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Hopelesshobo
Tactical Nuclear Penguin's
527
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Posted - 2016.01.05 17:07:07 -
[31] - Quote
Proposal: Have an actually useful title for this thread that briefly describes what your actual proposal is. I mean, if you are posting on this subforum, I think everyone understands that you are posting a proposal.
Lowering the average to make you look better since 2012.
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SurrenderMonkey
Space Llama Industries
1453
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Posted - 2016.01.05 18:55:10 -
[32] - Quote
Tauren wrote:
My friend. This is not about fleet fighting nor corporations. It is about a simple paradox. A module that is overpowered.
You seem to have confused, "Grrr, I don't like it!" and "overpowered". TOTALLY different concepts.
Quote:It does not matter what you fly. I've been scrambled in any kind of ship in the same way. And maybe my corp mates were far away or i dont even have at all.
Sounds like a personal problem. It is not as if you simply could not have prepared for that eventuality.
Quote:
Of course, as i previously said, if you encounter a fleet that's it, it wasn't your day. But encountering a t1 frigate that hold you up for 30 mins untill the blob comes it is not a matter of skill, intelligence, tactic or anything but an unbalanced module.
It's a matter of a LACK of skill, intelligence, tactics, and, most of all, planning on your part. You're flying a ship that has a specific vulnerability. You've identified that specific vulnerability. You've opted to completely ignore that specific vulnerability.
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
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Danika Princip
GoonWaffe Goonswarm Federation
4072
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Posted - 2016.01.05 23:25:53 -
[33] - Quote
Tauren wrote:Danika Princip wrote:Tauren wrote:the most warfare is frig v frig.
Except that it isn't, and you're outright lying to try and get frigates nerfed into uselessness for some weird reason you've never actually explained... The weird reason is that if you fly a battleship and you get scrambled by a frigate there is not much you can do. Just wait untill the little prick gets his 50 corp mates to take you down. Drones? Even seen a Dramiel eating drones? Tell me what do you do? There was a dumbass who wrote ealier "fit warp core stabs". Any other bright ideea?
Drones, smartbombs, heavy neuts, webs/paints/missiles, HAVING SUPPORT...
If there are fifty of them and you are solo, why should you expect to win automatically?
Hell, if there are five of them and you are solo, why should you expect to win automatically? |
Tauren
Celestial Wander
0
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Posted - 2016.01.05 23:49:25 -
[34] - Quote
Obviously, except the flaming and bad words you have no argument. This thread is closed. |
Iain Cariaba
2283
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Posted - 2016.01.06 00:03:19 -
[35] - Quote
Tauren wrote:Obviously, except the flaming and bad words you have no argument. This thread is closed. Your "I'm bad at EvE, so change the game so I'm not" argument is better? This thread should've been closed after your OP.
EvE is hard. It's harder if you're stupid.
I couldn't have said it better.
Hello, Mr Carebear. Would you like some cheese with that whine?
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Darth Squeemus
Royal Amarr Institute Amarr Empire
12
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Posted - 2016.01.06 00:16:41 -
[36] - Quote
Tauren wrote:If this was already debated i apologize.
If you had used the search function, you would have found that this idea has been discussed. Many times. It seems to pop up frequently, manifesting in slightly different forms but ultimately boiling down to the same general idea: cripple (not just nerf) point mods.
Quote:So, what about if warp scramblers and disruptors would work like target jammers? And the ships would have a certain warp strength that can be countered with more modules of the same size or higher class modules that have more inherent power?
You wouldn't happen to be talking about stacking point mods and stacking warp core stabilizers would you?
Quote:What do you think about changing the warp point interdiction into class modules like weapons? It could look like this: Small disruptor/crambler could 1/1 interdict frigates and destroiers, 1/2 interdict cruiser class (so you need 2 modules or 2 ships with 1 module fitted) and 1/4 interdict battleships. Medium disruptor/scrambler could 1/1 interdict frigs/destro, 1/1 interdict cruiser class and 1/2 interdict battleships. Large disruptor/scrambler could 1/1 interdict all lower size classes and the same class.
Provide a reason why this feature is necessary and how it will help improve game play for players on both sides of any given battle where this feature would be relevant.
Quote:Because, personally i do not think it is ok that a frigate can hold on a battleship with a small module. Or at least not with a single one.
Ok, provide ANOTHER reason. Because there is only one word to describe the reason you've given, and that word is "****".
I think you're lying about playing Eve since 2003. I don't give a damn if your character sheet says otherwise.
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