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Kar Nin
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Posted - 2007.01.09 22:00:00 -
[1]
A friend and I tried to do a couple 6/10 complexes. We did not have much luck they seam to be always occupied when not the key to the second stage was missing. I read some threads, it was a bit discouraging. From what you know/or experienced, are all the 6/10 complexes being perma-camped by farmers whose tactics/exploits make it virtually impossible for anyone else to do the full complex? I assume the 6/10 in 0.0 are watched pretty closely by who ever has sovernty in that region. In other words if I am not part of a organized complex farming group or belong to Alliance with a 6/6 or greater complex in their territory should I just forget about doing complexes?
Bonus question- If you try to do a complex in 0.0 is their a point at which you are safe from bieng killed by local PvPers?
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Kern Blackash
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Posted - 2007.01.10 02:28:00 -
[2]
Kar Nin, 6/10 complexes are one of the most profitable ways to make isk in the eve universe. Hence they are often guarded/farmed by whoever claims sovereignty over the region they are in. Unless you are part of the sovereign alliance, you will have to fight the other plex runners and their backup. The key spawn times for the 6/10 plexes is roughly: 1st lv, ever 3.25 hrs, 2nd lv, every 4.25 hrs, 3rd and 4th lv around 4.25 hrs, final boss varies 4-6 hrs. Anyone with extra keys can follow you to whatever level you are in, although this happens rarely once you get into the third level and beyond, it is possible. The final boss drops faction loot roughly 2/3rds of the time from my experience, ranging in value from 20mil to over 300mil isk. Once fully trained a pilot can solo a 6/10 plex in less than 2 hrs. Although it is strongly advised that you bring at least one ship as backup in case you get jumped, I prefer the Scorpion as it allows your main ship the option to bail if needed. If you get to the second level and the key is not there usually waiting for 1-2 hrs it will spawn (this can be both boring and dangerous depending on local). Hope this helps, good luck.
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Empero
Amarr Constructive Influence
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Posted - 2007.01.10 02:53:00 -
[3]
Originally by: Kern Blackash Kar Nin, 6/10 complexes are one of the most profitable ways to make isk in the eve universe. Hence they are often guarded/farmed by whoever claims sovereignty over the region they are in. Unless you are part of the sovereign alliance, you will have to fight the other plex runners and their backup. The key spawn times for the 6/10 plexes is roughly: 1st lv, ever 3.25 hrs, 2nd lv, every 4.25 hrs, 3rd and 4th lv around 4.25 hrs, final boss varies 4-6 hrs. Anyone with extra keys can follow you to whatever level you are in, although this happens rarely once you get into the third level and beyond, it is possible. The final boss drops faction loot roughly 2/3rds of the time from my experience, ranging in value from 20mil to over 300mil isk. Once fully trained a pilot can solo a 6/10 plex in less than 2 hrs. Although it is strongly advised that you bring at least one ship as backup in case you get jumped, I prefer the Scorpion as it allows your main ship the option to bail if needed. If you get to the second level and the key is not there usually waiting for 1-2 hrs it will spawn (this can be both boring and dangerous depending on local). Hope this helps, good luck.
LOL, yeah. trust him. Kern Blackash is a hostile plex farmer in that region where i live. s'up Kern? Belive me, that wasn't the last abaddon which you loosed against us.. According to your post i will now keep more often eyes on that system where are you in and chase your through the plex. Since you are using cloak in a plex you are nothing else than a plex farmer. You cant deny that.
-- May the force be with you! |

Ian Novarider
Eve Defence Force
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Posted - 2007.01.10 09:02:00 -
[4]
Many/Most 6+/10 complexes are camped by farmers - authorized by local corps/alliances or not. Usually at least 2 ships working in tandem - a tank and a damage dealer. Often those 2 ships are controlled by the same player. Even some 10/10 plexes are run by one player controlling 4 ships simultaneously. Plex work is rarely solo work.
If the farmers belong to the local alliance (and you arrive and threaten them), you can expect them to call for reenforcements, which will arrive within approx. 15 min. That sometimes will include carriers giving fighter support. However, those fighters cannot enter the plex, but they can make life hell to anyone that wants to enter the plex.
Non-locals / raiders can successfully farm a plex if they come in groups of 3 or more. Many of these raiders just log off in the plex system and play another character somewhere else when not farming. They resupply via carrier jump. Thats also the way to bring the loot out.
Sometimes the raiders just farm the plexes in between spawn times of the high level bosses. Does not get you the shiny high end loot, but you get quite a bit of bounty cash and crap loot to refine to minerals. Locals tend to ignore them in that case. The locals (who have enough keys from low end bosses) will run the plex shortly before spawn time of the high end boss and often will fight tooth and nail to kick raiders out before the end boss spawns. The raiders still get the high end loot from time to time when the normal crew of locals misses a plex run due to RL issues.
You are never save in 0.0 ! However, if the plex is a multi stage complex, you usually have enough time to finish the plex if you are +2 stages ahead of the locals trying to hunt you down. Especially if the rats have respawned in the first levels, as it will take the locals some time to clear the rats before they can advance to the next level. The raiders also can prepare a sniper trap for any hunters, if equipped with T2 sniper weapons, before they advance into the final levels. The locals will try to kill the raider tank ship first.
So .. in summary ...
a) Doing complexes is best done as part of the local alliance b) Raiding compexes is possible, if you have a raider group of 3+ well equipped raiders (some "russian" alliances have made an art form out of it) c) no, you will never be safe in low sec/ 0.0 while doing complexes, but being deep in the complex before competition arrives helps
Have fun 
Ian

Quote: Know thy enemy and know thyself and thou will be victorious in all thy battles.
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Kar Nin
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Posted - 2007.01.10 22:54:00 -
[5]
Kern and Ian thanks for the valuable information. Sounds like the complex system is busted and being exploited by a few. From past post it doesn't seam like CCP cares enough to fix it. I got a list of 6/10 and above complexes of the net. I noticed a few scattered around Empire space the rest in 0,0. Is their a point of scouting all of them out or should I assume 6/10 are two valauble not to be farmed by some group 7 days a week?
From what you say if it is the alliance with soviernty over the region that is hogging the complex, you might as well forget it.
If it is simply a group of regulars then you have to bring a stronger group and fight them for it.
Despite the rewards it isn't really worth while for someone not connected with an Alliance that has soviernty over a region with a complex.
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thegimpy
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Posted - 2007.01.11 01:36:00 -
[6]
The complexe system isnt exploited at all... i dont see any exploit there. What is the problem? What is the exploit? Grab your guns and fight the farmers if you want to do the plex... if you arnt able to kick the farmers out then the farmers farm the plex... because they got more ships than you or cause they got a better organisation. Its like mining, its like NPCing, it's EVE.. if you want something take it!, if you not able its your business...
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Crowder
Caldari Esoteria Liberation Front
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Posted - 2007.01.11 02:06:00 -
[7]
Your are right farming as described here is not exploitive or a problem, I am referring to tactics described in other threads. ( I am not an expert)but they were talking about people loging on right after down time and taking keys or using other techniques to make it impossible for anyone but them, to do the complex, or do the higher levels of the complex, I guess I could hunt down those threads and post what exactly people were doing.
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Barrier Solo
Infinity Shipyard Masters Interstellar Starbase Syndicate
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Posted - 2007.01.12 17:28:00 -
[8]
I don't like plex farmers for one reason.
They tend to be east euros farming to sell ISK and modules for RL cash. This, to me is worse than the macro miners.
Hopefully they will get rid of plexes when exploration is a bit more fleshed out.
Barrier Solo, CEO, INSM, ISS Join us! http://oldforums.eveonline.com/?a=topic&threadid=402528 |

Ian Novarider
Eve Defence Force
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Posted - 2007.01.15 16:54:00 -
[9]
There are/were some bugs with complexes (especially 8/10, but not limited to them) - supposedly fixed since "Revelations I" patch.
Some allowed capital ships into plexes - for comparatively risk free plex running.
Some exploited borked respawn rates that resulted in bosses with high end loot spawning too often.
Some exploited broken AI tactics (no one attacks if you stay out of range).
Have fun
Ian

Quote: Know thy enemy and know thyself and thou will be victorious in all thy battles.
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R'adeh
Gallente Gekidoku
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Posted - 2007.01.15 17:33:00 -
[10]
Most of those complexes either belong to an alliance or are farmed by ebayers. But if you're clever you can still run them if the you're willing to put up a fight or if you plex location is in the space of a weak alliance 
Just don't do it during their prime time, and you better be good at evading probes  _______________________________________________
My views are my own and I don't represent my corp. Please show mercy Drakma! |

Slackiekommando
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Posted - 2007.02.04 22:39:00 -
[11]
Plex Farming is a very real thing.
Some mates and i made a run to a 10/10 complex launched a POS tower so we could doc ships and gave the complex a bash. well the 10 man corp there told us very politly to *** off or be owned by another large alliance.
Well true to their word a titan arrived and politley (being sarcastic) told us the get the hell out of dodge. it was discovered that we would not be able to run any 10/10 as this alliance ownes them all.
it is hard to make some ISK if all the places that allow you to get a above average amount of ISK other than ratting are locked down by alliances and ppl yeilding titans etc.

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Tulisin Dragonflame
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Posted - 2007.02.05 03:12:00 -
[12]
Originally by: Slackiekommando
it is hard to make some ISK if all the places that allow you to get a above average amount of ISK other than ratting are locked down by alliances and ppl yeilding titans etc.
You mean it is hard to make an *above average* amount of ISK. There are plenty of places to make ISK, but it would be crazy not to expect the best places to have competition.
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Doomed Predator
The Phoenix Rising Lotka Volterra
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Posted - 2007.02.06 11:17:00 -
[13]
Kar,maybe you should do exploration. I have never done it but from what i read you can get realy good stuff if you have a bit of luck. And they can't be farmed cause they don't stay in the same place for to long. The only thing that is boring is finding the actual plex or if the plex is bugged and doesn't work as it should.
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Bal' Hed
Caldari Brotherhood of Wolves Astral Wolves
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Posted - 2007.02.06 12:35:00 -
[14]
I was very interested in plex running when i first started out. I quickly learned all about plex running. Do it after DT, or dont do it at all. If u can, leave a capable alt in that sys so that u can just log in and check. i've only managed to find the end of a few different comps, as there is always a missing key or spawn that u have to wait up to 4-5 hours to get.
Because I don't live in the magic timezone that lets all the dt magic happen for me, i quit trying altogether until i got into an alliance with access to 0.0 comps. I suggest U do th same, but be ready for pvp- complexes have a tendency to be magnets for enemies, both blue and red =P
COMPS Situation=GREED
Originally by: MrTripps How about Forum Drones? After you get popped they automatically log onto the forums and write a post demanding a nerf to whatever popped you.
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