Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Morgan Johnstone
Viziam Amarr Empire
52
|
Posted - 2016.01.16 04:04:02 -
[1] - Quote
The problem as I see it, is that a capsuleer wanting to create a corporation in New Eden will have a very hard time creating a successful corporation.
EVE Online has been around since 2003. That means that the culture of EVE Online has had nearly sixteen years to grow and change.
In the early days of EVE, a capsuleer could join and create a corporation with a very specific purpose and their purpose would be unique or at the very least one of the first corporations to have that focus.
Today, in 2016, you really can not have a unique corporation. IGÇÖm not saying that creating a corporation with your friends to mine or shoot things isnGÇÖt great. IGÇÖm saying that if you want your corporation to focus on creating ammunition and modules for Gallentean Faction Warfare you will be competing with at least half a dozen corporations if not more.
Is this really an issue? If this is an issue, is there a way we can fix it? Should we try to change the way that corporations work on what they focus on? IGÇÖll leave that up to the community as a whole.
I tend to find the fact that my ideas are already being used. I am constantly re-inventing the wheel instead of working with someone else to make improvements on it. To me, I find it hard to get involved in something thatGÇÖs been going on for any length of time before I join. I find it hard to find my place in those organizations.
When I first joined EVE I created a corporation because I knew that being a CEO was one of my life long goals as a capsuleer. I wanted to build a community of people that are interested in the same things that I am. Is it bad that our focus isnGÇÖt special or unique in one way or another? I donGÇÖt think so.
What are your thoughts?
Morgan Johnstone
Disabled Players Union
Morgan Johnstone - A Capsuleer in New Eden
|

Pix Severus
Mew Age Outpaws
2165
|
Posted - 2016.01.16 04:15:42 -
[2] - Quote
You could create a corp that specialises in X, and compete with other corps to produce X. Or you could create a corp that specialises in X, wardec everyone who competes with you, and give all first time buyers a free Exotic Dancer.
You are only limited by your imagination.
My lord.
|

Daerrol
Death By Design Did he say Jump
286
|
Posted - 2016.01.16 04:19:29 -
[3] - Quote
And yet new corps and alliances arise yearly. Look at Brave, or Horde. While they are backed by expirience players etc they were both pretty much new corps with new players making universal impact. Look at EVE - Scout engaging new content before anyone else. Look at WINGSPAN TT, using old tricks in new ways.
You can lie to yourself as to why your corp failed but don't think you can lie to us. |

ShahFluffers
Ice Fire Warriors Snuffed Out
9436
|
Posted - 2016.01.16 04:27:21 -
[4] - Quote
My personal opinion? Don't TRY to be unique. Don't TRY to stand out.
Have a focus you want the corp to drive towards. Find people who share that focus and drive that you get along with (underlined the important bit) Go out and do stuff. Let the culture organically grow.
It is the culture of a corporation... the shared experiences and in-jokes... that make a corporation truly unique. The more crap you and your corpmates survive, the stronger the bonds become. And it snowballs after that.
What you are left with is a group of people who, regardless of the flag you fly, know how to work together and have something no one can take away... and everyone else wants to be a part of.
You can also use my unofficial step-by-step guide on how to become a warlord in EVE
ShahFluffers wrote:Step 1: Project a persona that is crazy yet mostly likeable. We're talking the kind of "crazy yet likeable" that builds pseudo-cults.
Step 2: Create an "inner circle" of people that can support, cheer lead, or (at the very least) tolerate your colorful, yet predictable insanity. Just make sure that they are all within "leg breaking distance" in real life (or buy them a few beers... whichever is less messy).
Step 3: Accept that not everyone will like you and punish offenders accordingly.
Step 4: Never bite off more than you can chew. At the same time, never make promises you can't keep. Failure reeks of weakness (unless you can make that weakness your strength).
Step 5: Delegate, delegate, delegate. Being a warlord means you will be busy most of the time making threats and being insane. If you can accomplish a task by sending a rookie into the fire... do it. No need to get your own hands messy.
Step 6: Keep things interesting for everyone. Have your close supporters bring in or build a bunch of ships for "suicide fleets" or kill an underling/ally in dishonorable combat... just because.
Step 7: Money is power. Make shrewd deals with allies and enemies alike... just make sure your "inner circle" is aware of these deals.
Step 8: Quash all dissension and consolidate your power. Make an example of anyone who questions your authority... preferably in the most colorful way you can (who says using capitals to gank a lone industrial is overkill?).
How did you Veterans start?
|

Ibutho Inkosi
Irubo Kovu
42
|
Posted - 2016.01.16 05:08:19 -
[5] - Quote
Uh....your "self" is not unique? I hope you don't think I'm being petty by asking that. It's a common fallacy in thinking to believe being something you aren't is how you be unique. You are unique, so being yourself is genuine. That is a good place to start if one presumes to lead people. People don't like to invest time and effort into those who aren't sincere. Of course, we know that!
Create a corp. from people who want to do what you want to do...yet, you're unique? Sorry. The contradiction should be apparent. How about creating a corporation which facilitates others being like themselves? Who knows what the mix will wind up being? Who knows what that tapestry will be like? You have to make it to know.
I've been a CEO in EVE for humma humma (9) humma humma (years). I've been the head of a Battlefield 2 competitive clan for six years (TWL CAL). I've headed up a kinship in LOTRO for nine years, as well. And, in real life, my main career time was spent managing administrative functions for large organizations; secretaries, file cabinets, correspondence, documentation management and the like. And, as you might well guess, the job is pretty much the same.
That's the thing about management, what you do doesn't vary much, even though who you're managing does all sorts of wild and fabulous things. You ensure it's possible for them to do what they do, be it fly multi-engine aircraft, manufacture disco lighting, or buy and sell real estate. So...when you decide to be a CEO, to a large degree you've decided to not fully participate in the whatever it is those you're managing are doing. That's the hit you take for the team.
Here's some light reading for you:
So now you're a CEO in EVE (you poor fool.)
EVE Corporate Management Guide
Start a corp. Be the CEO, but remember. The only way you're doing this for yourself is if you find doing things for everyone else to the point of not having much time to spend on yourself is what you like to do. If this isn't your cup of tea, join someone else's good corp. Let them worry about it.
As long as the tale of the hunt is told by the hunter, and not the lion, it will favor the hunter.
|

Trevor Dalech
We pooped on your lawn Resonance.
203
|
Posted - 2016.01.16 05:56:58 -
[6] - Quote
Human society has been around for thousands of years. Its "player"-base is in the billions. Still amongst all this time and competition some people manage to create fairly unique real life corporations.
In eve it is only easier. Just because you can not, does not mean it s impossible |

Scipio Artelius
The Vendunari End of Life
43366
|
Posted - 2016.01.16 06:04:27 -
[7] - Quote
Morgan Johnstone wrote:When I first joined EVE I created a corporation because I knew that being a CEO was one of my life long goals as a capsuleer. I wanted to build a community of people that are interested in the same things that I am. Is it bad that our focus isnGÇÖt special or unique in one way or another? I donGÇÖt think so.
What are your thoughts?
A landscape photographer friend of mine has spent a lot of time travelling in order to recapture some of the great photographs of the 20th century. He isn't alone in that. There are a lot of photographers that travel to places like Yosemite to photograph Half Dome for example, even though there's nothing new to create.
He was asked in an interview once why he did that, and he answered that while the greats had the original idea, he had never been to those places before and for him, it was about gaining his own experience and enjoyment.
While we're just talking about things we are doing in a video game, I think the same thing applies. It doesn't matter if it isn't unique. It can still be unique to you.
Come Win At Eve - Join The Vendunari
|

Thorian Baalnorn
Bad Influence I N G L O R I O U S
4
|
Posted - 2016.01.16 06:56:43 -
[8] - Quote
I will give you some words of wisdom. You are looking in the wrong place. You are looking to be unique in what you and your corp does. That is not what makes a corp or alliance unique. What you do doesnt make you unique. What makes a corp and alliance unique are the people in it.
In my eve life i have been in corps and alliances that felt like home. Where the directors and FCs actually talk to you like a person. Where people chat and are social. And ive been in corps and alliances where im just a statistic. I basically trade my time in CTAs and roams for access to sov space.
What kind of corp do you want to be? Do you want to be a "hardcore" corp, where statistics are all that matters? Or do you want to be a corp that has a virtual welcome home mat? Or do you want to be somewhere in between? It doesnt matter how you play this game in the long run, what really matters is who you play the game with.
I just came back to eve recently. I posted an ad looking for a corp. I got over a dozen offers from every type of corp you could imagine. I got offers from several large and well known alliances. And that doesnt include the several past corps i could of went to.
Out of all those offers, my current CEO is the one that impressed me the most. Im use to being in alliances that own regions, we have one system we rent. To many this seems like a big step backwards especially with so many other offers on the table. So how did my CEO impress me? He talked to me like i was a real person and his friend. I wasnt a statistic, I wasnt another ship in a CTA.
I gave up all the power and glory i could of instantly had with those other alliances because i wanted a home and thats what he offered moreso than anyone else. And it still feels like a home. Not like we are a bunch of mindless ants working to build our colony.
The only thing that matters at the end of the day is who you play with, not what you do while playing. |

Ria Nieyli
39155
|
Posted - 2016.01.16 08:12:12 -
[9] - Quote
Being unique is overrated anyway. Find a niche in the corporation market and set yourself to corner it.
Then comes the harder part of actually running your corporation. |

Angel T Hunter
Forever Winter
38
|
Posted - 2016.01.17 10:11:20 -
[10] - Quote
its the internets.. you can be what you want.. |
|

Remiel Pollard
Red Federation RvB - RED Federation
7407
|
Posted - 2016.01.17 10:18:52 -
[11] - Quote
Morgan Johnstone wrote:...a capsuleer wanting to create a corporation in New Eden will have a very hard time creating a successful corporation.
This is not a problem.
This is working as intended.
GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'.
Jam those ones first, and kill them last.GÇ¥
- Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104
|

Avvy
Republic University Minmatar Republic
279
|
Posted - 2016.01.17 10:23:02 -
[12] - Quote
Running a corp. would be hard enough as it is, made worse if you try to role-play as someone else.
So for that reason, be yourself.
Sometimes being yourself can make you fairly unique.
Difficulty you will have if starting a corp. is getting players to join and stay as a lot will want to join more established corps. |

Faenir Antollare
Wildly Inappropriate Goonswarm Federation
484
|
Posted - 2016.01.17 10:47:53 -
[13] - Quote
"I am constantly re-inventing the wheel instead of working with someone else to make improvements on it." Was it Bill Gates that said words along the lines of, do not try to re-invent the wheel, just iterate on it ?
maybe trying to think of advantages rather than disadvantages might aid your cause 
RiP BooBoo
26/7/1971 - 23/7/2014
My Lady My Love My Life My Wife
|

Dibz
Imperial Academy Amarr Empire
1
|
Posted - 2016.01.17 12:12:03 -
[14] - Quote
Why describe 13 years as 'almost 16 years'? You could have just said 13 years and it wouldn't have made any difference to your post. Is 16 years significant in some way?  |

Morgan Johnstone
Star Tide Industries
52
|
Posted - 2016.01.17 12:14:24 -
[15] - Quote
Folks,
I really appreciate all of your replies. I apologize for not responding sooner.
I've been thinking a lot about corporations and what I could do. I've decided to go back to the corporation I created when I first joined EVE. I've actually started writing out my plans for that corporation which you can see in this document. I think that I will give it my all and have fun while doing it.
Morgan Johnstone
Disabled Players Union
Morgan Johnstone - A Capsuleer in New Eden
|

Morgan Johnstone
Star Tide Industries
52
|
Posted - 2016.01.17 12:17:19 -
[16] - Quote
Dibz wrote:Why describe 13 years as 'almost 16 years'? You could have just said 13 years and it wouldn't have made any difference to your post. Is 16 years significant in some way? 
Ah! That was a mess up on my part!
Morgan Johnstone
Disabled Players Union
Morgan Johnstone - A Capsuleer in New Eden
|

Dibz
Imperial Academy Amarr Empire
1
|
Posted - 2016.01.17 12:24:44 -
[17] - Quote
Morgan Johnstone wrote:Dibz wrote:Why describe 13 years as 'almost 16 years'? You could have just said 13 years and it wouldn't have made any difference to your post. Is 16 years significant in some way?  Ah! That was a mess up on my part!
You are forgiven 
By the way, the Not Red Don't Shoot acronym - NRDS - made me chuckle  |

Bumblefck
Kerensky Initiatives
10304
|
Posted - 2016.01.17 12:26:28 -
[18] - Quote
I would suggest that, in order to fulfill the goals set out in your OP, you should create a corporation called 'The Super Special Snowflake Protection Society'. You can be CEO - I will be Awesome Treasurer!
Got a HoleySheet1 corpse? I'll buy it for 200m!
Bumble's Space Log
|

Morgan Johnstone
Star Tide Industries
52
|
Posted - 2016.01.17 12:28:39 -
[19] - Quote
Bumblefck wrote:I would suggest that, in order to fulfill the goals set out in your OP, you should create a corporation called 'The Super Special Snowflake Protection Society'. You can be CEO - I will be Awesome Treasurer! Lol.. trollz :p
Morgan Johnstone
Disabled Players Union
Morgan Johnstone - A Capsuleer in New Eden
|

Bumblefck
Kerensky Initiatives
10304
|
Posted - 2016.01.17 13:26:10 -
[20] - Quote
Morgan Johnstone wrote:Bumblefck wrote:I would suggest that, in order to fulfill the goals set out in your OP, you should create a corporation called 'The Super Special Snowflake Protection Society'. You can be CEO - I will be Awesome Treasurer! Lol.. trollz :p
You must be mistaken, as this is a moderated forum, and trolling is prohibited. My suggestion was serious 
Got a HoleySheet1 corpse? I'll buy it for 200m!
Bumble's Space Log
|
|

Iria Ahrens
Space Perverts and Forum Pirates
593
|
Posted - 2016.01.17 15:59:29 -
[21] - Quote
Trying to be unique is a waste of time. Reminds me of a bunch of angsty high schoolers dressing trying to fit into some subculture to show their uniqueness and lack of mainstream.
The point is to have fun. If being unique is part of your fun requirement, then save it for the corp logo and title. Me, I copied and twisted another corp name and ticker because it made me laugh.
My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.
|

Borat Guereen
Chao3 Chao3 Alliance
44
|
Posted - 2016.01.17 19:38:03 -
[22] - Quote
If you want to participate to something unique, join us.  You can also create something unique yourself, like all of us can if we want to. Fly risky!
Candidate for CSM XI
Speaker of Chao3
|

Mithandra
Catastrophic Operations Get Off My Lawn
429
|
Posted - 2016.01.17 23:38:03 -
[23] - Quote
Unless you want to role play asteroid hugging space were hamsters, the opportunities to be unique in eve are few and far between.
Uniqueness stands out, and unless you can PVP with the best of them, you are going to get hammered flat.
Darwinism in action.
Eve is the dark haired, totally hot emo gothchild of the gaming community
|

Jenshae Chiroptera
2481
|
Posted - 2016.01.18 00:08:46 -
[24] - Quote
Purely on the title:
We are unique; just like everyone else.
CCP - Building ant hills and magnifying glasses for fat kids
There are other ways to fix Null Sec stagnation and Fozzie SOV is the wrong approach.
|

Jill Xelitras
Xeltec services
520
|
Posted - 2016.01.18 01:05:52 -
[25] - Quote
Dibz wrote:Why describe 13 years as 'almost 16 years'? You could have just said 13 years and it wouldn't have made any difference to your post. Is 16 years significant in some way?
Yeah ..... at 16 EvE could get a driving license in the US. That's a pretty important milestone in maturity and independance.
Don't anger the forum gods.
ISD Buldath:
> I Saw, I came, I Frowned, I locked, I posted, and I left.
|

Jill Xelitras
Xeltec services
520
|
Posted - 2016.01.18 01:34:01 -
[26] - Quote
Morgan Johnstone wrote: I tend to find the fact that my ideas are already being used. I am constantly re-inventing the wheel instead of working with someone else to make improvements on it. To me, I find it hard to get involved in something thatGÇÖs been going on for any length of time before I join. I find it hard to find my place in those organizations.
When I first joined EVE I created a corporation because I knew that being a CEO was one of my life long goals as a capsuleer. I wanted to build a community of people that are interested in the same things that I am. Is it bad that our focus isnGÇÖt special or unique in one way or another? I donGÇÖt think so.
What are your thoughts?
People don't join a corp or stay in a corp because the corps' mining or killing efficiency is above average. People join because of people.
It seems to me that you enjoy being in control of many aspects of a corp and dislike relinquishing control. In itself that is not wrong at all. That character trait is what allows a CEO to turn his vision of how something should work into reality.
But it can also put stones in your path. People willingly follow a charismatic leader who respects them, but most people will turn their backs if they feel exploited or ignored. Especially in EvE where we don't join a corp to earn living wage but for our enjoyment. Keep this in mind when creating a new corp.
Stay true to your ideas, but listen to other member's opinions and adapt if necessary. Don't recruit people to your corporation, rally them to your cause. Don't try to change people, accept that some people leave your corp because their interests have changed.
Good luck with your endeavour .
Don't anger the forum gods.
ISD Buldath:
> I Saw, I came, I Frowned, I locked, I posted, and I left.
|

Hasikan Miallok
Republic University Minmatar Republic
1847
|
Posted - 2016.01.18 02:26:40 -
[27] - Quote
As stated already, Brave is a classic example of one guy a couple of years back creating a corp/alliance that has been very significant.
It is no different to real life. Plenty of people out there just do nothing and complain their new company is doomed because the big multis dominate the field. The occasional person though has a great idea and pulls it off.
The real question as a new player in EVE though should be do why do I even WANT a corp so big that i will have to quit my day job and actually stop playing EVE so I have enough time to run the corp. |

Nana Skalski
Poseidaon
3283
|
Posted - 2016.01.21 09:46:20 -
[28] - Quote
WHat I have seen is no different than in other MMOS. People are mass recruiting, then same of these people will shoot you in the back, you kick them out and recruit new all the time. You really have to talk much and organise a lot yourself in the beginning, people that join corporations would usually like to play with others and do stuff together at least from time to time. Its not a general rule, but I think those corporations who do PvP form deeper bonds between the members. For me killing stuff together is a factor. And ideology, that is also handy.
( -á° -ƒ-û -í°)/ GòáGò¼GòªGò¼Gòú - my sandcastle
( -á° -ƒ-û -í°)/ <=X - my yacht
|

Olivia Moon
School of Applied Knowledge Caldari State
2
|
Posted - 2016.01.23 13:50:11 -
[29] - Quote
Well, the size of the cake might have been unchanged or even smaller, to compete with the elders, the youngsters must be even stronger to fight for spaces. |

Bumblefck
Kerensky Initiatives
10383
|
Posted - 2016.01.23 14:30:41 -
[30] - Quote
Wrong - I join a corporation based on it's ready supply of high-quality facial hair grooming and maintenance products and Queen 'Best of' allbums
Jill Xelitras wrote: People join because of people.
Got a HoleySheet1 corpse? I'll buy it for 200m!
Bumble's Space Log
|
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |