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goodby4u
Logistic Technologies Incorporated Free Trade Coalition
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Posted - 2007.01.05 10:03:00 -
[1]
Ok ive come up with the most disturbing idea for a stealth bomber that could work,try not to laugh yet.
Ok in eve theres generally a ship specialised for almost anything,but not for detecting cloaked people(yes i know bumping them works but frankly its a pain in the ars)anyways,how about they make a module for the stealth bomber that can enamble it to see cloaked objects that requires cov ops 5.
Kk flame on im ready. __________________________________________ Yes it is great being amarr. |

kill0rbunny
Caldari Chimera Intelligence Agency
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Posted - 2007.01.05 10:07:00 -
[2]
Hmm. Maybe. I liked Oveurs idea of adding a launcher slot more. 
EVE-+NLINE Supporter of T+TALHELLDEATH |

Christopher Dalran
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Posted - 2007.01.05 22:28:00 -
[3]
Use them to fly around enemy corp space destroying their miners canisters that are full of ore. Combined with Sensor dampers you'll annoy the hell out of them and cost them 100's of millions quite easily and with little risk.
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Audri Fisher
Caldari The Keep THE R0CK
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Posted - 2007.01.05 23:28:00 -
[4]
Originally by: Christopher Dalran Use them to fly around enemy corp space destroying their miners canisters that are full of ore. Combined with Sensor dampers you'll annoy the hell out of them and cost them 100's of millions quite easily and with little risk.

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Shi Mun
Caldari Perkone
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Posted - 2007.01.05 23:34:00 -
[5]
Make them fire torps and and use cov ops cloaking devices. But yeah your idea is nice..................... --------------------------- HAHA! your jammers suck now! Oh wait whats happening to my scorpion... |

Kunming
Amarr Outcasts
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Posted - 2007.01.06 00:49:00 -
[6]
Originally by: Christopher Dalran Use them to fly around enemy corp space destroying their miners canisters that are full of ore. Combined with Sensor dampers you'll annoy the hell out of them and cost them 100's of millions quite easily and with little risk.
...and then you realize you could do the job much better in a ceptor!!
Quote: READ THIS NEXT PART CAREFULLY AS IT IS VERY IMPORTANT AND POSTING A REPLY WITHOUT READING IT MAY RESULT IN YOU LOOKING STUPID.
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Doffeh
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Posted - 2007.01.08 02:57:00 -
[7]
I still fancy the idea of a stealthbomber having 1, or.. 5 capital missile bays. Or a captial smartbomb, not that one exists, but just something, really chaotic... Of course, none of this has any sanity to it, but the idea sounds fun at least! =O
Anyway this idea makes it, a stealth detection device =( So, NOTY.
But, yes. One or two (the more the merrier) more launcher slots, would make me happy.
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kublai
TunDraGon
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Posted - 2007.01.08 04:34:00 -
[8]
Originally by: goodby4u Ok ive come up with the most disturbing idea for a stealth bomber that could work,try not to laugh yet.
Ok in eve theres generally a ship specialised for almost anything,but not for detecting cloaked people(yes i know bumping them works but frankly its a pain in the ars)anyways,how about they make a module for the stealth bomber that can enamble it to see cloaked objects that requires cov ops 5.
Kk flame on im ready.
Remind me, how does this suit a stealth bomber..and what would be the point of cloaked ships if you can de-cloak them?
Don't tell me "because it takes liek a FULL MONTHZ TO TRAIN LOL!" everyone and their grandmother will have a cloak alt with that ability. http://go-dl1.eve-files.com/media/0612/Forums_sig_for_kublai.jpg
Sig removed, lacks game related content. Please contact [email protected] for more info (including a copy of your picture!) -Pirlouit |

Hiesi
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Posted - 2007.01.09 02:19:00 -
[9]
Just another of those crazy ideas is, seeing as it's included in the cov ops section, letting it use a cov ops cloak. crazy, I know.
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Craven Loft
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Posted - 2007.01.10 02:47:00 -
[10]
Letting us use the covert ops cloak might make the ship....useful? Yeah, yeah thats the word. Useful. 
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Mr Adequate
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Posted - 2007.01.15 02:11:00 -
[11]
Edited by: Mr Adequate on 15/01/2007 02:09:34 Yeah, cov ops cloak would be nice.
Another thing to consider, which would give some use to some pretty useless modules...
Allow cloaked cov ops ships the ability to utilise all modules EXCEPT high slot modules and EW whilst cloaked. This way, you could fit passive targeters and cargo/ship scanners and actually use them? I'd quite happily fit these modules on my cov ops ship. As it stands, these sorts of "intel" providing modules don't get a use outside of 1st month learners or being melted down for minerals. I'd love to be able to passive target someone, then ship scan them while cloaked. It then gives you a little more value adding to that 40-90mil module you have fitted.
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Soulita
Gallente Inner Core
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Posted - 2007.01.15 11:20:00 -
[12]
Originally by: Craven Loft Letting us use the covert ops cloak might make the ship....useful? Yeah, yeah thats the word. Useful. 
Yes, allowing stealth bombers to fit the cov ops cloak seems like a reasonably straightforward way to make the stealthbombers usefull, without overpowering them.
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Litus Arowar
Amarr Obsidian Asylum Pure.
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Posted - 2007.01.15 14:04:00 -
[13]
stealth bombers + 1 launcher (across the board, so 4 for manti 3 for rest) + cov-ops cloak while retaining all current bonuses would be very nice
and hell, they probably still wouldn't be too common
and if a cloaked ship with loads of damage potential is a bad thing, nerf the recons!
Albert Anastacia> Like they say, adapt or die. I adapted and now I get to Iwinbutton all over everyones face. |

Kung Zao
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Posted - 2007.01.15 14:08:00 -
[14]
The problem with giving stealth bombers the ability to use covops cloak is that it will make the covops frigs pretty much obsolete.
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Nightingale Cain
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Posted - 2007.01.15 14:24:00 -
[15]
Noone is really using stealth bomber now though, +1 launcher would be nice. Though I think it would be called over-powered, cov ops cloak would be great though :)
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Lucius Amarriantis
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Posted - 2007.01.15 14:34:00 -
[16]
I beg to differ on the no one using them anymore - happen the fact you dont know about many stealth pilots means we are doing our job properly?
The bombers couild do with +1 launcher and ability to use cov ops. They also need to enable all cov ops ships, including recons, to be able to interface with other gang members to make each other visible in some manner whilst cloaked - maybe a skill - Covert Gang Interfacing or some such like. Also, a module to detect stealth would be good.
I also think its high time there were agents arouind that were role specific - i.e didnt require a certain standing but more required a certain ship - to bring out the roles in each ship and happen teach pilots a new trick or two. Speak to the agent without the ship and forget, not happening.
Lucius
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Shadoo
North Eastern Swat
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Posted - 2007.01.15 14:38:00 -
[17]
Originally by: Kung Zao The problem with giving stealth bombers the ability to use covops cloak is that it will make the covops frigs pretty much obsolete.
Hardly.
Covert Ops is a forward scout/prober/surprise tackler. It has decent cap (well, except for buzzard) to make long warps and follow hostiles efficiently. Most of them are fast, can fit scramblers + dampeners to hold targets while gang arrives.
Stealth Bomber should be able to warp cloaked, position itself, uncloak, fire missiles and wait for them to hit. While doing so, it is vulnerable to fast frigates/snipers and pops easy.
Different roles. Atm SBs are just too easy to pop with everything including inties as they try to get to position and don't do enough dmg to be useful when it gets to position.
Then again, if SBs become useful and can fit a cov ops cloak -- one would hope decent amount of Cov Ops Cloak II BPOs (or T1 variant?) are released... Fitting a 70mil cloak on a ship that's paper thin and moves like a BS is a bit...
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ShroomJohnny
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Posted - 2007.02.07 15:44:00 -
[18]
Some of these idea's are a bit wacky :P, But yea I think it would be best if bombers could fit the cov ops cloak and warp while cloaked. The whole point of a stealth bomber is that you go in unseen uncloak fire the missiles and then off you go. It doesn't really fit its role if you warp in and then cloak because they see you warp in. Which I think makes the prototype cloak quite useless unless of course you want to camp out a place. It wouldnt make the cov ops frigs useless because they dont really have weapons they are just the scouters etc... Right now I dont think it was worth all that training, dont get me wrong its good fun to have a nice powerful little ship, but it only works in a good sized gang to make it useful. As for seeing cloaked people i think that would be rather pointless because cloaking would be pointless then, But I'm sure there are probes that can find cloaked ships.
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Lucius Amarriantis
Amarr Ordo Occultus Deus THE INTERSTELLAR FOUNDRY
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Posted - 2007.02.21 20:08:00 -
[19]
Edited by: Lucius Amarriantis on 21/02/2007 20:05:19 Well here is my tuppence worth
The damage done by the cruises needs to be significantly increased - as far as I am concerned anything from a battlecruiser and below should live in fear of a bomber squad - atm only cruisers and below have that issue. The covert ops cloak is a must, to not be able to use it is a complete nerf of the ships primary function.
I like the idea fo using passive modules etc whilst cloaked - the simple rule should be nothing aggressive, and it couild be chance based - so thereis the risk of being detected, but very slim.
There should also be a high slot module to allow a bomber squad commander to actually "see" his fellow cloaked pilot somehow - to help co-ordinate positions for firing and to ensure we dont get into prox of each other. This coiuld work on a gang basis of coiurse, so it cant be used to detect cloaked enemies - only those in your gang or fleet
The bombers need some love CCP - give em a hug!
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