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Qwelas Tagus
Hard Rock MERCS Academy
10
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Posted - 2015.12.04 10:07:10 -
[1] - Quote
At the moment I only have 1 character, but I see that I have 2 more slots free in my acount, is it viable to start the other caracters and queue some training skills for diferent porposes than my main, like a secundary that is focus on industrial our mining? Also can I send money from one character to another?
Thanks to everyone that is helping me understanding the game.
Also I dont have English as my main language so sorry my "Broken English".
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Deck Cadelanne
CAStabouts
262
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Posted - 2015.12.04 10:25:21 -
[2] - Quote
Qwelas Tagus wrote:At the moment I only have 1 character, but I see that I have 2 more slots free in my acount, is it viable to start the other caracters and queue some training skills for diferent porposes than my main, like a secundary that is focus on industrial our mining? Also can I send money from one character to another?
You can have up to three characters on your account.
By default only one can have a training queue active.
You can activate training on one or both of the remaining characters by using a PLEX every month for each character you want to activate.
PLEX cost more than a subscription for an account if bought with real life cash.
My advice would be if you want a second character, put it on a separate account. You can still use a PLEX to run it, but if you are happy to pay real-life money for a subscription it will cost a lot less.
"When the going gets weird, the weird turn professional."
- Hunter S. Thompson
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Azda Ja
Meticulously Indifferent
4589
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Posted - 2015.12.04 10:31:13 -
[3] - Quote
Qwelas Tagus wrote:At the moment I only have 1 character, but I see that I have 2 more slots free in my acount, is it viable to start the other caracters and queue some training skills for diferent porposes than my main, like a secundary that is focus on industrial our mining? Also can I send money from one character to another?
Alts as they are called, are very common in EVE. Incredibly common actually.
When it comes to training skills, you can only have one active skill queue per account. You can however use a PLEX to activate an extra skill queue for a second character that will be available for 30 days. Most people that use alts go with a second account so that they can train it indefinitely. However, people will commonly make very specialized characters with one or two months of training on their main account as well. Personally I have a hauler alt I've almost finished on my main account. I may extend the queue further to give him some PI skills. You can make a station trading alt, cyno alt, etc...
You can indeed send money from character to character. Just right click their name and in the drop down menu find "Give Money".
Grrr.
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Qwelas Tagus
Hard Rock MERCS Academy
10
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Posted - 2015.12.04 10:48:36 -
[4] - Quote
Ok, that answerd my questions thanks.
Thanks to everyone that is helping me understanding the game.
Also I dont have English as my main language so sorry my "Broken English".
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Sabriz Adoudel
Black Hydra Consortium.
5570
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Posted - 2015.12.04 12:36:01 -
[5] - Quote
Don't start an alt until you have an explicit purpose for doing so.
I have 2 accounts - 2 mains and 3 alt characters that get logged into at least occasionally.
At present, Sabriz and iPod are both combat capable and the alts just do science and production work (which Sabriz and iPod can also do).
I support the New Order and CODE. alliance. www.minerbumping.com
Sabriz's Rule: "Any time someone argues for a game change claiming it is a quality of life change, the change is actually a game balance change".
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Memphis Baas
774
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Posted - 2015.12.04 12:51:03 -
[6] - Quote
Because every pilot needs to train the support skills (armor, shields, navigation, targeting, etc.), most people train one main character. Alts, however, are useful for keeping certain business separate from your main character:
- forum posting (if you typically post controversial topics) - CEO skills (so you can join other corps with your main character but keep your corp) - spying, theft, scams - market traders (the trading alt stays in Jita to trade, the main character roams around) - cyno beacon alts (cyno beacons must be active for your capital ship main to jump to) - piracy, suicide ganking (loss of sec. status makes it difficult to buy replacement ships from high sec)
In most cases, the alt is only partially trained, a few months of skills at best, so people either keep it on the same account, or if they need to be able to log in the main and the alt at the same time, they create a new account.
You can transfer ISK by just searching for the alt's name in the People and Places window in-game, right-clicking, and selecting Give Money to...
You can transfer ships, modules, and assets by creating a private contract (open the Contracts interface, click the Private contract button, and make sure the alt's name is spelled correctly).
Money gets sent "electronically" and automatically deposited in the alt's wallet, but there is no teleportation of items and ships, so wherever you've set up the private contract, the alt will have to travel all the way there to do anything with the items. The alt can accept the contract from anywhere, but the items will be deposited in his private hangar at the station where you set up the contract. |
ergherhdfgh
Imperial Academy Amarr Empire
989
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Posted - 2015.12.04 13:05:45 -
[7] - Quote
You can only log on to one character at a time on any account. So if you want to train an alt you are much better off just starting a second account. That way you can log into both accounts at once. Also the ability to get cheaper subscription prices than PLEXing.
Using unskilled alts can be helpful also. A couple examples off of the top of my head are for things like scouting or you could have an alt sitting in Jita 4-4 to check market prices and/or buy sell stuff.
To me however the bottom line is if you don't know if you should have an alt training or not then you should not waste the money on the second training character. If as your game play changes you come across a need for one you can always start one at that point.
Some other things to point out: There are some needs for alts with a low amount of training. This could be things like market skills or PI skills or a hauler alt or cloaky camper alt or many other things that I can't think of currently.
You can trade a character from one account to another and I believe it costs a PLEX to do so. If you use the refer-a-friend option and start a trial account using a different email address once you put time on the trial your main account will be able to choose a PLEX as the refer-a-friend bonus. So you can train the alt all that you like and then when you have the alt where you want it then you essentially have a free transfer with the PLEX that you got .
Also worth noting is that every once in a while CCP does a "power of two" promotion where they give players a chance to start a second account and get 6 months of training for pretty cheap. I can't recall exactly what it is but I remember it being a significant reduction versus the cost of 6 months of trianing.
Also EVEmon can be very helpful for decision making in stuff like this. You just create and unskilled alt and bring that alt's skills into EVEmon and make skill plans for what you want to do. You can then see how remapping will help and implants and such as well as see how long it will take to train the alt to where you want it to be. This can help you make decisions on what is the best way to go about it.
Also worth noting is that the remap timer and bonus remaps I am pretty sure are account wide. So you could start the alt on the second account and burn through all the remaps to get fast training and then transfer the character to your main account.
I know that this is a lot of information for a new player but maybe now you see why I say if you don't know if you should train a second character or not then you probably should not worry about it until you do. |
Tipa Riot
Federal Navy Academy Gallente Federation
1762
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Posted - 2015.12.04 16:29:35 -
[8] - Quote
An alt char sitting on the main's account comes for free except the price for (optional) parallel skill training. A second account needs an active subscription either by cash or PLEX to host your alt. Of course with benefits already mentioned. An unskilled char can be useful as banker sitting in Jita 4-4 to hold exceeding cash, PLEX, redeemed stuff, etc. This helps with budget management and can prevent costly misclicks on your main.
I'm my own NPC alt.
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Trevor Dalech
We pooped on your lawn Resonance.
195
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Posted - 2015.12.04 17:03:43 -
[9] - Quote
If you go the piracy route, a hauling alt can be invaluable. Buying ships/mods and hauling them in an industrial when you have below -5 sec status (or a ton of kill rights on you) is not very practical.
Of course there are ways around it without using alts (courier contracts, for example...) but sometimes the alt is just a bit more handy.
if you use a second account for the alt, you can haul while playing (just don't autopilot) or use him as a scout when not hauling. |
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
12961
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Posted - 2015.12.04 19:37:01 -
[10] - Quote
As stated, alts are very very common. But not actually worth it unless you have an explicit and clear need for one. Most serious PvP oriented players tend to have at least two accounts (not that you need it to PvP but the additional utility is hard to ignore)
Personally I have 5 characters over two accounts
This is my main with another On the second account, two covert scouts with excellent probing skills (always used in conjunction with Ralph) an anonymous hauler and a spair slot I've yet to find a purpose I'm happy with.
The scouts are invaluable as I'm a mercenary and can have any number of hostile players waiting for me on the next gate having a neutral set of eyes has saved me from running smack into the middle of soooo many gate camps that I rarely go anywhere without them.
They're also used to actually find the things I want to kill without spooking them .
Better the Devil you know.
=]|[=
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Cidanel Afuran
Static-Noise Upholders
475
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Posted - 2015.12.04 19:47:38 -
[11] - Quote
Qwelas Tagus wrote:At the moment I only have 1 character, but I see that I have 2 more slots free in my acount, is it viable to start the other caracters and queue some training skills for diferent porposes than my main, like a secundary that is focus on industrial our mining? Also can I send money from one character to another?
The most common thing to do with the two extra slots is to flip your training queue onto one of the two extra slots for a few weeks and
1. train into PI 2. train a hauler for NPC corp hauling to avoid war decs 3. train a station trader 4. make a forum alt to shitpost here
Just because you don't have an active training queue on that character doesn't mean you can't play with it. If you train two PI alts, you can run PI with all three characters at the same time |
Ginnie
School of Applied Knowledge Caldari State
17
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Posted - 2015.12.04 20:16:18 -
[12] - Quote
Ginnie is an alt. Mining and Industry. I supplement my main's income by sending salvage over a turning it into rigs. I also improve blue prints and make a lot of the small common items that everyone always seems to need: Afterburners, Shield Boosters, etc.
I focus most of my training on my main, but when I get to a good break point, I'll switch the queue over for a week and work on Ginnie.
All that we see or seem is but a dream within a dream. -Edgar Allan Poe
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Zoe Athame
Don't Lose Your Way
303
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Posted - 2015.12.04 21:31:37 -
[13] - Quote
Alts are substitutes for other players. The more alts you make, the easier it is to play single-player and not rely on others.
Whether that is positive or negative is up to you. |
Einsteins Daughter
Nighthawk Exploration
69
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Posted - 2015.12.05 03:51:07 -
[14] - Quote
Alts (well, I like to think of them all as mains) are awesome. If you can afford to keep them subbed, that is, then you really can't ever have too many of 'em. Variety is the spice of life, including space-life! I have more than I can keep up with sometimes, but each has a purpose along with differences to the rest which make it useful from time to time. Alts aren't needed (though I'd argue some things are almost impractical without at least one alt) but they do make life a little easier, plus they're just fun to make if you're like me and enjoy creating new characters.
The list of uses for alts is almost never ending. From doubling your mining yield, to giving you fleet bonuses in PVP or PVE, to scouting ahead for your other characters, providing income for your main(s), or even just following a different path than your main so you have some variety you can login to now and then if your main gaming habits get a bit droll occasionally. Really, it all comes down to cost and what you can afford/want to spend.
6 of mine are my 'mains' and fly together in a single WH pvp corp. They include 3 capital pilots. 10 others comprise an alt corporation which occupies my own wormhole. All pvp'ers but include industrialists & haulers. 4 others are neutral scouts to use for finding or seeding certain wormholes. All pvp capable too. 4 or 5 others are highsec gankers 4 others are highsec miners that also spend time mentoring new players and doing some industry & production 2 are highsec mission runners who also help mentor new players 2 are nullsec pvp pilots (horde), though I've taken one out to use in wormholes recently 2 are explorers who are skilled for nothing but running data/relic sites Several others are idle, sitters in old corporations (such as my old faction war corp) incase I ever feel like returning Several more are just used for posting shenanigans ingame or on the forums. And I'm sure there's more I've neglected to mention...
Ingame aside, I have fun with all of them on the forums regularly and also enjoyed putting together detailed history and biographies for almost all of them as I love to roleplay with each of them from time to time. Incuding this character, who's a freighter pilot by trade. =) EVE never gets boring for me, there's always something to do and plenty of variety.
That's a bit of an extreme example though, but gives you an idea of the variety of uses for alts and just how common they are. I know many people in EVE who have dozens and dozens of them. |
Azda Ja
Meticulously Indifferent
4592
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Posted - 2015.12.05 04:51:11 -
[15] - Quote
Einsteins Daughter wrote: 6 of mine are my 'mains' and fly together in a single WH pvp corp. They include 3 capital pilots. 10 others comprise an alt corporation which occupies my own wormhole. All pvp'ers but include industrialists & haulers. 4 others are neutral scouts to use for finding or seeding certain wormholes. All pvp capable too. 4 or 5 others are highsec gankers 4 others are highsec miners that also spend time mentoring new players and doing some industry & production 2 are highsec mission runners who also help mentor new players 2 are nullsec pvp pilots (horde), though I've taken one out to use in wormholes recently 2 are explorers who are skilled for nothing but running data/relic sites Several others are idle, sitters in old corporations (such as my old faction war corp) incase I ever feel like returning Several more are just used for posting shenanigans ingame or on the forums. And I'm sure there's more I've neglected to mention...
Grrr.
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ergherhdfgh
Imperial Academy Amarr Empire
989
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Posted - 2015.12.05 05:07:40 -
[16] - Quote
Einsteins Daughter wrote:Alts (well, I like to think of them all as mains) are awesome. If you can afford to keep them subbed, that is, then you really can't ever have too many of 'em. Variety is the spice of life, including space-life! I have more than I can keep up with sometimes,
would one of those alts of yours happen to have the letters "CCP" before his or her name? |
Einsteins Daughter
Nighthawk Exploration
69
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Posted - 2015.12.05 05:19:06 -
[17] - Quote
Negative.
Ya'll should know who my mains are. GÖÑ
Oi it's not that bad tbh.
I have one friend in my mains' corp who has over 200 characters.
Granted they're all made using the power of two special and he makes them purely to train and sell off in the character bazaar. It's a lucrative trade though, he's the only person in eve I know personally that's a multi-trillionaire lol (he was even nice enough to sell me this character at a discount price).
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Tipa Riot
Federal Navy Academy Gallente Federation
1772
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Posted - 2015.12.05 09:46:35 -
[18] - Quote
Extreme is an appropriate term I would certainly die from severe schizophrenia, with so many alts ...
Seriously, for me alts are somewhat killing the immersion of the game and devalue achievements, because ... shortcuts. IMO of course.
I'm my own NPC alt.
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Azda Ja
Meticulously Indifferent
4592
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Posted - 2015.12.05 10:03:26 -
[19] - Quote
Einsteins Daughter wrote:Negative. Ya'll should know who my mains are. GÖÑ Oi it's not that bad tbh. I have one friend in my mains' corp who has over 200 characters. Granted they're all made using the power of two special and he makes them purely to train and sell off in the character bazaar. It's a lucrative trade though, he's the only person in eve I know personally that's a multi-trillionaire lol (he was even nice enough to sell me this character at a discount price). Fair enough. I just can't imagine keeping track of them all.
"Now who did I give my _______ to..."
Grrr.
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Einsteins Daughter
Nighthawk Exploration
70
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Posted - 2015.12.05 10:56:30 -
[20] - Quote
Tipa Riot wrote:Extreme is an appropriate term I would certainly die from severe schizophrenia, with so many alts ... Seriously, for me alts are somewhat killing the immersion of the game and devalue achievements, because ... shortcuts. IMO of course. I'd disagree personally. Each character still needs it's Plex paid, needs to be logged into, needs skill training queues set, needs all it's ships/assets purchased for it. 9 times out of 10 it's just a huge added expense to have alts, both in $ and time, unless you're specifically using them to generate ISK. Essentially you pay (literally) for every advantage an alt gives you, and for every advantage there's a potential disadvantage (i.e. losing two ships/pods instead of one).
I think immersion's a very different beast for every individual. For me a 12 hour long roleplay session in deep, narrative detail without any distractions is about as immersive as it gets. My alts don't detract from that, in fact they often join in.
Azda Ja wrote:Fair enough. I just can't imagine keeping track of them all. "Now who did I give my _______ to..." It's actually not so bad!
I love to dual/triple box in space (and in RP too) so I play my main 5 or 6 characters daily. If there's a fight I always take at least two, I just love the challenge that comes with learning to multibox in pvp effectively. But the rest of my characters I might only log into a couple times per week, if even that sometimes. The 'groups' of characters all live very separate lives in very separate regions, so it's not like you can get stuff mixed up between them.
Tonight for e.g. I logged into my 'mains' for maybe an hour or so, but they're just resting in highsex right now and I can't be bothered flying them home. So jumped onto my mission runners instead, updated their skill queues and ran a couple combat anoms. Then I jumped onto my highsex miners and moved them to a new system that I might do a lil mining in sometime next week. Later tonight I'll prolly log back into my mains and screw around a little.
The thing is I guess there's no pressure. There's really nothing to 'manage' because you only log into them because you feel like flying those characters, not because you have to. Skill queues can be set weeks ahead. ISK isn't a problem either, I fund my eve with plex, none of the PVE I do is to make money, it's really just to interact with others in that side of the game. The mining/missioning for example is just an excuse to meet and interact with new players, not to actually do the missions or get the ore. I give most of the proceeds away. |
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