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Thread Statistics | Show CCP posts - 1 post(s) |

Shiruwazu
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Posted - 2003.12.02 11:23:00 -
[1]
Hi
Is it at all possible to steal a secure container, or even blow up such a container???
All too often I see a lot of sec. con. positioned around space. Maybe for loot, ammo, or ore. All this is fine, and that you can have a place where your stuff can float in space for ever and ever is really needed, but I have a few questions to this.
Why are they indestructable??? ( Well, I have only tried to shoot at then for a few minutes, but they don't seem to change in the targeting image you get ).
And is it possible to unanchor a sec. container, tow it to a station, and there force it open ( I like this solution ), if you want all the content not getting blown up by the, "lock picking" of cannons ???
As I see it, sec. containers should not be the ultimate space safe, but more of a convenient place to hold stuff for longer periods of time, and to avoid ore thieves. This means that if you want stuff to float for a long period of time, you have to fly out, say 500km, into space, and then anchor it. Then it's location will also be hidden!!!
Well, just my 2 isk on the matter.
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Harcole
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Posted - 2003.12.02 11:43:00 -
[2]
Edited by: Harcole on 02/12/2003 11:45:08
Quote: This means that if you want stuff to float for a long period of time, you have to fly out, say 500km, into space, and then anchor it. Then it's location will also be hidden!!!
No it won't be hidden, I wish people would look at all the pretty buttons in EvE, theres one that looks like a magnigying glass, this is a the "scanner" button, and is most usefully for finding people/objects that think there safe by making rabbit holes in deep space.
I find it most amusing when some one thinks there safe in 0.0 in deep space and then get killed by someone with a little bit of EvE know-how! 
However there is something needing done to secure cans, as down at Esa there is a load of cans in a pretty pattern. Pretty yes, damn annoying yes.
I say making them destructable.
edit: As an extra note I was killed this way, I'm a miner and learn't the hard way that rabbit holes are not safe. 
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Devestator
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Posted - 2003.12.02 16:16:00 -
[3]
My question is how the **** do you find objects when a person has reduced their cap and they stop short of their warp to point. Its impossible to find these 'rabit holes'.
A few nights ago an x-corp member stole a Bestower from us and left it floating un-piloted in the middle of nowhere in a system.
We found it on the scanner and i had it down to a 5 degree angle so it was right in front of me, but the closest we could get to it was 350 mill kms. Even going 1000 k\s it would take 97 hours to get to it. 
Has anybody found success tracking down random points in a system?
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voogru
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Posted - 2003.12.02 16:43:00 -
[4]
Useless information, but you can use a cargo scanner on secure cans and find out whats inside.
Kinda cool to see whats in those cans in PF-346/FD-MLJ.
------- Your 425mm Prototype I Gauss Gun perfectly strikes Guardian Enforcer, wrecking for 827.3 damage. |

Sissorena
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Posted - 2003.12.03 20:32:00 -
[5]
Hey
I would think a hacking skill would be good to solve this problem. Say the person that owns the can is on and your start to hack the password. it will take you 13 mins to hack the password and as soon as u start the person that owns the can is alerted to your hack attempt. so they can either let u steal whats in the can or they can some kill you. what ever they decide.
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ZzeusS
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Posted - 2003.12.03 20:59:00 -
[6]
Quote:
No it won't be hidden, I wish people would look at all the pretty buttons in EvE, theres one that looks like a magnigying glass, this is a the "scanner" button, and is most usefully for finding people/objects that think there safe by making rabbit holes in deep space.
Can someone give a step by step for this? Every time I try it the scanner just takes forever and never finishes. What's the magic number to punch into the range? How many zero's?
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Bjorn Nilfheim
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Posted - 2003.12.03 21:31:00 -
[7]
it does take a long time, as it has to read all the asteriods in all the belts in the range you specified. so let it run for a few minutes. once it has all that info, its much faster the next time you scan in that system.
Admiral of the Forsaken Fleets Pillar of the Fallen Emperor |

Tripoli
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Posted - 2003.12.04 03:21:00 -
[8]
They're not indestructable. They've got 10,000,000 hitpoints. I've shot at one for hours in my Apoc for target practice. 
---
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DigitalCommunist
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Posted - 2003.12.04 04:37:00 -
[9]
wrong, they don't have 10,000,000 hitpoints, they have 100,000, and that's unresisted.
if you shot at one for hours with your apoc and never blew it up, you have some ****ty ass gunnery skills m8
generally, i can take out any secure can with my thorax in a few min of shooting at it
in about 2hours with 2-3 bships you can mow down 20-30 secure cans
come in with a fleet of battleships and you can really cause some damage with such terrorist tactics.
for example, lots of people in JK-FIX have cans at the planets and moons, easy targets for anyone with time, firepower, and willpower _____________________________________ Perpetually driven, your end is our beginning. "Can I be a consultant for EVE II?" - WhiteDwarf |

Roba
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Posted - 2003.12.04 06:45:00 -
[10]
Yup, and even if they had 10,000,000 hit points. It would only take two Tempests 3000 rounds of Anti-matter ammo from each if they were using 1400mm cannons to take out such a can.
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Fritz Ionar
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Posted - 2003.12.04 07:29:00 -
[11]
... I think I'll start flying in a secure can instead of a ship  Or mabye coat my ships armor with what ever magical material thous cans are made of. |

Jorlin
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Posted - 2003.12.04 07:31:00 -
[12]
Quote: Yup, and even if they had 10,000,000 hit points. It would only take two Tempests 3000 rounds of Anti-matter ammo from each if they were using 1400mm cannons to take out such a can.
could someone lend me a hammer so i can get these antimatter rounds to fit in my projectile weapon?
no police, no summons, no courts of law; no proper procedure, no rules of war; no mitigating circumstance; no lawyers fees, no second chance! |

Harcole
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Posted - 2003.12.04 08:43:00 -
[13]
Quote: My question is how the **** do you find objects when a person has reduced their cap and they stop short of their warp to point. Its impossible to find these 'rabit holes'.
A few nights ago an x-corp member stole a Bestower from us and left it floating un-piloted in the middle of nowhere in a system.
We found it on the scanner and i had it down to a 5 degree angle so it was right in front of me, but the closest we could get to it was 350 mill kms. Even going 1000 k\s it would take 97 hours to get to it. 
Has anybody found success tracking down random points in a system?
I'm at work now, but if I recall correctly, anything that is picked up with a range in brackets can be warped to...
I maybe wrong, but I'm pretty sure you can.
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Fausto
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Posted - 2003.12.04 10:24:00 -
[14]
They are destructible all right. It just takes a loooooooooooooooooooooooooong time to destroy them. It took me about 10 minutes to get one can using 3 tachyons. ______
<brainpodder> |

Rickenbacker
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Posted - 2003.12.05 15:30:00 -
[15]
It would be kind of fun if we could steal secure cans if we knew the password. I know one or two people I't teach not to use such obvious passwords if that happened :-).
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Max Doppler
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Posted - 2003.12.09 10:40:00 -
[16]
Come on guys. It would be total chaos if everyone would go around blowing up secured containers in space. Would be a serious disruption to the economy... we don't want that.
"He who fights monsters must see to it that he himself does not become a monster. When you stare into the abyss, the abyss also stares into you."
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Zarquon Beeblebrox
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Posted - 2003.12.09 22:49:00 -
[17]
when you come to a rat spawn and there are like 100 sec cans. you really whant to blow them to a hot place.
-- Lady Beeblebrox
Teddybears movies
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