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Cearain
Goose Swarm Coalition
1431
|
Posted - 2015.11.09 20:03:47 -
[31] - Quote
Crosi Wesdo wrote:How farmers run plexes for both sides in dead end stationless systems probably isnt high on ccps cares.
You keep talking about these high vp farmers, ignorant of the fact that the system they farm hasn't changed hands in a long time. Ergo they are having zero effect on the warzone. At best you could say they are gaming one system that can be completely ignored with no detriment to the warzone.
Dont get me wrong, id like farmers to have a rough time. But you fixate on these top 3 dudes who have had no effect on occupancy dispite their vp numbers as though it is a major problem.
They have had a bigger impact on occupancy than you have with your random pvp in your boosted garmur. Your saying their gaining vp means nothing for sov demonstrates your ignorance of the mechanics. The fact that everyone thought the extra point on the maulus was directed at faction war speaks volumes.
Anyway Crosi we all know you are fine with this situation. But few really care about our views. I would like to hear CCPs view on whether this is intended and they are fine with it.
I would not bet that these systems are all dead end or station-less. But even if they are they contribute to tiers and security. Oh yeah and when citadels come out it is unclear how important stations in a system are going to be. I haven't really thought it through yet, and we don't really have that much information to base predictions on.
I have never just fixated on the top three. Look at the top 20 or whatever you want. But look at the weeks over a period of time and look at their killboards for the times they get those top spots.
Sugar Without understanding how these bonuses will work with the new 4 way war and with the "affiliated" alliances it is hard to really know what should happen. If CCP gives large enough bonuses it may lead to some neutral groups just flat out supporting the winning militia so their citadels owned by their militia alt corps get the benefits.
But I would say adding more consequences to a broken sov system does not make sense. Fix the sov war first. Then add consequences.
Make faction war occupancy pvp instead of pve
https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Crosi Wesdo
War and Order
1577
|
Posted - 2015.11.10 02:21:55 -
[32] - Quote
Cearain wrote:Crosi Wesdo wrote:How farmers run plexes for both sides in dead end stationless systems probably isnt high on ccps cares.
You keep talking about these high vp farmers, ignorant of the fact that the system they farm hasn't changed hands in a long time. Ergo they are having zero effect on the warzone. At best you could say they are gaming one system that can be completely ignored with no detriment to the warzone.
Dont get me wrong, id like farmers to have a rough time. But you fixate on these top 3 dudes who have had no effect on occupancy dispite their vp numbers as though it is a major problem. They have had a bigger impact on occupancy than you have with your random pvp in your boosted garmur. Your saying their gaining vp means nothing for sov demonstrates your ignorance of the mechanics. The fact that everyone thought the extra point on the maulus was directed at faction war speaks volumes. Anyway Crosi we all know you are fine with this situation. But few really care about our views. I would like to hear CCPs view on whether this is intended and they are fine with it. I would not bet that these systems are all dead end or station-less. But even if they are they contribute to tiers and security. Oh yeah and when citadels come out it is unclear how important stations in a system are going to be. I haven't really thought it through yet, and we don't really have that much information to base predictions on. I have never just fixated on the top three. Look at the top 20 or whatever you want. But look at the weeks over a period of time and look at their killboards for the times they get those top spots. Sugar Without understanding how these bonuses will work with the new 4 way war and with the "affiliated" alliances it is hard to really know what should happen. If CCP gives large enough bonuses it may lead to some neutral groups just flat out supporting the winning militia so their citadels owned by their militia alt corps get the benefits. But I would say adding more consequences to a broken sov system does not make sense. Fix the sov war first. Then add consequences.
While i havent been on much the last two weeks, to say that a farmer in teimo has had a greater effect on the warzone than i have is the height of ignorance.
While teimo has not changed hands and people have farmed lp, i have been vanguard in many defensive systems against small groupels of russians and the evoke and brave alliance alike.
Even among people who hav zero respect for me you would have hard job arguing otherwise. |

IbanezLaney
The Church of Awesome
1498
|
Posted - 2015.11.10 05:53:05 -
[33] - Quote
I think if you have a citadel in system a 100% bonus to your off grid links would be a nice idea.
I am sure everyone that posts in this forums section would agree.
  
https://soundcloud.com/ibanezlaney
|

Thanatos Marathon
Black Fox Marauders
567
|
Posted - 2015.11.10 14:29:54 -
[34] - Quote
IbanezLaney wrote:I think if you have a citadel in system a 100% bonus to your off grid links would be a nice idea. I am sure everyone that posts in this forums section would agree.   
totes |

Nikolai Agnon
Dirt 'n' Glitter Habitual Chaos
36
|
Posted - 2015.11.11 01:57:47 -
[35] - Quote
Fuel costs have been mentioned a few times. +1 to those.
In sov null, sov owners have 15 minute structure repair timers, whereas deploying in hostile space is a full 60 minute time. In lowsec and WH space, this is 30 minutes. I'd love to see that 30 minute timer be reduced by 3 minutes per iHub upgrade level (thus, 15 minutes if you live in a fully upgraded home system), only for that militia. Mechanics like this would be difficult for neutrals to abuse by using one-man FW-alt holding corps (since it requires significant investment to keep a system upgraded, but is easy to degrade).
This would have multiple implications. The timer buff could be reduced to nil in as short as a few days if the system is being successfully hellcamped by the opposing militia, but would be easy to maintain if you have solid coverage on all the timezones. Neutrals interested in harming a FW citadel would then be encouraged to at least slightly work together with that citadel's enemies.
To avoid exploitation of upgrades in general (though not directly involved with the above suggestions): -Any citadel placed by a non-FW entity should NOT receive any upgrade bonuses -Any citadel placed by a FW entity should NOT be able to allow enemy militias to dock (full freeport mode in FW-systems would be impossible to own if the owning corp is in FW) -Therefore, in no scenario can the ihub bonuses be used by the enemy militia.
This would prevent, for instance, Amarr players from using a Minmatar alt to anchor a citadel in a Minmatar system and letting Amarr use it, with full ihub bonuses, to siege the Minmatar system. |

Starscream Tinn
The Mjolnir Bloc The Bloc
0
|
Posted - 2015.11.11 10:30:05 -
[36] - Quote
exiik Shardani wrote:some of my ideas:
citadel atributes 2% bonus to all citadel resists(hp or anything like that) per tier -from RP view is logical, that militias things would be more dangerous, because war conflict etc
citadel repair service 20% reduction of repair cost per tier -> T5 = free repair for militia ppl which has docking rights .. citadel market module 5-10% reduction for broker fee or sales tax per tier
citadel production/research module 1% reduction in manufacturing/research required materials per tier
+ special citadel module
24th crusade(+others) LP shop/fw agent service in citadel -works only in T5 system 5% sale on LP requirements in LP shop
+ not citadel relevant
mobile things decay scan & cyno inhibitors, siphons, mobile mjd and other things get doubled lifetime in upgraded Tier5 system
I like these except the 5% sale on LP |

Starscream Tinn
The Mjolnir Bloc The Bloc
0
|
Posted - 2015.11.11 10:32:12 -
[37] - Quote
IbanezLaney wrote:I think if you have a citadel in system a 100% bonus to your off grid links would be a nice idea. I am sure everyone that posts in this forums section would agree.   
far too good extra 1% per level maybe |

Templar Dane
Amarrian Vengeance Team Amarrica
338
|
Posted - 2015.11.15 14:09:24 -
[38] - Quote
Adding nulsec anomalies. Would add pve content to lowsec and pvp from ganking the bears running them...
Cyno jammer, can make it use fuel like crazy so having it online all the time wouldn't be smart.
A beacon with a really long cooldown that when activated spawns a friendly npc fleet to defend the citadel.
Something to despawn an enemy's in-system mission after a long delay, that gets you half the LP they would have got for completing their mission. (something that should have been built into FW missions from the beginning)
Something to cause friendly NPCs to spawn on the gates, quality/number dependant on system upgrade level
In-system jump drive. Pretty much a jump drive/MJD that can teleport you to a specific spot in the system, make it use fuel dependant on mass like a blops bridge. Inability to warp straight into a plex or specific spot in deadspace, of course.
The system upgrades we have right now are worthless in stations without lab slots and industry slots and such. Would be nice if the upgrade level affected the industry junk at the citadels.
System upgrades giving bonuses to friendly citadel weapons.
I'd have to dig back pretty far to remember the good ideas people had back in the day for system upgrades, but a cyno jammer was at the top of the list.
Adding pve activities to the system isn't a bad idea. It might attract people into FW, could give low-tier militias an income, and could provide for good pvp opportunities.
|

Veskrashen
Justified Chaos Spaceship Bebop
884
|
Posted - 2015.11.15 15:44:20 -
[39] - Quote
Nikolai Agnon wrote:Fuel costs have been mentioned a few times. +1 to those.
In sov null, sov owners have 15 minute structure repair timers, whereas deploying in hostile space is a full 60 minute time. In lowsec and WH space, this is 30 minutes. I'd love to see that 30 minute timer be reduced by 3 minutes per iHub upgrade level (thus, 15 minutes if you live in a fully upgraded home system), only for that militia. Mechanics like this would be difficult for neutrals to abuse by using one-man FW-alt holding corps (since it requires significant investment to keep a system upgraded, but is easy to degrade).
This would have multiple implications. The timer buff could be reduced to nil in as short as a few days if the system is being successfully hellcamped by the opposing militia, but would be easy to maintain if you have solid coverage on all the timezones. Neutrals interested in harming a FW citadel would then be encouraged to at least slightly work together with that citadel's enemies.
To avoid exploitation of upgrades in general (though not directly involved with the above suggestions): -Any citadel placed by a non-FW entity should NOT receive any upgrade bonuses -Any citadel placed by a FW entity should NOT be able to allow enemy militias to dock (full freeport mode in FW-systems would be impossible to own if the owning corp is in FW) -Therefore, in no scenario can the ihub bonuses be used by the enemy militia.
This would prevent, for instance, Amarr players from using a Minmatar alt to anchor a citadel in a Minmatar system and letting Amarr use it, with full ihub bonuses, to siege the Minmatar system.
Edit: As corollary to the above anti-exploitation, there shouldn't be any standings penalties for shooting citadels owned by your militia, to avoid "standings-shielding" via FW holding-corps. I like these ideas - basically it makes FW a sov system (which realistically it is), expands the vulnerability of citadels owned by folks that don't own the system sov (think that neutral citadels should have the same penalties). That accomplishes the same goal I was trying to hit - expanded vulnerability - while not needing NPC gimmicks.
As far as docking rights... I think citadels from one FW entity should never allow docking by opposed FW entities (which would be all of them). Neutral citadels should allow docking for whoever they please - but should have the same expanded vulnerability as any other non-sov holding entity dropping a citadel in space they don't own.
We Gallente have a saying: "CCP created the Gallente Militia to train the Fighters..."
|

Flyinghotpocket
Amarrian Vengeance Team Amarrica
550
|
Posted - 2015.12.28 01:11:49 -
[40] - Quote
Templar Dane wrote:Adding nulsec anomalies. Would add pve content to lowsec and pvp from ganking the bears running them...
Cyno jammer, can make it use fuel like crazy so having it online all the time wouldn't be smart.
A beacon with a really long cooldown that when activated spawns a friendly npc fleet to defend the citadel.
Something to despawn an enemy's in-system mission after a long delay, that gets you half the LP they would have got for completing their mission. (something that should have been built into FW missions from the beginning)
Something to cause friendly NPCs to spawn on the gates, quality/number dependant on system upgrade level
In-system jump drive. Pretty much a jump drive/MJD that can teleport you to a specific spot in the system, make it use fuel dependant on mass like a blops bridge. Inability to warp straight into a plex or specific spot in deadspace, of course.
The system upgrades we have right now are worthless in stations without lab slots and industry slots and such. Would be nice if the upgrade level affected the industry junk at the citadels.
System upgrades giving bonuses to friendly citadel weapons.
I'd have to dig back pretty far to remember the good ideas people had back in the day for system upgrades, but a cyno jammer was at the top of the list.
Adding pve activities to the system isn't a bad idea. It might attract people into FW, could give low-tier militias an income, and could provide for good pvp opportunities.
all of these bonuses should apply to fw citadels
Amarr Militia Representative - A jar of nitro
|

Jamwara DelCalicoe Ashley
Lords.Of.Midnight The Devil's Warrior Alliance
331
|
Posted - 2015.12.28 14:45:47 -
[41] - Quote
Cearain wrote:I appreciate your bringing this up in this community.
But I don't think we need more consequences for the currently broken sov warfare game where alts in stabbed and empty frigates hold systems. CCP needs to focus on fixing rabbit plexing instead of just giving it more rewards. Please keep them focused.
And Crosi I plexed all sorts of home systems when I used to pvp. No one bothers to fight. Because they can just wait until I leave and then put an alt in an empty frigate and dplex the system. Why risk a ship?
Why are you always complaining about other people and their alts when you don't bother to PvP? You quit... get over it.
https://forums.eveonline.com/default.aspx?g=posts&t=331004 - thank me later
|

Cearain
Plus 10 NV Cede Nullis
1445
|
Posted - 2015.12.28 16:11:45 -
[42] - Quote
Jamwara DelCalicoe Ashley wrote:Cearain wrote:I appreciate your bringing this up in this community.
But I don't think we need more consequences for the currently broken sov warfare game where alts in stabbed and empty frigates hold systems. CCP needs to focus on fixing rabbit plexing instead of just giving it more rewards. Please keep them focused.
And Crosi I plexed all sorts of home systems when I used to pvp. No one bothers to fight. Because they can just wait until I leave and then put an alt in an empty frigate and dplex the system. Why risk a ship? Why are you always complaining about other people and their alts when you don't bother to PvP? You quit... get over it.
So the opinions of people who used to play but left can not voice their opinions on why they are no longer interested? Only those who love the current game enough to continue to spend their time in it have a valid opinion? I imagine ccp would like to hear from everyone not just those who enjoy multiboxing alts to rabbit plex.
You are the one who should get over it.
Make faction war occupancy pvp instead of pve
https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Solecist Project
The Scope Gallente Federation
28904
|
Posted - 2015.12.28 16:28:41 -
[43] - Quote
Cearain wrote:Jamwara DelCalicoe Ashley wrote:Cearain wrote:I appreciate your bringing this up in this community.
But I don't think we need more consequences for the currently broken sov warfare game where alts in stabbed and empty frigates hold systems. CCP needs to focus on fixing rabbit plexing instead of just giving it more rewards. Please keep them focused.
And Crosi I plexed all sorts of home systems when I used to pvp. No one bothers to fight. Because they can just wait until I leave and then put an alt in an empty frigate and dplex the system. Why risk a ship? Why are you always complaining about other people and their alts when you don't bother to PvP? You quit... get over it. So the opinions of people who used to play but left can not voice their opinions on why they are no longer interested? Only those who love the current game enough to continue to spend their time in it have a valid opinion? I imagine ccp would like to hear from everyone not just those who enjoy multiboxing alts to rabbit plex. You are the one who should get over it. "So the opinions of people who used to play but left can not voice their opinions on why they are no longer interested?" - Exposed yourself as angry, because it lacks sense.
" I imagine ccp would like to hear from everyone not just those who enjoy multiboxing alts to rabbit plex." - Means you see yourself as important and that you have self esteem issues.
She struck a nerve.
Alex Grison > If there was a bipartisan bill supporting cannabis use for arthritic pain, it would be Joint support for Joint support for joint support
|

Jamwara DelCalicoe Ashley
Lords.Of.Midnight The Devil's Warrior Alliance
332
|
Posted - 2015.12.28 16:35:55 -
[44] - Quote
Cearain wrote:Jamwara DelCalicoe Ashley wrote:Cearain wrote:I appreciate your bringing this up in this community.
But I don't think we need more consequences for the currently broken sov warfare game where alts in stabbed and empty frigates hold systems. CCP needs to focus on fixing rabbit plexing instead of just giving it more rewards. Please keep them focused.
And Crosi I plexed all sorts of home systems when I used to pvp. No one bothers to fight. Because they can just wait until I leave and then put an alt in an empty frigate and dplex the system. Why risk a ship? Why are you always complaining about other people and their alts when you don't bother to PvP? You quit... get over it. So the opinions of people who used to play but left can not voice their opinions on why they are no longer interested? Only those who love the current game enough to continue to spend their time in it have a valid opinion? I imagine ccp would like to hear from everyone not just those who enjoy multiboxing alts to rabbit plex. You are the one who should get over it.
You're right, I'm sorry. Please, continue... Regale us with tales of "how it used to be."
https://forums.eveonline.com/default.aspx?g=posts&t=331004 - thank me later
|

Cearain
Plus 10 NV Cede Nullis
1445
|
Posted - 2015.12.28 17:23:03 -
[45] - Quote
Solecist Project wrote:Cearain wrote:Jamwara DelCalicoe Ashley wrote:Cearain wrote:I appreciate your bringing this up in this community.
But I don't think we need more consequences for the currently broken sov warfare game where alts in stabbed and empty frigates hold systems. CCP needs to focus on fixing rabbit plexing instead of just giving it more rewards. Please keep them focused.
And Crosi I plexed all sorts of home systems when I used to pvp. No one bothers to fight. Because they can just wait until I leave and then put an alt in an empty frigate and dplex the system. Why risk a ship? Why are you always complaining about other people and their alts when you don't bother to PvP? You quit... get over it. So the opinions of people who used to play but left can not voice their opinions on why they are no longer interested? Only those who love the current game enough to continue to spend their time in it have a valid opinion? I imagine ccp would like to hear from everyone not just those who enjoy multiboxing alts to rabbit plex. You are the one who should get over it. "So the opinions of people who used to play but left can not voice their opinions on why they are no longer interested?" - Exposed yourself as angry, because it lacks sense. " I imagine ccp would like to hear from everyone not just those who enjoy multiboxing alts to rabbit plex." - Means you see yourself as important and that you have self esteem issues. She struck a nerve.
I see my opinions as about as important as anyone elses. No more, no less.
I would rather everyones opinions be judged on the reasoning and merit behind them, rather than who is posting them. But I realize on these forums that is unlikely. So yep, feel free to derail yet another eve-o thread by arguing that only certain players should be able to express their opinions, and speculating about self esteem, or emotional states of posters. 
Make faction war occupancy pvp instead of pve
https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Solecist Project
The Scope Gallente Federation
28918
|
Posted - 2015.12.28 17:46:35 -
[46] - Quote
Cearain wrote:Solecist Project wrote:Cearain wrote:Jamwara DelCalicoe Ashley wrote:Cearain wrote:I appreciate your bringing this up in this community.
But I don't think we need more consequences for the currently broken sov warfare game where alts in stabbed and empty frigates hold systems. CCP needs to focus on fixing rabbit plexing instead of just giving it more rewards. Please keep them focused.
And Crosi I plexed all sorts of home systems when I used to pvp. No one bothers to fight. Because they can just wait until I leave and then put an alt in an empty frigate and dplex the system. Why risk a ship? Why are you always complaining about other people and their alts when you don't bother to PvP? You quit... get over it. So the opinions of people who used to play but left can not voice their opinions on why they are no longer interested? Only those who love the current game enough to continue to spend their time in it have a valid opinion? I imagine ccp would like to hear from everyone not just those who enjoy multiboxing alts to rabbit plex. You are the one who should get over it. "So the opinions of people who used to play but left can not voice their opinions on why they are no longer interested?" - Exposed yourself as angry, because it lacks sense. " I imagine ccp would like to hear from everyone not just those who enjoy multiboxing alts to rabbit plex." - Means you see yourself as important and that you have self esteem issues. She struck a nerve. I see my opinions as about as important as anyone elses. No more, no less. I would rather everyones opinions be judged on the reasoning and merit behind them, rather than who is posting them. But I realize on these forums that is unlikely. So yep, feel free to derail yet another eve-o thread by arguing that only certain players should be able to express their opinions, and speculating about self esteem, or emotional states of posters.  I don't. I pointed out what you did, while you chose not to use that tidbit of information for your own benefit. If you read it without your feelings in the way, you'd realize that I was spot on and maybe even helpfull.
With this reply you went the easy way instead of reflecting, improving and not derailing things *yourself*.
Try again ... you can do better!
Alex Grison > If there was a bipartisan bill supporting cannabis use for arthritic pain, it would be Joint support for Joint support for joint support
|

Crosi Wesdo
War and Order
1652
|
Posted - 2015.12.28 19:05:48 -
[47] - Quote
Cearain wrote:
I see my opinions as about as important as anyone else's. No more, no less.
Agree to disagree, given your unique ability to be wrong on almost everything regardless of how many 'facts' you cite.
|

Flyinghotpocket
Amarrian Vengeance Team Amarrica
550
|
Posted - 2015.12.29 04:52:52 -
[48] - Quote
Crosi Wesdo wrote:Cearain wrote:
I see my opinions as about as important as anyone else's. No more, no less.
Agree to disagree, given your unique ability to be wrong on almost everything regardless of how many 'facts' you cite. kind of like you am i rite?
Amarr Militia Representative - A jar of nitro
|

Rinai Vero
Moira. Villore Accords
686
|
Posted - 2015.12.29 07:29:24 -
[49] - Quote
+1 for turning FW iHubs into Citadels that can be bashed when the system becomes vulnerable.
I'm not sure about what bonuses exactly to apply, but a good general principle seems to be for the system bonuses to have synergies with new Citadel features. If you've put the effort into building a citadel, bonuses should encourage putting effort into keeping system upgrades active and vise versa.
Another idea would be instead of non FW carebears getting enhanced NPC stations in FW space, those carebears might get the same benefits from using FW player deployed Citadels. FW players then get to skim some income from activity taking place in their structures, providing an income stream at the Corp / Alliance level for FW entities that doesn't depend on LP or moon mining. |

Crosi Wesdo
War and Order
1652
|
Posted - 2015.12.29 10:17:59 -
[50] - Quote
Flyinghotpocket wrote:Crosi Wesdo wrote:Cearain wrote:
I see my opinions as about as important as anyone else's. No more, no less.
Agree to disagree, given your unique ability to be wrong on almost everything regardless of how many 'facts' you cite. kind of like you am i rite?
For example? Im not the one who points to historically high levels of activity to prove that FW is not just broken but is dead and buried and people should just become pie because FW content is so hard to find lol. |

Cearain
Plus 10 NV Cede Nullis
1445
|
Posted - 2015.12.29 15:27:35 -
[51] - Quote
Crosi Wesdo wrote:Flyinghotpocket wrote:Crosi Wesdo wrote:Cearain wrote:
I see my opinions as about as important as anyone else's. No more, no less.
Agree to disagree, given your unique ability to be wrong on almost everything regardless of how many 'facts' you cite. kind of like you am i rite? For example? Im not the one who points to historically high levels of activity to prove that FW is not just broken but is dead and buried and people should just become pie because FW content is so hard to find lol.
Since this has to do with faction war I will respond.
Faction war never died. And of course, I never said it died. (yet another fact Crosi gets wrong) The sov mechanic has, however, always been broken. That is why so many who are "active" in the faction war zones have extremely limited interest in fighting for sov. Many are not even members of fw.
Thats not to say no one cares about sov. There have always been a few who care about it. But by and large the sov mechanic is of interest to relatively few people other than using plexes to get fights (but then often not bothering to capture after the fight is over) and the rare big push for a system.
My opinion is that the sov war is stagnant. You obviously disagree Crosi. That's fine I will let people in fw and living in the faction war areas draw their own conclusions about how important fw sov is to their eve game.
I have argued that the best way to gain vp and thereby sov is to have multiple alts rabbit plexing. I backed that claim up with evidence in the form of data from ccp. You want to claim that gaining vp has nothing to do with the sov war and instead the sov war has to do with sitting in a boosted garmur ganking all the noobs who don't yet recognize you. Again we can just disagree and let people draw their own conclusions.
As for your claims of facts regarding faction war I will just leave this for readers to consider:
Crosi Wesdo wrote: Amarr have probably completed far more missions than any other faction combined.
Make faction war occupancy pvp instead of pve
https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Oreb Wing
Black Fox Marauders
129
|
Posted - 2015.12.29 16:19:55 -
[52] - Quote
Rinai Vero wrote:+1 for turning FW iHubs into Citadels that can be bashed when the system becomes vulnerable.
I'm not sure about what bonuses exactly to apply, but a good general principle seems to be for the system bonuses to have synergies with new Citadel features. If you've put the effort into building a citadel, bonuses should encourage putting effort into keeping system upgrades active and vise versa.
Another idea would be instead of non FW carebears getting enhanced NPC stations in FW space, those carebears might get the same benefits from using FW player deployed Citadels. FW players then get to skim some income from activity taking place in their structures, providing an income stream at the Corp / Alliance level for FW entities that doesn't depend on LP or moon mining.
Yes! +1 for iHub Hats! We can do this! ::fist pump::
Un-stagnated sov war and occupancy, booze and beautiful women: iHub Hats for 2016!
There is no grey area when the light of reason directs wisdom.
|

Rina Kondur
Fweddit I Whip My Slaves Back and Forth
127
|
Posted - 2016.01.07 19:17:10 -
[53] - Quote
I think the addition of Citadels to the space is enough of a bonus to begin with. It's a completely new mechanic for the area and adding any bonuses on top of it to begin with will make them harder to take away or reduce in the future. Put them in as is and see how it goes. If you WANT to add some things that would help people, the ability to set repair fees, manage who docks, and reprocessing fees would be a great start to those living in FacWar.
A huge complaint is the lack of Alliance/Corporation income in the area due to the nature of LP and the inability to tax it. Letting a corporation or alliance charge a small fee for some basic services could work.
The ability to control/receive the market sales tax could be useful too. If I invest the ~7bil or so to drop a large and want it to become a trade hub, I could run lower taxes. Not only does this help lowsec, but it even promotes the idea that pirates or militias are running the area. I understand taxes/fees in Empire controlled stations, but player structures to be controlled/go back to the players. |

Kador Ouryon
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
86
|
Posted - 2016.01.14 21:28:36 -
[54] - Quote
Nameira Vanis-Tor wrote:It would be interesting to see how citadels tie in with DUST regarding system bonuses.
Perhaps abilities that decrease the time required to wait for an orbital strike to be possible?
Perhaps abilities that increase or decrease the % influence Dust can have on contestation?
To be honest I have to agree especially in that I consider myself a Dust player first and an EVE player second. Our FW model is poorly designed and almost universally hated amongst the Dust community.
Until a half decent model can be devised that puts the agency in our players hands to deploy where we choose and are needed to weaken or buffer a system for a more meaningful length of time or are able to directly act for the benefit of our EVE militia in helping with PI, POS Weakening, or whatever have you it's best we not affect EVE at all.
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Sean Parisi
Blackrise Vanguard
721
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Posted - 2016.01.24 23:31:33 -
[55] - Quote
Ability to possibly use Citadels as an LP cash in point for the owners associated Militia (Fed Navy, State Pro, etc). However, no agents. |
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