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LiverpoolFC
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Posted - 2003.12.07 01:41:00 -
[1]
With the game entering a make or break phase in its evolution with the release of Tech II I can't help wondering if small corps and freelances will have a role to play within the next few months.
The corp I am in consits of 4 regular players who spend most of their time mining ore and making the small stuff such as ammo and indy's.
We are called carebears cos we don't leave empire space, the fact we mine in 0.1 and 0.2 space appears to be irrelevant. In order to get the mega/zyd we have to buy it from the market or refine our loot.
Our last journey into 0.0 space resulted in the loss of ships/pods and a 2mil isk toll.
The large mega corps are not interested in us they just treat us a spies and the pirate corps just want us dead. I can no longer tell the good guys from the bad guys. Of course we could join a mega corp but we have tried that. Mega corps are not for everyone.
We do not want to be the richest corp in Eve, nor the biggest, we simply want to have some fun, make some ISK and enjoy the social aspects of the game.
Sadly I fear that within a year the game will consist of maybe 10 mega mega corps, each controlling a region of space, with maybe each mega corp having a few sister corps to aid corp management.
We will try and survive and will adapt as much as we can. If any one has got any hints/tips/ideas on how to improve our chances then please let me know.
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MSDborris
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Posted - 2003.12.07 02:08:00 -
[2]
to enjoy eve more you could start a war with anouther small corp ( with them wanting to fight back ) and hav esome nice pvp fun
or you could make allies with other small corps or some larger corps and work 2gether abit more
the corp im in has 1 allie and we get ore they make stuff win = win but both our corps are finding it hard to survive , The corp im in ( Trotter Independant ) is having LArge problems with active players .. about 12 in corp and noone ever seems to be online to do anything
Speak to hystericalanduseles my ceo if u wana chat about an alliance or just freindship in these hard times
***** " MSDborris, " Baka!, Hentia! "
***** |

Skillz
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Posted - 2003.12.07 02:14:00 -
[3]
Merge into larger corporations. Do it on your terms.
Keep on flaming, lamers.
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Capn Blood
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Posted - 2003.12.07 02:26:00 -
[4]
This game is EXTREMELY unforgiving to freelancers and small corps.
A small mistake can lead to losses of a few mil, which is not an insignificant amount to a small corp or solo player.
A large mistake can cost sveral 10s of million and will put most freelancers or small corps out of business, or almost right back to where they started.
This isn't a good game for solo play or a couple of friends, unless you are prepared to pick up the pieces and start from scratch again....something which will get tiresome really fast.
Perhaps a few small corps will get access to tech 2 BPs early on and get a jump up the ladder, but for the majority it's still going to be the same. ============================================== "Trust no man who says to you that 'The ends justify the means' or who says that 'We will do whatever it takes...'. These men have no honour, and are fit only to be politicians."
The book of Rab Chapter 1, Verse 3. ============================================== |

Amin
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Posted - 2003.12.07 02:48:00 -
[5]
Actually, the release of T2 through agents will levels the playing field somewhat. A small corp or freelancer could easily get one of the more profitable bp and make alot of ISK through either selling the item or auctioning off the bp.
Drink StarsiÖ Relation Co-ordinator Caldari State Citizen ------------------------------------------------------------------------
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Araviel
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Posted - 2003.12.07 04:45:00 -
[6]
this game is based on darvin'ism, (thats what makes it intressting imho)
EPIC Recruitment post
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Jash Illian
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Posted - 2003.12.07 04:48:00 -
[7]
Some of the richest people made that isk by themselves. There has been more than one occasion where I'd been able to make more isk by myself than with others.
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Enraku Reynolt
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Posted - 2003.12.07 04:57:00 -
[8]
I run a sucessful business Ive loaned out more money than Ive borrowed so a solo player can make it, just dont expect it to happen quick ------------------------------------------------ Do not let the world change you. Change the world
Here's everything I know about war: somebody wins, somebody loses, and nothing is ever the sa |

Zarthan
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Posted - 2003.12.07 08:20:00 -
[9]
I'd have to say yes they do, even a small corporation given the proper equipment can get access to zyd/mega. Also given proper leadership even a smaller corporation can take on larger corporations in open war. Freelancers may alwasy have their roles per say as people for hire, but i can't see the single player aspect outside of missions lasting forever. In some way shape or form you will have to work with somone sometime. _______________________________________________________ Get custom sigs and graphics done here Unforgivn Website
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WarHound
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Posted - 2003.12.07 08:37:00 -
[10]
Pak is a corp of about 7 members, and was built by 3 members. --- I would say we have done very well for ourselves. __________________
"A man is not completely born until he is dead."
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Baldour Ngarr
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Posted - 2003.12.07 10:01:00 -
[11]
Jash: MADE isk, BEEN able. Enraku: HAVE loaned out. Zarthan: Yes they DO. Warhound: CAN make it.
Anybody want to actually answer his question about how things are GOING to be, instead of trying to prove him wrong because of how they were before or are currently?
_______ "Soon" is an ancient Icelandic word meaning "some time before the next Ice Age." |

Rickenbacker
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Posted - 2003.12.07 10:38:00 -
[12]
Well, SOMEONE has to buy all the **** the big corps make...
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Shintoko Akahoshi
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Posted - 2003.12.07 18:04:00 -
[13]
I think much of it depends on how the Tech II blueprints actually get released. If they're released through agents or drops from npc pirates, then there is every possibility for a small corp or solo player to make it big. Look at what happened with implants, for instance. My corp (~8 regular players) has an agent junkie who ended up making hundreds of millions of isk from the implants he got through doing agent missions.
The only real advantages that mega corps have over small corps and freelancers is pooled resources and more players online at a time. If you want the advantages of those without merging into a mega corp, you might want to look at joining a regional alliance. In the CFS, for instance, the alliance as a whole acts to defend the region from player pilots. CFS members also give each other deals on manufactured goods, as well.
There's no meaning to life when you cling only to common sense |

Jash Illian
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Posted - 2003.12.07 18:07:00 -
[14]
Quote: Jash: MADE isk, BEEN able. Enraku: HAVE loaned out. Zarthan: Yes they DO. Warhound: CAN make it.
Anybody want to actually answer his question about how things are GOING to be, instead of trying to prove him wrong because of how they were before or are currently?
You can't. Nobody has a crystal ball that good. But those who are smart enough and quick enough have proven time and time again that they can succeed despite the odds.
If you need a guarantee, go elsewhere. None are to be found here.
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Gunnz
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Posted - 2003.12.07 18:28:00 -
[15]
Edited by: Gunnz on 07/12/2003 18:47:21 As my good friend Amin said tec2 bps will be released through agents, now these will be new agents called "Research Agents" so aslong as you keep at those agent missions and have good standing towards a faction you'll be able too get yourself one of these agents. Not only will this be good too small corps/freelancers but will help with bpc flooding on the market meaning that when you do get one you'll be able too make a profit from manufacturing .
P.S. Plz log onto chaos too try out these new agents and give feed back to the bug hunters, this will help speed up the patch...
EDIT:Plz click HEREit should help explain "Research Agents" better
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Cormyat Astara
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Posted - 2003.12.07 18:52:00 -
[16]
Edited by: Cormyat Astara on 07/12/2003 18:56:15 I would say it depends on your definition of "a place in the game." Small corps and freelancers are never going to be able to control constellations or even individual systems for very long if they wish to claim territory as their own. Even large corporations find this difficult.
It seems to me that some of the more eagerly anticipated advances such as player-owned stations are going to be totally out of reach for the small corp and player. Then again, if you are not trying to claim parts of space for your own, this doesn't really matter all that much.
From what I've seen, Eve is two totally different kinds of game in one. There's the game in empire space, where the rules are pretty firmly established and where NPC's are in control. Stations are everywhere, and a decent living can be made mining low-end ores.
Then there's the game that is played in 0.0 space, where alliances/megacorps/outlaw organizations claim large areas as their own and other alliances/megacorps/outlaw organizations challenge those claims. Costly fleet battles are waged regularly. Political intrigue abounds, and player-driven content is the ONLY content.
Claiming a region of space is VERY expensive, but, theoretically, the space is worth it, because of the resources there.
The release of Tech II and the eventual release of player-owned stations will have more of an impact on 0.0 space, IMO. Smaller corps can have a place in these conflicts as hired mercs, or even joining the larger alliances to add to their strength.
Freelancers are a different story. If you're a lone-wolf, I think you can still have fun playing the game, but I think it will be near-impossible for you to have an impact on the game.
So I think it will depend largely on which of the "two-games-in-one" you favor.
If you are asking if the small corp or freelancer will still be economically competitive, I would think the answer will be "yes." After all, some of the more interesting technologies theoretically will come into the game through agents, and agent missions are just as easy for the single player. I know I and my corporation have tried to figure out a way to make collective running of agent missions easier through numbers, and while there are a few little things that may save a few minutes here or there, the fact remains that running agent missions gives no real advantage to corporations that I can see.
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TauTut
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Posted - 2003.12.07 19:18:00 -
[17]
The way I see it - small corps and freelancers don't have a place in 0.0 space because of security issues (PC and NPC) and they're mined out of Empire space by larger corps that should be risking it for rares rather than pigging out on Scordite.
Makes it tough for us freelancers. I wonder if CCP even consider it an issue.
-TT
Background
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Skaz
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Posted - 2003.12.07 23:34:00 -
[18]
CCP seems to be focusing on the corp aspect of the game, player interaction, they aknowledge that freelancers are out there but they aren't the focus of the game so understandably they just have to play with what they get...
I'm a freelancer and this game is not designed with freelancers in mind, corps are the focus for example you are always in a corp, newbie or otherwise.
But to be honest I think tech II will be better for freelancers, we will have chances like everyone to gain a bp through research agents.
I'm giving EVE a all or nothing with Tech II
"No, I'm not alt.....even if I have been in Pator Tech School for 2 years..." |

Mike5p0
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Posted - 2003.12.08 00:33:00 -
[19]
Just to let you know there is a Freelancing Corps 
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Mynobe Soletae
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Posted - 2003.12.08 01:00:00 -
[20]
Judging by all the signs given so far about things they'll do, it'll be the same as up till now:
If you want to get ahead, become "successful", recognized, rich, whatever, you will have to be quick to take advantage of whatever carrots CCP hands out. The only way to make it is to be the first to manufacture and sell something, cause after a while the crowd catches up and the market dries.
If you want to just enjoy the game with a small group of friends, it will also be the same as before. You can mine, manufacture stuff that's already in saturation, do a bit of this or that, and enjoy the game for a while... after which your friends will get bored and want to do bigger and better things, meaning that your small corp will HAVE to grow into a mega corp, or they'll leave.
Not many small corps successfully grow into mega corps... You have to make it through the "corp thief" gauntlet, and, well, good luck with that.
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Baldour Ngarr
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Posted - 2003.12.08 07:49:00 -
[21]
Quote: Just to let you know there is a Freelancing Corps 
There's a lot of them. Unless you meant that that's actually the name of yours. 
_______ "Soon" is an ancient Icelandic word meaning "some time before the next Ice Age." |

Baldour Ngarr
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Posted - 2003.12.08 07:50:00 -
[22]
Quote:
...Anybody want to actually answer his question about how things are GOING to be...
You can't. Nobody has a crystal ball that good.
Now why didn't you post that in the first place instead of clogging up space on the forum with irrelevant information?
_______ "Soon" is an ancient Icelandic word meaning "some time before the next Ice Age." |
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