| Pages: 1 2 [3] 4 :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Chargon
|
Posted - 2007.01.16 10:43:00 -
[61]
Edited by: Chargon on 16/01/2007 10:44:47 Everyone says goto a part of empire thats quiet and not many players. There is only one problem with this. Where is the quiet spot?
Eve pop has out grown empire space. Large corps and alliances have roving mining fleets that are controlled through macro and multiple accounts controlled by a couple 3 people at the most. Stripping belts in systems that are not in high pop area's. When some of them see some small corp moving in on there resources. They suicide the small corp into leaving. The corp moves on and the same process starts all over again. "rinse and repeat cycle"
There are 2 reasons why always saying goto a quiet area in empire or for that matter low sec is pointless now.
One being the obviouse growing player base plus what I mentioned above.
The second being alliances allowed to fight in empire.
So what does CCP need to do so new players and there freinds can enjoy eve? Well for starters lets move those alliances war dec capibilities to .4 and below. you dont like this idea tough it needs tobe done. Moving some of you back to low sec and zero might actually help empire lag.
Oh the alliance boys/girls will love this one. Increase the size of empire space. Why not? Cities expand do they not?
Create some pockets of secure space in deep zero. This would further encourage people to spread out instead of compacting everyone in the middle. This might actually benifit alliances as well. Expanding zero space has done nothing to help with the increase in eve pop problem.
Until something of this nature is done people like Spygirl are going to run into even more problems as they come to Eve.
|

Nicholai Pestot
Gallente Havoc Inc
|
Posted - 2007.01.16 11:08:00 -
[62]
Originally by: Chargon Edited by: Chargon on 16/01/2007 10:44:47 Everyone says goto a part of empire thats quiet and not many players. There is only one problem with this. Where is the quiet spot?
Eve pop has out grown empire space. Large corps and alliances have roving mining fleets that are controlled through macro and multiple accounts controlled by a couple 3 people at the most. Stripping belts in systems that are not in high pop area's. When some of them see some small corp moving in on there resources. They suicide the small corp into leaving. The corp moves on and the same process starts all over again. "rinse and repeat cycle"
There are 2 reasons why always saying goto a quiet area in empire or for that matter low sec is pointless now.
One being the obviouse growing player base plus what I mentioned above.
The second being alliances allowed to fight in empire.
So what does CCP need to do so new players and there freinds can enjoy eve? Well for starters lets move those alliances war dec capibilities to .4 and below. you dont like this idea tough it needs tobe done. Moving some of you back to low sec and zero might actually help empire lag.
Oh the alliance boys/girls will love this one. Increase the size of empire space. Why not? Cities expand do they not?
Create some pockets of secure space in deep zero. This would further encourage people to spread out instead of compacting everyone in the middle. This might actually benifit alliances as well. Expanding zero space has done nothing to help with the increase in eve pop problem.
Until something of this nature is done people like Spygirl are going to run into even more problems as they come to Eve.
If anything things are going to get worse in hi-sec as CCP stated in their last devblog that the current 'hub' systems are going to be loosing allot of their belts (totally mined out apparently ).
Oh and there are plenty of empty (or nearly empty) hi-sec systems. 60 seconds with the map would show you this.
Trust me, my carebear alt uses a good number of them.
|

Nardon
Gallente Re-Awakened Technologies Inc Electus Matari
|
Posted - 2007.01.16 11:20:00 -
[63]
Originally by: D'Mur Pilru
Originally by: Cute SpyGirl When we tried to rebuild, we were attacked by band of ore thieves--many times. There is no way to protect your mining ships, because suicide ore thieves can always recreate temp new characters. Concords are too slow to react to suicide players.
To all those 'grow a spine/defend yourself evil WoW noob', you might want to practice some reading comprehension. What is says above (read it out loud, it might help), is that it's a tad unfair that suicide gankers have it dead easy with recycling characters, whilst the industrialist/miners have to jump through hoops trying to defend against such tactics. Ergo, there is no way to protect yourself.
QFT.
Or maybe it isn't true? After all the vocal majority here says the only thing you have to do is defend yourself. Would you please enlighten the stupid noobs like myself how you defend yourself against suicide gankers? Shoot first? Out of the question because of high sec. The suicide ganker will prolly get his intended target and Concord would take care of the defender.
Go out of your way to another system? Of course industrial corps are very flexible. Since you only need to haul your buttload of minerals and the bpos you own. Yeah right^^
And what about the ore thiefs? If you are in a mining vessel then chances are you wouldn't be able to defeat them on your own. And when you have backup - how much would you bet they either gank your mining ship anyway or have backup of their own? Since they decide when to engage. Of course backup seems to be the only way as it would at least give them pause.
And to all the WoW haters. Who are you trying to convince that EVE is the better game? Yourself maybe? 
|

Araxmas
Black Lance Against ALL Authorities
|
Posted - 2007.01.16 11:40:00 -
[64]
Concorde being slow is realistic. In real-life if i went outside and stabbed someone than it'll take the police about 30mins to turn up probably, and thats even if anyone called them at all. So concorde turning up about 10 seconds after the attaxk is good and normal, they can't stop the crime unless it happens.
and please can people stop saying "go back to WoW" its just an incredibly old and childish thing to post. Not saying that WoW is good or anything though, eve will always be my love buddy. --------
|

Araxmas
Black Lance Against ALL Authorities
|
Posted - 2007.01.16 11:40:00 -
[65]
Concorde being slow is realistic. In real-life if i went outside and stabbed someone than it'll take the police about 30mins to turn up probably, and thats even if anyone called them at all. So concorde turning up about 10 seconds after the attaxk is good and normal, they can't stop the crime unless it happens.
and please can people stop saying "go back to WoW" its just an incredibly old and childish thing to post. Not saying that WoW is good or anything though, eve will always be my love buddy. --------
|

Mira deVorsha
Caldari Boards.ie
|
Posted - 2007.01.16 11:44:00 -
[66]
Originally by: Gaius Flaminius This is simply not true. Time and time again numerous people have proven that player skill > character skill, and that T2 gets you nowhere unless you know how to use it. I've personally taken down ships packed with T2 in a ship with cheap fittings.
This is pretty much the core fact of eve.
As for the OP. The game has risk. Learn to counter or mitigate that risk and it gets easier. As it stands sounds like you are just making yourselves a nice juicy target.
Oh and recycling Alts is a banning offense. However it may be unlikely they are doing this. More likely you have been wardec'ed or your location is being reported to "Macro Intel".
|

Mira deVorsha
Caldari Boards.ie
|
Posted - 2007.01.16 11:44:00 -
[67]
Originally by: Gaius Flaminius This is simply not true. Time and time again numerous people have proven that player skill > character skill, and that T2 gets you nowhere unless you know how to use it. I've personally taken down ships packed with T2 in a ship with cheap fittings.
This is pretty much the core fact of eve.
As for the OP. The game has risk. Learn to counter or mitigate that risk and it gets easier. As it stands sounds like you are just making yourselves a nice juicy target.
Oh and recycling Alts is a banning offense. However it may be unlikely they are doing this. More likely you have been wardec'ed or your location is being reported to "Macro Intel".
|

Tobias Sjodin
Caldari Ore Mongers SMASH Alliance
|
Posted - 2007.01.16 11:46:00 -
[68]
Originally by: Cute SpyGirl I was looking for a game with robust economy and complex buy/selling trading system. After months of research for a great MMORPG, I found EvE. EvE has everything that I wanted and more. I was instantly in love with EvE. I did not come to EvE alone; I brought many of my friends from Guild Wars and WoW. We created a nice community and kinship. Most of are miners, manufactures, industrializes. Everything was great until we ran into pirates and war declarations. Even thou we have no desire to go into low sec, but wars came to us--3 times. Everything that we did was pretty much gone over night. When we tried to rebuild, we were attacked by band of ore thieves--many times. There is no way to protect your mining ships, because suicide ore thieves can always recreate temp new characters. Concords are too slow to react to suicide players. For the first time in 4 months of playing EvE, I am questionings the fundamental flaws of EvE. Here is my number one question: If we cannot be safe from PvP'ers in .5 to 1.0 spaces, then what is the point of us playing?
-Cute See ya in the next gaming convention, 07
Actually, you're wrong.
You are the weakness of EVE. Only the strong shall prevail.
[OMG! SMASH!] |

Tobias Sjodin
Caldari Ore Mongers SMASH Alliance
|
Posted - 2007.01.16 11:46:00 -
[69]
Originally by: Cute SpyGirl I was looking for a game with robust economy and complex buy/selling trading system. After months of research for a great MMORPG, I found EvE. EvE has everything that I wanted and more. I was instantly in love with EvE. I did not come to EvE alone; I brought many of my friends from Guild Wars and WoW. We created a nice community and kinship. Most of are miners, manufactures, industrializes. Everything was great until we ran into pirates and war declarations. Even thou we have no desire to go into low sec, but wars came to us--3 times. Everything that we did was pretty much gone over night. When we tried to rebuild, we were attacked by band of ore thieves--many times. There is no way to protect your mining ships, because suicide ore thieves can always recreate temp new characters. Concords are too slow to react to suicide players. For the first time in 4 months of playing EvE, I am questionings the fundamental flaws of EvE. Here is my number one question: If we cannot be safe from PvP'ers in .5 to 1.0 spaces, then what is the point of us playing?
-Cute See ya in the next gaming convention, 07
Actually, you're wrong.
You are the weakness of EVE. Only the strong shall prevail.
[OMG! SMASH!] |

Kastar
Chronodynamics
|
Posted - 2007.01.16 12:06:00 -
[70]
Edited by: Kastar on 16/01/2007 12:03:50
only the fittest survive. you not the fittest ? Try harder.
A small group can make a lot of money in empire even. If you can't make enough money to hire even a bad bunch of mercs, Eve is not for you.
Eve is full of quiet places. Go find them, fight for them. Don't expect to have a quiet system shoved under your behind because you posted on the boards you can't find it. It's there, in a constellation near you.
Not to sound blunt, but these days the boards are ruled by people that want everything without moving a muscle. Take a look at concentrations of players. If you don't see the empty systems you need new or bigger glasses. So what if it's a red dot :)
one guardian battleship can do a lot of good for a group of merry miners. Two of them can nearly defend them from anything but a fleet if set up correctly
don't give me the reply of old against new being unfair etc... We regularly take out new players in frigates to unsafer spots and you'd be amazed what the right combination of weak and silly ships can do
Eve = Jungle. fight for your spot and always expect someone to do the same or attack you. The best advice I can give is something I read above in someone's sig: Take a very close look at what everyone is doing. Then do something completely different and you'll have your spot in Eve. -----------------------------------------------
|

Vasiliyan
PAX Interstellar Services Anarchy Empire
|
Posted - 2007.01.16 12:33:00 -
[71]
You might be safer in a quiet lowsec system, where you can watch local and dock if you see anything you don't like, using the standings-in-local system to your advantage. Make ties with the peaceful locals, and then reap the rewards of better ores (at least twice as good as anything in Empire).
Lowsec is not instant death, and it sounds like you're struggling in Empire.
|

Xavier Raines
|
Posted - 2007.01.16 13:13:00 -
[72]
Edited by: Xavier Raines on 16/01/2007 13:12:41 dited by: Chargon on 16/01/2007 10:44:47 "Everyone says goto a part of empire thats quiet and not many players. There is only one problem with this. Where is the quiet spot?
Eve pop has out grown empire space. Large corps and alliances have roving mining fleets that are controlled through macro and multiple accounts controlled by a couple 3 people at the most. Stripping belts in systems that are not in high pop area's. When some of them see some small corp moving in on there resources. They suicide the small corp into leaving. The corp moves on and the same process starts all over again. "rinse and repeat cycle"
When i said go to a "quieter system" I meant one which isn't populated by tards and lacks 15 yr old kiddies who think they are playing Counter Strike in space. Not less players in general.
The system in which I mine in usually has 6 to 10 people in local at any given time but we all seem to get along pretty good even though we don't mine together. Some of them are even part of a Empire player corp and to my knowledge, they don't get War deced or griefed.
But yeah, if you mean a system which has zero people in it, you will be hard pressed to find those in Empire.
|

Chuskarl's Grandfather
Minmatar Chuskarl's Family
|
Posted - 2007.01.16 13:17:00 -
[73]
Originally by: Cute SpyGirl Here is my number one question: If we cannot be safe from PvP'ers in .5 to 1.0 spaces, then what is the point of us playing?
Providing us fun.
|

DarkFenix
Caldari Pilots From Honour
|
Posted - 2007.01.16 13:29:00 -
[74]
Originally by: Chargon Edited by: Chargon on 16/01/2007 10:44:47 Everyone says goto a part of empire thats quiet and not many players. There is only one problem with this. Where is the quiet spot?
Eve pop has out grown empire space. Large corps and alliances have roving mining fleets that are controlled through macro and multiple accounts controlled by a couple 3 people at the most. Stripping belts in systems that are not in high pop area's. When some of them see some small corp moving in on there resources. They suicide the small corp into leaving. The corp moves on and the same process starts all over again. "rinse and repeat cycle"
There are 2 reasons why always saying goto a quiet area in empire or for that matter low sec is pointless now.
One being the obviouse growing player base plus what I mentioned above.
The second being alliances allowed to fight in empire.
So what does CCP need to do so new players and there freinds can enjoy eve? Well for starters lets move those alliances war dec capibilities to .4 and below. you dont like this idea tough it needs tobe done. Moving some of you back to low sec and zero might actually help empire lag.
Oh the alliance boys/girls will love this one. Increase the size of empire space. Why not? Cities expand do they not?
Create some pockets of secure space in deep zero. This would further encourage people to spread out instead of compacting everyone in the middle. This might actually benifit alliances as well. Expanding zero space has done nothing to help with the increase in eve pop problem.
Until something of this nature is done people like Spygirl are going to run into even more problems as they come to Eve.
Where is this quiet spot? If you get off your lazy a** and look you will find plenty of quiet spots. My empire home for years on Eve has been a surprisingly quiet system in Caldari space. It's nothing special, not that many belts, crap system market etc. But it's only a few hops away from Jita, only a few hops away from several 0.0 crossings, and only a few hops from regional borders to check alternate markets.
Alliance wars only in lowsec or less? Well for starters most alliance wars are in 0.0 anyway. If you're referring to empire wars in general I'll just repeat that clichTd line. "Go play WoW". Eve is not a nice safe carebear haven. It has non-consentual pvp, and the pvp has serious consequences. It is designed that way. If you don't like that, play another game. We won't miss you. CCP won't miss you.
Increase the size of empire space? No. Empire space is big enough for starters, and secondly the whole idea of Eve is to move out to 0.0 and make your own empire. Ah yes, that brings me to the next reason empire can't expand (lore-wise). Player Alliances. If the Amarrians decided they wanted to annex the south-western regions for instance, what do you think BoB would say to that? It would be something to the tune of "f*** off" - then they would proceed to annihilate the Amarrian fleet, with fewer losses and fewer enemy survivors than escaped the Jovians.
Eve is not the problem in this thread. Spygirl and people like you are.
|

Malcanis
|
Posted - 2007.01.16 13:31:00 -
[75]
Edited by: Malcanis on 16/01/2007 13:27:23
Originally by: Cute SpyGirl I was looking for a game with robust economy and complex buy/selling trading system. After months of research for a great MMORPG, I found EvE. EvE has everything that I wanted and more. I was instantly in love with EvE. I did not come to EvE alone; I brought many of my friends from Guild Wars and WoW. We created a nice community and kinship. Most of are miners, manufactures, industrializes. Everything was great until we ran into pirates and war declarations. Even thou we have no desire to go into low sec, but wars came to us--3 times. Everything that we did was pretty much gone over night. When we tried to rebuild, we were attacked by band of ore thieves--many times. There is no way to protect your mining ships, because suicide ore thieves can always recreate temp new characters. Concords are too slow to react to suicide players. For the first time in 4 months of playing EvE, I am questionings the fundamental flaws of EvE. Here is my number one question: If we cannot be safe from PvP'ers in .5 to 1.0 spaces, then what is the point of us playing?
-Cute See ya in the next gaming convention, 07
It's spelled "point" not "weakness".
|

Something Random
Gallente F.S.O. Dark Matter Coalition
|
Posted - 2007.01.16 13:31:00 -
[76]
Asking to stop war decs is silly.
Now i really feel like running a book here.
The betting being when we see you people touting this currently, in 2 months (should you stay in game of course), you'll be war deccing someone yourselves to up your profits from the nasty Tutu Weavers - Masters of Production.
Probably.

|

Rayvonuk
Privateers
|
Posted - 2007.01.16 13:40:00 -
[77]
Originally by: Strel Samodelkin I like the whole piracy thing in low sec, makes things interesting. BUT you're COMPLETELY right about the corp war thing.
So, basically right now I'm not going to launch a new corporate idea and website due to the functionality of corporate warfare. The moment we become somewhat profitable and well known is the moment when a major alliance like "Privateer" will simply declare war on us and proceed to gank us in 1.0 space at will.
If the members of my corporation all have good security status, high state standing, why are they not under protection? This makes no sense.
I'm waiting for this to change before I invest any more time into my private corporation planning.
If your scared to take a risk, this isnt the game for you.
|

Laythun
Cutting Edge Incorporated RAZOR Alliance
|
Posted - 2007.01.16 13:41:00 -
[78]
Originally by: DarkMatter Edited by: DarkMatter on 16/01/2007 00:28:55 May as well take your group back to WOW...
High sec space in EVE is a griefer heaven...
Why must u through around the term 'greifer' to describe people with a different playstyle??
Do i ***** that your greifing me cos u sell minerals at a high cost?? or someother pointless ****?
jesus ******* christ u need to stfu. people die people live, its eve life. NOONE is a griefer that random ganks people in high sec. its called A SUICIDE MISSION. griefing would be repeatedly attacking the same person for no gain but to **** them off.
as far as i was aware suicide ganking made a healthy profit.
CEI's own Undercover Brother [MIA] It's great being Amarr, aint it?Ö
|

Chris Stormrider
Aliastra
|
Posted - 2007.01.16 13:45:00 -
[79]
I'm a carebear, and I think Cute is right, but if you lived in the Wild West (which eve is trying to make you feel like), you'd be packing a shotgun on your wagon and maybe a couple gunmen for protection, if you had something worth a load of money on your wagon. You'd even be carrying a gun in the saloon. I hate it, not being safe, but it was never meant to be safe, unless you go to 0.0 and MAKE it, but that's not safe either, now, is it? :p
They are right on not changing, and I'd be happy if they did change it. All in all, it's a great game.
If god listened to the vultures' prayers he'd have to kill all the animals ;)
|

Tanis Bastar
Caldari Interstitial Incorporated
|
Posted - 2007.01.16 13:45:00 -
[80]
Originally by: Nardon After all the vocal majority here says the only thing you have to do is defend yourself. Would you please enlighten the stupid noobs like myself how you defend yourself against suicide gankers?
It's not that hard to figure out...
first, don't put yourself in a system where there are lots of gankers (from my experience, there are MANY such systems);
second, use a cheap ship and fit a tank instead of all cargo expanders, mining upgrades, etc. At some point you will reach equilibrium where the ganker will get concordokken before he can kill you. of course he can always use a raven, etc. to kill you quicker but if you are in a cheap ship his loss will greatly exceed yours. at some point they will stop.
third, i've never had to bother, but others recommend ecm.
Is that good enough for you?
Originally by: Nardon Go out of your way to another system? Of course industrial corps are very flexible. Since you only need to haul your buttload of minerals and the bpos you own. Yeah right^^
Not EVE's fault if you are too lazy to do so. If you don't want to move put in more effort to find a good spot to begin with.
Originally by: Nardon And what about the ore thiefs?
If ore thieves are a problem, then don't jet can? Again, I have never had a problem with ore thieves.
|

Pan Crastus
|
Posted - 2007.01.16 14:00:00 -
[81]
The warfare and high security system is simply broken. Why?
a - non-wardec'd entities aren't safe in high sec, not even "somewhat safe", since everyone who wants to accept the cost for his losses, can attack/kill/pod anyone in high sec
b - war declarations have no drawbacks for aggressors, they are still protected by CONCORD etc.
c - there are many loopholes that allow lofty-type exploits to kill people who don't even know they are at risk
d - those who should be affected by war declarations, i.e. corporations, can simply avoid most of the drawbacks by using alt corps, NPC haulers etc. etc.
Fixes:
a - allow fighting in high sec only with mutual war declarations
b - remove insurance payouts when CONCORD kills you
c - allow anyone (in addition to CONCORD) to kill aggressors in high sec
d - remove all this crap with noobcorp members inviting other people and then warring parties to allow high sec ganking.
|

Wotar
|
Posted - 2007.01.16 14:04:00 -
[82]
You people are gonna destroy this game :(
|

Marcus TheMartin
Gallente Tuxedo.
|
Posted - 2007.01.16 14:09:00 -
[83]
Originally by: Wotar You people are gonna destroy this game :(
YOU PEOPLE WHAT DO YOU MEAN YOU PEOPLE!?
 Best Dressed Corp of 2006 and 2007! -Marcus TheMartin Marcus Thinks Eve who knew!? |

Artmedis Valben
Gallente Lobster of Babel
|
Posted - 2007.01.16 14:37:00 -
[84]
You can avoid much hassle if you stay alert and never travel in easily gankable ships with goods you cannot afford to loose. I have moved several times all that I have to a new quieter location. If in war, I use two tactics: I choose when to fight, and I bore the aggressors to death. I make sure that wardeccing me is not profitable. Taking out tech 2 cruisers, Command ships and T2 fitted battleships is fun in a swarm of easily replaceble tech 1 frigs and cruisers, each downed pilot just jumps into a ready replacemant ship and joins the fray again. When we are outnumbered, we just sit in stations or log into our alts to haul or mine in peace.
From all the above comments, one Idea I think is a very good one, that would offset some of the gain from high sec ganking, which is not to pay out insurance for ships lost to CONCORD, criminal activity should forfeit your insurance.
Other than that, EVE is and should be about fighting. And in a balanced corp there should be both fighters and industrialists that work to each others mutual benefit.
___________________________________________ Selling PERFECT PRINTS of almost all seeded BPOs. Lobster of Babel currently holds 641 of the 649 Tech 1 BPOs seeded. |

Imaldris
|
Posted - 2007.01.16 14:54:00 -
[85]
Simply change the rules so that if one corp declares war on another, the other corp has to accept before Concord is nulled.
Problem fixed.
|

Ladyah Liandri
Take By Surprise Ltd.
|
Posted - 2007.01.16 15:12:00 -
[86]
Real life:
1. Go to the next police station. 2. Tell a random police officer that you will going to kill yourself if they don't stop crime. Instantly. In general. World-wide. 3. Find yourself hand-cuffed 3 seconds later
*SCNR*
Seriously if all you are saying is true I wonder why there are still sooo many carebears that I simply can't manage to rip off.
Maybe I am getting old or something ... OR maybe they learned how easy it is to protect themselves.
|

Sprzedawczyk
|
Posted - 2007.01.16 15:49:00 -
[87]
The stabbing guy is dumber than dumb.
Back on topic. The whole suicidial ore stealers thing proves that some things(namely CCP stupidity) never change;-) It's alt abuse, plain and simple. Shouldn't be possible to do on trial accounts (lame trial account abuse) and should be bannable on paying accounts. It give you null profit and is only aimed at making other players quit, which is BAD FOR CCP BUSINESS. If CCP had some time/priorities/etc, they should fix it long time ago. Well, saw bugfix for 3 years old bug inrecent patchontes, nothing is going to surpise me here :)
A hint for topic starter: SCREW THE EMPIRE AND GO STRAIGHT TO 0.0. There are tens of alliances in dire needs of players and hundreds of corporations with active recruitment. 800k SP chars can solo most 0.0 npc spawns with ease (think speed and tracking), and 0.0 ores are as hard to mine as empire ones. The best of all - 0.0 alliances are always looking for more frigate tackler meat and this is where your starting corp fits _perfectly_ into their PvP/defence doctrine. Even with interdictors, frigates are still invalueable for small gangs/camps scrambling&EW.
To sum up, -you get real EVE, not the lite, bugged 'empire' version -you get safety (no suicide stealers, and until some serious war breaks up, 0.0 is a really cozy place) -you get bunch of strong allies
All you need to do is to convince your new corp/alliance that you have the will and skills to play with them.
|

Alexoin
|
Posted - 2007.01.16 19:17:00 -
[88]
Originally by: Caspian Snow
Go into som third world country, find a good diamond mine with your friends and get to work. If you do nothing useful, nobody will care. If you begin to turn a profit, raiders WILL come. If you begin to turn a large profit, powerful corporations and governments will want a cut.
What do you do?
What mankind has done for thousands of years
A) Arm yourself. Get some of your friends to learn the fine art of battle, get some hawt ships with all that money you're pulling in, and then take down anyone who attempts to raid you.
B) Surrender to the racket. Gangs and bandits often offer "protection" to their victims. "Pay us a cut and we won't kill you." It might be profitable to do this: pay them their cash and they leave you alone. If someone else jumps you, tap your racketeer on the shoulder and tell him that someone is moving in on his game. He'll jump, and you'll be safer.
C) Ally. A mixture of both, get a well-armed security corporation to watch your back. It might be the best of both worlds (truly skilled players genuinely looking out for you), but it'll be hard to find such a group and persuade them to protect you.
Of course, this is probably more of a low sec thing than a high sec thing, I can't be sure, but it seems to me that these strategies will work. EvE is a little deeper than most. It's not about solo vs team vs guild. It's about solo vs team vs corporation vs corporate alliances. As you get bigger and bigger, the world gets more complicated and you get caught in byzantine politics, much like the real world. It's inevitable, with such a complicated interplay.
Nice example except one thing, he's talking about high sec. An equivalent example would be setting up a company in a First World country such as the US or UK. Setting up in 0.0 space would be the equivalent of setting up in 3rd world. If another company declared war on your company, the local police (and maybe higher authorities such as the FBI) would do everything in their power to stop any members of the company that declared war whenever they saw them. The equivalent of this would be CONCORD stopping any member they saw of a war decced corp.
This may not be workable in game (as 0.0 factions that are at war would never be able to enter empire space). An alternative may be that any ship in a corp can enter Empire space while war decced, as long as they dont fight while in Empire space. If a ship opens fire on an enemy corps ship while in Empire space, the entire corp gets a -1.0 security rating hit.
So for example Corpa is at war with Bproc. A Corpa ship opens fire on a Bproc ship in Empire Space (without aggression rights or kill rights, ignoring the war dec). The Corpa ship's pilot gets the normal security rating hit for shooting someone they dont have kill rights on, and the entirity of Corpa gets a -1.0 security rating hit (may need to be in a hour or so after the attack so a Corpa ship in high sec space can leave if the culmative security hit knocks him below allowed sec rating for that level space). The Bproc ship can now return fire without any penalty (as it would have aggression rights). This would allow 5 attacks by Corpa ships before they become unwelcome in any Empire Space. No changes would be made to the effects of war dec in 0.4 and below space (ie killing an enemy ship there would still have no sec rating hit). And the culmative hit to security rating would not make them freely attackable by PCs (ie if they drop below -5.0 sec rating) The corporation hit would go away over time (maybe a week per -1.0 hit) This will limit the amount of warring done in Empire Space (How many empires will allow free fighting in their space without getting involved?), yet still allow the warring in 0.0. Alternatively the corp hit is to the local faction. This would have an equivalent hit eventually to what space they can be in.
|

Marcus TheMartin
Gallente Tuxedo.
|
Posted - 2007.01.16 19:21:00 -
[89]
How to survive a suicide gank 101.
1.Fit a tank thank can last you up to 15 seconds
Also having corpies nearby to pew pew is good for fighting off ore thieves Best Dressed Corp of 2006 and 2007! -Marcus TheMartin Marcus Thinks Eve who knew!? |

El'Niaga
|
Posted - 2007.01.16 19:39:00 -
[90]
I came from another MMO too, SWG. We won't go into why I left SWG, I think many know due to its reputation though it was cool in the early days.
I'm not sure the state of your affairs here in EVE, but it sounds like you might be near one of the major trade hubs, like Jita, or Rens or how Oursalaert used to be.
You might consider moving away from the hub, move several systems away and try to find an out of the way spot. Make sure it has ore that you guys need, a nearby refinery, a medical center nearby and the other stuff you need.
Usually you seem to attract more attention near the hubs then out in the outskirts.
I realise it can be hard to find the time, but if you guys yourselves can't find the time to train a few combat skills perhaps try to recruit a few folks that like combat as well.
If you have the ISK you might could hire some mercenaries to assist you.
I hope things will improve for you :)
|
| |
|
| Pages: 1 2 [3] 4 :: one page |
| First page | Previous page | Next page | Last page |