12]
I have to agree with the above - I only use my Taranis for serious combat/tackling - I have an ares that I use specifically for blockade running tiers and other good loot from deep 0.0 to empire.
Gistii A-Type 1MN MWD 4x Local Hull Inertia Stabs
7435m/s sustained indefinitely with a ~1s warp speed from a complete stop. This is with accel control 4 - training 5 now who knows how fast I'll go after that :D
Anyway even if I jump into a bubble I'm so much faster than any other combat fitted inty that I can just fly far far away and no one can catch me. It also accelerates from 0-7400m/s in about 1.5s
|

Father Weebles
Repo Industries
|
Posted - 2006.12.13 17:34:00 -
[13]
Edited by: Father Weebles on 13/12/2006 17:34:02 ares work great in gangs esp if usingf standard missiles
solo? not so much
"Welcome to EVE, where inflation is out of control." |

Pattern Clarc
The Priory
|
Posted - 2006.12.13 17:56:00 -
[14]
i've got the gist mwd, but i'm waiting till i fly the crow.
i'm currently trying
LOWS 2x inertial stabs 1x nano (or cpr)
orbits pretty tightly... but it needs way more cap. Sig removed lacks EVE content, email [email protected] if you have any questions - Xorus |

Khavi Vetali
Gallente Team Americas Anarchy Empire
|
Posted - 2006.12.13 18:10:00 -
[15]
Edited by: Khavi Vetali on 13/12/2006 18:13:41 cheap, fast, and easy.
2x 125 II 2x Std Launcher II
1x 1MN MWD II (or named) 1x Named Disruptor
1x MAPC 1x Damage Control 1x Inertial Stab 1x CPR II
And on interceptors, where your speed mod is almost always active, inertial stabs give you better results than nanos. This setup with my horrible nav skills (<1 Mill) runs around 4.5k m/s.
|

Pattern Clarc
The Priory
|
Posted - 2006.12.13 21:11:00 -
[16]
i'm starting to agree,
i'm now flying with 2x inertia stabs and 1 nano.
I'm slightly worried about the the sig pentalty but it hasn't worried me yet. Sig removed lacks EVE content, email [email protected] if you have any questions - Xorus |
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |