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Stelani Bellana
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Posted - 2007.01.21 13:21:00 -
[1]
0.0 is dangerous and so is low sec. why should us carebares have to do this in danger? i mean we pay our subscription fee we should get what we want!!!.
The mod is an imunity device so when we are attacked we can activate it and it saves our ship. our ships are expensive and we should have them protcted this device should work for gate camps etc....
the mod shouldnt be a fitted mod as this would make our ships lose a mod. it should use no cap no powergiid and work 99% of the time.
whats ure thoughts on such a mod?
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kublai
TunDraGon
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Posted - 2007.01.21 13:29:00 -
[2]
We could call it the "Tickle me emo" button
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Rail Duke
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Posted - 2007.01.21 13:29:00 -
[3]
LOL, made me laugh. -------------
When deep space exploration ramps up, it'll be the corporations that will name everything: The Ibm stellarsphere, The Microsoft galaxy, Planet Starbucks.
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Trinian Snow
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Posted - 2007.01.21 13:31:00 -
[4]
This is mt idea from the discussions forrum.
Originally by: Trinian Snow I have the solution to all this non consensual pvp. We need warp disrupters/scramblers and bubble removed from the game, we also need ships to have an instant warp button and increased HP to avoid insta pop. This will mean that all pvp will be consensual because if you donĘt like it you can just warp away. Empire war decs would no longer be a problem because the underdog could just warp. It would lead the way for the removal of concord because there in game role would be limited which would surely help prevent lag It would also cure the problem of people logging off because there would be no more need to do so. Your ships assets and pod would be completely safe unless you wanted to fight to the end. Oh what a happy place eve would be?
Also i just relised this would be the solution to low sec population
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MassonA
Caldari coracao ardente Sani Khal'Vecna
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Posted - 2007.01.21 13:33:00 -
[5]
lol2u ___________________________
go go power blenders!
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Larkonis Trassler
Beyond Divinity Inc Privateer Alliance
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Posted - 2007.01.21 13:35:00 -
[6]
Haha, funny joke. You were joking, right? ------------ Crow Squad... An Audio and Visual Joygasm by Larkonis Trassler |

Alumion
Amarr Dragons of the Twilight Sun
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Posted - 2007.01.21 13:35:00 -
[7]
Originally by: Stelani Bellana

Carebears would still complain that every 100 engagement they lose a ship  ------ "Scammers, pirates and ore thieves, the only thing that stands between us, and World of Warcraft.
God save you all." - Kublai |

Stelani Bellana
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Posted - 2007.01.21 13:56:00 -
[8]
actually its no joke this ability exsists and is abbused in the game every day by hunderds of players.
Apparently the devs dont care (it must keep the bears happy.)
this mod can be activated by pressing ctrl-q at the first sign of trouble.
please ccp u must see thet a computer crashing ans losing connection and somone repeadly loggin off and on every 30 seconds till an aggretion timer times out is an exploit and TOTALY diffrent from somones computer losing connection.
this needs addressed. its lame and an abbuse of game mechanics. the devs would never ever make an immunity mod! so why do we already have one in the game?
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kublai
TunDraGon
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Posted - 2007.01.21 15:51:00 -
[9]
Originally by: Stelani Bellana actually its no joke this ability exsists and is abbused in the game every day by hunderds of players.
Apparently the devs dont care (it must keep the bears happy.)
this mod can be activated by pressing ctrl-q at the first sign of trouble.
please ccp u must see thet a computer crashing ans losing connection and somone repeadly loggin off and on every 30 seconds till an aggretion timer times out is an exploit and TOTALY diffrent from somones computer losing connection.
this needs addressed. its lame and an abbuse of game mechanics. the devs would never ever make an immunity mod! so why do we already have one in the game?
I was accused of ctrl-q once, I lost my ship as a result of my chipset fan failing (and computer obviously rebooting as a result), should I now be banned for poor timing in addition to having lost my ship?
No way to controll who ctrl-q's or not.
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Fedaykinn
Caldari Caldari Provisions
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Posted - 2007.01.21 16:17:00 -
[10]
Edited by: Fedaykinn on 21/01/2007 16:15:26 Hmmmm carebears and there ctrl+q's make me sick
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FooB2
Caldari Pre-nerfed Tactics
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Posted - 2007.01.21 16:47:00 -
[11]
ive had connection problems since september that causes my internet to randomly drop sync, in bouts of anywhere between 20 seconds and 6 hours.
i honestly believe that even given my situation where i simply cannot control when/if i disconnect, i still think i should be suscepteble to any anti ctrl-q devices that CCP comes up with in the future.
think of it as taking one for the team.
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Stelani Bellana
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Posted - 2007.01.21 17:47:00 -
[12]
Quote: Originally by: Stelani Bellana -------------------------------------------------------------------------------- actually its no joke this ability exsists and is abbused in the game every day by hunderds of players.
Apparently the devs dont care (it must keep the bears happy.)
this mod can be activated by pressing ctrl-q at the first sign of trouble.
please ccp u must see thet a computer crashing ans losing connection and somone repeadly loggin off and on every 30 seconds till an aggretion timer times out is an exploit and TOTALY diffrent from somones computer losing connection.
this needs addressed. its lame and an abbuse of game mechanics. the devs would never ever make an immunity mod! so why do we already have one in the game? --------------------------------------------------------------------------------
I was accused of ctrl-q once, I lost my ship as a result of my chipset fan failing (and computer obviously rebooting as a result), should I now be banned for poor timing in addition to having lost my ship?
No way to controll who ctrl-q's or not.
i agree 100% that u should not be banned for yourconnection dropping.
ive seen people log on then off then on then off perhaps 10-15 times at a gate. why? must be a bad connection in thier computer then, they disconnected 15 times in a row at regular intervals and the same person/corp only seems to encounter these connection problems when he/she/it runs into a gate camp. Or perhaps its the more obvious ABBUSING GAME MECHANICS TO AVOID COMBAT.
there is a diffrence, a big diffrence u know that i know that ccp knows that. there must be a way for ccp to find out who is a serial logger and who has just a bad connection. For example a persom with connection issues will drop from server at random intervals perhaps in mid warp at a belt in a ststion etc... a logger who abbuses game mechanics to aviod combat will log repeadaly in gate camps when attacked WHEN THIER SHIP IS IN DANGER etc... it dosent take much for a dev to easily tell the diffrence.
if u were to be accused and petetioned for doing this but it was a genuine connection issue its not hard to se that it was connection issues and not some lame ass bear hitting ctrl-q again and again.
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jeagred
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Posted - 2007.01.21 20:07:00 -
[13]
maybe a way to help diminish the use of this tactic would be to remove the shortcut to log of ,so you need to use escape and then click log ,and that could be set to not work if you have agression timer
that way we could prevent the abuse of it,just an idea ,not sure it could work but it look like it could
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Lady Kinla
Dark Empire Fleet
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Posted - 2007.01.21 20:31:00 -
[14]
Originally by: jeagred maybe a way to help diminish the use of this tactic would be to remove the shortcut to log of ,so you need to use escape and then click log ,and that could be set to not work if you have agression timer
that way we could prevent the abuse of it,just an idea ,not sure it could work but it look like it could
Yeah but very often I get in a quick kill right before I have to go eat or something and then I don't have time to wait for an aggression timer. ---------------------------
"Did i ask for anyone to copy this into their sig? No ****heads this is my text not yours!" Already disobeyed... W00t! I am no longer a !. |

Nylian
Amarr
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Posted - 2007.01.21 20:40:00 -
[15]
Originally by: Lady Kinla
Originally by: jeagred maybe a way to help diminish the use of this tactic would be to remove the shortcut to log of ,so you need to use escape and then click log ,and that could be set to not work if you have agression timer
that way we could prevent the abuse of it,just an idea ,not sure it could work but it look like it could
Yeah but very often I get in a quick kill right before I have to go eat or something and then I don't have time to wait for an aggression timer.
Make it so you can't quit while you're locked, and if you do (crash) your ship stays. A litle rough on the people who get disconnected, but a small sacrifice, in my opinion, to fix a larger problem.
This way ctrl+q abusing problem goes away while in combat, and you can still log at your safespot after that quick kill before you have to go eat or something. :) ________________________________________________ Login Speed: |

Stelani Bellana
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Posted - 2007.01.21 20:54:00 -
[16]
it still dosent sort out the logoff "exploit" when ure cloaked in a gate camp. how about this
once u log off it takes 1/2 minuit b4 u can log back in. and them when u log back in your ship stays in space for 2 minuits then 3 up to a max of 5 mins. depending on howmany times u log off.
this way a serial logger will incerace the chance of his ship getting probed every time he does it. But a legit crash will be the same as normal u warp away and can be probed out as normal.
just a thought
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Alumion
Amarr Dragons of the Twilight Sun
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Posted - 2007.01.21 21:45:00 -
[17]
Originally by: jeagred maybe a way to help diminish the use of this tactic would be to remove the shortcut to log of ,so you need to use escape and then click log ,and that could be set to not work if you have agression timer
that way we could prevent the abuse of it,just an idea ,not sure it could work but it look like it could
Then the logger will simply disconnect his network cable. I don't think that anything short of a zero-tolerance policy could solve this issue, and that price may not be worth it ------ "Scammers, pirates and ore thieves, the only thing that stands between us, and World of Warcraft.
God save you all." - Kublai |

Nylian
Amarr
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Posted - 2007.01.21 21:56:00 -
[18]
Originally by: Stelani Bellana it still dosent sort out the logoff "exploit" when ure cloaked in a gate camp. how about this
once u log off it takes 1/2 minuit b4 u can log back in. and them when u log back in your ship stays in space for 2 minuits then 3 up to a max of 5 mins. depending on howmany times u log off.
this way a serial logger will incerace the chance of his ship getting probed every time he does it. But a legit crash will be the same as normal u warp away and can be probed out as normal.
just a thought
Than just add on to like what I said, you can't quit when your locked, and you can't quit when you're cloaked at a gate. If you do your ship stays.
I wasn't aware of that exploit or I would have addressed it too  ________________________________________________
In the great search for perfection, one must be imperfect. |

Soporo
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Posted - 2007.01.21 22:04:00 -
[19]
Quote: Make it so you can't quit while you're locked
I don't see any real downsides to this plan. No idea if it can be implemented easily though. |

Stelani Bellana
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Posted - 2007.01.21 22:30:00 -
[20]
Or even better when somone logs off again and again at a gate or in a combat situation ccp punishes him/her for it.
How hard can it be for a dev to look at the game logs and see that somone is systamaticley logging on and off to avoid combat?
im not talkin about logging off once and leaving it for 15 mins till either people go away or an agression timer times out, these people can be probed thus its lame but its combatable.
Im talkin about systamaticley logging on and off so the ship warpes back to the gate and to a safe every 30 seconds or so, thus making it almost impossable to get scan on the location of him/her. This is exploiting the mechanics of the game. and should in repeat offenders be bannable. Not a permaban, perhaps a short ban then more severe bans as the offences repeat.
Also why should u warp out a bubble if u log while cloaked? the chances of crashing inside a warp bubble are slim so if ccp make it so ure ship stays in space sure it ill suck to lose a ship but it will solve a major problem in 0.0 combat.
If you are in the middle of a battle and are scrambled and you crash u normaly die. You will stay in space for 15 mins as long as you are scarmed. so why is it diffrent if you jump into a gate camp. Its like having a mod in the game which allows you to escape every time. such a mod exsisted it would be nerfed fast.
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Jalec Creed
Gallente Sulphrit
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Posted - 2007.01.22 00:00:00 -
[21]
Edited by: Jalec Creed on 21/01/2007 23:59:47
Originally by: Stelani Bellana 0.0 is dangerous and so is low sec. why should us carebares have to do this in danger? i mean we pay our subscription fee we should get what we want!!!.
The mod is an imunity device so when we are attacked we can activate it and it saves our ship. our ships are expensive and we should have them protcted this device should work for gate camps etc....
the mod shouldnt be a fitted mod as this would make our ships lose a mod. it should use no cap no powergiid and work 99% of the time.
whats ure thoughts on such a mod?
     Man this cheers me up.... thats a good laugh.
EDIT: btw, post in the right forum please. -----------------------------------
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Marcus TheMartin
Gallente Tuxedo.
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Posted - 2007.01.22 00:32:00 -
[22]
Best post ever  Please resize your signature picture to be no more than 400x120 pixels, 24000 bytes. - Devil ([email protected]) |

ReePeR McAllem
The Carebear Stare Privateer Alliance
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Posted - 2007.01.22 03:25:00 -
[23]
We all pay for lotto tickets right? does this mean as we subscribe to the lotto, everybody has the right to win 99% of the time? It kinda defeats the point, correct me if im wrong please Stelani...
coconuts... |

Stelani Bellana
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Posted - 2007.01.22 07:07:00 -
[24]
read the full post chaps. This is a thread about the logoff "exploit" (and it is an exploit). the first bit was a description of how it worked but as a mod for a ship form. a lot of u seem keen to shoot me down over the logoff exploit. but when i put it into a mod metaphor u all have a laugh. its no laughing matter it happens all the time.
wo would as well have a mod for it!
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Destr0math
Tritanium Workers Union
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Posted - 2007.01.22 07:16:00 -
[25]
Originally by: Soporo
Quote: Make it so you can't quit while you're locked
I don't see any real downsides to this plan. No idea if it can be implemented easily though.
Same idea as cloaking. You can only cloak when you're not locked...
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Irvin
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Posted - 2007.01.22 09:11:00 -
[26]
Loggofski dont always save you anyway, everytime i've had someone logg off on me i've got them locked down already! it's just an easy kill then There is far too much invulnerability in eve imo with the immense amount of high sec protected to the gills by an overpowered concord and navy, except for the brave few who suicide gank peeps in jita . I'd like to see concord go on strike for a week....
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Flame Thrower
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Posted - 2007.01.22 09:58:00 -
[27]
When is it ok to log off?
I have logged in combat once back in the day when my Scorp warped in on top of Smeagol in a blasterthron. +++++++++++++++++++++++++++++++++++++++++++++++
Originally by: Vashi Dokumentu this is one of the best tools i ever had!!!
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Traxio Nacho
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2007.01.22 11:01:00 -
[28]
Originally by: Irvin Loggofski dont always save you anyway, everytime i've had someone logg off on me i've got them locked down already! it's just an easy kill then There is far too much invulnerability in eve imo with the immense amount of high sec protected to the gills by an overpowered concord and navy, except for the brave few who suicide gank peeps in jita . I'd like to see concord go on strike for a week....
Clearly you haven't come across many people Crtl-Qing when they jump into a bubble?
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Boomhaur
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Posted - 2007.01.22 11:42:00 -
[29]
Originally by: Irvin Loggofski dont always save you anyway, everytime i've had someone logg off on me i've got them locked down already! it's just an easy kill then There is far too much invulnerability in eve imo with the immense amount of high sec protected to the gills by an overpowered concord and navy, except for the brave few who suicide gank peeps in jita . I'd like to see concord go on strike for a week....
I for one wouldnt mind seeing Concord go on strike in Eve, I will do my part with my Caracal aka Frigate Popper as a Mimitar Citizen to keep our space clean, by doing what I do best. Pop Frigates 
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Irvin
Rage of Angels Morsus Mihi
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Posted - 2007.01.22 12:25:00 -
[30]
Edited by: Irvin on 22/01/2007 12:22:22 "Clearly you haven't come across many people Crtl-Qing when they jump into a bubble?"
Ahh, no i havn't tbh all have been in belts when i have them locked down already.... but THAT would annoy the p**s out of me...
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