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Skippio77 Arkangel
Unity Ventures Apocalypse Now.
0
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Posted - 2015.12.14 17:13:43 -
[1] - Quote
HELLO. I was wondering if anyone else has noticed an inconsistacy in drone agroo as of late . Been ratting anomalies in my VNI and sentry domi in provi space and was used to pretty much warp 20km off a haven fire up hardeners afterburner and orbit the center . Occasionally have to cycle repper (sometime more than others) target webbing frigs first and its easy but last couple days the enemy ships will agroo drones of all kinds like they did something personal. Ill even call them to drone bay set to passive send back out orbiting to repp them up and they still get targeted by everything . I M TALKing everything BS targeting warriors and hitting on the approach . Then i log off and back on it is back to normal agroo. Gotoanother site and its drone armageddon again . Its kind of annoying when 1 haven is afkable and the next one is almost impossible without warping out to get more drones. Im all for preventing afk or botting anoms. But there has to be something that can be done to make it more consistant . I have also found when the drones are being agrood i take zero fire at all. As all. 10 reds are targeting drones i tested this in an anom with some faction lights on BS rats i stopped my VNI in its tracks for 5 min while the Warriors whittled the battleship dead they took shots but damage was minimal once they were in orbit . Wondering if a recent parch may have caused this and if anyone else is experiancing the same issues . |

Chainsaw Plankton
Signal Cartel EvE-Scout Enclave
2204
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Posted - 2015.12.14 18:14:49 -
[2] - Quote
https://forums.eveonline.com/default.aspx?g=posts&t=459617&find=unread
@ChainsawPlankto
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Rayit
Bad Influence I N G L O R I O U S
0
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Posted - 2015.12.14 18:20:04 -
[3] - Quote
I'm starting to notice how annoying drones are to use. They were one of the things that sucked me into this game. The idea of flying some massive ship and sending out 'The Boys' to blow stuff up. The reality is constant frustrating micromanagement. I'd happily take lower DPS for a better way of controlling agro.
Maybe make some high slot equipment that forces anything targeting your drone to target you instead? One required for each drone. It wouldn't be efficient but it would make things more fun for those of us that want to play Mothership. |

Hasikan Miallok
Republic University Minmatar Republic
1751
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Posted - 2015.12.15 00:26:50 -
[4] - Quote
Rayit wrote:I'm starting to notice how annoying drones are to use. They were one of the things that sucked me into this game. The idea of flying some massive ship and sending out 'The Boys' to blow stuff up. The reality is constant frustrating micromanagement. I'd happily take lower DPS for a better way of controlling agro.
Maybe make some high slot equipment that forces anything targeting your drone to target you instead? One required for each drone. It wouldn't be efficient but it would make things more fun for those of us that want to play Mothership.
In the past you could draw aggro to yourself by doing damage to an NPC, using EWAR on an NPC or remote repairing something. Hence a combination of shooting at the rats, remote repping one of your drones and neuting/target disrupting/etc something would eliminate most drone aggro.
That however may have changed with the new aptch. |

Arthur Aihaken
CODE.d
4857
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Posted - 2015.12.15 00:47:00 -
[5] - Quote
Rayit wrote:Maybe make some high slot equipment that forces anything targeting your drone to target you instead? One required for each drone. It wouldn't be efficient but it would make things more fun for those of us that want to play Mothership. It's called Shift-R.
I am currently away, traveling through time and will be returning last week.
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Hasikan Miallok
Republic University Minmatar Republic
1751
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Posted - 2015.12.15 01:25:03 -
[6] - Quote
I am doubtful these changes are actually intentional.
HOWEVER it seems to me if the changes are intended and are to do with AFK drone ratting the sensible balance pass would have been to play with the player drones auto targeting and auto aggression mechanic rather than mess with the NPC drone aggro. |

Arthur Aihaken
CODE.d
4857
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Posted - 2015.12.15 01:58:28 -
[7] - Quote
This isn't the first change we've seen to NPC mechanics with respect to drones. Keep in-mind that this really only effects PvE at this point, and in particular - AFK play styles.
I am currently away, traveling through time and will be returning last week.
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Rayit
Bad Influence I N G L O R I O U S
0
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Posted - 2015.12.15 14:08:22 -
[8] - Quote
Arthur Aihaken wrote:It's called Shift-R.
Shift-R will force things to attack me instead of my drones? I'll give it a go tonight. |

Arthur Aihaken
CODE.d
4863
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Posted - 2015.12.15 16:55:24 -
[9] - Quote
Rayit wrote:Shift-R will force things to attack me instead of my drones? I'll give it a go tonight. I think you may have missed the joke...
I am currently away, traveling through time and will be returning last week.
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Chainsaw Plankton
Signal Cartel EvE-Scout Enclave
2209
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Posted - 2015.12.15 18:43:12 -
[10] - Quote
Arthur Aihaken wrote:Rayit wrote:Shift-R will force things to attack me instead of my drones? I'll give it a go tonight. I think you may have missed the joke... well if you recall your drones the npcs have nothing left to shoot but you, so on a very literal sense it is correct 
@ChainsawPlankto
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Hasikan Miallok
Republic University Minmatar Republic
1753
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Posted - 2015.12.15 23:35:45 -
[11] - Quote
One oddity I have noticed is that if you deploy 5 sentries one usually gets aggro eventually. Recall one and leave 4 out and the rats seem to ignore them from then on. |

Arthur Aihaken
CODE.d
4864
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Posted - 2015.12.16 03:34:27 -
[12] - Quote
So some are reporting drone aggro is less with the new patch?
I am currently away, traveling through time and will be returning last week.
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Sheeth Athonille
Rabid Dogz Mining The Bastion
64
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Posted - 2015.12.16 09:00:16 -
[13] - Quote
Arthur Aihaken wrote:This isn't the first change we've seen to NPC mechanics with respect to drones. Keep in-mind that this really only effects PvE at this point, and in particular - AFK play styles.
Seems to me more like a pass at drones in pve, not at afk play styles. If it was at afk it would likely deal more with drones auto aggroing. As it stands, if you use anything other than sentries, you're going to lose them fairly soon. |

Sobaan Tali
Caldari Quick Reaction Force
708
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Posted - 2015.12.18 23:36:10 -
[14] - Quote
That depends, though. When CCP made alterations to the AI to start swapping targets in timed intervals (like your drones if they are out, or a repping alt should you bring one), what it seemed to really do was just that...for about 10% of the time. The rest of the 90% of the time, rats retained a lot of their original behavior with respects to drones. Rats would and still do routinely only switch targeting drone once and only once, then they simply go back to ignoring drones. I don't use sentries or really anything bigger than mediums, but I've heard it's the same thing for them as well.
Trouble is, on the flip side of the coin, if you have lights out for that 10% and rats so much as decide to sneeze in their direction, you'll likely loose one anyways. I'd be fine with drones being vulnerable to taking some rat heat, but...
1) when you can right-click on a drone group and keep mouse hovering over "Return to Drone Bay" 2) fully anticipate the aggro switch while paying more attention to drone HP than your own
yet...
3) to hell with aggro brackets being accurate, since they still show incorrectly at times at least for NPC's 4) drones often still take several seconds to comply with user directed commands and... 5) even with Drone Durability 5 and T2 drones, they can still go instantly from full health to 0% shields and armor and half structure before the HP readouts even register, often getting blapped if they are much further out than scram range or get webbed as well...
...then it becomes an issue in my mind, especially given most non-drone spec ships don't carry a very generous compliment of space for additional drones. Lights and mediums still seem pod-level paper thin against rats, and heavies are still too fat and slow to really outlast aggro if they get targeted as well, except maybe a Gecko with ship-borne HP buffs. Hell, I've even seen pods last longer under heavier player weapons than any flight of Hob. II's versus a couple NPC frigs or an elite cruiser who has decided to chase after one of your Warriors. And, if someone else tries to tell me, "Cruiser NPC's don't target scout drones," again, I swear to the Maker -- so help me -- you will eat those words. One thing that seems rather odd to me is that I can't count the number of times even frig rats have missed salvo after salvo when shooting at my zero-velocity Golem, yet conveniently have absolutely no trouble at all tracking scout drones with a mere fraction of the sig and size moving several kilometers per second.
Sorry, though; been in a weird rant mood as of lately. It just bugs me that CCP has time and again demonstrated they have such tremendous talent in much of Eve, yet several other places look and feel like they are from a game that has been abandoned and receiving no further updates. Maybe it's just the sheer size of the game.
"Tomahawks?"
"----in' A, right?"
"Trouble is, those things cost like a million and a half each."
"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."
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Arthur Aihaken
CODE.d
4881
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Posted - 2015.12.20 02:20:34 -
[15] - Quote
I have to ask... Outside of the AFK ratters in null-sec, is this really causing anyone else a problem?
I am currently away, traveling through time and will be returning last week.
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Flitz Farseeker
Mass HaVoK KAOS Unlimited
23
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Posted - 2015.12.25 16:15:14 -
[16] - Quote
Arthur Aihaken wrote:I have to ask... Outside of the AFK ratters in null-sec, is this really causing anyone else a problem? Have had some aggro from sansha anoms in 0.0, not while AFK ratting. Mostly when using sentries and when rats get close (<40 km). Recalling usually works or sending out lights to deal with the troublemakers
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Arthur Aihaken
CODE.d
4901
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Posted - 2015.12.26 00:35:30 -
[17] - Quote
I believe this is only presently a problem in null.
I am currently away, traveling through time and will be returning last week.
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