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Tannaris
Caldari Red Army Inc
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Posted - 2006.12.29 23:45:00 -
[1]
Can't be bothered to loot or salvage your missions? Missing out on the rig craze? If you can complete missions quickly I can help by salvaging the wrecks while you spam torps/cruise missiles/lasers/350mm shells at endless hordes of bloodthristy pirates. Depending on the mission we may be able to earn 50M extra from rig sales.
If the thought of easy isk isn't enough I can also:
- Assist you with gang command mods
- Use remote shield transfers, armour repairers and logistic drones
- Provide drone support
- Shine pretty lights onto your victims which will make them explode faster (target painting)
- Reprocess the loot at 100% and make cheap ammuntion for you
- Watch local and the scanner in low sec
- Get missions from any caldari agent and most amarr ones
If this interests you please contact me in game.
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Shadarle
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Posted - 2006.12.30 04:53:00 -
[2]
50m from salvage? You must not only be producing the rigs, for which you're passing on the profits, but you must be expecting massive amounts of salvage.... I've never gotten even a fraction of that from a mission and I make my own rigs to sell.
Tanking Setups Compared
Stacking Penalty / Resists Explained |

Venkul Mul
Gallente
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Posted - 2006.12.30 07:52:00 -
[3]
Seeing the increase in drops with the drease in security status, maybe in 0.0, aor he his moving salvage from an empire to the other to get the better price. But it is a bit far fetched.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2006.12.30 09:19:00 -
[4]
200+ salvage pieces from a high-tier L4 mission is pretty common. Given enough time and a bit of luck, you can build ONE rig from two missions, sell it for 40-50 mil easily, and sell the rest of the "unwanted" components for 20-30 mil or so. 50 mil extra per mission out of loot+salvage, it's not far fetched at all. _ My skills | Mod/Rig stacknerfing explained |

Mnengli Noiliffe
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Posted - 2006.12.30 09:37:00 -
[5]
yeah but don't forget that the salvaging and looting process takes more time the mission itlelf. this is the time you could spend on another mission or two.
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Mnengli Noiliffe
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Posted - 2006.12.30 09:39:00 -
[6]
another problem with it is that you can easily fall asleep diring this tedious process which might get you scanned and killed and then pod killed, meh.
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Tannaris
Caldari Red Army Inc
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Posted - 2006.12.31 09:12:00 -
[7]
It's not hard to gather enough salvage to make a rig from many of the missions. After completing extravaganza, pirate slaughter, worlds collide, smuggler interception ect. more than 200 pcs of salvage can usually be pulled from the carnage. The new shipyard theft important mission also produces a lot of salvage; I've found up to 35 melted capacitor consoles on a single run of it. With multiple agents in the system you can also skip merc and drone missions which dont salvage.
As for the missions taking longer - with target painters it's possible to just use torps and set drones on any frigates which will make completion a lot faster and easier.
For reference I have salvaging at level V and use 2x salvage tackle rigs; my usual agent is in a 0.2 system.
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