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OshiMaru
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Posted - 2007.01.09 21:47:00 -
[1]
this idea comes from a glitch in this game. as i am writing this my main toon is stuck and i am unable to log into it, that toon also happens to be training a skill while stuck. the problem is the toon i am posting this message under is now unable to train any skills because my main is training skills, this in my opinion makes this toon almost useless because half the game play feature is broken.
my suggestion is this, make skill training from character to character the same as skill to skill, ie when toon 1 is training a skill and you tell toon 2 to train a skill, toon 1's skill training automaticly goes on hold for toon 2's skill to train. this happens when you tell toon 1 to train skill y while skill x is already training, why not make it work the same across the toons on the same account. it shouldn't be too difficult considering the toons are already linked in order to be able to check if one toon is already training a skill.
note: i am not suggesting that all toons be able to train skills at the same time, i agree with the one toon training skills at a time, i am simply suggesting that it be made so a player would not have to log on to a toon and tell it to stop training then log out and log back in on a different toon just to start training there, it is an inconvenience and annoyance to say the least, and puts a big blemish on an otherwise great game.
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FactorzGT
Quantum Industries
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Posted - 2007.01.10 00:03:00 -
[2]
agree with the concept but want to see alot of other bugs fixed first
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Reggie Stoneloader
eXceed Inc.
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Posted - 2007.01.10 01:07:00 -
[3]
Originally by: FactorzGT agree with the concept but want to see alot of other bugs fixed first
Ditto. It's a good point, and should be acted on, but except in very rare situations like yours, the workaround isn't too strenuous, which puts it low on the triage list, somewhere below EvEmail fixes and helping the Amarr not suck.
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Alkirin
Gallente Die Hard Mining
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Posted - 2007.01.10 01:21:00 -
[4]
Lets not forget drones either.
[Cogito Ergo Sum Atheios] - Alkirin of Scientia Obscura |

vinnymcg
Vendetta Underground Rule of Three
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Posted - 2007.01.10 04:40:00 -
[5]
Originally by: Reggie Stoneloader
Originally by: FactorzGT agree with the concept but want to see alot of other bugs fixed first
Ditto. It's a good point, and should be acted on, but except in very rare situations like yours, the workaround isn't too strenuous, which puts it low on the triage list, somewhere below EvEmail fixes and helping the Amarr not suck.
And the ability to remotely delete jump clones
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Valandril
Caldari Resurrection R i s e
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Posted - 2007.01.10 05:10:00 -
[6]
Originally by: vinnymcg
Originally by: Reggie Stoneloader
Originally by: FactorzGT agree with the concept but want to see alot of other bugs fixed first
Ditto. It's a good point, and should be acted on, but except in very rare situations like yours, the workaround isn't too strenuous, which puts it low on the triage list, somewhere below EvEmail fixes and helping the Amarr not suck.
And the ability to remotely delete jump clones
And bind drone options to keys ! ----------------- My english bad, F1, F2, F3, F4...
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Seraa
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Posted - 2007.01.11 19:15:00 -
[7]
Originally by: Reggie Stoneloader
Originally by: FactorzGT agree with the concept but want to see alot of other bugs fixed first
Ditto. It's a good point, and should be acted on, but except in very rare situations like yours, the workaround isn't too strenuous, which puts it low on the triage list, somewhere below EvEmail fixes and helping the Amarr not suck.
i play amarr and i am not having really any problems other then range. i will agree there are other things that need fixing. my issue is more an inconvenience than anything else
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