| Pages: [1] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Xiaodown
Dragons Of Redemption Southern Cross Alliance
|
Posted - 2007.01.30 14:42:00 -
[1]
For me, it's the fact that rig parts are now 0.01 m3, which means they can be moved around much easier from empire or other areas where the "exclusive" parts drop to other places where they can be built =).
More rigs FTW. |

Jaggeh
Salvage Team And Rig Suppliers
|
Posted - 2007.01.30 15:06:00 -
[2]
what you said
+
The salvage tables being fixed. --------------------------------------- Carpe Pugya Pyga - Seize the Buttocks
|

Raste
Shinra Lotka Volterra
|
Posted - 2007.01.30 15:19:00 -
[3]
Mail bug and cyno/cloak bugs being fixed.
===This is a sig=== "no matter where you are or what you're doing, you know that down in the southeast, LV and RA are trying to stab each other in the face." -- Cadiz ==============
|

Nicocat
Caldari New Age Solutions
|
Posted - 2007.01.30 15:42:00 -
[4]
Warp gang to probe location ----------------------------
Originally by: Splagada SEED ME DADDY
WTB: Friggin' portrait |

Arktaos
Minmatar The Bratwurst Burglars
|
Posted - 2007.01.30 15:45:00 -
[5]
Originally by: Nicocat Warp gang to probe location
Your signature exceeds the maximum allowed filesize of 24000 bytes -Taiatia (mods@ccpgames) |

Princess Jodi
|
Posted - 2007.01.30 15:55:00 -
[6]
Fixes to Exploration! I personally quit doing all exploration because the complexes were bugged and did not drop anything. Now I can try exploration again.
Fighters returning to bay when crashed is also a big one. I've frequently recalled fighters when EVE gets laggy, just so that I don't lose fighters. Now if I can just get CCP to return the 30 or so fighters I've lost to crashes in the last year.....
|

pshepherd
Caldari Dark-Rising Fallen Souls
|
Posted - 2007.01.30 15:56:00 -
[7]
Originally by: Nicocat Warp gang to probe location
|

Banana Torres
The Green Banana Corporation Privateer Alliance
|
Posted - 2007.01.30 16:02:00 -
[8]
Removing Neutrals from the overview no longer removes other players.
And fixing the mail bug, the work around was fine, except when you have about 40 mails from CONCORD to deal with.
|

Deez Nuttzy
|
Posted - 2007.01.30 16:08:00 -
[9]
Originally by: Banana Torres Removing Neutrals from the overview no longer removes other players.
And fixing the mail bug, the work around was fine, except when you have about 40 mails from CONCORD to deal with.
i found if i click actually in the main body of the mail that the stupid mail won't be marked as unread next time i log in. not sure why it works but it does for me
|

Dian Cecht
Omnicorp Enterprises
|
Posted - 2007.01.30 16:15:00 -
[10]
They melted my snowballs!!! 
|

Chode Rizoum
Minmatar TEMPTATION INC.
|
Posted - 2007.01.30 16:20:00 -
[11]
fighteres auto return if you crash
TEMPTATION INC. Killboard |
| |
|
| Pages: [1] :: one page |
| First page | Previous page | Next page | Last page |