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vinnymcg
eXceed Inc. Ascendant Frontier
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Posted - 2006.12.14 00:09:00 -
[1]
A lot of people are not salvaging there wrecks so her is my idea, If a person leaves the belt/cloud/gate his/her cans become open to anybody. Another feature might need to be added to this, the ability to keep your wreck claimed. You could do this by just right clicking and select keep claimed. This would be for people who leave the belt to go drop of items as the cargo hold is full.
This would make salvaging a full carrier!
Another feature which i think should have been brought in a long time ago is the ability to tractor alliance members cans
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Exogene
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Posted - 2006.12.14 01:40:00 -
[2]
Is this supposed to be funny? 
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Viktor Fyretracker
Caldari Worms Corp
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Posted - 2006.12.14 03:38:00 -
[3]
imo the game needs to make can flagging an option, it would be on by default but could be switched off so people just killing for bounties can switch off the flag and leave FFA cans(well wrecks) behind. FFA wrecks could be tractored, looted and slavaged by anyone
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Reggie Stoneloader
eXceed Inc. Ascendant Frontier
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Posted - 2006.12.14 03:58:00 -
[4]
Or set your loot access like your CSPA access, maybe even associate a fee with it. Set it up so you can have wrecks be freely available, forbidden and criminally flagging, or for sale. They can be tractored by the person on the grid with the highest access rights to them.
So, for tractoring and slavaging rights:
If the rightful owner is there, on ly he, his gang and his corp can tractor the wreck. If none of those people are on the grid, it can be tractored by people he has explicitly or implicitly given access to it, and if none of them are around it can be tractored by anyone.
For looting rights:
Have the current setup be default, but have three levels of access rights:
Entitled (White Icon): Like now, self, corp or gang can pull the goodies out with no flag or penalty. Additionally, anyone with +10 standing or with a specific exemption to either themselves, their corp or their alliance, set like the CSPA fee is set, can take the contents without flagging.
Fee (Yellow Icon): You can take the loot, but it will automatically wire a user-specified amount of isk to the rightful owner. You can look in there and estimate the contents' value, then when you try to take it you get a pop-up announcing the fee and offering "Pay", "Steal", and "Cancel". If it's worth it, you pay, if it's not you either jack the loot and get flagged to the owner's corp, or you forget it.
Forbidden (Red Icon): Don't bother unless you don't mind getting a criminal flag for your trouble.
This way, dedicated loot-monkeys can ply their trade honestly, without losing their ship to the old Manticore trick, and ratters who can't be bothered to fit a tractor on their Raven can still make money on the loot by selling the cans for 50% of average loot value. Looters make more money, ratters save time and thus make more money.
Everyone wins, and security isn't compromised. Just don't be the moron who clicks "Pay" on the 50M isk frigate wreck.
Maybe you could even set it up to charge a variable fee based on the flat value of the loot, like an item exchange contract can. 80% of default value as teh fee, or even 100%, since named and faction loot has a much higher market value than the sum of its parts.
Hooray for junkyard as an industry! -------------- Civis Ascendant Sum |

vinnymcg
eXceed Inc. Ascendant Frontier
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Posted - 2006.12.19 21:53:00 -
[5]
Edited by: vinnymcg on 19/12/2006 21:53:06 Dam reggie nice idea, why do you have to go showing me up like this 
But hell yea i really like your idea
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Pilk
Axiom Empire
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Posted - 2006.12.20 08:41:00 -
[6]
Originally by: Reggie Stoneloader (stuff involving colored icons)
Waaaaaaaaay too many DB hits for this one to get off the ground.
--P
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vinnymcg
eXceed Inc. Ascendant Frontier
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Posted - 2006.12.20 15:14:00 -
[7]
Originally by: Pilk
Originally by: Reggie Stoneloader (stuff involving colored icons)
Waaaaaaaaay too many DB hits for this one to get off the ground.
--P
Can people like ^^^ This guy please stop posting on the forums replies to topics that read "Will cause lag" or "Will slow the game down" are useless, The eve server is ever expanding. Any idea that gets taken up by CCP takes at least a year to make its self into the game. So if this idea were to be taken up by the time it reached the game the server would be able to handle it, and even if it were to mke it strainght in the CCP devs would come up with some way to stop it creating lag.
So to all of you 'Glass half empty' people out there stfu this is an idea tread if you want to post negative about an idea do so with out reverting to a common cop out like 'It will cause lag' ------------------------------------------------------------ Now bk to the idea I do think a sort of CSPA charge would be the way to go with this but have it as standard and not player controled, like 200k for a battleship wreck imo would be a reasionable amount.
As for how to make it so people cant rob loot you want to have I think if you leave the system all your wrecks should be open game. Mabe if you return the wreckes a back in your control but then peopele will get a msg stating the the player who owns the wreck is in the system.
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high star
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Posted - 2006.12.20 16:44:00 -
[8]
I like the idea and I think a standard charge is the way to go.
It would a real pain for some people to set there own charge and it would stop people scamming mainly noobies may setting ridiculous charges.
Though i do feel that it either requires the player to set the wreck to charge mode or a time limit for that player/ gang to clear the wreck before the charge takes over.
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vinnymcg
eXceed Inc. Ascendant Frontier
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Posted - 2006.12.20 17:14:00 -
[9]
The problem with making people have to change the wreck to allow others take from it, is that most people are lazy and they wont bother with it even it it makes them a little cash. We just need to come up with a way to make all wrecks become open, maybe after a cretin amount of time or if the player gets a cretin distance away.
I would also like to add that i really think that wrecks should only be cleared once a day, at DT would be the best I think
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Pilk
Axiom Empire
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Posted - 2006.12.20 17:18:00 -
[10]
Originally by: vinnymcg
Originally by: Pilk
Originally by: Reggie Stoneloader (stuff involving colored icons)
Waaaaaaaaay too many DB hits for this one to get off the ground.
--P
Can people like ^^^ This guy please stop posting on the forums replies to topics that read "Will cause lag" or "Will slow the game down" are useless, The eve server is ever expanding. Any idea that gets taken up by CCP takes at least a year to make its self into the game. So if this idea were to be taken up by the time it reached the game the server would be able to handle it, and even if it were to mke it strainght in the CCP devs would come up with some way to stop it creating lag.
So to all of you 'Glass half empty' people out there stfu this is an idea tread if you want to post negative about an idea do so with out reverting to a common cop out like 'It will cause lag'
While we're on it, would you prefer if I don't point out when other ideas are NP-complete? Just because I'm saying it's a lag hit doesn't mean I'm not coming from a background that entitles me to say this. You're looking at a per-can-per-person lookup. Even if it's O(1) per lookup due to caching of some sort, that's still 125,000 lookups to perform after two 250-man fleets clash, leaving half of them in pods.
But, you want me out of the thread, because I'm "glass-half-full". So *poof*, I'm out.
--P
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vinnymcg
eXceed Inc. Ascendant Frontier
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Posted - 2006.12.20 17:35:00 -
[11]
All I'm saying is some day the server will be able to handle it maybe the server could handle it now I don't know and unless you work for CCP you don't know this either. I do realize that this would take a lot of information traffic to work but you just don't know if there server will some day be able to do it.
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Jet Collins
Dynamic Endeavors
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Posted - 2006.12.20 20:20:00 -
[12]
I think that rigs just need to be trackerable. Only down side to this is if I greaver tracktors your wreak and starts pulling it away from you as you are trying to approch it :P
As for the whole flagging thing don't loot your wreaks until your ready to salvage them. If they loot them to salvage than they will be flaged.
If you have a button to check claimed or not for flagging it wouldn't get used. People hunting soly for bonuties will not want to waist the time to say they don't want it. So if anything default should be not claimed. If you want it make the effort to keep it. Everything in space is free if you make the effort 
Dynamic Endeavors is now Recuiting.!!
Contact me in game for deatails about the corp. Mostly a PvE corp, with Jump clones avaiale in Empire and 0.0. |
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