Pages: [1] :: one page |
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Brutus Le'montac
254
|
Posted - 2015.10.20 19:52:48 -
[1] - Quote
Hey guys.
I had an idea when i was in a fleet some time ago. We all link systems in a fleet, corperation or alliance chat, everytime a system gets linked right now, i have to right click it and set destination to see how far i currently am from said system.
Would it be possible to see a system in place for a feature release, that shows you the amount of jump you are away from said system, with your current travel settings, when you hover over the systems name?
This would make more easy for people to see how far they are away.
this helps fleet commanders, this helps mission runners, this helps everyone.
Let me know what you all think.
Thought is dangerous; lack of thought, deadly!
|

Iain Cariaba
1899
|
Posted - 2015.10.20 22:04:25 -
[2] - Quote
Right click, show info, look at tab named "Route."
EvE is hard. It's harder if you're stupid.
I couldn't have said it better.
Hello, Mr Carebear. Would you like some cheese with that whine?
|

Brutus Le'montac
254
|
Posted - 2015.10.20 22:45:15 -
[3] - Quote
Iain Cariaba wrote:Right click, show info, look at tab named "Route."
Still involves 2 un needed actions over the hovering over idea.
Thought is dangerous; lack of thought, deadly!
|

Iain Cariaba
1899
|
Posted - 2015.10.20 23:50:46 -
[4] - Quote
Brutus Le'montac wrote:Iain Cariaba wrote:Right click, show info, look at tab named "Route." Still involves 2 un needed actions over the hovering over idea. So? The two extra actions is better than the constant stream of server calls every time anyone in every channel takes their mouse cursor over a linked system name. At least the current method only makes the server calls when someone actually wants that information.
EvE is hard. It's harder if you're stupid.
I couldn't have said it better.
Hello, Mr Carebear. Would you like some cheese with that whine?
|

Rawketsled
Generic Corp Name
317
|
Posted - 2015.10.21 04:19:17 -
[5] - Quote
Iain Cariaba wrote:Brutus Le'montac wrote:Iain Cariaba wrote:Right click, show info, look at tab named "Route." Still involves 2 un needed actions over the hovering over idea. So? The two extra actions is better than the constant stream of server calls every time anyone in every channel takes their mouse cursor over a linked system name. At least the current method only makes the server calls when someone actually wants that information. Well, it can be cached locally. Flagged as stale on session change and only recomputed once. |

Iain Cariaba
1900
|
Posted - 2015.10.21 08:10:41 -
[6] - Quote
Rawketsled wrote:Iain Cariaba wrote:Brutus Le'montac wrote:Iain Cariaba wrote:Right click, show info, look at tab named "Route." Still involves 2 un needed actions over the hovering over idea. So? The two extra actions is better than the constant stream of server calls every time anyone in every channel takes their mouse cursor over a linked system name. At least the current method only makes the server calls when someone actually wants that information. Well, it can be cached locally. Flagged as stale on session change and only recomputed once. Rather than increase server load or add more client bloat, you could just use the already existing in game tools or one of several third party mapping solutions. Last I checked, dotlan even worked using the IGB, so you wouldn't even need to alt-tab.
EvE is hard. It's harder if you're stupid.
I couldn't have said it better.
Hello, Mr Carebear. Would you like some cheese with that whine?
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |