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Maya Rkell
Forsaken Empire The Forsaken Empire
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Posted - 2007.02.10 04:50:00 -
[31]
Originally by: Erim Solfara Just thought a final twist of the knife was required there did you Maya?
I was being serious.
Imhothar Xarodit, actually, if Eve ships use Casimir spacecurve drives (and the description of them is practically dead on), then when moving FTL they WOULD indeed pass through "solid" matter. 
//Maya |

Erim Solfara
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Posted - 2007.02.10 11:58:00 -
[32]
Thanks for your response, rationalised arguments are nice to see.
Warping through planets and such is perfectly allowed, a warp drive or hyperspace drive, or whatever you want to call it moves the ship through a different pair of dimensions, rather than through normal space, this is how you can travel faster than light, because you're not even travelling in the same dimension let alone the same plane or medium. All the visual input you see in the game is a computer-generated representation of the outside world, overlaid for the pod pilot's convinience. That's why we can see the sun when we zoom by it at multiple 'AU/sec' (which, we're not actually doing either, we're slightly sidestepped out of normal space-time).
As for the physics, most of the technology in Eve is based around some real-world theories. Warp travel is theoretically possible in more than one man's work, this being an example, but, it's all still theoretical.
As for taking freighters even longer, it's better than doing the 15km to the gate right? ---------------------------------------- Proposed new ship class |

Erim Solfara
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Posted - 2007.02.10 12:01:00 -
[33]
You weren't being serious, unless you're in the habit of making wide sweeping remarks towards the end of an argument you think you've won.
There's no point arguing with you is there? ---------------------------------------- Proposed new ship class |

Imhothar Xarodit
Minmatar Wolverine Solutions Interstellar Alcohol Conglomerate
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Posted - 2007.02.10 22:26:00 -
[34]
Hmm interesting, I didn't know about that, thanks for the link.
So theoretically, IF the warp in EvE was based on this theory, the freighter should warp as fast as a frigate 
And don't the chronicles tell something about camera drones? Believe I read it somewhere.
But what already came up my mind...
If I understood it correctly, the way the stargates work is on gravity waves, interfering together to form some kind of extreme space distortion or acceleration or whatever. So technically your ship does not jump by its own, but is jumped by the stargate. Youself said: Quote: the jump gates are supposed to be fairly complex pieces of machinery, depositing a mono-atomic layer of goop across the entire ship, then ramming it through a gravity well to pop out on the other side
Sorry, but I see no reason for alignment there. At least for realism issues 
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Maya Rkell
Forsaken Empire The Forsaken Empire
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Posted - 2007.02.11 03:32:00 -
[35]
Erim Solfara, your opinion is your own. But I believe you're making a mistake reading things into what I type which are are simply not there. Try evidence, it helps.
"As for taking freighters even longer, it's better than doing the 15km to the gate right?"
Only in the sense that making it 50% more frustrating is better than 100% more frustraing..it's still frustrating and there appears to be no compelling *game balance* reason to change it.
//Maya |

Stitcher
Caldari J.I.T. Enterprises Freelancer Alliance
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Posted - 2007.02.11 05:11:00 -
[36]
just to pick the idea up and run with it - we already have slower warping for bigger ships... why not slower accel/decel as well? an interceptor accelerates harders, burns faster, and stops on the interplanetary equivalent of a penny, whereas an industrial lumber slowly up to a lower cruise speed, and has to have plenty of space to stop again.
This isn't really an important issue IMO however, as the difference in align and warp time usually suffices ***
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