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desserate
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Posted - 2007.01.14 17:18:00 -
[1]
All you explorers I have a deal for you. By this time tommorrow I will have the first of 2 memetic algoritm bank II's built. I will auction the first one off (I need the isk) The second one will be a lottery. How do you get tickets? Two ways. Each valid bid on the first will get you five tickets. The other way is to sell me some of the parts listed below. Each part sold to me will will get you one ticket, except mechanic parts and force cables, which will get you 10 tickets each. The winner must agree that once they receive the memetic algorithm bank II, they will post a note to that effect here. The winning bidder of the first algorithm bank II will only be eligible to win the second if they have supplied parts, and only the part tickets will be valid for that person. The lottery will continue until all the parts I have listed below have been supplied, then the winner will be decided.
The auction details: Auction ends wednesday january 17, at 16:00 eve time. Sniper rule in effect: THe auction will continue until 15 minutes after the last bid is placed or the end time whichever is later. Starting bid: 200 million Bidding increment: 25 million Reserve: hidden until exceeded Buyout: 1.2 billion
This is the list of parts I need: 20 construction alloy 10 data processsor 160 electric conduits 50 energy cells 100 mechanic parts 160 current amplifier 50 heat depressor 20 internal bulkhead 10 mainframe bit 100 second hand parts 10 analog panel 100 auxilary parts 20 elemental crux 50 force cable 160 positron cord 5 computer chips 160 electronic link 50 power couplings 100 spare parts
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desserate
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Posted - 2007.01.14 17:18:00 -
[2]
Edited by: desserate on 15/01/2007 13:35:44 Edited by: desserate on 15/01/2007 00:20:26
All you explorers I have a deal for you. By this time tommorrow I will have the first of 2 memetic algoritm bank II's built. I will auction the first one off (I need the isk) The second one will be a lottery. How do you get tickets? Two ways. Each valid bid on the first will get you five tickets. The other way is to sell me some of the parts listed below. Each part sold to me will will get you one ticket, except mechanic parts, force cables, power couplings, which will get you 10 tickets each. The winner must agree that once they receive the memetic algorithm bank II, they will post a note to that effect here. The winning bidder of the first algorithm bank II will only be eligible to win the second if they have supplied parts, and only the part tickets will be valid for that person. The lottery will continue until all the parts I have listed below have been supplied, then the winner will be decided.
The auction details: Auction ends monday january 22, at 16:00 eve time. Sniper rule in effect: THe auction will continue until 15 minutes after the last bid is placed or the end time whichever is later. Starting bid: 200 million Bidding increment: 25 million Reserve: hidden until exceeded Buyout: 1.2 billion
This is the list of parts I need: 20 construction alloy 10 data processsor 160 electric conduits 50 energy cells 100 mechanic parts 160 current amplifier 50 heat depressor 20 internal bulkhead 10 mainframe bit 100 second hand parts 10 analog panel 82 auxilary parts 0 elemental crux 50 force cable 131 positron cord 0 armor blocks 5 computer chips 160 electronic link 50 power couplings 100 spare parts
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desserate
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Posted - 2007.01.15 16:06:00 -
[3]
The first one is built and ready for pickup, feel free to bid!!!
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Dreck Morrison
Amarr No Quarter.
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Posted - 2007.01.17 04:02:00 -
[4]
200m |

Rass Sonom
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Posted - 2007.01.17 22:48:00 -
[5]
225m
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desserate
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Posted - 2007.01.18 14:41:00 -
[6]
bump
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Maric
Science Experts
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Posted - 2007.01.19 13:19:00 -
[7]
250mill
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Erikel
Cosmic Odyssey Chorus of Dawn
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Posted - 2007.01.19 18:54:00 -
[8]
275 Million
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desserate
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Posted - 2007.01.21 15:50:00 -
[9]
one day left
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desserate
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Posted - 2007.01.22 12:21:00 -
[10]
last 4 hours
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Rass Sonom
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Posted - 2007.01.22 15:58:00 -
[11]
300mill
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desserate
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Posted - 2007.01.22 16:28:00 -
[12]
The lottery will continue until all the above parts have been supplied. The auction is over.
Well the last bid came in a 15:58 invoking the sniper rule which extended the auction until 16:13. No bids came in during that time so the auction ends with Rass Sonom being the highest bidder. However the reserve was not met , therefore I will put the item up for sale at my production cost of 750 million. This includes half of 400 million for the print, and 550 million in parts. Evemail me for a bill of materials if you are interested in verifying this. I will give Rass Sonom until 16:00 tomorrow to decide if he/she wants it, then it will be available to the first in-game offer over 750 million. I will post when it sells.
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Qual
Gallente Cornexant Research
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Posted - 2007.01.23 14:32:00 -
[13]
You need to learn to work the market better. 550M for the comps is way to much. It could (and should) have cost about half, tops.
Besides who would pay 750M for a rig that is slightly inferior to two T1 rigs of the same type?
"The short version: Qual is right." -Papa Smurf |

Maric
Science Experts
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Posted - 2007.01.23 15:13:00 -
[14]
Becouse to save other rig slot for something else?
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desserate
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Posted - 2007.01.23 16:38:00 -
[15]
You're right, I need to work the market better, but you're wrong when you say it's inferior to 2 tech 1 rigs. first off the tech 2 version gives twice the effect of the tech 1 version, %40 to hacking, instead of %20 for the tech one. Second the calibration cost of the tech 2 version is 300 as opposed to 400 for 2 tech ones. Last as maric pointed out, the tech 2 version leaves room for 2 more rigs instead of one. But since you've pointed out that my market skills leave something to be desired, I will let you put your money where your mouth is. I will accept a full bill of materials, + 250 million for the built unit. which gives me 50mil profit. I'm not posting the bill of materials is, since you obviously know what it is, otherswise you wouldn't be talking, right?
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Qual
Gallente Cornexant Research
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Posted - 2007.01.24 11:18:00 -
[16]
Originally by: desserate You're right, I need to work the market better, but you're wrong when you say it's inferior to 2 tech 1 rigs. first off the tech 2 version gives twice the effect of the tech 1 version, %40 to hacking, instead of %20 for the tech one. Second the calibration cost of the tech 2 version is 300 as opposed to 400 for 2 tech ones. Last as maric pointed out, the tech 2 version leaves room for 2 more rigs instead of one. But since you've pointed out that my market skills leave something to be desired, I will let you put your money where your mouth is. I will accept a full bill of materials, + 250 million for the built unit. which gives me 50mil profit. I'm not posting the bill of materials is, since you obviously know what it is, otherswise you wouldn't be talking, right?
Yes, the advantage of the T2 version is you could put in an additional 100 calibration points of rigs. But nothing is going to help you much. Remember, you are putting this into a Hacking Specialist ship.
As for 2 T1 not beeing better you are wrong. Lets assume I have Hacking V. (Of course. Anyone wanting to use this rig will have that too...)
Now the math goes like this: (Skill lvl * 5%) * Rig 1 bonus [* Rig 2 bonus] (5% is the base multiply for all current Codebreakers)
For two T1 we get: 5*5% * 1.2 * 1.2 = 36.6%
For one T2 we get: 5*5% * 1.4 = 35%
Any true hacker will know that any bonus, however slight it might be, is something you want. Thus 2*T1 > 1*T2.
Bill of materials, btw (Assuming ME: 0 and maxed builder):
Micro Circiut: 22 Conductive Thermoplastic: 9 Artificial Neural Network: 18
None of these are uber rare. Even at pessimistic prices (5M each comp) its still only 245M.
"The short version: Qual is right." -Papa Smurf |

desserati
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Posted - 2007.01.25 00:49:00 -
[17]
Originally by: Qual Edited by: Qual on 24/01/2007 11:40:02
Yes, the advantage of the T2 version is you could put in an additional 100 calibration points of rigs. But nothing is going to help you much. Remember, you are putting this into a Hacking Specialist ship.
"nothing is going to help you much" This statement floors me, especially when you look at the price difference between tech 1 and tech 2 mods and the attribute differences between them. It is also a contradiction in your entire train of thought. You are arguing that the minisule difference according to your calculations is significantly advantagious to the user of two tech 1 banks, while maintaining that the significant difference of a second rig to a tech 2 bank is of minor importance. You need to make up your mind, are minor differences important or not? You can't have it both ways.
There are many rigs with a calibration cost of less than 100. It is a matter of personal preference which if any rigs a person puts on their ship. One good example is the trimark armor pump II. It gives you a %20 increase in armor at a cost of %10 to top speed. The calibration cost is 75. I for one plan to use one as soon as I get the skills necessary to invent it.
Originally by: Qual
As for 2 T1 not beeing better you are wrong. Lets assume I have Hacking V. (Of course. Anyone wanting to use this rig will have that too...)
Now the math goes like this: (Skill lvl * 5%) * Rig 1 bonus [* Rig 2 bonus] (5% is the base multiply for all current Codebreakers)
For two T1 we get: 5*5% * 1.2 * 1.2 = 36.6%
For one T2 we get: 5*5% * 1.4 = 35%
Any true hacker will know that any bonus, however slight it might be, is something you want. Thus 2*T1 > 1*T2.
You say %5 is the base multiplier, yet you leave it out of the calculations entirely.
I have searched the forums for references to the hacking skill and how the bonus is applied, and found nothing. Therefore I can only guess how it is applied, and I suspect you are in the same situation, however, unlike me you refuse to admit it. I can come up with multiple plausable methods to calculate the chance of data retrieval. I will assume that hacking is level 5 as you did.
You can use the %5 from the codebreaker module and either multiply or add it, 2 possibilities. You can use the percentage from the hacking skill and either add or multiply it, 2 possible choices You can use the percentage from two tech 1 banks, or one tech 2 bank. If you use two tech 1 banks, you can either multiply the percentage or add it. If you multiply it, you can stack them, and multiply twice, or add them first then multiply. This give you three possible choices If you use one tech 2 bank, you can either add or multiply it. This gives you two choices.
The resultant possible ways to calculate the results are 2 * 2 * 3 for the 2 tech 1 banks and 2 * 2 * 2 for the one tech 2 bank.
Of the myriad ways to come up with the final result of the chance of successful data retrieval, only one combination results in the two tech 1's giving a greater chance of success, as opposed to 7 other comparable methods which result in the chance of success being exactly the same.
If the method of calculating the result were selected completely at random with each choice being equa-probable, there is a 1 in 8 chance you are correct.
Lacking any supporting evidence, the odds are you are talking out your arse.
When you take into account the fact that you are putting in your two cents worth where it was neither requested, nor welcome, I would say that the above chance is significantly higher.
Originally by: Qual
Bill of materials, btw (Assuming ME: 0 and maxed builder):
Power Circiut: 22 Conductive Thermoplastic: 9 Artificial Neural Network: 18
I'm impressed, I honestly didn't think you knew what you were talking about. For that matter I still have my doubts.
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Qual
Gallente Cornexant Research
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Posted - 2007.01.25 07:46:00 -
[18]
Edited by: Qual on 25/01/2007 07:46:37 There is no contradiction. You are ranting. None of the modules you bring up are of the slightest interest to a Hacker. There are only 3 modules/rigs in the game of interest here: Codebreaker, Memetic I & Memetic II. And yes you can put something in using the last 100 calibration, but not thats going to do much difference for a Hacking fitted ship.
As for the "miniscule difference": The relative difference between 35 and 36.6 is 4.5%. I call that significant.
As for the math: The 5% bonus IS in the math. my comment is to explain WHERE they come from.
As for you having searched the forums: You at least missed one. There are more. I recomend eve-search.com.
As for all you hypothetical calculation: They dont fit with the numbers you can see directly in eve by looking at a fitted Codebreaker on a rig fitted ship. My numbers do. 'nuf said.
As for you thinking I dont have a clue: Funny from a 3 month old char to a 3.5+ year old char.
"The short version: Qual is right." -Papa Smurf |

desserate
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Posted - 2007.01.25 12:09:00 -
[19]
Originally by: Qual Edited by: Qual on 25/01/2007 07:46:37 There is no contradiction. You are ranting. None of the modules you bring up are of the slightest interest to a Hacker.
This is a blanket statement where you are speaking for all hackers in the game, please post where you were appointed as the hacker's spokesperson. Either that or post where a unanimous vote was taken that says hacker only care about the hacking percentage of a ship. They are not of interest to you, but I doubt you are the only hacker in the game.
Originally by: Qual
There are only 3 modules/rigs in the game of interest here: Codebreaker, Memetic I & Memetic II. And yes you can put something in using the last 100 calibration, but not thats going to do much difference for a Hacking fitted ship.
They are the only ones of interest to you because you are ignoring the benefit of any module with calibration cost less than 100 because it is convienient in trying to make your point. you refuse to concede that other rigs may be helpful because it would contradict your claim. Reading your signature, you must be right, right?
Originally by: Qual
As for the "miniscule difference": The relative difference between 35 and 36.6 is 4.5%. I call that significant.
Yet you call %20 to armor while tanking rats insignificant,how convienient for your logic.
Originally by: Qual
As for the math: The 5% bonus IS in the math. my comment is to explain WHERE they come from.
No it's not. The codebreaker module description lists a %5 chance of data recovery. The hacking skill says there is the %5 chance per level for data recovery. These are 2 different numbers whose magnitudes happens to match.
(%5 per level for hacking) * 5 = %25
which you then multiply by 1.2 * 1.2 to get 36
Where is the codebreaker's %5?
Originally by: Qual
As for you having searched the forums: You at least missed one. There are more. I recomend eve-search.com.
This cr acks me up. The reference you cite is *you* making the same claim in another forum post, also without any supporting documentation. I would believe you if your icon had the legend "dev team".
Originally by: Qual
As for all you hypothetical calculation: They dont fit with the numbers you can see directly in eve by looking at a fitted Codebreaker on a rig fitted ship. My numbers do. 'nuf said.
You've been completely obtuse in this forum thread, therefore I am claiming the same right. Since when do the displayed values indicate what is actually going on? I don't have a ship with 2 fitted tech 1 memetic algothm banks to verify what you're saying, but from the math you propose, there is the %5 from the codebreaker module unaccounted for. It would not be the first time CCP didn't get their numbers straight. I've only been in this game 3 months and I've figured that out.
Originally by: Qual
As for you thinking I dont have a clue: Funny from a 3 month old char to a 3.5+ year old char.
What was I thinking? you're not clueless, you're a know-it-all.
I'm basing that on the quality of the argument you are making. Having gone to college and taken classes on critical thinking, logic, statistics and others, I keep coming across flaws in your logic which you refuse to concede. It is obvious that you will not admit that some people would prefer to equip other rigs besides 2 tech 1 memetic algorithm banks, even on hacking dedicated ships. Even if you are right about the bonus from two tech 1's, you still will not concede that other rigs may be desirable by other hackers because you are only concerned with yourself. I think it's equally obvious you cannot afford the tech 2 version, so you must troll from thread to thread spouting why 2 tech 1's are better than a tech 2. You're entitled to an opinion, unfortunately you don't keep it to yourself. Do us all a favor and STFU.
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Qual
Gallente Cornexant Research
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Posted - 2007.01.25 19:48:00 -
[20]
Originally by: desserate
I'm basing that on the quality of the argument you are making.
...without any supporting documentation.
It would not be the first time CCP didn't get their numbers straight.
What was I thinking? you're not clueless, you're a know-it-all.
Having gone to college and taken classes on critical thinking, logic, statistics and others, I keep coming across flaws in your logic which you refuse to concede.
Even if you are right about the bonus from two tech 1's...
This is a blanket statement where you are speaking for all hackers in the game...
Do us all a favor and STFU
"The short version: Qual is right." -Papa Smurf |

desserate
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Posted - 2007.01.26 02:52:00 -
[21]
Your claim is that 2 tech 1 memetic algorithm banks are better than one tech 2. The basis of this claim is that one tech 2 rig will result in a percentage of 35 whereas two tech 1 rigs result is a percentage of 36.6. You math is wrong, the total is %36 according to my calculator and your photo. I will concede that the percentage is better from 2 tech 1's assuming the photo is accurate. This is an improvement of %2.8571428571428571428571428571429 not the %4.5 you claim. You further claim that this difference is more important than any gains from any rig or combination of rigs with a calibration cost of less than 100. I claim that this is a personal preference of the person owning the ship in which the rigs are going to be fitted. You cannot speak for everyone in the game, though you may think you do. You personal preference is two tech one memetic algorithm banks, and that's it for rigs. Fine, more power to you. Others will prefer to equip their ships differently than you. The designers of this game understand this better than you do apparently. If it were up to you, there would be no tech 2 memetic algorithm bank. Since you have deemed it worthless, you obviously would not have taken the time and effort to include it in the game. The developer of this game have put far more thought, time and effort into this game than you have, even including your 3.5 years playing, and they have included it for a reason.
I'll bet that upon reading this post you go back to your earlier posts and correct your mistakes, and deny that you made them.
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Qual
Gallente Cornexant Research
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Posted - 2007.01.26 13:00:00 -
[22]
Originally by: desserate
I'll bet that upon reading this post you go back to your earlier posts and correct your mistakes, and deny that you made them.
You know, you once told me to put my money where my mouth was.
If you are SO sure im wrong about my calculations, and you have the calculations to prove it, then post that as a resonse to me here.
"The short version: Qual is right." -Papa Smurf |

Blank Protection
Caldari White Wolves Defence league The OSS
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Posted - 2007.01.26 13:15:00 -
[23]
500-700 million for a ship imlant? 
You realy must be joking. Not in the same ammount of years a will ever buy a implant of that price. Good luck with it,im realy don`t want to now how it feels when your ship got blown up. 
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Tirg
Forum Moderator Interstellar Services Department

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Posted - 2007.01.26 13:18:00 -
[24]
Heavily cleaned. This is not the market discussion forum. This is not the ships and modules forum. This is the sell order forum. If you don't like the price, don't buy/bid. Any further trolling will be warned. If you have any questions, please email us at [email protected].
forum rules
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desserate
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Posted - 2007.02.02 01:31:00 -
[25]
This lottery is close to ending. I would like to see all the remaining parts delivered this weekend. I have the memetic algorithm bank built and ready to go.
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desserate
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Posted - 2007.02.05 18:14:00 -
[26]
only need 63 current amplifiers now.
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desserate
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Posted - 2007.02.08 02:01:00 -
[27]
OKay, so I got all the parts I needed. Here's how I decided the winner. I made a list of everyone who supplied me parts and the number of tickets they had. I then changed the numbers to form a sequence. I used the RAND function in excel in a spreadsheet to create a random number (between 0 and 1) then multiplied by the number of tickets outstanding (564). I check the rand function to see if it was in range then recalculated to generate the winning number. Here is the list of entrants. And the winning number was 81.something
Xiliath 224 tickets numbers 1-224 Fred uk 150 tickets numbers 225-374 Rutger suchev 160 tickets numbers 375-539 Amaye 5 tickets numbers 535-539 Rass sonom 10 tickets numbers 540-549 Dreck morrison 5 tickets numbers 550-554 Maric 5 tickets numbers 555-559 Erikel 5 tickets numbers 560-564
Since the winning ticket was 81, Xiliath get the memetic. A contract was provided in the forge region.
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Xiliath
JUDGE DREAD Inc. Forces of Freedom
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Posted - 2007.02.09 18:55:00 -
[28]
Sorry for late reply, Memetic Algorithm Bank II recieved. Thanks. |
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