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Necronomicon
Caldari KIA Corp
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Posted - 2007.01.11 19:13:00 -
[1]
Edited by: Necronomicon on 11/01/2007 19:14:09 So, I have been scanning for plexes all week, pretty much 10-12 hours a day, when finally, I get a very weak hit on a signature. After finding many belts, I was hoping today would be my day.
Sure enough after 2 hours b4 DT and 5 hours after, I finally got it down to 54k, sift probe spotted it, and in I went.
5 hackable cans, 2 Info Shards, 2 Com Towers, and a Guristas Mainframe."W00t I thought, finally a reward for all the time and training I have put in."
Wrong
Now, this deadspace was not in this system yesterday, and I scanned it first thing this morning, so it had not already been visited. When I apporached each can, it spawned a defense spawn of ships, killed them, and hacked the can..Info Shard drops 1 Electronic Link...great, I can get these 10 a penny in Friggi. Next Info Shard...tuning instruction...don't I already have like a hundred of these in my hangar? Where are these multiple drops of Power Coupling...they muct be in the better cans....npoe, nothing, nada. Both of the Com Tower cans, and the mainframe can were empty. I petitioned. Reply that this is normal? No it isnt, they dont call them a spawn container if nothing spawns in it, that is called a useless container.
So, a week of scanning, probing to try and get something worthwhile, and I just get a slap in the face with a rolled up newspaper.
Slightly disgruntled to say the least 
Carlsberg dont make Eve Pilots, but if they did, i wouldnt be one of them.
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Elena Lanfear
Crafty Productions
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Posted - 2007.01.11 19:47:00 -
[2]
Hey, you are lucky, you had at least 2 cans full. I have found an Arch/Sal (1) Complex yesterday with 4 cans. 3 were empty and the fourth had 2 Alloyed Tritanium Bars in it. 
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Elena Lanfear
Crafty Productions
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Posted - 2007.01.11 19:47:00 -
[3]
Hey, you are lucky, you had at least 2 cans full. I have found an Arch/Sal (1) Complex yesterday with 4 cans. 3 were empty and the fourth had 2 Alloyed Tritanium Bars in it. 
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solidshot
Sebiestor tribe
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Posted - 2007.01.11 20:13:00 -
[4]
did a arc/sal plex the other day as well (admitadly a high sec one) and got half a dozen salvage components that won't even pay for one of the probes used 
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Necronomicon
Caldari KIA Corp
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Posted - 2007.01.11 22:00:00 -
[5]
yeah, this was low sec with a hostile buzzard trying to get a location on me as well, so it was a risk v reward which the reward was about 1.2-1.3mill worth of goods for 10-12 hours work + probes. Not really balanced.
Carlsberg dont make Eve Pilots, but if they did, i wouldnt be one of them.
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Qual
Gallente Cornexant Research
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Posted - 2007.01.11 22:37:00 -
[6]
This sounds all normal.
My guess is you dont have lvl 5 arch and salvage skills. If you do, you where unlucky, which happens....
"The short version: Qual is right." -Papa Smurf |

Ertai Vodalion
Gallente LifeLine Solutions
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Posted - 2007.01.12 07:31:00 -
[7]
Edited by: Ertai Vodalion on 12/01/2007 07:28:53
Originally by: Qual This sounds all normal.
My guess is you dont have lvl 5 arch and salvage skills.
Does lvl 5 really make such a big difference Qual ?
I noticed that the "variation" in loot is quite big from site to site - My worst one was a Hacking Base IV - Low Sec (0.2 System) that yielded a single Mechanical Engineering Datacore.
Got Hacking at 4 - training it to 5 atm.
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Qual
Gallente Cornexant Research
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Posted - 2007.01.12 09:35:00 -
[8]
Originally by: Ertai Vodalion Edited by: Ertai Vodalion on 12/01/2007 07:28:53
Originally by: Qual This sounds all normal.
My guess is you dont have lvl 5 arch and salvage skills.
Does lvl 5 really make such a big difference Qual ?
I noticed that the "variation" in loot is quite big from site to site - My worst one was a Hacking Base IV - Low Sec (0.2 System) that yielded a single Mechanical Engineering Datacore.
Got Hacking at 4 - training it to 5 atm.
It helps. 
"The short version: Qual is right." -Papa Smurf |

Bermag
Point-Zero Ratel Alliance
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Posted - 2007.01.12 09:38:00 -
[9]
Does the arch/hacking skill affect the drops or just how quickly you are able to hack the container?
Necro, has KIA been able to make any data interfaces yet? If not, is it the power couplings that is the problem (saw one for sale in Forge for 300 mill lol)
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Shing Fun
Amarr SteelVipers YouWhat
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Posted - 2007.01.12 09:55:00 -
[10]
Thats just plain normal, what you get from the container depends on your skill and luck and training from 4 to 5 is a big difference. Specialy when you use 2 of the hacking rigs. You went from 28,4% to 36% Chance. With Hacking 4 like you at the moment you got 20% Chance. And fit also a Cargo Scanner on your Ship. as you can scan the possible outcome. So you can check, was the can realy empty or do just my skill suck
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Necronomicon
Caldari KIA Corp
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Posted - 2007.01.12 09:58:00 -
[11]
Hacking 4-5 only improves the chances of a successful hack, upon petition I was lead to believe that whatever spawns is randomly pre-assigned upon the complex being found.
Considering at 0.5au the signal strength of this plex was 0.06, you can imagine how many 'nothing found' messages I had during the day.
Carlsberg dont make Eve Pilots, but if they did, i wouldnt be one of them.
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Necronomicon
Caldari KIA Corp
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Posted - 2007.01.12 10:36:00 -
[12]
Sorry guys, but here is the low down...
I assigned the task of hunting down the one they call "Mephysto" to a gang of Matari quafehounds, within a few hours, they reported back that he was currently hiding under a frozen toadstoll, swigging rum and singing about decryptors. I set course, and confronted him about you allegations on links between skills and spawn containers.
<Mephysto> "the contents (or lack thereof) of spawn cans is random."
He then proceeded to beat me to within an inch of my life with an empty T2 tissue box.
This is all 100% FACT
(Pls note, everything apart from the bit in quotations may not, and is in fact NOT 100% true, not even 1% true for that matter)
Carlsberg dont make Eve Pilots, but if they did, i wouldnt be one of them.
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Ertai Vodalion
Gallente LifeLine Solutions
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Posted - 2007.01.12 11:55:00 -
[13]
Originally by: Necronomicon <Mephysto> "the contents (or lack thereof) of spawn cans is random."
nice one Necronomicon !
The content may be random - agreed - but what you can get "out of" the can might be determined by skill (take a cargo scanner with you, empty what you get to "see" after hacking/analyzing it, and then scan the can. If the scan returns any results your skill is too low to "get it all".
Someone else posted in another thread, that a Bughunter told him it shouldnŠt be possible to scan the cans at all - so enjoy it as long as it may last.. (or leave the scanner at home if you donŠt want to go nuts on that power coupling you scan but canŠt get out of the can because of lacking skills)
I brought a scanner on 2 sites and found out that I couldnŠt take a spare part from one can and a few datacores from another.
-> training hacking to lvl 5 as we speak !
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Necronomicon
Caldari KIA Corp
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Posted - 2007.01.12 12:39:00 -
[14]
Ertai, it is quite simple. If you have to skill to hack the cans, it will allow you to commence hacking it. If you dont have the skill, it wont let you even try. Once you activate a hacking mod on a can, the skill ONLY defines your probability of a successful hack, NOT what or if the contents may be there.
Meph did say that the low sec plexes are balanced, and the better stuff is in 0.0 (which makes sense) but I would rather the plex just had 2 cans in it which dropped something rather than 5 cans and the frustration of finding 3 empty.
These cans were empty, empty empty empty. It had nothing to do with skills.
It wont stop me trying again though :P
Carlsberg dont make Eve Pilots, but if they did, i wouldnt be one of them.
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Qual
Gallente Cornexant Research
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Posted - 2007.01.12 13:47:00 -
[15]
Originally by: Necronomicon Edited by: Necronomicon on 12/01/2007 12:53:14 Edited by: Necronomicon on 12/01/2007 12:52:37 Ertai, it is quite simple. If you have to skill to hack the cans, it will allow you to commence hacking it. If you dont have the skill, it wont let you even try. Once you activate a hacking mod on a can, the skill ONLY defines your probability of a successful hack, NOT what or if the contents may be there.
Meph did say that the low sec plexes are balanced, and the better stuff is in 0.0 (which makes sense) but I would rather the plex just had 2 cans in it which dropped something rather than 5 cans and the frustration of finding 3 empty.
These cans were empty, empty empty empty. It had nothing to do with skills.
It wont stop me trying again though :P
EDIT - Just had a response from a Senior GM, and although I will probably get a good spanking for quoting him. I just want to but the whole 'skill at lvl5 = win" debate to rest.
"The hacking skill doesn't affect your chances of getting a can with items in it, it doesn't affect the loot drop in any way." (GM identity withheld in fear of my personal safety)
Mods, pls let this quote stand, I only see it as constructive and beneficial to the exploration players in game.

They are wrong... Nuf' said.
"The short version: Qual is right." -Papa Smurf |

Ertai Vodalion
Gallente LifeLine Solutions
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Posted - 2007.01.12 15:29:00 -
[16]
as i see it there are 2 options how itŠs done:
a) The can spawns the "possible" loot - when hacked your skill decides what of the possible loot you will get.
b) all loot is possible, every failed attempt to hack the can has a chance to reduce the possible loot of the can.
If the skill Level had nothing to do with the result, the hacking Skill, the T2 Codebreaker and the RIGs that improve your success rate are all just very expensive Eye-Candy. I canŠt imagine that honestly.
In the first place the rig that improves the hacking chances started to get me think about all this - why was it done if it doesnŠt help anything ?
Best way to prove that skill plays a role in the factor of loot is the following test:
Get a can and hack it with a lvl 4 Skill Player (A). Empty the can and cargo-scan it afterwards. If there is loot left in the can (the cargo scanner will pop up a result) get a player (B) with hacking 5 to hack the can again and see if he gets the loot that player A wasnŠt able to get out.
I know for sure that I am not able to get all out of the cans with lvl 4 - thatŠs what I clearly checked with a cargo scanner fitted in 2 sites. I however canŠt do the full test as I donŠt share my exploration expiriences with someone that has Hacking lvl 5 - but soonÖ.
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Necronomicon
Caldari KIA Corp
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Posted - 2007.01.13 01:05:00 -
[17]
Edited by: Necronomicon on 13/01/2007 01:01:35 I stand corrected, you are right. I did as you said and fitted my covert with a cargo scanner.
First Can - Scanned Prototype Diagram and Tuning Instruction - Hacked Proto Diagram Second Can - Scanned Prototype Instruction - Hacked Nothing Third Can - Scanned Tuning Instructions - Hacked Nothing Fourth Can - Scanned nothing - Hacked (you guessed it) nothing Fifth Can - Scanned Prototype Diagram - Hacked Prototype Diagram
Again a very dissappointing return from a Profession - Hacking - :p Sec - Base 1 - Guristas site.
Carlsberg dont make Eve Pilots, but if they did, i wouldnt be one of them.
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crimson moon81
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Posted - 2007.01.22 08:06:00 -
[18]
I have been scanning alot in the new rdrone regions and have only come across belts and drone deadspace plexes. Has anyone found anything in the new regions other then the above mentioned? |

Philip Jones
Gallente Bridgeburners 9TH Squad
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Posted - 2007.01.22 11:25:00 -
[19]
I have had to give up scanning down for hacking and ArcSal sites in hi-sec.
Why? There is nothing in any of the cans. 10 Sites and all I have had is 2 Formation Layouts and some salvage components.
Hopefully, there will be an increase in the coming patch, otherewise these sites might as well not spwan in hi-sec.
Before any1 says, 'Go to Lo-Sec', well I am. For everyone in hi-sec, dont bother with these sites... ...they are pathetic. 
Stick to Grav... you can jetcan all day 
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Ensidious
Minmatar Brutor tribe
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Posted - 2007.02.21 21:08:00 -
[20]
Similar sob story from me...
Today I wasted time and probes in low sec space to finally find a radar hit in Dal, Heimatar. Probing down, I found the site...an angel hacking base 3. After destroying the angel ships around the site, I used the codebreaker on every "spawn" container...a mainframe, two com towers and three info shards. Every single container was filled with a lot of nothing.
What gives?
Filed a petition and we'll see what the answer is. Hoping the response isn't was empty as the containers were... Unlucky is one thing...but this is laughable. There is no "throwing-up" emoticon, either.
So...there is my wah-mburgers and french cries for the day.
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