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Thread Statistics | Show CCP posts - 2 post(s) |

J'Poll
Perkone Caldari State
6087
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Posted - 2015.12.22 00:03:15 -
[1] - Quote
Vivias Xelnoa wrote:Tippia wrote:Vivias Xelnoa wrote:Paul Pohl wrote:If there is a problem, it is equating skill points to actual player skill.... speeding up the first does not speed up the latter Indeed. Skill acquired in learning the game doesn't change.. It merely adjusts the background stats which give the vets an advantage. I get that they spent the time into the game and I'm not trying to remove that.. I just think speeding up the bar for new players is healthy for the game as a whole. There's next to nothing to suggest that it would. When your idea was implemented, it had almost the opposite effect. A few iterations later and we've arrived at the current strategy for raising the bar for new players, and it too doesn't really affect the health of the game. It seems to be a fairly reasonable conclusion that the new player starting point is pretty much wholly unrelated to player retention. The actual problem is more one of new players making the same erroneous assumptions you're making, often based on completely different and unrelated game designs that have no bearing on EVE. Couldn't say retention for certain but I have a few friends who have always avoided Eve simply because of the skill system and not wishing to deal with being so far behind the curve. I don't see how speeding up SP gain wouldn't change the retention rate, but I think it would greatly influence new players trying Eve knowing they could more quickly catch up.
You do know that because how the skill system works, the amount of SP says jack ****. Most skills only give trivial advantages (a skill at lvl 5 vs lvl 4, generally gives you 2-10% increase for 4 times the time investment). And it is more how you apply your skills as a player and use your SP to benefit that.
A 100 mil SP Industry character played by someone who never did any PvP will lose against a 15 mil SP PvP character if the PvP guy gets the other in a fight.
Personal channel: Crazy Dutch Guy
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J'Poll
Perkone Caldari State
6087
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Posted - 2015.12.22 00:06:39 -
[2] - Quote
Vivias Xelnoa wrote:Vimsy Vortis wrote:EVE isn't a game where the having of the biggest thing is important. This is not a conventional Themepark MMO where the gear rating of your character or your character's level is a barrier to content. Essentially all of the types of content in the game are available almost immediately to anyone with the will to become involved in that content.
You can literally go into the recruitment channel and type in "I'm a total newbie and I want to dunk on bads and be an awesome space badass" and like half a dozen people will convo you up and offer to make you a part of their particular kind of space outfit.
The actual barriers are fear, ignorance and unwillingness to engage with other players. Not SP or ISK.
Players become more powerful by understanding the game and engaging with it in meaningful ways, not by getting more of a certain kind of points. If this is true why do so many corps have huge SP requirements? To my this seems to illustrate the fact these points are very important because if it was simply knowledge they could teach that.
Those limits are flexoble with the right attitude.
And
Cause of alts and spies
Personal channel: Crazy Dutch Guy
Help channel: Help chat - Reloaded
Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club
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J'Poll
Perkone Caldari State
6087
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Posted - 2015.12.22 00:10:43 -
[3] - Quote
Mallak Azaria wrote:The system is being improved 'soon' & everyone will gain SP at the same rate. Apart from that I don't agree with a 3x SP accumulation speed because older players like me will just abuse the hell out of it.
Malcanis' law
Personal channel: Crazy Dutch Guy
Help channel: Help chat - Reloaded
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J'Poll
Perkone Caldari State
6090
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Posted - 2015.12.22 17:59:01 -
[4] - Quote
Vivias Xelnoa wrote:Judging by the diverse opinions I've seen reading this thread the matter of newbies SP is far from concise and from my perspetive many of the Vets have a very conservative perspective on new player gain. Some good points were made about alt accounts abusing a mechanic that helps bring others more quickly in-line with older accounts but overall I'm unconvinced. While I agree that the real experience is learning the game I still view SP as a cap which limits a players ability to branch out to have a broad base. I think a good compromise would be higher starting skills or perhaps packages which allow account purchase that offer up to level 4 in a field.
Again, that would be abused.
Malcanis' Law: Any change suggested that will benefit the new player, will benefit the older players more.
Also, I can name a handful of people who will deny any of your ideas, those people havent been in EVE a year and NEVER had any problems regarding skillpoints.
Speak with Azda Ja as a prime example. She joined, asked questions in NCQA and within weeks was having a blast killing people in lowsec and doing other fun things.
The only restriction you will encounter in EVE is your own personality. Anything can be done, by anyone. Maybe not directly or straight forward and obvious. But it will be possible.
Personal channel: Crazy Dutch Guy
Help channel: Help chat - Reloaded
Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club
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J'Poll
Perkone Caldari State
6097
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Posted - 2015.12.23 08:37:40 -
[5] - Quote
Vivias Xelnoa wrote:Made another post looking for a corp and pretty much everyone who has commented thus far as told me that you are simply too weak to do anything below 2 mil SP if you want to go to nul space even with an established group. Seems like the Eve community is split on this as some claim that SP doesn't matter while another group stipulates the exact opposite. While I admit an acceleration for new players might be abused by older players that doesn't mean CCP cannot invest a way to prevent the worst of it. CCP seems smart enough to find a way to avoid the few bad apples which prevent a new audience from joining Eve as by the looks of it the population has been declining in the last few months. Surely you realize that in order for your game to thrive and grow it needs to change?
They mainly say that for 2 reasons:
A. With so limited SP to back you up and limited game knowledge, you are very limited on what you can do alone in null. Doesnt mean it is impossible.
B. They dont want a new player who needs 'their hamds held'. They just dont want to be bothered training you
Personal channel: Crazy Dutch Guy
Help channel: Help chat - Reloaded
Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club
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