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FailingtheRorschach Test
Republic Military School Minmatar Republic
0
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Posted - 2011.12.10 06:40:00 -
[1] - Quote
I see these running around nullsec. Are they hard to kill? What are the best strategies to bag one?
(This toon is a posting alt.) |
Mittens Cedno
Federal Navy Academy Gallente Federation
0
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Posted - 2011.12.10 10:24:00 -
[2] - Quote
Blockade runners are designed for one thing and one thing only; to be hard to kill.
This makes them hard to kill.
Generally they're focused single mindedly on a destination, so being able to anticipate their warpout will help greatly if you're bubbling a gate. They'll pulse mwd then cloak to escape the bubble. Be there to decloak them. Having cans strewn about can aid you in this.
If you can decloak and scram one, the tank won't hold out long. They align and warp so fast catching one is the hard part.
Should you succeed, they'll always have expensive cargo. Consider a ransom offer before you destroy one.
Short answer: super fast lock time and propulsion jamming.
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William Walker
House Celtae
1
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Posted - 2011.12.10 13:14:00 -
[3] - Quote
I was once caught in my blockade runner, my prorator, and I jumped into the middle of a gatecamp. They luckily only had a drag bubble and I was cloaked and I just warped towards the next gate. A cerberus warped with me and I was caught in another drag bubble on the other side! He targeted me and I just calmly aligned to a celestial, once aligned I pressed my ECM Burst and disappeared.
So what I am saying is, be quick and try to setup something like that setup that almost caught me. |
Cap Tyrian
Guiding Hand Social Club Dystopia Alliance
5
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Posted - 2011.12.10 13:33:00 -
[4] - Quote
William Walker wrote:I was once caught in my blockade runner, my prorator, and I jumped into the middle of a gatecamp. They luckily only had a drag bubble and I was cloaked and I just warped towards the next gate. A cerberus warped with me and I was caught in another drag bubble on the other side! He targeted me and I just calmly aligned to a celestial, once aligned I pressed my ECM Burst and disappeared.
So what I am saying is, be quick and try to setup something like that setup that almost caught me.
Blockade runners are the ones with the +2 warp strength , for amarr its the Impel . Prorators are paper air plains with a cloak. 2-4 1400mm ships are enough for blockade runners, given the right amo. |
Derath Ellecon
Washburne Holdings Situation: Normal
43
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Posted - 2011.12.10 14:32:00 -
[5] - Quote
Cap Tyrian wrote:William Walker wrote:I was once caught in my blockade runner, my prorator, and I jumped into the middle of a gatecamp. They luckily only had a drag bubble and I was cloaked and I just warped towards the next gate. A cerberus warped with me and I was caught in another drag bubble on the other side! He targeted me and I just calmly aligned to a celestial, once aligned I pressed my ECM Burst and disappeared.
So what I am saying is, be quick and try to setup something like that setup that almost caught me. Blockade runners are the ones with the +2 warp strength , for amarr its the Impel . Prorators are paper air plains with a cloak. 2-4 1400mm ships are enough for blockade runners, given the right amo.
Umm you have it backwards. That would be the deep space transports. |
Cap Tyrian
Guiding Hand Social Club Dystopia Alliance
5
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Posted - 2011.12.10 17:29:00 -
[6] - Quote
Derath Ellecon wrote:Cap Tyrian wrote:William Walker wrote:I was once caught in my blockade runner, my prorator, and I jumped into the middle of a gatecamp. They luckily only had a drag bubble and I was cloaked and I just warped towards the next gate. A cerberus warped with me and I was caught in another drag bubble on the other side! He targeted me and I just calmly aligned to a celestial, once aligned I pressed my ECM Burst and disappeared.
So what I am saying is, be quick and try to setup something like that setup that almost caught me. Blockade runners are the ones with the +2 warp strength , for amarr its the Impel . Prorators are paper air plains with a cloak. 2-4 1400mm ships are enough for blockade runners, given the right amo. Umm you have it backwards. That would be the deep space transports.
Oh yes, :P my mistake
blockade runners are super easy pray, a single 1400mm fitted BS/BC can easily alpha most normally tanked blockade runners. astronautic rigs and cargo expanders weaken them even further. |
Derath Ellecon
Washburne Holdings Situation: Normal
43
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Posted - 2011.12.10 18:25:00 -
[7] - Quote
Cap Tyrian wrote:Derath Ellecon wrote:Cap Tyrian wrote:William Walker wrote:I was once caught in my blockade runner, my prorator, and I jumped into the middle of a gatecamp. They luckily only had a drag bubble and I was cloaked and I just warped towards the next gate. A cerberus warped with me and I was caught in another drag bubble on the other side! He targeted me and I just calmly aligned to a celestial, once aligned I pressed my ECM Burst and disappeared.
So what I am saying is, be quick and try to setup something like that setup that almost caught me. Blockade runners are the ones with the +2 warp strength , for amarr its the Impel . Prorators are paper air plains with a cloak. 2-4 1400mm ships are enough for blockade runners, given the right amo. Umm you have it backwards. That would be the deep space transports. Oh yes, :P my mistake blockade runners are super easy pray, a single 1400mm fitted BS/BC can easily alpha most normally tanked blockade runners. astronautic rigs and cargo expanders weaken them even further.
Well sure. They are not deigned to live if caught. They are designed to not get caught. My viator aligns as fast as a frigate.
Yes a DST can tank more, but it needs it since it takes like 30 seconds or more to align. |
Shaotuk
YOU BETTER
1
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Posted - 2011.12.10 23:37:00 -
[8] - Quote
Cap Tyrian wrote:Derath Ellecon wrote:Cap Tyrian wrote:William Walker wrote:I was once caught in my blockade runner, my prorator, and I jumped into the middle of a gatecamp. They luckily only had a drag bubble and I was cloaked and I just warped towards the next gate. A cerberus warped with me and I was caught in another drag bubble on the other side! He targeted me and I just calmly aligned to a celestial, once aligned I pressed my ECM Burst and disappeared.
So what I am saying is, be quick and try to setup something like that setup that almost caught me. Blockade runners are the ones with the +2 warp strength , for amarr its the Impel . Prorators are paper air plains with a cloak. 2-4 1400mm ships are enough for blockade runners, given the right amo. Umm you have it backwards. That would be the deep space transports. Oh yes, :P my mistake blockade runners are super easy pray, a single 1400mm fitted BS/BC can easily alpha most normally tanked blockade runners. astronautic rigs and cargo expanders weaken them even further.
You have never killed a properly fit blockade runner, so your advice is questionable. |
X Mary
Lousy T-Shirt Corp EVE Animal Control
14
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Posted - 2011.12.10 23:49:00 -
[9] - Quote
You need bubbles to kill a blockade runner.
A sabre with some ceptor backup will do. Sit still at 0 on the gate with mwd running, as soon as you see him decloak on the gate drop the bubble and start burning for him. Adjust to full speed again when he cloaks and if you're double bubble drop another bubble. Having drones assigned to the fast ships also works wonders.
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Tess La'Coil
Starfrackers Inc Quantum Forge
7
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Posted - 2011.12.12 13:22:00 -
[10] - Quote
I got caught up in a Thrasher gatecamp a while back in my Viator, needless to say. Points were laid, but my 2450m/s MWD away from them got me out of gunrange and out of the 20km point so fast I didn't even have to tank one shot.
If you try to ransom a blockaderunner, you're most likely already too late and. Unless you have an Interceptor that's very keen on catching him.. |
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Lady Spank
GET OUT NASTY FACE
426
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Posted - 2011.12.12 14:34:00 -
[11] - Quote
Ive caught a few with good scanning and catching them at COs. It's surprising they are willing to decloak with hostile ships on scan. (a¦á_a¦â) ~ Those that can, do. Those that can't, cry on the forums. ~ (a¦á_a¦â) |
Score
Industrial Forge Works Inc
1
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Posted - 2011.12.12 14:55:00 -
[12] - Quote
Ja, it's amazing how many people ignore directional... Score Industrial Forge Works, Inc |
Salcon Cliff
Aliastra Gallente Federation
3
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Posted - 2011.12.12 15:26:00 -
[13] - Quote
You pretty much have to bubble and decloak them. For an experienced BR pilot, it is not easy to do, but you can. There are also less experienced BR pilots who might panic and screw up. In any case, if you just randomly see one and decide you want to catch one, you are probably out of luck - it ain't likely to happen. OTOH, if you know where they are going to, set out a bubble and have a few friends with 5 drones out each (and maybe a few cans) you have a decent chance. Most BRs have MWD fitted and can haul some serious ass, so they won't stay in a bubble long. You have to decloak them before they can get out. The pissy part is you may never know if they have left your bubble or not. On one occasion I ended up staying in the bubble cloaked w/o using my MWD because they had bombers, an anchored bubble, and a HIC. I stayed in the bubble for quite a while slow-boating out, but you could tell they had assumed I had escaped long before I had.
Any half-way experienced pilot will most likely chose a DST for CO duties. The cloak on a BR won't work next to a CO anyway, but a DST with +2 stabs (or more) with a MWD can often tank a HIC bubble long enough to escape and also stave off a couple of points. |
Mitchel Rei
Royal Amarr Institute Amarr Empire
2
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Posted - 2011.12.13 07:22:00 -
[14] - Quote
I regularly roll with a warp stabbed blockade runner. That's what I like about Amarr Indies, lots of lows to work with. |
Ynot Eyob
Nisroc Angels The Obsidian Front
6
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Posted - 2011.12.13 11:27:00 -
[15] - Quote
Mittens Cedno wrote:Blockade runners are designed for one thing and one thing only; to be hard to kill.
This makes them hard to kill.
... They'll pulse mwd then cloak ...
If they do this, you can just lock them with enough scan res (2500) as they are doing it wrong.
CLOAK FIRST - THEN MWD you have like 2 sec after you are cloaked where you can turn your MWD on for 1 cycle.
Anyway, if they do this, the rest of the suggestions might work. Nisroc Angels Nisroc - Angel of Freedom Nisroc is known as "The Great Eagle".
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Anvil44
Independent Traders and Builders MPA
42
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Posted - 2011.12.13 19:34:00 -
[16] - Quote
Ynot Eyob wrote:Mittens Cedno wrote:Blockade runners are designed for one thing and one thing only; to be hard to kill.
This makes them hard to kill.
... They'll pulse mwd then cloak ...
If they do this, you can just lock them with enough scan res (2500) as they are doing it wrong. CLOAK FIRST - THEN MWD you have like 2 sec after you are cloaked where you can turn your MWD on for 1 cycle. Anyway, if they do this, the rest of the suggestions might work.
Quite possible. I've been playing Eve for more than 2 years and only learned 2 weeks ago that you can cloak first. So there is no doubt many others that don't know this as well. Either that or I'm just a real slow learner...
I may not like you or your point of view but you have a right to voice it. |
Dirk Smacker
Black Talon Aerospace Black Watch.
9
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Posted - 2011.12.13 20:16:00 -
[17] - Quote
I used to have an industrial setup that I did a ton of low sec transporting. You can catch a blockade runner in low sec, but it takes at least two fast tacklers at a gate and insta warp scram/disrupt.
I've only seen a few such camps in nearly a year, though. Pro camps usually attract company. I've lost two BR's in literally thousands of low sec jumps. |
Ynot Eyob
Nisroc Angels The Obsidian Front
6
|
Posted - 2011.12.14 08:55:00 -
[18] - Quote
A Sebo HIC should do the job really. Can tank gate guns if needed, have the range on the scram, but you do need to get as close to 2500 scan res which you problally need a remote sepo partner for.
Iv lost 2 viators on another toon, and in both ocations it was a HIC catching me. Nisroc Angels Nisroc - Angel of Freedom Nisroc is known as "The Great Eagle".
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IGNATIUS HOOD
Zephyr Corp V.A.S.T.
84
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Posted - 2011.12.15 19:50:00 -
[19] - Quote
Cap Tyrian wrote:Derath Ellecon wrote:Cap Tyrian wrote:William Walker wrote:I was once caught in my blockade runner, my prorator, and I jumped into the middle of a gatecamp. They luckily only had a drag bubble and I was cloaked and I just warped towards the next gate. A cerberus warped with me and I was caught in another drag bubble on the other side! He targeted me and I just calmly aligned to a celestial, once aligned I pressed my ECM Burst and disappeared.
So what I am saying is, be quick and try to setup something like that setup that almost caught me. Blockade runners are the ones with the +2 warp strength , for amarr its the Impel . Prorators are paper air plains with a cloak. 2-4 1400mm ships are enough for blockade runners, given the right amo. Umm you have it backwards. That would be the deep space transports. Oh yes, :P my mistake blockade runners are super easy pray, a single 1400mm fitted BS/BC can easily alpha most normally tanked blockade runners. astronautic rigs and cargo expanders weaken them even further.
Have FUN trying to lock that BR with your 1400mm fitted BS/BC. In my expirience in LS BRs are almost uncatchable I personally played hide and seek with a four man gate camp more four times in an hour on the same gate as I was hauling cargo from low to high. You have literally less than a second to lock them before they transition from gate cloak to on board cloak and in that time they are nearly into warp. I can't speak to Null though, bubbles and gate garbage scare me... 'perfer et obdura; dolor hic tibi proderit olim'
Be patient and tough; some day this pain will be useful to you. |
Tess La'Coil
Starfrackers Inc Quantum Forge
7
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Posted - 2011.12.17 18:34:00 -
[20] - Quote
Cap Tyrian wrote: blockade runners are super easy pray, a single 1400mm fitted BS/BC can easily alpha most normally tanked blockade runners. astronautic rigs and cargo expanders weaken them even further.
If you run into a BR with cargo expanders and astronautic cargo rigs fit.. you should be able to tell that he has no clue what his ship is intended to do. |
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RubyPorto
Profoundly Disturbed RED.Legion
151
|
Posted - 2011.12.18 00:28:00 -
[21] - Quote
Ynot Eyob wrote:A Sebo HIC should do the job really. Can tank gate guns if needed, have the range on the scram, but you do need to get as close to 2500 scan res which you problally need a remote sepo partner for.
Iv lost 2 viators on another toon, and in both ocations it was a HIC catching me.
In b4, Eve operates in 1sec ticks. You only caught increditerribad BR pilots like that. You can not lock before the BR cloaks. |
Milonia
APEX Unlimited APEX Conglomerate
1
|
Posted - 2011.12.18 05:50:00 -
[22] - Quote
Salcon Cliff wrote: Any half-way experienced pilot will most likely chose a DST for CO duties. The cloak on a BR won't work next to a CO anyway, but a DST with +2 stabs (or more) with a MWD can often tank a HIC bubble long enough to escape and also stave off a couple of points.
You are wrong in that respect. I use mt Crane for PI all the time. You warp to the CO at 10km cloaked. You set your keep at range to 2400 meters. Once your ship gets to 2400 meter you are in transfer range but ouf of decloak range.
So you can uncloak, grab PI mats and recloak in 5 seconds.
I have NEVER been caught. Obviously you look in directional as well. |
Milonia
APEX Unlimited APEX Conglomerate
1
|
Posted - 2011.12.18 05:52:00 -
[23] - Quote
Anvil44 wrote:Quite possible. I've been playing Eve for more than 2 years and only learned 2 weeks ago that you can cloak first. So there is no doubt many others that don't know this as well. Either that or I'm just a real slow learner...
You can be a 2003 character veteren and not know this because this changed recently. it used to be you HAD to MWD THEN cloak.
I don't know when it changed I think it was Incarna or Incursion maybe? Either way it has helped BRs |
Esrevid Nekkeg
Justified and Ancient
76
|
Posted - 2011.12.20 23:16:00 -
[24] - Quote
Milonia wrote:Salcon Cliff wrote: Any half-way experienced pilot will most likely chose a DST for CO duties. The cloak on a BR won't work next to a CO anyway, but a DST with +2 stabs (or more) with a MWD can often tank a HIC bubble long enough to escape and also stave off a couple of points.
You are wrong in that respect. I use mt Crane for PI all the time. You warp to the CO at 10km cloaked. You set your keep at range to 2400 meters. Once your ship gets to 2400 meter you are in transfer range but ouf of decloak range. So you can uncloak, grab PI mats and recloak in 5 seconds. I have NEVER been caught. Obviously you look in directional as well. With the new CO mechanics introduced in Crucible it is even easier. Warp to 10km cloaked, use D-scan, align to a celestial at a path that takes you within 2500 meters from the CO but not on a collision course, open your ships cargo hold, right click on the CO to open the submenu and hover your mouse over the 'open CO' option, when within 2500 meters hit the cloak/decloak hot-key(i.e the module hot-key), left click to open the CO, grab the goods you want from the left side of the CO interface and drop them into your cargo hold, hit the warp hot-key. Warp initiates immediately, cloak can be applied again during warp at your leisure. The time that I am vulnerable in my Prorator getting goods out of a CO is less than a second.
This is just one example on how you can effectively fly a Blockade Runner in various circumstances. So to answer the OP, if a Blockade Runner is fitted and flown well, your chances on catching one are close to zero. But, not everybody is a good Blockade Runner pilot/fitter and even the best pilots make mistakes. I know I have..... Here I used to have a sig of our old Camper in space. Now it is disregarded as being the wrong format. Looking out the window I see one thing: Nothing wrong with the format of our Camper! Silly CCP......
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river Zateki
Dutch Squad Chained Reactions
2
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Posted - 2011.12.25 14:55:00 -
[25] - Quote
May be a silly question...but how do you make money flying these? Like what are they meant to haul? |
RubyPorto
Profoundly Disturbed RED.Legion
206
|
Posted - 2011.12.25 17:36:00 -
[26] - Quote
river Zateki wrote:May be a silly question...but how do you make money flying these? Like what are they meant to haul?
You make money by accepting the 50mil reward contracts taking you to EC-P8R. They can haul anything they can fit in their cargo. |
Bella Rugente
GoonWaffe Goonswarm Federation
4
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Posted - 2011.12.25 18:28:00 -
[27] - Quote
Killing blockade runners needs at least one of the three: Luck, preparation, and stupidity. Once in a while you'll get all three, but blockade runners were designed to get past camps with bubbles, so dont expect to kill them often. http://eve.battleclinic.com/killboard/killmail.php?id=7472692 That had all three. We knew he was coming and dropped bubbles, decloaking cans, deployed and assigned drones (bouncing the assignments between different pilots to generally paper the area with decloaking objects). We got a little bit lucky, but mainly it was his own stupidity for flying into a camp that almost certainly was reported in his intel channels, not to mention doing so with the cargo he had on board. I've heard, but cannot confirm, that missiles will decloak. If this is true, you could fire missiles across the gate area to a fleetmate that can tank them in order to add more clutter for the decloak. Without the decloak, only an idiot will get caught. Instacanes, sebo'd intys, whatever has never once caught me before the MWD/cloak maneuver. Thx, btw, on the new trick that you can cloak before the mwd.. never heard of it before but tested it and it's a cool trick. Your best bets are catching somebody sloppy, either on the COs, or a drag bubble with a decloak can (even still have to be fast on the draw due to speed, agility, and the ECM burst that every BR ought to have. |
Arch Raptor
Aegis Coalition Logistics Dark Legion Alliance
1
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Posted - 2011.12.29 20:25:00 -
[28] - Quote
you have about a .01% chance of getting a good covert transport pilot that is paying attention. Best bet is fast locking frigs and multiple points while bumping the ship. This is very hard to do, but it does work from time to time.
a good fit is nano-fiber haul (quicker align times), ECM burst (6km range, point outside this if possible), MWD with speed of about 1200 m/s depending on skills and burn time, and a warp core stab (why multiple points are needed). Most gate camps can easily be avoided unless you are fit specifically to counter this.
Also works for Stealth bombers too, but they TRY to fight back :) |
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