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Larkonis Trassler
Beyond Divinity Inc Privateer Alliance
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Posted - 2007.01.18 09:09:00 -
[1]
Edited by: Larkonis Trassler on 18/01/2007 09:06:43
Originally by: J Valkor Edited by: J Valkor on 18/01/2007 06:31:28 Wait... you find it acceptable that to kill 1 BS takes a small gang? With 1 or 2 BS as support?
Heaven help you when the nanoships realize they can group up.
I've seen plenty of videos with pilots of faction fit 'conventional' BS taking on gangs solo and coming out top. Why when a nanophoon does it is an exploit? Please get real.
And yes... to get decent speed out of a nano BS you WILL need rigs
You WILL need Snakes.
You WILL need a faction MWD.
It comes out as an expensive little venture and they do die all to easily if you screw your thinking head on. ------------ Crow Squad... An Audio and Visual Joygasm by Larkonis Trassler |

Larkonis Trassler
Beyond Divinity Inc Privateer Alliance
|
Posted - 2007.01.18 10:27:00 -
[2]
Originally by: shakaZ XIV
Quote:
And yes... to get decent speed out of a nano BS you WILL need rigs
You WILL need Snakes.
You WILL need a faction MWD.
Not at all, a bs fitted with tech2 mwd + named nanos and inertial stabilizers goes 2500 or so, that's fast enough to not get hit by most things.
You don't fight many nanoships do you? Go and fight some of these noob fitted nanobs then come back pls. It will still be pwned by: Cruise Missiles and below. Large ACs In fact any large gunz except maybe blasters as long as you fit a tracking mod or two. Medium ACs and Arties Medium Rails Medium Beams Light LR guns Light and maybe Medium drones Also at those orbit speeds web drones=win.
Cap requirements on T2 MWD are sickening so he won't be able to hang around for long if your tank is good. 1 or 2 heavy nos and he'll be crippled.
Come back and whine about these inferior setups once you've killed a few instead of soiling your breeches every time you see a BS do 2000m/s. ------------ Crow Squad... An Audio and Visual Joygasm by Larkonis Trassler |

Larkonis Trassler
Beyond Divinity Inc Privateer Alliance
|
Posted - 2007.01.18 10:32:00 -
[3]
Originally by: Felix Dzerzhinsky
So sure, keep the nano bit, but they should fold a lot faster. Much like the stab changes, nanoships should have someting hurting them - making them great for 1v1/2v1 but unable to sustain the fight for long periods.
What you mean like the need for cap to run their MWD? 4 heavy nos isn't enough to sustain that brute. You need a cap booster. And what do they need? CHARGES! So a consumable item that is required to operate your setup at maximal efficiency.
Originally by: Felix Dzerzhinsky
What gets me is that they outrun an interceptor on approach (which goes against interceptor doctrine to keep your transversal up) and if that was not enough, there is the H.nos to stop them cold. Interceptors should remain the fastest ship, not a battleship - no matter how it is fitted.
Yawn. An Inty pilot can spend a quarter of what a phoon pilot spends and end up twice as fast. Next point please. ------------ Crow Squad... An Audio and Visual Joygasm by Larkonis Trassler |
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