Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

sharkyballs
Amarr Dkiller Delta Force Corp.
|
Posted - 2007.01.18 16:24:00 -
[1]
so said pirate enters system and decides to wait at a complex gate for carebears. when he engages one, we all warp in to gank him. guess what happens....
Corp member > out of cap huh? me > so pirates do the logoffski now? Corp member > wb pirate > enjoy the loot Corp member > hows my tank? pirate > expensive Corp member > thats revenge for my domi me > logoffski? what? Corp member > lol pirate > just to be sure pirate > the clienbt is lagging like hell when u lose a ship pirate > I donŠt wanna risk my pod to bad programmed client
what an excuse for not being able to lock down a pod!! pirates who use this should not be allowed to even play anymore, what a disgrace
|

Razin
|
Posted - 2007.01.18 16:36:00 -
[2]
You're shaming a pirate into fair play? Naive much?
Why do you think you can't jump through a gate after aggroing someone? You used to be able to. ...
|

LUGAL MOP'N'GLO
|
Posted - 2007.01.18 16:40:00 -
[3]
From what I've seen, alot of different people log-off when encountering a superior camp or group of ships. I don't think I'd do it, unless everyone else keeps doing it to me.
The logic goes: Why should I jump into their gatecamp and die if when they jump into mine they logoff?
More and more people are using the tactic these days. I think one of the reasons is alot of people don't even want to try the 'old fashioned' way of escaping a camp. People are less and less using alts to scout because their lazy and they know if they end up jumping into a gatecamp the logoff will fix their wrong.
The logoff will continue to be a problem until CCP does something to change the way the game functions upon entering and leaving a system (A large game mechanic change).
IMO there should be a way to scout one system ahead without exact precision without an alt. New skill, new mod, whatever.
Otherwise this is going to continue to be the golden rule: "Out manned? Out gunned? Logoffski!"
~~~~~~~~~ Caldari. It's so easy a Minmatar could do it. |

Roy Batty68
Caldari Immortal Dead
|
Posted - 2007.01.18 16:48:00 -
[4]
You make so many weird logic assumptions here, it's hard to know where to start... 
1- pirates logoffski now as well? No, players do. Probably a decent chunk of those players happen to be pirates.
2) pirates logoffski now as well? Well, it's probably been going on for awhile, you just haven't seen one.
3] pirates logoffski now as well? It's not like the pirate set of players had some international convention, put it to a vote, and decided recently that "yep, pirates logoffski as well". Some do, some don't, you finally saw one that did.
4\ The weirdest thing though is you seem to have some unspoken expectations of pirates to not do such things... like since they're pirates they wouldn't do that because...why? Because they're usually the one complaining about it? I don't get it. Sure, logoffski is lame but it's not like anyone had to sign some Code of Ethics contract to become a pirate so... why would they be different?
So a player who isn't a pirate can logoff to save their pod but a pirate player should be banned for it???

The logic of this post has wrecked my brain for some crazy amount of damage.
CCP to PLEASE do something with logon/logoff issues soonish... Think of teh forums!!!
 ------------------- ... [OK] ...
zOMG! |

sharkyballs
Amarr Dkiller Delta Force Corp.
|
Posted - 2007.01.18 17:05:00 -
[5]
Originally by: Roy Batty68 You make so many weird logic assumptions here, it's hard to know where to start... 
1- pirates logoffski now as well? No, players do. Probably a decent chunk of those players happen to be pirates.
2) pirates logoffski now as well? Well, it's probably been going on for awhile, you just haven't seen one.
3] pirates logoffski now as well? It's not like the pirate set of players had some international convention, put it to a vote, and decided recently that "yep, pirates logoffski as well". Some do, some don't, you finally saw one that did.
4\ The weirdest thing though is you seem to have some unspoken expectations of pirates to not do such things... like since they're pirates they wouldn't do that because...why? Because they're usually the one complaining about it? I don't get it. Sure, logoffski is lame but it's not like anyone had to sign some Code of Ethics contract to become a pirate so... why would they be different?
So a player who isn't a pirate can logoff to save their pod but a pirate player should be banned for it???

The logic of this post has wrecked my brain for some crazy amount of damage.
CCP to PLEASE do something with logon/logoff issues soonish... Think of teh forums!!!

that would have been a decent complaint if you would have left this line out: "So a player who isn't a pirate can logoff to save their pod"....which means at the same time you've done the same thing: "weird logic assumptions "
maybe i did use the wrong assumption of "pirate", because you're correct, maybe not all of them are pirates. but it was a situation where the "attacker" loged off when the "attackee" had some friends show up. most of the time, it is pirates complaining about this. i'd just like to make this an uplifting thread for the carebears who dislike pirates because they do it as well, and frankly i'm tired of hearing about it as well.
also, please don't go assuming from that last sentence that i would ever log off, i like to play the game, not close it
|

Idara
Caldari Contraband Inc. Mercenary Coalition
|
Posted - 2007.01.18 17:10:00 -
[6]
Stupid pirates, grow some balls and die like a man.
Same with everyone else who log's because they're gonna lose.
You lost because you're an idiot, logging doesn't change that. ---
|

LUGAL MOP'N'GLO
|
Posted - 2007.01.18 17:12:00 -
[7]
Ya, after last night we're keeping record of the Corp/Alliance/Name of loggers and keeping it in mind for the future. ~~~~~~~~~ Caldari. It's so easy a Minmatar could do it. |

Delezar
Hellfire-Empire
|
Posted - 2007.01.18 17:14:00 -
[8]
What is the point of not logging when you know the ship is going to go down. The pod can usually not harm anyone, so why risk any more investment, if the game provides you with the means to safe your pod. In my opinion it would be rather stupid not to log, pirate or not. |

ScreamingLord Sutch
Hand in Mouth
|
Posted - 2007.01.18 17:15:00 -
[9]
Originally by: Delezar What is the point of not logging when you know the ship is going to go down. The pod can usually not harm anyone, so why risk any more investment, if the game provides you with the means to safe your pod. In my opinion it would be rather stupid not to log, pirate or not.
People like you are the reason CCP should get off their arses and take action.
|

BurnHard
|
Posted - 2007.01.18 17:18:00 -
[10]
Originally by: Delezar What is the point of not logging when you know the ship is going to go down. The pod can usually not harm anyone, so why risk any more investment, if the game provides you with the means to safe your pod. In my opinion it would be rather stupid not to log, pirate or not.
Totally agree. The number of times I've lagged when being ejected into my pod causing loss of pod/implants/clone when logging often saves it. I still hang around for the main event though, if only because usually I know logging won't help any. The client does some kind of state-change when it puts you into a new ship (see it in station, or at a POS, it's significant).
|
|

Delezar
Hellfire-Empire
|
Posted - 2007.01.18 17:19:00 -
[11]
Edited by: Delezar on 18/01/2007 17:16:07 Well, if they do something it is fine, but until then there is really no point not using it. I for myself will probably like it since the demand in implants will go up again.
typo |

Lyn30101
|
Posted - 2007.01.18 17:31:00 -
[12]
Edited by: Lyn30101 on 18/01/2007 17:32:47 Edited by: Lyn30101 on 18/01/2007 17:28:59
Originally by: Delezar Edited by: Delezar on 18/01/2007 17:16:07 Well, if they do something it is fine, but until then there is really no point not using it. I for myself will probably like it since the demand in implants will go up again.
typo
To be honest, it reads like he fought the fight, and when he knew he'd lost he logged off to save the pod itself. With the insane client freeze associated with transfering from ship to pod, I think I could actually live with this as the accepted norm (until such time as the client freeze when launching escape pod issue is fixed anyway). In other words, why should he lose his pod because he's stuck for five seconds (my last experience with losing a ship it was ten, thank god NPC's don't podkill) with no real chance to do anything?
Logging to try to save the ship is still a 'for shame' though.
|

Roy Batty68
Caldari Immortal Dead
|
Posted - 2007.01.18 17:37:00 -
[13]
Originally by: sharkyballs
that would have been a decent complaint if you would have left this line out: "So a player who isn't a pirate can logoff to save their pod"....which means at the same time you've done the same thing: "weird logic assumptions "
Well, in your original post you said:
Originally by: sharkyballs pirates who use this should not be allowed to even play anymore, what a disgrace
I just reworded it and gave it the reaction. So I wasn't saying that's what I thought, I was just repeating what you said worded how I interpreted it.
Sorry, that was that "at work" me. This is now the "at home" me, so I'll go easier.
Logoff junk does need to be looked into regardless who does it. Doesn't make any sense to treat it differently depending on the player type.
As to the particular guy, you should just name and shame it rather than generalize whole groups player types due to a specific incident. /shrug
------------------- ... [OK] ...
zOMG! |

sharkyballs
Amarr Dkiller Delta Force Corp.
|
Posted - 2007.01.18 17:38:00 -
[14]
Originally by: Lyn30101 Edited by: Lyn30101 on 18/01/2007 17:32:47 Edited by: Lyn30101 on 18/01/2007 17:28:59
Originally by: Delezar Edited by: Delezar on 18/01/2007 17:16:07 Well, if they do something it is fine, but until then there is really no point not using it. I for myself will probably like it since the demand in implants will go up again.
typo
now that's just hypocrytical. it's still breaking game mechanics to achieve something and not letting me get a pod kill ever. remember the fact that "death hurts in eve"?
To be honest, it reads like he fought the fight, and when he knew he'd lost he logged off to save the pod itself. With the insane client freeze associated with transfering from ship to pod, I think I could actually live with this as the accepted norm (until such time as the client freeze when launching escape pod issue is fixed anyway). In other words, why should he lose his pod because he's stuck for five seconds (my last experience with losing a ship it was ten, thank god NPC's don't podkill) with no real chance to do anything?
Logging to try to save the ship is still a 'for shame' though.
|

Daddy's Belt
Minmatar
|
Posted - 2007.01.18 17:52:00 -
[15]
Originally by: Idara Stupid pirates, grow some balls and die like a man.
Same with everyone else who log's because they're gonna lose.
You lost because you're an idiot, logging doesn't change that.
You're a masochist posing as a tough guy?
I'm under the impression with replies like this from the Honorable Death Contingent, that their moms spanked them too much when they were teenagers.
Someone's gonna get a buttwhippin'! |

K5K AnimalMother
Amarr hirr Morsus Mihi
|
Posted - 2007.01.18 18:02:00 -
[16]
OMG...can we have a Logoffski forum please CCP, so ppl can post all this crap?
Look......logging off in combat sucks..but some people do it. I know its heart breaking...obviously, but find somehow to gather yourself, and find something else to pew pew.
Why does everyone think they have to start a thread on someone loggin off on them in combat? We get several handfuls of loggers a day....its frowned upon in our corp, but guess what we aren't there to hold everyone's hand and inject them with 150cc's of honor, but....it...happens. We find out and the loggers are peenished in someway that we see fit.
Until then I give you this /me hands block of cheese , it should go well with that whine.
|

Lyn30101
|
Posted - 2007.01.19 01:42:00 -
[17]
Originally by: sharkyballs Edited by: sharkyballs on 18/01/2007 17:35:53
Originally by: Lyn30101 Edited by: Lyn30101 on 18/01/2007 17:32:47 Edited by: Lyn30101 on 18/01/2007 17:28:59
Originally by: Delezar Edited by: Delezar on 18/01/2007 17:16:07 Well, if they do something it is fine, but until then there is really no point not using it. I for myself will probably like it since the demand in implants will go up again.
typo
To be honest, it reads like he fought the fight, and when he knew he'd lost he logged off to save the pod itself. With the insane client freeze associated with transfering from ship to pod, I think I could actually live with this as the accepted norm (until such time as the client freeze when launching escape pod issue is fixed anyway). In other words, why should he lose his pod because he's stuck for five seconds (my last experience with losing a ship it was ten, thank god NPC's don't podkill) with no real chance to do anything?
Logging to try to save the ship is still a 'for shame' though.
now that's just hypocrytical. it's still breaking game mechanics to achieve something and not letting me get a pod kill ever. remember the fact that "death hurts in eve"?
EDIT: typed in the middle of the quote
SOOOOO, because CCP can't code a smooth transition between the two, I should just have no other alternative but to die because my screen sits doing absolutely nothing for 5-10 seconds? That's crap.
Why don't you be glad he hung around for the fight part, all the gatecampers have griped about the logoff to get out of bubble thing that this just seems like *****ing to *****.
|

Spaceman Gene
The Raging Armada Brutally Clever Empire
|
Posted - 2007.01.19 02:12:00 -
[18]
Meh... CCP fixed Stabs good so that ppl rarely used them... So use a Warp Scram and kill the folks who log off anyways, no way to get away then.
Be quick to get the pod locked and scramed, because there are other ways teo get the pod out fast w/o logoff.
|

Ki An
Gallente The Really Awesome Players
|
Posted - 2007.01.19 02:12:00 -
[19]
Originally by: Lyn30101
SOOOOO, because CCP can't code a smooth transition between the two, I should just have no other alternative but to die because my screen sits doing absolutely nothing for 5-10 seconds? That's crap.
Now, this is kind of strange, and still I hear this all the time. I've had my ship destroyed a fair number of times, but I haven't been podded once (knock on wood). Is it because my opponents haven't tried? No, they tried alright. Is it because I somehow don't encounter the same lag as everyone else? No, I get the lag alright. Is it because I log off to save my pod? No, I would never log to save either ship or pod.
Then why? Because I know how to get the pod away in time. It's not 100% guaranteed of success like logging, but it's within game mechanics and isn't frowned upon by anyone.
If you give me a cookie, I'll tell you how it's done.
/Ki
|

ventavoox
|
Posted - 2007.01.19 03:19:00 -
[20]
OMGJIHAD!11! NANO-SHIPS, A DRASTIC INCREASE IN POD-PILOTS LOGGINGOFFSKI, BROKEN EVE-MAILS, AMARR..
-sings- ..."it's the ennnnd of the woorrrld as we knooow it" 
|
|

Dr Slice
MAFIA Pirate Coalition
|
Posted - 2007.01.19 03:21:00 -
[21]
I'm proud to be in a Pirate Corp whose members do not log-off when outnumbered, or outgunned, or in an impossible situation.
Usually, its the carebears that are doing the logoffski tactic against me.
|

Kadreal
|
Posted - 2007.01.19 03:48:00 -
[22]
Well admittly, the client does tend to freeze pretty badly after your ship blows up. So for some people, even though they are ready to warp the pod, they can't cause the screen freezes and then they are down a clone and implants.
I still think logging is a bad tactic, and I think CCP should change the system so if you log, you don't warp away. Because obviously you think your current location is safe. Why else would you sign out? This would even fix the problem of logging at station, you wouldn't warp out of the shields. Of course for a disconnect you would still warp off. people can still pull the plug, but it's abit more of a hassle, and more hassle = less often.
|

Stink Eye
|
Posted - 2007.01.19 03:59:00 -
[23]
Get rid of gate camps Get rid of local
That would be interesting.
|

Lyn30101
|
Posted - 2007.01.19 04:17:00 -
[24]
Originally by: Kadreal Well admittly, the client does tend to freeze pretty badly after your ship blows up. So for some people, even though they are ready to warp the pod, they can't cause the screen freezes and then they are down a clone and implants.
I still think logging is a bad tactic, and I think CCP should change the system so if you log, you don't warp away. Because obviously you think your current location is safe. Why else would you sign out? This would even fix the problem of logging at station, you wouldn't warp out of the shields. Of course for a disconnect you would still warp off. people can still pull the plug, but it's abit more of a hassle, and more hassle = less often.
In the interest of full disclosure, I've yet to pvp, so I am saying what I'm saying as devil's advocate. But, with what happened to me when I lost my first ship in a mission, I could easily see myself being more open to the idea if I was in a podkill situation. And if someone did it to me while I was shooting at them, I couldn't blame them a bit. Why? Because I've got a friend that HAS pvp'ed, and the 'select a moon and attempt to spam warp to at it during the freeze' has never once worked for him. He's lost three pods to freeze, and has told me should I ever pvp, I have two choices: sit there, do nothing and die (because that's what will happen anyway) or log and then log back in more prepared for warpoff (Since you will likely warp right back to those just shooting at you anyway). Until CCP fixes the transfer from ship to pod, this will likely become more and more common methinks.
(Oh and when I said I froze for ten seconds when NPC's ate my ship, I promise you I wasn't making it up.)
|

PCaBoo
Newbies On Xstacy The Imperial Order
|
Posted - 2007.01.19 04:21:00 -
[25]
Unless there's a bubble, just assume the pod's going to get away. If everyone clicked on an object and spammed warp-to, 90% of the time(just before and during ship loss), they'd get out. So pretend this is a game and try to enjoy.
________________________________ Caldari's are the Chosen people! |

Maximillian Pele
Caldari Jewel Enterprises
|
Posted - 2007.01.19 05:25:00 -
[26]
Holding the line against ctl-q is becoming harder.
It doesn't matter that many players and CCP thinks that it is lame, because unless the log out code is changed or CCP declares it an exploit it will become more and more common.
Atm its ctl-q and you're a loser. But how long before it becomes don't ctl-q and you're an idiot?
Last time I died in a bubble I was angry at myself for jumping into it. In the future will I be angry that I didn't ctl-q?
A few months ago the EvE servers were so unreliable that disconnects were a plague. In such an environment CCP simply didn't want to wear the complaints and petitions that would result from a longer or harsher log off.
But now things are more stable and CCP has the option to address this issue via coding or at least declare it an exploit.
In times of doubt I ask myself "What would BoB do?", and then do the opposite. |

Audri Fisher
Caldari The Keep THE R0CK
|
Posted - 2007.01.19 05:50:00 -
[27]
lots of smartbombs, it doesn't catch them all, but you can catch a lot of them.
|

sharkyballs
Amarr Dkiller Delta Force Corp.
|
Posted - 2007.01.19 17:19:00 -
[28]
Edited by: sharkyballs on 19/01/2007 17:16:51
Originally by: Lyn30101
Originally by: Kadreal Well admittly, the client does tend to freeze pretty badly after your ship blows up. So for some people, even though they are ready to warp the pod, they can't cause the screen freezes and then they are down a clone and implants.
I still think logging is a bad tactic, and I think CCP should change the system so if you log, you don't warp away. Because obviously you think your current location is safe. Why else would you sign out? This would even fix the problem of logging at station, you wouldn't warp out of the shields. Of course for a disconnect you would still warp off. people can still pull the plug, but it's abit more of a hassle, and more hassle = less often.
In the interest of full disclosure, I've yet to pvp, so I am saying what I'm saying as devil's advocate. But, with what happened to me when I lost my first ship in a mission, I could easily see myself being more open to the idea if I was in a podkill situation. And if someone did it to me while I was shooting at them, I couldn't blame them a bit. Why? Because I've got a friend that HAS pvp'ed, and the 'select a moon and attempt to spam warp to at it during the freeze' has never once worked for him. He's lost three pods to freeze, and has told me should I ever pvp, I have two choices: sit there, do nothing and die (because that's what will happen anyway) or log and then log back in more prepared for warpoff (Since you will likely warp right back to those just shooting at you anyway). Until CCP fixes the transfer from ship to pod, this will likely become more and more common methinks.
(Oh and when I said I froze for ten seconds when NPC's ate my ship, I promise you I wasn't making it up.)
get out of this thread devil's advocate? never pvped? just shut up then, cause you have no clue. you're a weak individual if you would log just because someone told you too and never even tried. that's just pathetic.
just now i lost a battleship and warped away in my pod to safety, no problem, no logoffski.
|

Malthros Zenobia
Caldari Independent Navy Reserve
|
Posted - 2007.01.19 22:31:00 -
[29]
Post the pirate's name. The 'lag' from going from ship to pod isn't avoidable, but you can still get away before being locked down and popped unless the system itself is lagged to hell, but in those cases, the other players have just as hard a time getting you locked.
Originally by: kieron The Carrier was never intended to be a solo OMGWTF mission-farming PWNmobile.
|

Daddy's Belt
Minmatar
|
Posted - 2007.01.19 22:40:00 -
[30]
Originally by: Maximillian Pele But how long before it becomes don't ctl-q and you're an idiot?
Already there, man. Already there.
Just because there's a bunch of masochists lobbying for Honor (ie. staying logged in and losing your ship when you could log out and save it), doesn't mean it's smart to lose your ship.
No one can say it's smart to lose your ship. So don't. I assert that anyone who loses on purpose LIKES to lose.
Someone's gonna get a buttwhippin'! |
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |