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Naskaya
Elegance Tau Ceti Federation
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Posted - 2007.01.28 18:43:00 -
[1]
Edited by: Naskaya on 28/01/2007 18:41:47 Since Kali, I feel like Caldari recon ship are a little bit underpowered, compared to others races 'double bonuses' :
My point :
Amarr recons : bonus to turret disrupting / bonus to Energy vampire-neutralizer
Minmatar recons : bonus to target painting / bonus to webifiers
Gallente recons : bonus to dampeners / bonus to warp scramble
Caldari recons : bonus to ECM, range/cap usage/strengh
As ECM strengh has been divided by two since kali, it affects the only EW weapon of Caldari recons, whereas others ships get two EW weapons. I'm not upset by this, i fly matar ships too, so i will survive this ^^.
But as a specialized electronic warfare pilot, caldari recons has lost much of their appeal, to me.
Your views ?
(this is not another whinning thread about 'OMG ECM has been nerfed too much', more one to propose creative ideas to re-balance recons ships, please be constructive ;))
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Sokratesz
Guardians of Hell's Gate Tactical Narcotics Team
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Posted - 2007.01.28 18:49:00 -
[2]
Even worse, a blackbird gets the same EW strength as a falcon (same bonus), why spend 200mil on the ship + fitting + cloak if you can do it for 10mil in a T1 cruiser?
Give the falcon a +15% per level strength and the rook a +25% (versus 10 and 20 currently). These ships aren't suited for ANYTHING else (tank? no. gank? no. tackle? no.) cause they need every single slot for EWAR mods in order to be effective.
Basilisk Fitting Link |

Ralus
eXceed Inc. INVICTUS.
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Posted - 2007.01.28 18:53:00 -
[3]
they used to be balanced because ecm was the I win button of e-war, duel bonuses would just have made them seriously overpowered.
The other thing from a race perspective caldari doesn't have a 2nd ewar specialisation, its always just been ecm.
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Arbenowskee
Constructive Influence
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Posted - 2007.01.28 19:01:00 -
[4]
Originally by: Sokratesz Even worse, a blackbird gets the same EW strength as a falcon (same bonus), why spend 200mil on the ship + fitting + cloak if you can do it for 10mil in a T1 cruiser?
Give the falcon a +15% per level strength and the rook a +25% (versus 10 and 20 currently). These ships aren't suited for ANYTHING else (tank? no. gank? no. tackle? no.) cause they need every single slot for EWAR mods in order to be effective.
u got my signiture here m8 :) ---------------------------------------------------------------------------------------- Sig too large. Maximum size 400x120 and 24000 bytes. -Oiri Yusko |

Naskaya
Elegance Tau Ceti Federation
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Posted - 2007.01.28 19:07:00 -
[5]
I agree, that ECM as it was, had to be reviewed.
My point, is the nerf affected the sole EW weapon of these ships, whereas others has two.
Today, ECM on an rook is equally appealing to me than dampeners on a Lachesis (although i know many pilots who prefer the last one for reliability, since Kali).
But the Lachesis has a second EW bonus (scramble range), and the rook not.
ECM strengh boost is not the solution, i think (undo what kali has done ?). Perhaps Caldari Recon could have a bonus to projected sensor strengh, to help allies to overcome jamming, or something else ?
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Sorja
E X O D U S Imperial Republic Of the North
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Posted - 2007.01.28 20:52:00 -
[6]
Dedicated EW ships should get their pre-Kali jamming strength, without sacrifying any lowslot. It's as simple as that.
It's like shouting in the wind though, CCP is not likely to make jamming ships usefull anymore because people hate jamming ships so 98% are happy and 2% have ships collecting dust in their hangars. ____________________ A gentleman is someone who can play the bagpipe, but who does not. |

Ayanami Nova
Gallente LEGI0N
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Posted - 2007.01.28 21:19:00 -
[7]
I fly the caldari recons and i think they are fine. With decent ecm skills and a couple of signal distortion boosters you can get a tech 2 racial jammer to about strength 10 on the rook. Anything more than that would be way overpowered and just stupid. Sig removed, lacks game related content. Please contact [email protected] for more info (including a copy of your picture!) -Pirlouit
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Aramendel
Amarr Queens of the Stone Age Anarchy Empire
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Posted - 2007.01.28 21:23:00 -
[8]
They have dual boni.
The 100% range bonus is extremly strong if used correctly. That + lvl 5 long distance jamming + 2 EW range rigs and you have an optimal of 230k with racials. Other EW cannot even remotely hope to reach these distances no matter what they do and the only turret ships which can shoot back at these distances are rokhs.
Having to use every slot for ECM does not hurt much when you do not need them for anything else.
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Ferocious FeAr
Eternity INC. Mercenary Coalition
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Posted - 2007.01.28 21:58:00 -
[9]
Edited by: Ferocious FeAr on 28/01/2007 22:03:08
Originally by: Aramendel They have dual boni.
The 100% range bonus is extremly strong if used correctly. That + lvl 5 long distance jamming + 2 EW range rigs and you have an optimal of 230k with racials. Other EW cannot even remotely hope to reach these distances no matter what they do and the only turret ships which can shoot back at these distances are rokhs.
Having to use every slot for ECM does not hurt much when you do not need them for anything else.
Wrong. Firstly, you have not listed the second bonus, you are talking about supportive jamming skills. That is not a second bonus. Secondly, the jamming rigs are so overpriced that it would take an idiot to invest 100m+ per rig. Thridly, why should a ship that has a bonus to jamming have to fit mods to increase its strength? I don't see the other race recon pilots having to do this. Do you see lachesis pilots having to fit mods to increase dampening/scrambler skills? NO. Do you see curse pilots having to fit mods to increase nos/disrupting skills? NO. Do you see huggin pilots having to fit mods to increase painter/web range? NO.
Please dude you have no clue what you're talking about!
Don't hate me, learn to love me |

j0sephine
Caldari Reikoku Band of Brothers
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Posted - 2007.01.28 22:34:00 -
[10]
Edited by: j0sephine on 28/01/2007 22:31:49
There isn't enough EW systems in EVE at the moment to give each race two different flavours (CCP toyed with idea of 'resistance breakers' to lower specific shield resistance but it never saw the light iirc) ... on the other hand some other races have highly situational boosts (target painting, tracking disruption) so it cannot be really said that everyone but Caldari has it really good in comparison ^^;;
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Merin Ryskin
Peregrine Industries
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Posted - 2007.01.28 23:02:00 -
[11]
One bonus vs. two isn't really an issue. Caldari have one racial ewar type that is useful 100% of the time. The other races get two racial types that are more situational. It's perfectly fair in that sense, Caldari give up a bit of versatility for sheer power. Taking a target out of the fight completely from 200km away is such a powerful ability I'm happy to make that trade.
The problem comes in when you look at the slots needed. The other six recons can use their bonuses at maximum efficiency while still keeping enough slots free for other things. My Pilgrim can tracking disrupt a target to the limit of the stacking penalty and still have enough slots left for web/scram and a full 5-slot tank. Same with the others, using their ewar to its full potential only takes 2-4 slots.
Compare this to the Falcon. Not only is the damage absolutely pathetic, but you need ALL your slots for ewar. A full rack of jammers, ECM boosters in all your lows, and probably ECM rigs in your rig slots. The Falcon is just one-dimensional. It can jam, and that's it. It has no damage, no tackling ability, no option to fit secondary ewar (damps on a Pilgrim, etc), and no tank if it fails a jam cycle.
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Ralus
eXceed Inc. INVICTUS.
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Posted - 2007.01.28 23:06:00 -
[12]
Originally by: Ayanami Nova I fly the caldari recons and i think they are fine. With decent ecm skills and a couple of signal distortion boosters you can get a tech 2 racial jammer to about strength 10 on the rook. Anything more than that would be way overpowered and just stupid.
but the rook only has 2 lowslots, by that theory you've dedicated all you mid slots and all your low slots to ewar, none of the other race recon ships have to do that, they get to actually use there lowslots for some tank n' gank fittings
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welsh wizard
0utbreak
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Posted - 2007.01.28 23:08:00 -
[13]
They're boring to fly, and don't do their job particuarly well. The worst thing is Caldari have 6 ships based around ECM.
Something has to change especially with regards to the scorp and falcon.
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LUKEC
Destructive Influence Band of Brothers
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Posted - 2007.01.28 23:10:00 -
[14]
Originally by: Merin Ryskin One bonus vs. two isn't really an issue. Caldari have one racial ewar type that is useful 100% of the time. The other races get two racial types that are more situational. It's perfectly fair in that sense, Caldari give up a bit of versatility for sheer power. Taking a target out of the fight completely from 200km away is such a powerful ability I'm happy to make that trade.
The problem comes in when you look at the slots needed. The other six recons can use their bonuses at maximum efficiency while still keeping enough slots free for other things. My Pilgrim can tracking disrupt a target to the limit of the stacking penalty and still have enough slots left for web/scram and a full 5-slot tank. Same with the others, using their ewar to its full potential only takes 2-4 slots.
Compare this to the Falcon. Not only is the damage absolutely pathetic, but you need ALL your slots for ewar. A full rack of jammers, ECM boosters in all your lows, and probably ECM rigs in your rig slots. The Falcon is just one-dimensional. It can jam, and that's it. It has no damage, no tackling ability, no option to fit secondary ewar (damps on a Pilgrim, etc), and no tank if it fails a jam cycle.
Ugh... how many targets can you expect to shut down with falcon fully fitted with ecm & distortion amps? How about arazu or rapier? Also what can your helpless target really do if you jammer fails from 170km?
Caldari have no reason to whine about recons. Their recons are probably better than any others. Pilgrims & curses are nice solopwnmobiles, but quite worthless in gang, gallente recons perform worse than ravens. Minmatar ones really got niche last month, though.
*snip* - Signature removed, email us to know why. -Ivan K
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LUKEC
Destructive Influence Band of Brothers
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Posted - 2007.01.28 23:14:00 -
[15]
Edited by: LUKEC on 28/01/2007 23:12:57
Originally by: welsh wizard They're boring to fly
That's not ships problem. As if cloakers or carriers or dreads are more fun. (I quite like dreads, though)
Quote:
and don't do their job particuarly well.
They do. Rook will jam. I easy jam battleships with wrong racials :)
Quote:
The worst thing is Caldari have 6 ships based around ECM.
Good point.
Quote:
Something has to change especially with regards to the scorp and falcon.
Maybe scorp. Falcon is ok. Compare it to arazu(i use it when my raven dies )
*snip* - Signature removed, email us to know why. -Ivan K
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welsh wizard
0utbreak
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Posted - 2007.01.28 23:22:00 -
[16]
Aye,I guess the Rook is the exception.
It just seems we got short handed a little after Kali. Arguably the other 3 races recons are the most entertaining ships to fly! Caldari recons can jam and do little else. Give them 25m3 drone bays I say :)
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LUKEC
Destructive Influence Band of Brothers
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Posted - 2007.01.28 23:30:00 -
[17]
Edited by: LUKEC on 28/01/2007 23:27:27
Originally by: welsh wizard Aye,I guess the Rook is the exception.
It just seems we got short handed a little after Kali. Arguably the other 3 races recons are the most entertaining ships to fly! Caldari recons can jam and do little else. Give them 25m3 drone bays I say :)
Range is much bigger bonus than it seems. Damps work poorly on 130+ range(and don't work at <30km range vs fleet setups :) so you can actually neutralize 1 bs, just as good as raven).
Gallente recons don't do anything well. Scrambling without webbing doesn't really work in most situations (and only exception I can think of is pwning plexers & mission runners <- only real use for now) *snip* - Signature removed, email us to know why. -Ivan K
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welsh wizard
0utbreak
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Posted - 2007.01.28 23:36:00 -
[18]
Edited by: welsh wizard on 28/01/2007 23:33:35 It just stems back to the mid-slot situation. Caldari recons use almost all their mids and lows for jamming. It can't really fit tackle which means its only realistic use is jamming at distance in small gangs.
People look at the jamming ships in their hangar and think "Oh I'll take something else, its just as useful and loads more fun."
It sounds stupid but a jamming ship doesn't really achieve anything for the individual, they're simpily there as a tool for very specific situations. To have 6 ships based around this task...
Perhaps the solution is a radical change to some of the Caldari jamming ships, ie,, make them do something else. 6 ships all doing basically the same thing, the only difference is the cost and 1 or 2 mid slots.
I want a dedicated drone boat! :P
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DunNa
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Posted - 2007.01.29 00:06:00 -
[19]
Originally by: LUKEC Gallente recons don't do anything well. Scrambling without webbing doesn't really work in most situations (and only exception I can think of is pwning plexers & mission runners <- only real use for now)
What the hell are you talking about? Gallente recons (the cov ops one not sure which ones which off the top of my head) is the single best SS buster ingame bar none. In my current neck of the woods this is something thats very high in demand, when we don't have a gal recon pilot on we end up using some guy in a cov ops frigate and swarming the SS with inties, while it works most of the time there are alot of situations where by the time the inties get there the other guys will have warped off (warping between planets, moons, SS's, etc).
The ability to show up at an SS cloaked, get in range, uncloak scram/damp a target or two until support arrives in afew seconds is HUGE. Also combining an arazu + rapier is just plain all and all awesome vs there new niche of anti-nano and also in general for taking out annoying pests. Even if nothing else they are still the best dampers around which is the new ECM of choice for anything outside of fleets.
A falcon by compairison is paper thin, can ONLY ecm, and with the ecm changes this isn't exactly something to brag about. I used to be a scorp fiend and enjoy flying them in groups, nowadays I don't even consider them a viable ship for anything beyond tanking for miners.
Basicly if ECM remained untouched these would still be great ships but with the changes and being forced into this role and nothing else they arn't spectacular in most any situation. Why use a Falcon? It can't jam for crap, a buzzard (or any cov ops frig) is a better recon/SS buster, about all it can do thats neat is being a cloaking cyno ship which isn't exactly all that awesome seeing as you have to uncloak to use the cyno which while useful all other recons can do this to.
A rook a great ECM boat, but like its been said ECM isn't all that great anymore and it can't really do anything else of note. Why use a rook in a fleet when you can use a scorp plated to hell with about equal results with the slightly added potential of living if called primary (unlike a rook which will most likely get raped brutally) the scorp even comes with insurance for very little financial lose compaired.
Where is there a good reason to use a Falcon or Rook? There isn't any its just that simple. The main reason I'm as ticked about this as I am is that I was one of those wacko nut jobs that really enjoyed flying a scorp and being effective in groups. I just can't do that any were near what I would consider viable anymore. Giving them a role other than ECM is a good start to making them desirable/worth a damn.
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Aramendel
Amarr Queens of the Stone Age Anarchy Empire
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Posted - 2007.01.29 00:06:00 -
[20]
Originally by: Ferocious FeAr Wrong. Firstly, you have not listed the second bonus, you are talking about supportive jamming skills. That is not a second bonus.
Then apparently gallente & minimatar recons only have one single bonus, too. Since they only have the damperner/target painter effeciency bonus and a RANGE bonus for warp disruptors/webbers.
Range = power. That it applies on ECM instead on a 2nd mdoule class does not change anything that it is a 2nd bonus.
Quote: Secondly, the jamming rigs are so overpriced that it would take an idiot to invest 100m+ per rig.
Because damaged artifical neural networks, which are needed for them, have a bugged/broken droprate. But, guess what, it will be fixed on tuesday.
Quote: Thridly, why should a ship that has a bonus to jamming have to fit mods to increase its strength?
Because ECM is far more powerful than tracking disruptors and even damperners. Far greater range even without the range bonus and no loopholes.
Do you see rook pilots killed by 3 frigs like a lachesis pilot because his EW does not really stop them flying close and killing him? NO. Do you see rook pilots getting pounded by missiles, nos, webs, etc like curse pilots? NO. Do you see rook pilots getting killed by pretty much everything cruisersized or bigger with longrange weapons like huginns because their "EW" is a piece of crap? NO.
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Merin Ryskin
Peregrine Industries
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Posted - 2007.01.29 00:26:00 -
[21]
Originally by: LUKEC Ugh... how many targets can you expect to shut down with falcon fully fitted with ecm & distortion amps? How about arazu or rapier?
You tell me... how many targets are YOU confident enough to take on in an expensive chance-based ship that dies if it fails a die roll? Sure, your Falcon can in theory shut down 7 targets, but only if you have amazing luck with your jam odds. To be more realistic, you're limited to engaging much fewer. You might trust your luck and bribe CCP to rig the die rolls (OMG BOB = CCP!!!) and engage 3 targets, but even that is probably tempting fate a bit too much. And even against a single target, you're going to want a full rack of jammers to minimize failure odds.
On the other hand, the other recons have a CHOICE between being effective against a single target with tank/tackle/etc and flying a full ewar setup to take on multiple targets. With my Pilgrim, I can go hunting for solo targets and fit web/mwd/scram along with my ewar. Or I might fit 5x TDs to break up a gate camp, etc. And in either case, I still have those 5 lows free to fit a tank. The Falcon doesn't, if it fails a cycle it just dies.
Quote: Also what can your helpless target really do if you jammer fails from 170km?
Right, because no ships in the game can hit you from 170km... the Cerberus, Raven, every single long-range gunship in the game, those are just a product of my imagination.
Quote: Caldari have no reason to whine about recons. Their recons are probably better than any others. Pilgrims & curses are nice solopwnmobiles, but quite worthless in gang, gallente recons perform worse than ravens. Minmatar ones really got niche last month, though.
Why are you comparing Gallente recons to Ravens? The roles aren't even remotely the same, since even if you fly a damp-Raven, you still can't use the covert ops cloak. And I'd really like to know how a ship that can scout for the gang, break the target's cap, and seriously hinder any gunships is "worthless"...
It all depends on the situation, all of the recons have their roles. The difference is three of the four races can fill their role with 2-4 slots per target, while the Rook and Falcon need every mid, low, and rig slot used up for theirs.
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Kehmor
Caldari PAK
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Posted - 2007.01.29 00:33:00 -
[22]
Do you see rooks getting unlucky and gettign 2 volleyed by a raven? YES!
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Aramendel
Amarr Queens of the Stone Age Anarchy Empire
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Posted - 2007.01.29 00:39:00 -
[23]
Edited by: Aramendel on 29/01/2007 00:35:55
Originally by: Merin Ryskin Or I might fit 5x TDs to break up a gate camp, etc. And in either case, I still have those 5 lows free to fit a tank. The Falcon doesn't, if it fails a cycle it just dies.
Exept 5 TDs won't even remotely cover the same amount of threats as 5 jammers do. And if you go into a situation where the pilgrim is useful (he won't do much against ships sitting 150k from the gate sniping) the falcon is effeciently invicible if it warps at range.
Quote: Right, because no ships in the game can hit you from 170km... the Cerberus, Raven, every single long-range gunship in the game, those are just a product of my imagination.
Cerberus & raven only if they use longrange missiles - aka cruise/heavies - and have 2 sensor boosters fitted to be even able to target you. Same with longrange gunships, only if they have a full fleet setups.
Which outside actual fleets or dedicated snipercamps happens..well..never. And, guess what use all other recons are there? Utterly, completely, useless. Because their effective range ends around 40-60k.
At the ranges the other recons can be used they are effeciently invincible because nothing can target them, if they operate vs targets which can hit them the other recons are completly useless.
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Lancer Maelstorm
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Posted - 2007.01.29 01:36:00 -
[24]
Wow Seriously.. Just because you Caldari cannot permajam 1 to 2 BS in a T1 cruiser anymore doesnt mean that its "underpowered" Ewar is meant for Support.. not so a lone cruiser can take on a small gang.
I think it is perfectly balanced now that kali is here.
Caldari is already by far the best at missioning, so what if other races get double bonuses to support ships. ECM is still very very powerful, especially if you mix it with a sensor dampener or two..
Yes you caldari have troubles permajamming small gangs now., but atlesat its balanced now.
--Lancer
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Neuromandis
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Posted - 2007.01.29 02:02:00 -
[25]
Originally by: Lancer Maelstorm Wow Seriously.. Just because you Caldari cannot permajam 1 to 2 BS in a T1 cruiser anymore doesnt mean that its "underpowered" Ewar is meant for Support.. not so a lone cruiser can take on a small gang.
Tell that to the curse solopwnmobile. And it's not what happens if you permajam 3, its what happens to your 200 mil if you miss 1, seeing as ALL YOUR SLOTS are devoted to ewar in order to do something with it.
Originally by: Lancer Maelstorm
I think it is perfectly balanced now that kali is here.
Suuuure....
Originally by: Lancer Maelstorm
Caldari is already by far the best at missioning, so what if other races get double bonuses to support ships. ECM is still very very powerful, especially if you mix it with a sensor dampener or two..
The best at missions. So, why not nerf the Moa a bit more as well? I hear they are good at ratting too, so let's nerf the merlin and their drone use. What kind of reasoning is that ffs? And ECM is Very very powerful. Fantastically powerful. Dampening sucks, right. But for some strange reason, after cali i have NEVER ONCE been jammed, and my first kills were, guess what? Rook AND falcon in gang. While I have played 1/2 of all fights, guess what? Dampened and unable to shoot the primary, wasting locking time, usually unable to lock anything I could damage... What are you going on about? If you dedicate your entire ship to target painting it's gonna be super powerful for crying out loud! If you dedicate your entire ship to ANYTHING it's gonna be uber. Even Nanofibers - check forums!
Originally by: Lancer Maelstorm
Yes you caldari have troubles permajamming small gangs now., but atlesat its balanced now.
Are you even aware of what an ECM Jammer is? Have you ever seen the inside of the cocpit of a Blackbird? Didn't think so.
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DunNa
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Posted - 2007.01.29 02:26:00 -
[26]
Lancer do you even know wtf you are talking about?
"its balanced now" seriously have you ever tried ECMs pre and post recent changes (on an ECM ship)?
An ECM ship is based around one thing and one thing only, shutting down other ships. Its ALL they do, they can't blow you up, they can't tank any damage. They just sit there saying "you can't target anything teeheehee" and nothing else. Its a support ship and in groups support should be key to victory.
Its not as if ECM doesn't have counter modules or ways around it... Here I'll list them for you :) Drones FoF missles Smart Bombs
ECCM (mid slot) Sensor back up arrays (low slot) projected ECCM (support other ships)
Couple those with the fact that jammers arn't a sure thing even for completely ECM spec'd people.
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Merin Ryskin
Peregrine Industries
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Posted - 2007.01.29 02:29:00 -
[27]
Edited by: Merin Ryskin on 29/01/2007 02:27:36
Originally by: Aramendel Edited by: Aramendel on 29/01/2007 00:35:55
Originally by: Merin Ryskin Or I might fit 5x TDs to break up a gate camp, etc. And in either case, I still have those 5 lows free to fit a tank. The Falcon doesn't, if it fails a cycle it just dies.
Exept 5 TDs won't even remotely cover the same amount of threats as 5 jammers do.
Since when does "hacking off 2/3 of their optimal (per TD) and wrecking their tracking so bad they can't hit anything at their new max range" do nothing?
And remember, it's chance based. 5 jammers do NOT cover 5 threats. Especially not on a paper-thin 250 million ISK recon cruiser.
Quote: And if you go into a situation where the pilgrim is useful (he won't do much against ships sitting 150k from the gate sniping) the falcon is effeciently invicible if it warps at range.
Why would the Pilgrim be useless against 150km snipers? Those are the Pilgrim's ideal prey. Use your covert ops cloak for something, sneak into TD range, and shut down the sniper's guns for the rest of your group to jump through.
And how is a Falcon invincible in that situation? The snipers can match the Falcon's ECM range, and if the Falcon fails a jam cycle it DIES. This is actually the worst possible scenario for a Falcon, being forced to engage a group of fast-locking targets that have the range to hit it.
================================
Originally by: Lancer Maelstorm Wow Seriously.. Just because you Caldari cannot permajam 1 to 2 BS in a T1 cruiser anymore doesnt mean that its "underpowered" Ewar is meant for Support.. not so a lone cruiser can take on a small gang.
The issue isn't the Blackbird, it's the Rook and Falcon. Which are elite recon cruisers requiring months of training, NOT T1 ships.
Quote: Caldari is already by far the best at missioning, so what if other races get double bonuses to support ships. ECM is still very very powerful, especially if you mix it with a sensor dampener or two..
**** MISSIONS. I would happily accept a rule banning Caldari ships from accepting missions if it meant giving us appropriate PvP changes. I'm absolutely tired of hearing this argument, usefulness in PvE is NOT a balancing factor in PvP.
And the Rook/Falcon CAN'T mix it with a damp or two. They need all their slots to make ECM useful, leaving no room for anything else.
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Creamster
Xenobytes Stain Empire
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Posted - 2007.01.29 02:52:00 -
[28]
whaaaa whaaaaa, if you got problems using caldari recons train your skills up people!  ___________ In Petition we trust |

DunNa
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Posted - 2007.01.29 02:57:00 -
[29]
Originally by: j0sephine some other races have highly situational boosts (target painting, tracking disruption) so it cannot be really said that everyone but Caldari has it really good in comparison ^^;;
How useful is jamming a drone boat? Sure you might turn off the nosf, but its drones will still be eating away. Also with the newer ECM setup multispecs arn't anywhere near what they used to be. So you can often times come up aginst "the wrong ships" and be very less than effective.
Almost every gang out there will have some turret ships, like wise the painters will help just not as much as if you were painting for three pheonixs :P
Also ECMs NEED t2/best named they don't just get slightly more poweful because of it, they NEED them just to work right. That means losing a jamming ship is rather costly (and rather easy since you can't use a light armor tank anymore or atleast plate).
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Mr Peanut
STK Scientific
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Posted - 2007.01.29 05:12:00 -
[30]
Please, people. We're still *shudder* recovering from the pre-ECM nerf days. Give us a small period of happiness before we have to start fighting dev-boosted Caldari recons.
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