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Michael Ruckert
Hohere Kavallerie-Kommando
371
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Posted - 2015.09.10 04:11:38 -
[1] - Quote
Needed to be said.
https://www.themittani.com/features/defense-ccp-fozzie
"No matter how well you perform there's always somebody of intelligent opinion who thinks it's lousy." - Laurence Olivier
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Alavaria Fera
GoonWaffe
6837
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Posted - 2015.09.10 04:34:33 -
[2] - Quote
Thanks for spreading the word :)
Every change leaves the badguys just about to fall.
We just need more coalitions to exist to destroy them, more legions to be paid off, more lasersov, more something!!
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1638
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Posted - 2015.09.10 04:37:06 -
[3] - Quote
bitter vets will be bitter. I've managed to stay out of most of the negative threads, does sound like some work needs to be done, but for now just enjoy your time in space and shoot some stuff
@ChainsawPlankto
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Unsuccessful At Everything
The Troll Bridge
23002
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Posted - 2015.09.10 05:01:55 -
[4] - Quote
Yeah! You should all HTFU and write about delicious tears!
Did I do it right?
Since the cessation of their usefulness is imminent, may I appropriate your belongings?
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Ultim8Evil
Full Spectrum Inc Fidelas Constans
217
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Posted - 2015.09.10 05:05:43 -
[5] - Quote
What annoys me the most is the sweeping generalisation that anyone who dislikes Fozziesov is a bittervet.
Follow me on Twitter for literally no good reason @TheUltim8Evil
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Webvan
All Kill No Skill
13866
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Posted - 2015.09.10 05:14:52 -
[6] - Quote
Have we started the fire? Yes. The fire rises!
I'm in it for the money
Ctrl+Alt+Shift+F12
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Avanda Redblade
SL33P3R C3LL
1
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Posted - 2015.09.10 05:55:06 -
[7] - Quote
He has done an excellent job of polarizing Eve towards a highly combat PvP-focused play style. He has also done a top job in driving away many unwanted, WoW-type carebears who didn't play that minority style. The guy's a genius! |
Philip Ogtaulmolfi
We are not bad. Just unlucky The Bastion
18
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Posted - 2015.09.10 06:48:17 -
[8] - Quote
I just hope that when Devs listen to the community represented by the people that write in the forums, they use some kind of statistical tool to put it in perspective.
We frecuently talk about the Community, but I am afraid that the ones that write here are only a small fraction of the player base. |
Amarisen Gream
Divine Demise Apocalypse Now.
117
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Posted - 2015.09.10 07:06:04 -
[9] - Quote
Fozzie, as the lead designer/developer is in the right place to be blamed for the errors and mistakes that have taken place in the recent months. Seagull, as his boss, is more so (liable) at fault then he is.
The biggest points I can see with the issues is this 1: the player feedback on Fozzie SoV was only halfway listened too. Players said interceptors would be an issue - yet CCP refused to listen - but change can still happen and changes have been made, so CCP has to be given some credit for making changes.
2: the over all biggest issue I see is in the order of changes - there are/where dozen other things that could/should have been released before hand. -- alliances and corporations needed their bigger changes - deployables needed their rework - PVE content needed its rework in the since of what makes people want to own/control null!
I will be patient and wait while CCP makes these changes and hopefully learns what all the other programmers world wide have learned - people hate drastic change, but smaller pieces that people can adopt to aren't so bad.
xoxo
Amarisen Gream
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Hasikan Miallok
Republic University Minmatar Republic
1492
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Posted - 2015.09.10 07:13:53 -
[10] - Quote
Amarisen Gream wrote:
I will be patient and wait while CCP makes these changes and hopefully learns what all the other programmers world wide have learned - people hate drastic change, but smaller pieces that people can adopt to aren't so bad.
Actually most programmers never learn this.
There is also a very good reason people hate drastic change in games. Most players in most games like to think that the success of their character build is at least partly based on good/bad decisions they made creating the character and equipping it.
If changes are so extreme that the success or failure of your particular builds seemingly depends on the current mood the developer is in (rather than your own personal decisions) people will quickly lose interest.
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Anthar Thebess
1300
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Posted - 2015.09.10 07:38:55 -
[11] - Quote
No one need to defend fozzie, he is doing grate job - decisions are hard , most of them we hate , as we are lazy , but stuff that is happening now in fountain proves that game is moving in right direction.
Even i am annoyed by the capital range change , i love them , they fixed many issues in the game , but then in order to move between my "npc home" and "sov that i fought for , just to see my alliance flag on map" i need to make 5 jumps.
Maybe because of this i think that eve map need someone to look at it , as after changes , some regions are just to far from most things. Some could say that those are places where you can build your empires , but for me those are places where people die ( leave game bored). We need more smuggler gate connections , but i guess no one will ever add them.
Capital Remote AID Rebalance
Way to solve important nullsec issue. CSM members do your work.
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Val'Dore
PlanetCorp InterStellar
1013
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Posted - 2015.09.10 07:42:39 -
[12] - Quote
Honestly, they need to go back to my Sovereignty 2.0 idea, that they practically took exactly as laid out minus the critical parts needed to make it work. Ironically, it was Fozziesov without all this magical module stuff.
Star Jump Drive A new way to traverse the galaxy.
I invented Tiericide
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Ima Wreckyou
The Conference Elite CODE.
1563
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Posted - 2015.09.10 07:42:50 -
[13] - Quote
Yes, again we should all calm down, adapt or wait for the fixes.
the Code ALWAYS wins
Elite PvPer, #74 in 2014
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Anthar Thebess
1300
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Posted - 2015.09.10 08:00:58 -
[14] - Quote
Ima Wreckyou wrote:Yes, again we should all calm down, adapt or wait for the fixes. Remember that what we need and what we want are totally 2 different things.
Capital Remote AID Rebalance
Way to solve important nullsec issue. CSM members do your work.
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Hemmo Paskiainen
505
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Posted - 2015.09.10 08:12:06 -
[15] - Quote
Nice piece of pro ccp propaganda.... people only seem to forget that in a player driven sandbox, everything is interconnected. Atleast two large type playergroups were driven out of this game due partivulairy changes and the direct and indirect concequences. The mature, loyal standard old timer got out due the technetium, supers for everyone, and the blue donut. This category is where me and all my not playing friends belong in. Why did it look 5 years???? To fix a broken mechanic, that supose to be a fix, but that made it actualy more worse.....while the playerfeedback warned for this before implenmentation, but got ignored. MAYOR fuckup. All friend i used yo know, stop playing because of that. (Unlimited srp for you oppoment ect ect is no fun, makes you chanceless) The second group that is appear to be quiting are the insta gragification people. People, that got feeded with free tech supers for the past 5 yrs and those activly involved in sov warefare.
Eve lost its loyal playerbase years ago. The plex prices, jumpchanges and no more i-win supers thus i quit people, only makes it more visible.
Told ya sooo
"Relativity equals time plus momentum: if it can be erased by a single click on a button, would it be worth spending your time?"
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Amarisen Gream
Divine Demise Apocalypse Now.
117
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Posted - 2015.09.10 08:12:53 -
[16] - Quote
Hasikan Miallok wrote:Amarisen Gream wrote:
I will be patient and wait while CCP makes these changes and hopefully learns what all the other programmers world wide have learned - people hate drastic change, but smaller pieces that people can adopt to aren't so bad.
Actually most programmers never learn this. There is also a very good reason people hate drastic change in games. Most players in most games like to think that the success of their character build is at least partly based on good/bad decisions they made creating the character and equipping it. If changes are so extreme that the success or failure of your particular builds seemingly depends on the current mood the developer is in (rather than your own personal decisions) people will quickly lose interest.
I was speaking more along the line of OS developers. Windows 8 I here was crazy, because they pushed a whole new UI (designed more for mobile stuff) to all forms of their computers. I am a Mac OS user, and they are as guilty of drastic change as anyone else - but I think they learned and slow down some of their design changes 1) to allow people to slowly adopt and 2) make sure they have it as perfect as they can make it.
xoxo
Amarisen Gream
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Ishtanchuk Fazmarai
4094
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Posted - 2015.09.10 08:21:11 -
[17] - Quote
Frankly, Aegisov hans't affected em in no way. Yes, I had to block a few alliances/corporations/dudes when Russian had a tantrum at Jita as I was doing some business there, but, whatever.
Apparently the media mood (Mittani.com, Nozy Gamer, Rixx Javixx) now is that:
a) it's OK if Russian & al quit the game rather than adapt b) it's terrible that CCP gets so much negativity for being so open to the community c) all in al, things are looking fine enough since (and as long as) CCP is at work improving and expanding what they're doing
Of course, my personal opinion isn't that positive, and is very related to the lost battle for Walking in Stations, the appaling condition of the Spanish community sicne CCP shut down the official language channels due to Russian <-> Ukrainian trolling, and the complete wreck that has become high security PvE on top of it being a gameplay dead end since first implemented.
My opinion on CCP, thus, is due to the fact that:
- they failed to deliver what I wanted and then abandoned it (if you think your game feature is a unfinished wreck... look at the CQ!) - they killed my ingame community for being too shy(?) and refuse to enforce the EULA on Russian trolls - they are actively ignoring a reality they don't like and which would improve my game experience if CCP adressed it (high sec PvE needs to be taken to a higher level and become a content generation tool as ship to ship PvP is)
I am a unsatisfied customer, and yet I like EVE enough to keep playing it unless something blows it of the water in my eyes.
And of course, I still hope that what is good for the goose is good for the gander and, in the event that CCP did something radical and so much needed for high security PvE, I could adapt to it and enjoy it. As long as, you know, it doesn't involves ship to ship PvP, since that is something I've never done and I'm not interested to do.
Well, neither me nor 62% of all players...
73% of EVE characters stay in high security space. 62% of EVE subscribers barely PvP. 40% of all new accounts just "level up their Ravens". Probably that's why PvE content in EVE Online is sub-par and CCP is head over heels for PvP...
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1639
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Posted - 2015.09.10 08:34:37 -
[18] - Quote
Hemmo Paskiainen wrote:Nice piece of pro ccp propaganda.... people only seem to forget that in a player driven sandbox, everything is interconnected. Atleast two large type playergroups were driven out of this game due partivulairy changes and the direct and indirect concequences. The mature, loyal standard old timer got out due the technetium, supers for everyone, and the blue donut. This category is where me and all my not playing friends belong in. Why did it look 5 years???? To fix a broken mechanic, that supose to be a fix, but that made it actualy more worse.....while the playerfeedback warned for this before implenmentation, but got ignored. MAYOR fuckup. All friend i used yo know, stop playing because of that. (Unlimited srp for you oppoment ect ect is no fun, makes you chanceless) The second group that is appear to be quiting are the insta gragification people. People, that got feeded with free tech supers for the past 5 yrs and those activly involved in sov warefare.
Eve lost its loyal playerbase years ago. The plex prices, jumpchanges and no more i-win supers thus i quit people, only makes it more visible.
Told ya sooo pretty sure this whine covers ~95% of the whines I've seen in my 8+ years in eve, and I'm pretty sure they were saying the same things before. Replace tech with dyspro (aka the reason they changed everything and made tech a thing. funny enough akita t called that happening before the change ever went live, made 100b+ on it)
@ChainsawPlankto
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1639
|
Posted - 2015.09.10 08:40:28 -
[19] - Quote
Amarisen Gream wrote:Fozzie, as the lead designer/developer is in the right place to be blamed for the errors and mistakes that have taken place in the recent months. Seagull, as his boss, is more so (liable) at fault then he is.
The biggest points I can see with the issues is this 1: the player feedback on Fozzie SoV was only halfway listened too. Players said interceptors would be an issue - yet CCP refused to listen - but change can still happen and changes have been made, so CCP has to be given some credit for making changes.
2: the over all biggest issue I see is in the order of changes - there are/where dozen other things that could/should have been released before hand. -- alliances and corporations needed their bigger changes - deployables needed their rework - PVE content needed its rework in the since of what makes people want to own/control null!
I will be patient and wait while CCP makes these changes and hopefully learns what all the other programmers world wide have learned - people hate drastic change, but smaller pieces that people can adopt to aren't so bad. 2 is my biggest issue. I've never wanted to live out in null. It was a cool sounding idea that helped me get into the game, and the dream was alive with newbie plankton. but a few trips out there and a big ole stinking meh :'[
the main new "content" that I remember being added to null was the anom system, and well that is some of the most mindless grinding I've ever seen.
@ChainsawPlankto
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Starbuck05
Warmongering Space Invaders Criminal Intentions.
313
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Posted - 2015.09.10 08:40:53 -
[20] - Quote
I can't say or comment on behalf of sov...but i will say im having a good time in low sec... So , if you don't like sov and you can't adapt why not just do what Black Legion did and move to low sec...dunno why there must be so much rage.
-á- I am the commanding officer , u should adress me as sir !
-á- But if i call u sir , what would i call your wife then ??
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Caleb Seremshur
Gladiators of Rage RAZOR Alliance
642
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Posted - 2015.09.10 09:01:25 -
[21] - Quote
Hasikan Miallok wrote:Amarisen Gream wrote:
I will be patient and wait while CCP makes these changes and hopefully learns what all the other programmers world wide have learned - people hate drastic change, but smaller pieces that people can adopt to aren't so bad.
Actually most programmers never learn this. There is also a very good reason people hate drastic change in games. Most players in most games like to think that the success of their character build is at least partly based on good/bad decisions they made creating the character and equipping it. If changes are so extreme that the success or failure of your particular builds seemingly depends on the current mood the developer is in (rather than your own personal decisions) people will quickly lose interest.
Are you suggesting that this forms part of the reason why WoW has whelped 8 million subs? Because game balance and design is made in spite of their playerbase?
Veteran and solo/small gang PVP advocate.
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Opertone
Deep Core Mining Inc. Caldari State
326
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Posted - 2015.09.10 12:56:20 -
[22] - Quote
I defend the article and CCP Fozzie
everything said above is right
From my personal point of view - player base consists of people deprived of attention and lacking compassion and friendship. This is why they get together to play in their own age group. This is also why they seek attention from CCP team in any manner possible, as if they miss help encouragement and control which they formerly received from parents.
So to them CCP is like a parent to a child. And children like to tease and abuse parents as a form of self entertainment.
This post sums up why the 'best' work with DCM inc.
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Salvos Rhoska
1398
|
Posted - 2015.09.10 13:13:50 -
[23] - Quote
I dont care.
As long as there is never again an incident of CCP staff favoring some players unequally, or punishing some players unequally.
I dont have any particular sympathy for any CCP staff when they are poopooed on non-official sites. Its comes with the job and is in the nature of the internet.
I dont sympathise with players who poopoo them either. Just cos they can say whatever they like, doesnt mean I have to like it or agree with it, or like or respect them as people. And I dont.
I would advise CCP to draw a tighter line regarding staff fraternizing with players. The more buddybuddy you get, the more potential for problems arise.
PvE v PvP
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Webvan
All Kill No Skill
13873
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Posted - 2015.09.10 13:13:55 -
[24] - Quote
Caleb Seremshur wrote:Are you suggesting that this forms part of the reason why WoW has whelped 8 million subs? Because game balance and design is made in spite of their playerbase? Irony is it didn't seem to hurt Blizzard which increased another $10mil between 1st and 2nd quarter (ending June 30th, 2015). I guess dropping 6.4mil subs got them Blizzard fanbois to spend even more on other Blizzard games... lol
I'm in it for the money
Ctrl+Alt+Shift+F12
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Ultim8Evil
Full Spectrum Inc Fidelas Constans
223
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Posted - 2015.09.10 20:30:39 -
[25] - Quote
Starbuck05 wrote:I can't say or comment on behalf of sov...but i will say im having a good time in low sec... So , if you don't like sov and you can't adapt why not just do what Black Legion did and move to low sec...dunno why there must be so much rage.
You make it sound like Brack Region evaccing to low-sec was their choice.
They're in the process of imploding.
#didntwantfountainanyway
Follow me on Twitter for literally no good reason @TheUltim8Evil
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Sobaan Tali
Caldari Quick Reaction Force
607
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Posted - 2015.09.11 02:07:10 -
[26] - Quote
Haters gonna hate. I'm just as guilty of bad mouthing them perhaps too often, but they have done an incredible job thus far, and am thankful they continue to give tacit and uncompromising effort to bettering this game with each passing patch notes.
In the heat of the moment, it's far easier to point out everything wrong with Eve and why "CCP has f'ed it up again," but when you really think about it, Fozzie and the rest of our CCP masterminds have let no one down. The game changes, and unfortunately, friction from those who have been around long enough to get use to the current system will groan and act spiteful when they must relearn it all over again, but that's just the nature of the beast. Again, just easier to blame them for what's not working perfectly than to thank them for what does work perfectly. Think about it, why would any of us still be around if we did not have some reason to play this game still? I certainly would have left a long time ago if I wasn't still having fun.
"Tomahawks?"
"----in' A, right?"
"Trouble is, those things cost like a million and a half each."
"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."
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45thtiger 0109
AL3XAND3R.
155
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Posted - 2015.09.11 02:47:03 -
[27] - Quote
There is nothing wrong with EvE.
There is nothing wrong with CCP
There is nothing wrong with FOZZIE SOV
There is nothing wrong with the CSM
There is nothing wrong with me because I like to play EvE as it is, and when we have a new patch changes the game I go with the changes.
Why argue people just let CCP do their job which they are great at it.
We all should have a positive mindset and enjoy EvE the way it is meant to be played and stop winging and whining and just play the game as is.
**You Have to take the good with the bad
and the bad with the good.
Welcome to EvE OnLiNe**
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Webvan
All Kill No Skill
13878
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Posted - 2015.09.11 03:48:10 -
[28] - Quote
45thtiger 0109 wrote:There is nothing wrong with EvE.
There is nothing wrong with CCP
There is nothing wrong with FOZZIE SOV
There is nothing wrong with the CSM
There is nothing wrong with me because I like to play EvE as it is, and when we have a new patch changes the game I go with the changes.
Why argue people just let CCP do their job which they are great at it.
We all should have a positive mindset and enjoy EvE the way it is meant to be played and stop winging and whining and just play the game as is. Relevant uh-huh
I'm in it for the money
Ctrl+Alt+Shift+F12
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Jenshae Chiroptera
2312
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Posted - 2015.09.11 05:43:12 -
[29] - Quote
Amarisen Gream wrote:... - people hate drastic change, ... Quote:I hate change. I love improvement.
Fozzie SOV is a poor, shallow and dumbed down design at the core:
- Waving a mining laser at structures is not satisfying.
- You are unable to gear your ship to wave the wand faster for attack or defense
- There is no real fleet impact, no real cost to benefit considerations.
- Camping a gate while interceptors mess about is boring.
- Those 100 people grinding a structure might have been bored but they provided an opportunity for combat.
- Fozzie SOV is a griefer's paradise. "Who has the will to troll for SOV the longest?" (If they want the SOV and aren't just doing it for "lulz").
This sort of thing was apparent from the first dev blog and has not changed.
CCP - Building ant hills and magnifying glasses for fat kids
There are other ways to fix Null Sec stagnation and Fozzie SOV is the wrong approach.
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Philip Ogtaulmolfi
We are not bad. Just unlucky The Bastion
20
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Posted - 2015.09.11 07:41:25 -
[30] - Quote
The mechanic of Fozziesov is not the magic wand, as there are a lot of people saying frequently tri+¼ying to make it real. The conquest mechanic is "Effective grid control". The one man doing the entosing is irrelevant until you have grid control.
What wins the battle is the fleet supporting the one man entosing. Of course, if nobody shows up, this fleet can be a single ship, the one with the magic wand.
For me, 100 people or more shooting a POS is not different from camping a gate while 5 people use the wand. Both activities are equally boring, unless the enemy comes to fight you. And yes, I don't care about POS killmails.
The big fights will come when people is willing to fight. Nobody will conquest the Capital of any of the great Alliances without a fleet of several hundreds with capital support and extensive support.
Equally, nobody is going to conquest a single CORE system of any alliance of some size with a single interceptor.
Trollceptors will be a no factor as soon as people stops defending systems they dont live in. In your own system, the troll is the defender, that in a few minutes can disrupt a whole hour of work of a trollceptor.
The real problem is that a lot of people needs a reason to fight, and thats what the current system is failling to provide. Unless you like PVP for the sake of it, there is no reason to attack anybody, and it is safer to do nothing and get bored to death. |
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Ishtanchuk Fazmarai
4101
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Posted - 2015.09.11 08:24:39 -
[31] - Quote
Jenshae Chiroptera wrote:Amarisen Gream wrote:... - people hate drastic change, ... Quote:I hate change. I love improvement. Fozzie SOV is a poor, shallow and dumbed down design at the core:
- Waving a mining laser at structures is not satisfying.
- You are unable to gear your ship to wave the wand faster for attack or defense
- There is no real fleet impact, no real cost to benefit considerations.
- Camping a gate while interceptors mess about is boring.
- Those 100 people grinding a structure might have been bored but they provided an opportunity for combat.
- Fozzie SOV is a griefer's paradise. "Who has the will to troll for SOV the longest?" (If they want the SOV and aren't just doing it for "lulz").
This sort of thing was apparent from the first dev blog and has not changed.
One issue with the entosis mechanic is that it looks good only by contrast to the old system.
The old system was bad, the current is less bad... but that doesn't makes it good. Press button, dismantle structure is silly. No matter how difficult you make it, it still is a version of capturing the flag. That's a nice mechanic for fast-paced PvP where nothing is lost permanently, yet it becomes quite a weird thing when losses are permanent and a "match" may take a couple of hours.
I don't know how to make it better. The old Sov system used HPs as timers: it takes n time to grind HP so the defender can defend and a fight occurs). That interacted poorly with max-DPS ships (supercapitals) and permanent healing spells (logistics).
Now HP are off the table and what matters is "being there" to press a button when somebody else presses a button, in the best style of the most useless machine.
Picture Sid Meyer saying "games must be fun to play, easy to learn and hard to master".
Pressing a swtich on until someone switches it off is fun? Waiting for 50 minutes until the switch is pressed is fun? Betting your assets to the certainty of pressing a switch off whenever is switched on is fun?
It is poor game design. It is better than deplete a HP wall for hours, but nonetheless it's a unfun mechanic in itself. And the system built on it is appalingly unattractive.
Ideally the "press a button" should be an excuse to pew pew each other, but that isn't happening.
I don't know how to fix this mess. My opinion is that all PvP content dies eventually and nullsec is dead and can't be ressurrected. As I said some months ago, sports where the person competes against himself are way more popular than sports where a person competes against others. There's only one winner in speed races, but everyone is a winner in a marathon. So games based on determining a sole winner fade sooner or later.
EVE nullsec is a game where everybody tries and the Goons always win. Congratulations, the winner of EVE has been determined. But now nobody can un-win nullsec and as long as the Goons want it, nullsec will be theirs for whatever they do with it.
As a consequence, Nullsec is dead. It's been dead for a while, and it can't be ressurrected. Maybe it could be transformed into something else. But the age of empire building in null is gone.
And what's left of EVE if you aren't building a empire in null?
73% of EVE characters stay in high security space. 62% of EVE subscribers barely PvP. 40% of all new accounts just "level up their Ravens". Probably that's why PvE content in EVE Online is sub-par and CCP is head over heels for PvP...
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Philip Ogtaulmolfi
We are not bad. Just unlucky The Bastion
21
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Posted - 2015.09.11 09:56:16 -
[32] - Quote
Ishtanchuk Fazmarai wrote:
And what's left of EVE if you aren't building a empire in null?
I think we will have to ask to those 130+ alliances that still live in null that probably never thought about resurecting the Roman Empire in Null. |
Deck Cadelanne
CAStabouts
209
|
Posted - 2015.09.11 10:10:11 -
[33] - Quote
Philip Ogtaulmolfi wrote:The mechanic of Fozziesov is not the magic wand, as there are a lot of people saying frequently tri+¼ying to make it real. The conquest mechanic is "Effective grid control". The one man doing the entosing is irrelevant until you have grid control.
What wins the battle is the fleet supporting the one man entosing. Of course, if nobody shows up, this fleet can be a single ship, the one with the magic wand.
For me, 100 people or more shooting a POS is not different from camping a gate while 5 people use the wand. Both activities are equally boring, unless the enemy comes to fight you. And yes, I don't care about POS killmails.
The big fights will come when people is willing to fight. Nobody will conquest the Capital of any of the great Alliances without a fleet of several hundreds with capital support and extensive support.
Equally, nobody is going to conquest a single CORE system of any alliance of some size with a single interceptor.
Trollceptors will be a no factor as soon as people stops defending systems they dont live in. In your own system, the troll is the defender, that in a few minutes can disrupt a whole hour of work of a trollceptor.
The real problem is that a lot of people needs a reason to fight, and thats what the current system is failling to provide. Unless you like PVP for the sake of it, there is no reason to attack anybody, and it is safer to do nothing and get bored to death.
I think there's a lot of truth to what you are saying.
The folks whining about "trollceptors" are the same ones who don't think they should actually have to play the game or be present to exert control when it comes to sov. Hence the whining.
Our happy little mob managed to take sov for a little while as a side-project. Mostly, we wanted to see how it would work. How? Nobody showed up to stop us. Then we managed to hold it for a while. How? Nobody showed up to stop us. When somebody finally got serious about it, they took it off us.
Not perfect by any stretch but frankly, based on everything I read in the dev blogs, it looks like that's the way it is designed to work. Creating incentives for the big fights will hinge on there being something worth fighting for. Perhaps we ought to be looking with interest to what is still to come.
Perhaps all the complaints are basically "Boo CCP I can't play the way I want to" and the complainers simply can't or won't make the effort to adapt.
"When the going gets weird, the weird turn professional."
- Hunter S. Thompson
|
Philip Ogtaulmolfi
We are not bad. Just unlucky The Bastion
21
|
Posted - 2015.09.11 10:25:57 -
[34] - Quote
Deck Cadelanne wrote:Our happy little mob managed to take sov for a little while as a side-project. Mostly, we wanted to see how it would work. How? Nobody showed up to stop us. Then we managed to hold it for a while. How? Nobody showed up to stop us. When somebody finally got serious about it, they took it off us..
Yea, thats probably the way to go for small Alliances. Find your corner, plant your iHub, make money and build your military might while nobody notices you are there and, when the enemy comes, fight for your life with all you have and have fun until you are completely destroyed.
Rinse and repeat.
What will make the system succesful is if you are able to gather enough resources before the war comes to make the fights fun. That's the way it works in plenty of strategy games, that is what Sov tries to be.
|
Eternal Bob
Science and Trade Institute Caldari State
2
|
Posted - 2015.09.11 10:41:36 -
[35] - Quote
Is there a summary for those of us who don't want to provide that website with traffic? |
Ishtanchuk Fazmarai
4101
|
Posted - 2015.09.11 11:33:58 -
[36] - Quote
Philip Ogtaulmolfi wrote:Deck Cadelanne wrote:Our happy little mob managed to take sov for a little while as a side-project. Mostly, we wanted to see how it would work. How? Nobody showed up to stop us. Then we managed to hold it for a while. How? Nobody showed up to stop us. When somebody finally got serious about it, they took it off us.. Yea, thats probably the way to go for small Alliances. Find your corner, plant your iHub, make money and build your military might while nobody notices you are there and, when the enemy comes, fight for your life with all you have and have fun until you are completely destroyed. Rinse and repeat. What will make the system succesful is if you are able to gather enough resources before the war comes to make the fights fun. That's the way it works in plenty of strategy games, that is what Sov tries to be.
Wow, that's a nice proposal. Setup sov, fight for it, lose it, setup Sov, fight for it, lose it again, setup Sov, fight for it, lose it again, setup Sov, fight for it, lose it again... sound fun.
73% of EVE characters stay in high security space. 62% of EVE subscribers barely PvP. 40% of all new accounts just "level up their Ravens". Probably that's why PvE content in EVE Online is sub-par and CCP is head over heels for PvP...
|
Tank Murdock Jnr
Imperial Shipment Amarr Empire
10
|
Posted - 2015.09.11 11:40:32 -
[37] - Quote
Ishtanchuk Fazmarai wrote:Wow, that's a nice proposal. Setup sov, fight for it, lose it, setup Sov, fight for it, lose it again, setup Sov, fight for it, lose it again, setup Sov, fight for it, lose it again... sound fun.
As opposed to what?
Setup sov, rat, rat, rat, rat, rat, rat, rat, dockup because lone intruder, rat, rat, rat...sounds fun.
When a person is insane, as you clearly are, do you know that you're insane? Maybe you're just sitting around, reading 'Guns and Ammo', masturbating in your own faeces, do you just stop and go, 'Wow! It is amazing how f*cking crazy I really am!'?
|
Ghyl Taarvoke
Royal Amarr Institute Amarr Empire
0
|
Posted - 2015.09.11 11:48:26 -
[38] - Quote
Ishtanchuk Fazmarai wrote:Philip Ogtaulmolfi wrote:Deck Cadelanne wrote:Our happy little mob managed to take sov for a little while as a side-project. Mostly, we wanted to see how it would work. How? Nobody showed up to stop us. Then we managed to hold it for a while. How? Nobody showed up to stop us. When somebody finally got serious about it, they took it off us.. Yea, thats probably the way to go for small Alliances. Find your corner, plant your iHub, make money and build your military might while nobody notices you are there and, when the enemy comes, fight for your life with all you have and have fun until you are completely destroyed. Rinse and repeat. What will make the system succesful is if you are able to gather enough resources before the war comes to make the fights fun. That's the way it works in plenty of strategy games, that is what Sov tries to be. Wow, that's a nice proposal. Setup sov, fight for it, lose it, setup Sov, fight for it, lose it again, setup Sov, fight for it, lose it again, setup Sov, fight for it, lose it again... sounds fun.
But that's the game. |
Amber Starview
Federal Navy Academy Gallente Federation
6
|
Posted - 2015.09.11 11:50:19 -
[39] - Quote
Sov before was boring ....players had the chance to change this but most stayed blue and chose safety and ISk over content , I respect ccp for actually doing something drastic and attempting to shake things up ,hopefully it works and I am willing to at least give them some time to implement it like they want .
The best thing is listening to the tears of alliance leaders with billions and billions in assets and fleets at their disposal complain that Eve is too hard now . |
Ishtanchuk Fazmarai
4101
|
Posted - 2015.09.11 11:51:16 -
[40] - Quote
Tank Murdock Jnr wrote:Ishtanchuk Fazmarai wrote:Wow, that's a nice proposal. Setup sov, fight for it, lose it, setup Sov, fight for it, lose it again, setup Sov, fight for it, lose it again, setup Sov, fight for it, lose it again... sound fun. As opposed to what? Setup sov, rat, rat, rat, rat, rat, rat, rat, dockup because lone intruder, rat, rat, rat...sounds fun.
Oh, I have my own ideas about high sec PvE. But I've never cared about nullsec, since "building a empire" is to me even less attractive than "earn lots of ISK".
73% of EVE characters stay in high security space. 62% of EVE subscribers barely PvP. 40% of all new accounts just "level up their Ravens". Probably that's why PvE content in EVE Online is sub-par and CCP is head over heels for PvP...
|
|
Tiberius Heth
Say No to Features
110
|
Posted - 2015.09.11 11:54:01 -
[41] - Quote
Ishtanchuk Fazmarai wrote:Wow, that's a nice proposal. Setup sov, fight for it, lose it, setup Sov, fight for it, lose it again, setup Sov, fight for it, lose it again, setup Sov, fight for it, lose it again... sounds fun.
You realise that this is the basis for PVP right? You aim for the stars, falter and then try again. Not necessarily because you want some sort of prize at the end of the struggle, but because you realise & accept that the struggle and competition itself is the is reward. PVP for the sake of PVPing.
Anything else is just carebearing, which is why we have these massive coalitions: people who really just want to grind in peace and thus create massive and boring stalemates and THEN start whining about how boring it is. Who knew.
|
Philip Ogtaulmolfi
We are not bad. Just unlucky The Bastion
23
|
Posted - 2015.09.11 12:54:59 -
[42] - Quote
Ishtanchuk Fazmarai wrote:Wow, that's a nice proposal. Setup sov, fight for it, lose it, setup Sov, fight for it, lose it again, setup Sov, fight for it, lose it again, setup Sov, fight for it, lose it again... sounds fun.
Yea, I have been doing it for years in a multitude of games, fighting for an objective that has no long term value. The fun is in the fight.
Of course, if you don't like the bulding part you probably should't be in null. |
Kiandoshia
Applied Anarchy SpaceMonkey's Alliance
2378
|
Posted - 2015.09.11 16:08:21 -
[43] - Quote
Avanda Redblade wrote:He has done an excellent job of polarizing Eve towards a highly combat PvP-focused play style.
Mhm...
Wait, that was internet sarcasm, right? |
Tank Murdock Jnr
Imperial Shipment Amarr Empire
10
|
Posted - 2015.09.11 16:30:15 -
[44] - Quote
Ishtanchuk Fazmarai wrote:Oh, I have my own ideas about high sec PvE. But I've never cared about nullsec, since "building a empire" is to me even less attractive than "earn lots of ISK".
Somebody who has no interest in Sov, whining on a Sov thread about Sov.
Bewildering. And yet, not entirely.
When a person is insane, as you clearly are, do you know that you're insane? Maybe you're just sitting around, reading 'Guns and Ammo', masturbating in your own faeces, do you just stop and go, 'Wow! It is amazing how f*cking crazy I really am!'?
|
Gabriel Karade
Noir. Mercenary Coalition
279
|
Posted - 2015.09.11 16:32:20 -
[45] - Quote
<3 Fozzie
War Machine: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=386293
|
Asuka Solo
Instant Annihilation This Isn't Going To End Well
2993
|
Posted - 2015.09.11 16:38:21 -
[46] - Quote
Cant we just go back to dominion already?
No?
To the statues.
Eve is about Capital ships, WiS, Boobs, PI and Isk!
|
Hemmo Paskiainen
506
|
Posted - 2015.09.14 01:20:49 -
[47] - Quote
Chainsaw Plankton wrote:Hemmo Paskiainen wrote:Nice piece of pro ccp propaganda.... people only seem to forget that in a player driven sandbox, everything is interconnected. Atleast two large type playergroups were driven out of this game due partivulairy changes and the direct and indirect concequences. The mature, loyal standard old timer got out due the technetium, supers for everyone, and the blue donut. This category is where me and all my not playing friends belong in. Why did it look 5 years???? To fix a broken mechanic, that supose to be a fix, but that made it actualy more worse.....while the playerfeedback warned for this before implenmentation, but got ignored. MAYOR fuckup. All friend i used yo know, stop playing because of that. (Unlimited srp for you oppoment ect ect is no fun, makes you chanceless) The second group that is appear to be quiting are the insta gragification people. People, that got feeded with free tech supers for the past 5 yrs and those activly involved in sov warefare.
Eve lost its loyal playerbase years ago. The plex prices, jumpchanges and no more i-win supers thus i quit people, only makes it more visible.
Told ya sooo pretty sure this whine covers ~95% of the whines I've seen in my 8+ years in eve, and I'm pretty sure they were saying the same things before. Replace tech with dyspro (aka the reason they changed everything and made tech a thing. funny enough akita t called that happening before the change ever went live, made 100b+ on it)
The same things keep happening over and over again... thats the whole point of all the downed negativity associated by players in EVE.
It is like watching an infant child learning how to ride a bike without sidewheels. After a while you just get this deep sad agrovated feelling after the child 10th fall. A mixture between rejection, laughed out and unaccomplishment. I guess the causes for this could ly in the make up of the niche playerbase, iterations and image. But it is likely a mixture off all togheter.
By just waving that particulary example away, ccp showed they hadn't got a clue what the concequences were going to be. The resons behind it, is to be speculated, but in the eyes of the customers..... without proper clarification..... it can only be taken as negative.
Add some cookies and a few more.... and you have got the reson why most vet's are bitter. They wern't born bitter: they have become that way.
A possible solution could be a mind map of player perception for certain timeframes and iterate the future communication on that.
"Relativity equals time plus momentum: if it can be erased by a single click on a button, would it be worth spending your time?"
|
d0cTeR9
Astro Technologies SpaceMonkey's Alliance
235
|
Posted - 2015.09.14 01:42:52 -
[48] - Quote
Tiberius Heth wrote:Ishtanchuk Fazmarai wrote:Wow, that's a nice proposal. Setup sov, fight for it, lose it, setup Sov, fight for it, lose it again, setup Sov, fight for it, lose it again, setup Sov, fight for it, lose it again... sounds fun. You realise that this is the basis for PVP right? You aim for the stars, falter and then try again. Not necessarily because you want some sort of prize at the end of the struggle, but because you realise & accept that the struggle and competition itself is the is reward. PVP for the sake of PVPing. Anything else is just carebearing, which is why we have these massive coalitions: people who really just want to grind in peace and thus create massive and boring stalemates and THEN start whining about how boring it is. Who knew.
You realize some of us have been around a LONG time and have earn the right to keep our space.
i.e: We did the big/giant capital fights and will do it again or w/e is brought to us to keep our space.
Not everyone is in a ****** alliance that can't hold it's space or even get space... Stop throwing everyone in the same n00b-pool that has increasingly been growing this past 5 years. The game has NEVER been so easy to play as it is now.
Been around since the beginning.
|
Maldiro Selkurk
CHEMO IMMUNO RESISTANT VIRUS X
502
|
Posted - 2015.09.14 03:39:02 -
[49] - Quote
Ultim8Evil wrote:What annoys me the most is the sweeping generalisation that anyone who dislikes Fozziesov is a bittervet.
Having been on the frontlines of the Fozziesov discussion im curious about all these bittervet references you mentioned, because i didnt see one.
You know what annoys me, broad sweeping generalisations you make up.
Yawn,-á I'm right as usual. The predictability kinda gets boring really.
|
Nexus Day
Lustrevik Trade and Travel Bureau
1143
|
Posted - 2015.09.14 03:58:21 -
[50] - Quote
"player base have been moving the goalposts and using the Nirvana fallacy so they can stay mad"
Frequent reference to bitter vets and alienation on the forum and you haven't figured out the EvE community/Hulk secret, both are always mad. And I do not believe the players have moved the goalpost. The players have maintained a minimum expectation which continues not to be met. If a party is moving away from another it is CCP.
But this is what it has come to, defense of a bad decision to save the game. Like defending your drug addict brother, it helps no one. |
|
Glathull
Caldari Provisions Caldari State
1104
|
Posted - 2015.09.14 04:14:49 -
[51] - Quote
EvE is EvE. It changes. Sometime for the better, sometimes for the worse.
It is what it is. Accept. Or don't.
No one cares.
I honestly feel like I just read fifty shades of dumb. --CCP Falcon
|
Glathull
Caldari Provisions Caldari State
1104
|
Posted - 2015.09.14 04:18:50 -
[52] - Quote
d0cTeR9 wrote:Tiberius Heth wrote:Ishtanchuk Fazmarai wrote:Wow, that's a nice proposal. Setup sov, fight for it, lose it, setup Sov, fight for it, lose it again, setup Sov, fight for it, lose it again, setup Sov, fight for it, lose it again... sounds fun. You realise that this is the basis for PVP right? You aim for the stars, falter and then try again. Not necessarily because you want some sort of prize at the end of the struggle, but because you realise & accept that the struggle and competition itself is the is reward. PVP for the sake of PVPing. Anything else is just carebearing, which is why we have these massive coalitions: people who really just want to grind in peace and thus create massive and boring stalemates and THEN start whining about how boring it is. Who knew. You realize some of us have been around a LONG time and have earn the right to keep our space. i.e: We did the big/giant capital fights and will do it again or w/e is brought to us to keep our space. Not everyone is in a ****** alliance that can't hold it's space or even get space... Stop throwing everyone in the same n00b-pool that has increasingly been growing this past 5 years. The game has NEVER been so easy to play as it is now.
Here's what I realize, ********: you have no rights. No matter how long you have been here playing this game, you don't have any rights to own anything.
You have one right and one only: you have the right to lose your stuff if you don't protect it. That is all.
Go home and kill your sense of entitlement.
I honestly feel like I just read fifty shades of dumb. --CCP Falcon
|
Sabriz Adoudel
Black Hydra Consortium.
5337
|
Posted - 2015.09.14 04:53:34 -
[53] - Quote
FozzieSov has issues, most notably that it dissuades entites fielding expensive assets in combat.
For all the problems with Dominion sov, entities were bringing a trillion ISK in assets to fights they cared about, and sometimes that led to hugescale destruction - 12T in B-R, 3T in Asakai, and one fight over a half trillion most months.
I'm optimistic FozzieSov will be improved in the short term, but I'm still concerned the improvements may come too late. Already my trading patterns have shifted toward relating to EVE's present decline.
Shoot everyone. Let the Saviour sort it out.
I enforce the New Haliama Code of Conduct via wardec ops. Ignorance of the law is no excuse - read about requirements for highsec miners at www.minerbumping.com
|
Ferrucio Surge
Solaris Legionnaires
13
|
Posted - 2015.09.14 05:35:55 -
[54] - Quote
OP needs to either get an editor or proofread his articles |
Primary This Rifter
4S Corporation Goonswarm Federation
940
|
Posted - 2015.09.14 06:10:02 -
[55] - Quote
I'm mad because the ship class that I fly the most was relegated to near uselessness, and months later CCP hasn't said a thing about how they plan to address this other than that they will eventually. Which we've heard before. |
Divine Entervention
Legion's Knights Of The Round Intrepid Crossing
605
|
Posted - 2015.09.14 07:09:37 -
[56] - Quote
Not surprised the dumbs are still mad about fozzie sov.
Once the lemming they follow realizes he's incredibly wrong and changes his point of view, they'll all come around.
They always do what they're told.
Sheep |
Dracvlad
Taishi Combine Second-Dawn
1109
|
Posted - 2015.09.14 08:05:19 -
[57] - Quote
Interceptors a problem, it depends where you are, Pure Blind yes, regions near to high sec and low sec yes, but go deeper in and you start noticing that the initial wave of reinforcing for lol's has already petered out, look at Estoria no systems reinforced even those with low ADM. CCP needed to wait this issue out and I thought that the roll back of cycles was all that was needed.
I happen to think that Fozzie has jumped the gun in removing this capability from Interceptors, we need the game to be be deeper than people just looking for good fights and arranging arena type fights at the FC level is just not what this game deserves, we need localised conflict, this is why many of us are waiting to see how things pan out before jumping in, we are also waiting to see the major players such as the Imperium and PL continue their decline.
The negative thing is that the Imperium may be able to run around Eve like they did before. In the worst case scenario swatting who they want with no cares at all, and that is not good for Eve at all. It was the Goons and their allies that complained the most as they were having to look after their space and did not like that they had to do that, their right is to go and pee in someone elses cheerios with no repercussions and that is why they have whined so much.
I am rather disappointed, but I hope that CCP quickly sees that the removal of interceptors as a platform for the entosis link is an error.
PS So far I have not used an interceptor to RF a system.
Ella's Snack bar. With all the data supplied on API/CREST the game should be renamed to Jabber Online, look something to kill, ping everyone!!!!
|
Tiberius Heth
Say No to Features
112
|
Posted - 2015.09.14 09:19:23 -
[58] - Quote
d0cTeR9 wrote:Tiberius Heth wrote:Ishtanchuk Fazmarai wrote:Wow, that's a nice proposal. Setup sov, fight for it, lose it, setup Sov, fight for it, lose it again, setup Sov, fight for it, lose it again, setup Sov, fight for it, lose it again... sounds fun. You realise that this is the basis for PVP right? You aim for the stars, falter and then try again. Not necessarily because you want some sort of prize at the end of the struggle, but because you realise & accept that the struggle and competition itself is the is reward. PVP for the sake of PVPing. Anything else is just carebearing, which is why we have these massive coalitions: people who really just want to grind in peace and thus create massive and boring stalemates and THEN start whining about how boring it is. Who knew. You realize some of us have been around a LONG time and have earn the right to keep our space.i.e: We did the big/giant capital fights and will do it again or w/e is brought to us to keep our space. Not everyone is in a ****** alliance that can't hold it's space or even get space... Stop throwing everyone in the same n00b-pool that has increasingly been growing this past 5 years. The game has NEVER been so easy to play as it is now.
You're terrible.
|
Deck Cadelanne
CAStabouts
209
|
Posted - 2015.09.14 17:05:08 -
[59] - Quote
http://community.eveonline.com/news/dev-blogs/next-set-of-sov-and-capital-movement-iterations/
So, now that nobody can ***** and moan about trollceptors, now that passive regen alone will defeat most actual sov trolls, now that jump fatigue is being nerfed to a fairly sensible balanced point...
It looks like the direction is positive.
"Fozziesov" is still evolving and, by all indications, evolving in a positive direction. I for one am looking forward to these next iterations.
"When the going gets weird, the weird turn professional."
- Hunter S. Thompson
|
Tweaker083
Fusion Enterprises Ltd Phoenix Company Alliance
1
|
Posted - 2015.09.14 20:11:43 -
[60] - Quote
Deck Cadelanne wrote:http://community.eveonline.com/news/dev-blogs/next-set-of-sov-and-capital-movement-iterations/
So, now that nobody can ***** and moan about trollceptors, now that passive regen alone will defeat most actual sov trolls, now that jump fatigue is being nerfed to a fairly sensible balanced point...
It looks like the direction is positive.
"Fozziesov" is still evolving and, by all indications, evolving in a positive direction. I for one am looking forward to these next iterations.
Well fun fact... They are still trolling. You really think that people care about the speed restrictions? :D Just send a armada of troll frigs to entose... Fozziesov.... so much fun. |
|
Tweaker083
Fusion Enterprises Ltd Phoenix Company Alliance
1
|
Posted - 2015.09.14 20:13:09 -
[61] - Quote
And btw.... you just sit around intosing without any battles whatsoever and after you are finished the troll ceptor army comes... Useless Sov atm. Only work without fights or fun. Just boring. Play HKO is more fun. |
Deck Cadelanne
CAStabouts
212
|
Posted - 2015.09.15 21:48:52 -
[62] - Quote
Tweaker083 wrote:And btw.... you just sit around intosing without any battles whatsoever and after you are finished the troll ceptor army comes... Useless Sov atm. Only work without fights or fun. Just boring. Play HKO is more fun.
Good for you. Be sure to donate your stuff to somebody who isn't whining.
"When the going gets weird, the weird turn professional."
- Hunter S. Thompson
|
Scotchmo
Royal Amarr Institute Amarr Empire
1
|
Posted - 2015.09.16 04:28:59 -
[63] - Quote
Its not fozzies fault that CCP gave up on eve |
Hulk Miner
White Horse Incorporated
31
|
Posted - 2015.09.16 22:21:27 -
[64] - Quote
Bring back the T2 Ferox then all is forgiven. |
Amyclas Amatin
SUNDERING Goonswarm Federation
685
|
Posted - 2015.09.17 04:59:14 -
[65] - Quote
It is something special when goons have to defend someone like that.
For more information on the New Order of High-Sec, please visit: http://www.minerbumping.com/
Remember that whenever you have a bad day in EVE, the correct reponse is "Thank you CCP, may I please have another?"
|
Primary This Rifter
4S Corporation Goonswarm Federation
940
|
Posted - 2015.09.17 20:59:57 -
[66] - Quote
Woohoo, CCP gets a gold star for trying.
My, how standards have fallen. |
Alekseyev Karrde
Noir. Mercenary Coalition
1751
|
Posted - 2015.09.18 01:27:56 -
[67] - Quote
Fozzie is giving EVE the cures for its cancer but the blocs are whining because it tastes bad. Improvements will continue to be made but people will continue to complain about it because it's different and they've been told to see different as dangerous.
Once they see the tumors shrink, alliance leaders will begin to frame the changes positively. When the next big war happens and its FCs dont burn out afterward from structure grinds, they will begin to confirm that narrative. And then their pilots will come along.
Hero of the CSM
Alek the Kidnapper
"Alekseyev Karrde: mercenary of my heart."
-Arydanika, Voices from the Void
|
Glathull
Caldari Provisions Caldari State
1106
|
Posted - 2015.09.18 03:53:23 -
[68] - Quote
You know what you have to do to defend Fozzie?
Play the effing game.
I honestly feel like I just read fifty shades of dumb. --CCP Falcon
|
Philip Ogtaulmolfi
We are not bad. Just unlucky The Bastion
27
|
Posted - 2015.09.18 15:57:36 -
[69] - Quote
Philip Ogtaulmolfi wrote:I just hope that when Devs listen to the community represented by the people that write in the forums, they use some kind of statistical tool to put it in perspective.
We frecuently talk about the Community, but I am afraid that the ones that write here are only a small fraction of the player base.
Quoting myself, because I just saw this effect at work.
Devs modify the safety system for citadels in WH, as per player massive request, and now we see wormholers saying that this is awful and doomsaying that nobody is going to live there.
Sic. |
Jenn aSide
Ascendent. Test Alliance Please Ignore
12396
|
Posted - 2015.09.18 17:12:55 -
[70] - Quote
Alekseyev Karrde wrote:Fozzie is giving EVE the cures for its cancer but the blocs are whining because it tastes bad. Improvements will continue to be made but people will continue to complain about it because it's different and they've been told to see different as dangerous.
Once they see the tumors shrink, alliance leaders will begin to frame the changes positively. When the next big war happens and its FCs dont burn out afterward from structure grinds, they will begin to confirm that narrative. And then their pilots will come along.
The above post is so intensely naive it ain't even funny.
|
|
Zihao
Signal Cartel EvE-Scout Enclave
88
|
Posted - 2015.09.18 17:16:38 -
[71] - Quote
Philip Ogtaulmolfi wrote:Philip Ogtaulmolfi wrote:I just hope that when Devs listen to the community represented by the people that write in the forums, they use some kind of statistical tool to put it in perspective.
We frecuently talk about the Community, but I am afraid that the ones that write here are only a small fraction of the player base. Quoting myself, because I just saw this effect at work. Devs modify the safety system for citadels in WH, as per player massive request, and now we see wormholers saying that this is awful and doomsaying that nobody is going to live there. Sic.
Doomsaying isn't uncommon. Predicting the sun-rise would have longer odds. |
Dan Seavey Allier
Seavy Acquisitions
45
|
Posted - 2015.09.18 17:46:01 -
[72] - Quote
Jenn aSide wrote:Alekseyev Karrde wrote:Fozzie is giving EVE the cures for its cancer but the blocs are whining because it tastes bad. Improvements will continue to be made but people will continue to complain about it because it's different and they've been told to see different as dangerous.
Once they see the tumors shrink, alliance leaders will begin to frame the changes positively. When the next big war happens and its FCs dont burn out afterward from structure grinds, they will begin to confirm that narrative. And then their pilots will come along.
The above post is so intensely naive it ain't even funny.
The above post to the above post is so intensely naive it ain't even funny.
The cancer spewed about by the impatient overly indulged are more effective at hurting this game than anything else.
Change is here. If change doesn't work, then they are willing to change the change. Or Change some more.
How many other games do you play have the balls to do that? Be patient for God's sake.
Dan
Honey Never Sleeps.
|
Utremi Fasolasi
La Dolce Vita
469
|
Posted - 2015.09.18 18:00:25 -
[73] - Quote
Not empty quoting. |
Hiply Rustic
Aliastra Gallente Federation
305
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Posted - 2015.09.19 00:38:01 -
[74] - Quote
Ima Wreckyou wrote:Yes, again we should all calm down, adapt or wait for the fixes.
This is such a rational and level-headed comment that I may be forced to donate a few hundred million to the CODE coffers in its honor.
Ralph King-Griffin wrote:
"Eve deliberately excludes the stupid and the weak willied."
EvE: Only the strong-willied need apply.
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Primary This Rifter
4S Corporation Goonswarm Federation
940
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Posted - 2015.09.19 08:14:37 -
[75] - Quote
Hiply Rustic wrote:Ima Wreckyou wrote:Yes, again we should all calm down, adapt or wait for the fixes. This is such a rational and level-headed comment that I may be forced to donate a few hundred million to the CODE coffers in its honor. Then you missed the exceedingly high levels of snark contained within it. |
Amyclas Amatin
SUNDERING Goonswarm Federation
689
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Posted - 2015.09.19 08:58:35 -
[76] - Quote
Alekseyev Karrde wrote:Fozzie is giving EVE the cures for its cancer but the blocs are whining because it tastes bad. Improvements will continue to be made but people will continue to complain about it because it's different and they've been told to see different as dangerous.
Once they see the tumors shrink, alliance leaders will begin to frame the changes positively. When the next big war happens and its FCs dont burn out afterward from structure grinds, they will begin to confirm that narrative. And then their pilots will come along.
Bloc. Singular. The chemo killed everything except the cancer.
For more information on the New Order of High-Sec, please visit: http://www.minerbumping.com/
Remember that whenever you have a bad day in EVE, the correct reponse is "Thank you CCP, may I please have another?"
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Pelle Wittewoa
University of Caille Gallente Federation
17
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Posted - 2015.11.12 19:11:14 -
[77] - Quote
Alekseyev Karrde wrote:Fozzie is giving EVE the cures for its cancer but the blocs are whining because it tastes bad. Improvements will continue to be made but people will continue to complain about it because it's different and they've been told to see different as dangerous.
Once they see the tumors shrink, alliance leaders will begin to frame the changes positively. When the next big war happens and its FCs dont burn out afterward from structure grinds, they will begin to confirm that narrative. And then their pilots will come along.
You are right, but i would like to add too it that it will all depend on citadels and isk inflation |
Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
3616
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Posted - 2015.11.12 19:19:59 -
[78] - Quote
How I look at it is once upon a time this stuff would have been designed by the former CCP Greyscale. That would have been much, much worse. |
Jenn aSide
Ascendent. Test Alliance Please Ignore
12917
|
Posted - 2015.11.12 19:34:42 -
[79] - Quote
Pelle Wittewoa wrote:Alekseyev Karrde wrote:Fozzie is giving EVE the cures for its cancer but the blocs are whining because it tastes bad. Improvements will continue to be made but people will continue to complain about it because it's different and they've been told to see different as dangerous.
Once they see the tumors shrink, alliance leaders will begin to frame the changes positively. When the next big war happens and its FCs dont burn out afterward from structure grinds, they will begin to confirm that narrative. And then their pilots will come along.
You are right, but i would like to add too it that it will all depend on citadels and isk inflation
It took you 2 months and 3 days to add that?
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Hal Morsh
Hmmzor. Battlecruisin' Space Goats
433
|
Posted - 2015.11.13 01:38:38 -
[80] - Quote
Avanda Redblade wrote:He has done an excellent job of polarizing Eve towards a highly combat PvP-focused play style. He has also done a top job in driving away many unwanted, WoW-type carebears who didn't play that minority style. The guy's a genius!
I agree. Make it harder to carebear as balanced as possible.
Dun'Gal > Hal is simply an imperfect ai, though if drunkeness ever gets programmed into ai's I foresee both a hilarious and tragic end to humanity.
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Ashterothi
Virtus Crusade Curatores Veritatis Alliance
326
|
Posted - 2015.11.13 01:41:02 -
[81] - Quote
Adapt or Die.
Sadly many are choosing "or die"
Listen to Hydrostatic Podcast for all your Empyrean needs!
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Sibyyl
Brave Newbies Inc. Brave Squids
26058
|
Posted - 2015.11.13 06:38:14 -
[82] - Quote
Salvos Rhoska wrote:As long as there is never again an incident of CCP staff favoring some players unequally, or punishing some players unequally.
They do, and so what?
Why SP Trading is bad for EVE: Part 1 - Part 2
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Otso Bakarti
Filial Pariahs
459
|
Posted - 2015.11.13 16:08:26 -
[83] - Quote
Linking to the Mittani site. This is the ultimate in bad taste. If those people over there had anything to do with something other than themselves (this game perhaps) they'd be over HERE...unless what they put there isn't kosher....which is highly likely.
FizzleSoV can be discussed here. Reddit and Mittani can stay THERE.
Paranoia strikes deep....
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