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Samir Duran Xadi
Imperial Academy Amarr Empire
37
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Posted - 2015.09.23 10:27:39 -
[61] - Quote
CCP seems to agree with that. Half sounds about right and of course it needs to be done very carefully while overhauling wormhole space altogether.
CCP FoxFour |

Lan Wang
V I R I I Ineluctable.
1544
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Posted - 2015.09.23 10:28:52 -
[62] - Quote
delete forum posting privilege for npc corps
EVEALON Creative - Logo Design & Branding | Digital Design
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Samir Duran Xadi
Imperial Academy Amarr Empire
37
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Posted - 2015.09.23 10:39:57 -
[63] - Quote
Lan Wang wrote:delete forum posting privilege for npc corps
Says the 2014 pilot.
Yes if they remove npc corps from the game after changing wardeccing mechanics. This pilot is much older than yours and probably has more isk and power than your entire corporation. Not everybody wants to slave away for scrublords. |

TigerXtrm
KarmaFleet Goonswarm Federation
1260
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Posted - 2015.09.23 10:46:54 -
[64] - Quote
God forbid there is empty space in a space game.
My YouTube Channel - EVE Tutorials & other game related things!
My Website - Blogs, Livestreams & Forums
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Lan Wang
V I R I I Ineluctable.
1544
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Posted - 2015.09.23 10:54:51 -
[65] - Quote
Samir Duran Xadi wrote:Lan Wang wrote:delete forum posting privilege for npc corps Says the 2014 pilot. Yes if they remove npc corps from the game after changing wardeccing mechanics. This pilot is much older than yours and probably has more isk and power than your entire corporation. Not everybody wants to slave away for scrublords.
ok bud 
EVEALON Creative - Logo Design & Branding | Digital Design
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Dracvlad
Taishi Combine Second-Dawn
1117
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Posted - 2015.09.23 11:01:09 -
[66] - Quote
No, I can actually have at times a system to myself like I did in 2009 and while that makes you sad as you have to work for getting your fights, such a shame that, I love it as I can do more before the inevitable loser turns up to cloak up for a while before getting bored and going elsewhere.
The trick in this game is simple, find naff NPC 0.0 space, set up there with a ton of assets, build up a coalition of like minded people and prey on bling fitted mission runners in that NPC region, stop when they have taken too many losses so they replenish and use the naff system you are in to further develop your situation, when they have replenished their coffers then go harvest some more bling fits. Its rather fun, and the bling fits are from a nearby predatory 0.0 alliance that deserves this in a major way.
Every one of their bling fits that dies to my corp and my allies is payback for the number of times these people cloaky camped me, I am loving it greatly...
Ella's Snack bar. With all the data supplied on API/CREST the game should be renamed to Jabber Online, look something to kill, ping everyone!!!!
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Terranid Meester
Tactical Assault and Recon Unit
308
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Posted - 2015.09.23 12:36:52 -
[67] - Quote
Samir Duran Xadi wrote:CCP seems to agree with that. Half sounds about right and of course it needs to be done very carefully while overhauling wormhole space altogether. CCP FoxFour
Its a joke from either foxfour or someone altering his words, only the true dunderheads of eve believe this idea has any merit whatsoever.
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Anthar Thebess
1308
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Posted - 2015.09.23 14:24:40 -
[68] - Quote
Have you considered a possibility to create new smuggler gate connections? I already posted this multiple times - regions that are directly connected to lowsec have always something happening , but those edge ones are place where most of the players are dying.
Simple example , from my own yard. Stain , gigantic NPC space is cut off from lowsec , like most regions connected to it.
Now if we could get a smuggler gate in a station-less system to lowsec , and in this system similar gates to systems in regions like : - esoteria - paragon soul - period basis - impass - feythabolis
etc we could bring back life to all those regions. There will be always some group camping those gates , like poeple trying to fly thru them. New people could easily come to Stain and try to contest all those regions.
Space is not to big - simply map is obsolete after all changes made to the game.
This connections could imbalance the introduction of fatigue , but lets not forget that passing by a single gate can be tricky , people can slow down , and even when they will manage to pass the defenders line , carriers no longer can make multiple jumps fast.
We don't need less space , but more "smart" smugglers gate that will reintroduce conflict to the eve universe.
Capital Remote AID Rebalance
Way to solve important nullsec issue. CSM members do your work.
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Markus Reese
Deep Core Mining Inc. Caldari State
613
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Posted - 2015.09.23 14:26:15 -
[69] - Quote
Lan Wang wrote:delete forum posting privilege for npc corps
Yeah. People like me never have anything constructive to say.
That quote, depending on context is an example of a narrow minded and poor business sense. That would detract value. Any proper business would have one goal. Increase density by improving market value. Making eve smaller will not affect most players, it is a minor thing that would probably drive off as many, if not more players than it keeps and end result is a less attractive marketing tool.
CCP wants eve larger. That was entire reason for jump chamges.
To quote Lfod Shi
The ratting itself is PvE. Getting away with it is PvP.
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Markus Reese
Deep Core Mining Inc. Caldari State
613
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Posted - 2015.09.23 14:30:38 -
[70] - Quote
Anthar Thebess wrote:Have you considered a possibility to create new smuggler gate connections?
We don't need less space , but more "smart" smugglers gate that will reintroduce conflict to the eve universe.
Myself as well. Non static covert jump bridges. Beacon only shows and access only given if blue to the controlling npc faction. Blue/red standing from a combination of pirate and security. Want a highsec one? Need to be minimum five standing from average of your faction and security.
To quote Lfod Shi
The ratting itself is PvE. Getting away with it is PvP.
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Anthar Thebess
1308
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Posted - 2015.09.23 14:51:56 -
[71] - Quote
Markus Reese wrote:Anthar Thebess wrote:Have you considered a possibility to create new smuggler gate connections?
We don't need less space , but more "smart" smugglers gate that will reintroduce conflict to the eve universe. Myself as well. Non static covert jump bridges. Beacon only shows and access only given if blue to the controlling npc faction. Blue/red standing from a combination of pirate and security. Want a highsec one? Need to be minimum five standing from average of your faction and security. Not this kind of smugglers gates - normal ones. Maybe we could limit the capital movement by them .
Capital Remote AID Rebalance
Way to solve important nullsec issue. CSM members do your work.
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Hiply Rustic
Aliastra Gallente Federation
306
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Posted - 2015.09.23 15:11:40 -
[72] - Quote
Samir Duran Xadi wrote:I don't think I've ever witnessed a playerbase in so much denial. Shutting your ears and singing la-la-la won't help.
This isn't EvE of Warcraft, but...
...here's a GÖ˝ la-la-la GÖ˝ for you anyway.
Ralph King-Griffin wrote:
"Eve deliberately excludes the stupid and the weak willied."
EvE: Only the strong-willied need apply.
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Blood Thorn
Stryke Force
0
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Posted - 2015.09.23 17:24:52 -
[73] - Quote
I just re-subbed after being out for over 2 years. I left because of how stupid null sec had become with massive old-boy alliances flying hundreds of super-caps, enriched by control over a few valuable moons.
I came back because of the new content that's been added, and because my old contacts have indicated that CCP is finally working on breaking up the old-boy network and making null sec back to what it should be. Wide open and free.
Shrinking the amount of systems would be a step in the wrong direction. |

Markus Reese
Deep Core Mining Inc. Caldari State
614
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Posted - 2015.09.23 18:23:57 -
[74] - Quote
Blood Thorn wrote:I just re-subbed after being out for over 2 years. I left because of how stupid null sec had become with massive old-boy alliances flying hundreds of super-caps, enriched by control over a few valuable moons.
I came back because of the new content that's been added, and because my old contacts have indicated that CCP is finally working on breaking up the old-boy network and making null sec back to what it should be. Wide open and free.
Shrinking the amount of systems would be a step in the wrong direction.
The old boys are whining as to how they cannot counter small fast ships now dubbed "Trollceptors" and that sov is now frig combat. Woo hoo! Maybe time for them to focus on damage application instead of peak DPS. High track battleships ftw!
To quote Lfod Shi
The ratting itself is PvE. Getting away with it is PvP.
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Kiryen O'Bannon
Silver Guardians Fidelas Constans
231
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Posted - 2015.09.23 18:56:27 -
[75] - Quote
Samir Duran Xadi wrote:I don't think I've ever witnessed a playerbase in so much denial. Shutting your ears and singing la-la-la won't help.
I don't think I have ever seen such an explicit failure to provide "evidence" or "reasoning". Your opinions are terrible.
Eternal Father, King of birth, /Who didst create the heaven and earth, /And bid the planets and the sun/ Their own appointed orbits run; /O hear us when we seek thy grace /For those who soar through outer space.
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0bama Barack Hussein
Science and Trade Institute Caldari State
75
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Posted - 2015.09.23 19:32:01 -
[76] - Quote
ISD Dorrim Barstorlode wrote:I like my systems. Would you rather be like Elite Dangerous and have over 99% of systems be empty?
I agree a whole Milky Way with some 400 billion stars like in ED would be a bit too much for EvE, but I would love if new gates would bring access to actually many many new systems (sorry OP!), more in numbers and more "hidden" than wormholes, where one could make his own base, and very long range jump bridge(s), and then hide that system again from others by destroying the gate that allowed access / exit there first, if fast enough...
Maybe even mixed with some time spent flying in warp between jump bridges (and system objects), that only those with bookmarks know, if seriously trying to hide that place. |

Opertone
The Poverty Line
327
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Posted - 2015.09.23 19:49:12 -
[77] - Quote
no !
troll load is strong with you
This post sums up why the 'best' work with DCM inc.
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Nyu Kaminari
Ministry of War Amarr Empire
11
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Posted - 2015.09.23 20:10:37 -
[78] - Quote
Ow!!! MY EYES!!!!!!
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Artemis Ellery Sazas
Shock and Awe Inc.
46
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Posted - 2015.09.23 20:33:32 -
[79] - Quote
High sec is the only thing that needs some shrinking, each faction should be separate and surrounded by low sec systems.
CCP could do some easy lore for the event. Large fleets of Drifters assault the edge systems of Amarr, Minny, Gallente and Caldari territory (all at once or one faction at a time), causing large numbers of Concord and Faction Navy to be destroyed. This leaves Concord and Navy low on resources and must pull back more toward the trading hubs of each faction. The outlying systems start to lose sec status as they can no longer be patrolled and maintained by Concord and Navy, therefore becoming lawless, ie low sec. CCP is much better at lore than I and am sure they could come up with something. 
I don't know if this idea is good, but I think it would be a most interesting change to the landscape. |

Atlas Oracle
Colossus Enterprises
15
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Posted - 2015.09.23 21:17:02 -
[80] - Quote
Eve needs more space, not less. A lot more. |
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Val'Dore
PlanetCorp InterStellar
1032
|
Posted - 2015.09.23 21:31:38 -
[81] - Quote
Artemis Ellery Sazas wrote:High sec is the only thing that needs some shrinking, each faction should be separate and surrounded by low sec systems. CCP could do some easy lore for the event. Large fleets of Drifters assault the edge systems of Amarr, Minny, Gallente and Caldari territory (all at once or one faction at a time), causing large numbers of Concord and Faction Navy to be destroyed. This leaves Concord and Navy low on resources and must pull back more toward the trading hubs of each faction. The outlying systems start to lose sec status as they can no longer be patrolled and maintained by Concord and Navy, therefore becoming lawless, ie low sec. CCP is much better at lore than I and am sure they could come up with something.  I don't know if this idea is good, but I think it would be a most interesting change to the landscape.
I've always said low sec needs to be the norm for empire, high sec should only be around the capitol systems and certainly not whole regions.
Also, Yulai needs to be brought back as the center of trade and commerce.
Star Jump Drive A new way to traverse the galaxy.
I invented Tiericide
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Hasikan Miallok
Republic University Minmatar Republic
1526
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Posted - 2015.09.24 01:39:16 -
[82] - Quote
Lan Wang wrote:delete forum posting privilege for npc corps
So everyone creates ship spinning one man corp forum posting alts instead?
How does that help matters ? |

Joia Crenca
Science and Trade Institute Caldari State
235
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Posted - 2015.09.24 02:01:53 -
[83] - Quote
Val'Dore wrote:Artemis Ellery Sazas wrote:High sec is the only thing that needs some shrinking, each faction should be separate and surrounded by low sec systems. CCP could do some easy lore for the event. Large fleets of Drifters assault the edge systems of Amarr, Minny, Gallente and Caldari territory (all at once or one faction at a time), causing large numbers of Concord and Faction Navy to be destroyed. This leaves Concord and Navy low on resources and must pull back more toward the trading hubs of each faction. The outlying systems start to lose sec status as they can no longer be patrolled and maintained by Concord and Navy, therefore becoming lawless, ie low sec. CCP is much better at lore than I and am sure they could come up with something.  I don't know if this idea is good, but I think it would be a most interesting change to the landscape. I've always said low sec needs to be the norm for empire, high sec should only be around the capitol systems and certainly not whole regions. Also, Yulai needs to be brought back as the center of trade and commerce.
Ok, and once you've chased the high-sec players out of EVE to Elite or other upcoming games, how do you expect CCP to keep the doors open with the fraction of the playerbase that remains subscribed?
This isn't 2003-2004 where EVE was the only reasonable one of its kind, and in addition, EVE can't stay up on venture capital alone now as is often the case when a new major project is starting. It's too old for that phase.
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xxxTRUSTxxx
Galactic Rangers EVEolution.
371
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Posted - 2015.09.24 07:57:03 -
[84] - Quote
Samir Duran Xadi wrote:I don't think I've ever witnessed a playerbase in so much denial. Shutting your ears and singing la-la-la won't help.
i don't think i've ever witnessed someone who can shut their ears. pics or it never happened.  |

Dracvlad
Taishi Combine Second-Dawn
1119
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Posted - 2015.09.24 11:05:19 -
[85] - Quote
Joia Crenca wrote:Val'Dore wrote:Artemis Ellery Sazas wrote:High sec is the only thing that needs some shrinking, each faction should be separate and surrounded by low sec systems. CCP could do some easy lore for the event. Large fleets of Drifters assault the edge systems of Amarr, Minny, Gallente and Caldari territory (all at once or one faction at a time), causing large numbers of Concord and Faction Navy to be destroyed. This leaves Concord and Navy low on resources and must pull back more toward the trading hubs of each faction. The outlying systems start to lose sec status as they can no longer be patrolled and maintained by Concord and Navy, therefore becoming lawless, ie low sec. CCP is much better at lore than I and am sure they could come up with something.  I don't know if this idea is good, but I think it would be a most interesting change to the landscape. I've always said low sec needs to be the norm for empire, high sec should only be around the capitol systems and certainly not whole regions. Also, Yulai needs to be brought back as the center of trade and commerce. Ok, and once you've chased the high-sec players out of EVE to Elite or other upcoming games, how do you expect CCP to keep the doors open with the fraction of the playerbase that remains subscribed? This isn't 2003-2004 where EVE was the only reasonable one of its kind, and in addition, EVE can't stay up on venture capital alone now as is often the case when a new major project is starting. It's too old for that phase.
It amazes me these players that hate CCP who clearly want to see Eve die, and they come up with pap like remove hisec and pretend its for the good of Eve.
What they really mean is something along these lines.
CCP removed can flipping.
Can flipping allowed them to trick people into combat where it was like raping a baby, they got their kicks from this, total no risk PvP.
CCP eventually realising that it was mainly occurring to new players stops it and instead creates a very good system around suspect baiting, these players then cry about PvP being nerfed because they cannot kill easy prey for zero risk because someone better then them may come after them when they go suspect.
So bring back can flipping they chant, Eve has been made easy blah blah blah, in fact what has happened is that Eve has been made tougher for them, cry more please...
Kinda makes you face palm that, at least they should be honest how useless they are!!! Sorry personal honesty is not something they do, I bet they lie to themselves
Ella's Snack bar. With all the data supplied on API/CREST the game should be renamed to Jabber Online, look something to kill, ping everyone!!!!
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Daniela Doran
Ministry of War Amarr Empire
112
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Posted - 2015.09.24 12:00:04 -
[86] - Quote
Val'Dore wrote:Artemis Ellery Sazas wrote:High sec is the only thing that needs some shrinking, each faction should be separate and surrounded by low sec systems. CCP could do some easy lore for the event. Large fleets of Drifters assault the edge systems of Amarr, Minny, Gallente and Caldari territory (all at once or one faction at a time), causing large numbers of Concord and Faction Navy to be destroyed. This leaves Concord and Navy low on resources and must pull back more toward the trading hubs of each faction. The outlying systems start to lose sec status as they can no longer be patrolled and maintained by Concord and Navy, therefore becoming lawless, ie low sec. CCP is much better at lore than I and am sure they could come up with something.  I don't know if this idea is good, but I think it would be a most interesting change to the landscape. I've always said low sec needs to be the norm for empire, high sec should only be around the capitol systems and certainly not whole regions. Also, Yulai needs to be brought back as the center of trade and commerce.
What a great idea......, this would not only shrink high-sec but also half the player base (including my 6 subs).
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Artemis Ellery Sazas
Shock and Awe Inc.
49
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Posted - 2015.09.24 15:45:56 -
[87] - Quote
There are 20+ regions of empire space, taking away 200 backwater high sec systems wouldn't change a thing to most high sec dwellers. Changing 2 systems from high sec to low sec between Jita and Amarr would make things very interesting.
As far as shrinking high sec further, I saw numbers (somewhere) that most players live within 10 jumps of a major trade hub. I live in high sec space, 23 jumps from a major hub. There are 8 systems in the constellation I live and most days there are less than 10 players in those systems combined. Great mining, lvl 4 missions, pi etc..., just a lot of players can't be bothered to travel that far.
I really can't see Null sec expanding either. When I lived there it was MUCH safer than high sec and boring as hell, with the only excitement created by wh dwellers. Most systems around me were empty and I can't see how more null sec systems would make things better.
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Bumblefck
Kerensky Initiatives
8629
|
Posted - 2015.09.24 15:51:43 -
[88] - Quote
I wholeheartedly believe that CCP should shrink the OP's...poasting abilities.
[b]----
CONCORD arrested two n00bs yesterday, one was drinking battery acid, the other was eating fireworks. They charged one and let the other one off.[/b]
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Otso Bakarti
Filial Pariahs
305
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Posted - 2015.09.24 19:10:50 -
[89] - Quote
I think the OP has presented an interesting idea. You can tell by the intelligence level of the responses he's struck a nerve. (I wonder how many are "gainfully employed" by you know who....now something we'll always have to wonder.)
It's like asking a restaurant to do something about all those empty tables. Some folks just can't help but continue to imagine that crowd filling the hall ... the promise of tomorrow. Tomorrow doesn't keep its promises if you don't keep yours today.
Don't look for MMO owners to do anything that makes but one kind of $en$e to them. Instead, watch Treasure of the Sierra Madre to figure out how people get that funny look in the eye.
Back from the 90-day suspension for speaking truth to power.
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Mocam
EVE University Ivy League
495
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Posted - 2015.09.25 03:01:17 -
[90] - Quote
ISD Dorrim Barstorlode wrote:I like my systems. Would you rather be like Elite Dangerous and have over 99% of systems be empty?
I think he's looking for a spaceship version of CS:GO - log in, join a quick queue; lots of GF! - log out and do other stuff.
He seems to miss that EVE's a bit different than that and most do like big huge areas to roam around.
As for ED - offline and online modes and many avoid others staying in private universes. I haven't played it in some time but I never minded online with all the big openness and unexplored parts, being one more comfortable in rural areas vs "the big cities". |
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