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Rexthor Hammerfists
Black Nova Corp Band of Brothers
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Posted - 2007.02.01 17:44:00 -
[1]
Edited by: Rexthor Hammerfists on 01/02/2007 17:41:00 1.) plz give us the litle system voerviewthingie back inot the scanner, opening and closing F11 is annnoying and shouldnt b needed.
2.) Make the pos reinforcement timer random, make it impossible to time the outcome of the reinforcement with a specific amount of strontium.
3.) make it possible to scramble the nyx and the titan - but give em builtin points, like t2 haulers have, the exact amount is up to u devs ;)
5.) remove the ability to remote control fighters, now with the increased hitpoints and cap rigs capital ships can tank way better and it would make for way more interesting battles with carriers always ont he frontline.
6.) remove the titans ability to send the doomsday through a cyno, how are they ever going to die with that function?
7.) Logging off, not sure about a good solution, well its obvious that something has to b done, glad im not the one to decide what tho ;)
8.) nano ships, maybe make it so that istabs and nanos have a stacking penalty alltogether, means that fitting more then 3nano/istabs is useless, would make it still useful for firgs as they should be.
9.) standings, remove the standing limit for corporations, or make it way highers, and make it so that ppl/corps can set standings to whole alliances and them being blue in the member standing info.
10.) Plexes, plz make it so that when the first keyholder is respawned everything is respawned. nothing mroe boring then waiting in the 3rd lvl for 1hour where u cant go afk because a ****load of rats could respawn on your head, but watching the monitor for that time is boring as hell.
thx for reading, and dev responses would b appreciated ;) - Purple Conquered The World, We the Universe.
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Soumk
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Posted - 2007.02.01 17:47:00 -
[2]
I thought all you bob guys were dev alts.
Can't you just make the changes yourself to the code?
(Go away. It's my tinfoil hat and you can't have it.)
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Ather Ialeas
Amarr Karjala Inc. Imperial Republic Of the North
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Posted - 2007.02.01 17:51:00 -
[3]
Originally by: Soumk I thought all you bob guys were dev alts.
Can't you just make the changes yourself to the code?
That'd be Reikoku, he's from BNC
I do agree with points 1, 3, 5, 6 and 8.
Oh and what happened to four? --- Mandatory disclaimer: These are my thoughts, not my corps/alliances. ---
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Gen Maton
Ars Caelestis Curse Alliance
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Posted - 2007.02.01 17:54:00 -
[4]
I fully agree with point 4.
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Thor Xian
Vertigo One E.A.R.T.H. Federation
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Posted - 2007.02.01 17:54:00 -
[5]
4.) Remove the stargate system and put in what should have been in originally.
~Thor Xian, Material Defender
"For all your Material Needs, Vertigo One."
Corp/Alliance Services |

Szprinkoth Sponsz
ISS Navy Task Force Interstellar Starbase Syndicate
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Posted - 2007.02.01 17:56:00 -
[6]
Originally by: Thor Xian 4.) Remove the stargate system and put in what should have been in originally.
which is?
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Sixtyniner
The Movement
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Posted - 2007.02.01 17:58:00 -
[7]
Originally by: Szprinkoth Sponsz
Originally by: Thor Xian 4.) Remove the stargate system and put in what should have been in originally.
which is?
Jump in Points from before Castor? No thanks.
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Thor Xian
Vertigo One E.A.R.T.H. Federation
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Posted - 2007.02.01 18:08:00 -
[8]
Originally by: Szprinkoth Sponsz
Originally by: Thor Xian 4.) Remove the stargate system and put in what should have been in originally.
which is?
I think a Babylon 5 style hyperspace would be the least impactful change, yet would yield the coolest results.
Jumpgates in systems, Jump Drives on ships that are large enough. No need for a Cyno, no multijump lag sessons, and more focus on holding smaller territories.
~Thor Xian, Material Defender
"For all your Material Needs, Vertigo One."
Corp/Alliance Services |

Malachon Draco
eXceed Inc. INVICTUS.
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Posted - 2007.02.01 18:40:00 -
[9]
Originally by: Rexthor Hammerfists Edited by: Rexthor Hammerfists on 01/02/2007 17:41:00 1.) plz give us the litle system voerviewthingie back inot the scanner, opening and closing F11 is annnoying and shouldnt b needed.
2.) Make the pos reinforcement timer random, make it impossible to time the outcome of the reinforcement with a specific amount of strontium.
3.) make it possible to scramble the nyx and the titan - but give em builtin points, like t2 haulers have, the exact amount is up to u devs ;)
5.) remove the ability to remote control fighters, now with the increased hitpoints and cap rigs capital ships can tank way better and it would make for way more interesting battles with carriers always ont he frontline.
6.) remove the titans ability to send the doomsday through a cyno, how are they ever going to die with that function?
7.) Logging off, not sure about a good solution, well its obvious that something has to b done, glad im not the one to decide what tho ;)
8.) nano ships, maybe make it so that istabs and nanos have a stacking penalty alltogether, means that fitting more then 3nano/istabs is useless, would make it still useful for firgs as they should be.
9.) standings, remove the standing limit for corporations, or make it way highers, and make it so that ppl/corps can set standings to whole alliances and them being blue in the member standing info.
10.) Plexes, plz make it so that when the first keyholder is respawned everything is respawned. nothing mroe boring then waiting in the 3rd lvl for 1hour where u cant go afk because a ****load of rats could respawn on your head, but watching the monitor for that time is boring as hell.
thx for reading, and dev responses would b appreciated ;)
Dammit, I agree with you. . Well, except 5. I remember fighting at a plex gate entrance in D-F for weeks with some plex camping corp.
Was hilarious, both when they were sending in ceptors with fighters, and sometimes us as well. That kinda fun should not be restricted to people who trained for a year+.
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Rexthor Hammerfists
Black Nova Corp Band of Brothers
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Posted - 2007.02.01 19:17:00 -
[10]
Edited by: Rexthor Hammerfists on 01/02/2007 19:14:01 having carriers at the front inmid of the fight can change the outcome of the same, when capital reps are used,
u sometimes just have to beat the ppl to risk the carriers ;)
atleast there should b more benefits to use carriers at the front. - Purple Conquered The World, We the Universe.
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Nero Scuro
Caldari Jejaikaro Corporation
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Posted - 2007.02.01 19:24:00 -
[11]
New rule - people who can't count to 10 don't get to change the game. ___
The world isn't going to end; we're not that lucky... |

Dampfschlaghammer
Minmatar Dusk and Dawn
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Posted - 2007.02.01 19:31:00 -
[12]
Good ideas.
Quote:
2.) Make the pos reinforcement timer random, make it impossible to time the outcome of the reinforcement with a specific amount of strontium.
Or give the attackers the ability to see the time and maybe change it? For example block all access to the pos, and give the ability to add some extra time (nothing excessive, maybe 4-8 hours to level out time zone coverage). That might be a good use of hacking, which makes the skills not just pve related.
Quote:
7.) Logging off, not sure about a good solution, well its obvious that something has to b done, glad im not the one to decide what tho ;)
I fail to see why there shouldn't be a flat increase to the logout timer in 0.0. Log in unsafe territory with no base of yours, and you should be at peril. Also make the log warp distance bigger and random, possibly with some penalties after logging in (cap or shield related).
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Rexthor Hammerfists
Black Nova Corp Band of Brothers
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Posted - 2007.02.01 19:38:00 -
[13]
Nero "New rule - people who can't count to 10 don't get to change the game."
had a good laugh when i read ur oneliner and saw your sig ;)
i edited number 4 out on a second thought. - Purple Conquered The World, We the Universe.
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Rexthor Hammerfists
Black Nova Corp Band of Brothers
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Posted - 2007.02.01 19:39:00 -
[14]
to the logoffthing, maybe make it so that u can still get agressed even when ur not logged on, means u log of, and some1 shoots ur ship in the 1minute u stay there u get agressed and stay there the whole 15minutes. - Purple Conquered The World, We the Universe.
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Dampfschlaghammer
Minmatar Dusk and Dawn
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Posted - 2007.02.01 19:53:00 -
[15]
Edited by: Dampfschlaghammer on 01/02/2007 19:51:36 On second thought, having the log-warp distance short is quite a good mechanism, as it allows for quick scanning. I like the idea to extend the aggro timer even after the opponent has logged, but one minute is still quite short. Nothing excessive, but 2-4 minutes are a much better margin.
It might be a good idea to decrease warp speed for ~3 minutes after relogging in 0.0 by 90%. It wouldn't have a huge impact, but certainly would slightly nerf log-in tactics.
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HostageTaker
Black Nova Corp Band of Brothers
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Posted - 2007.02.01 19:59:00 -
[16]
Ha Ha!
Rex you can't even count to 10! 
/runs to corp chan to poke more fun.

>>> EvE-Online Wallpapers <<< |

Marcus TheMartin
Gallente Tuxedo.
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Posted - 2007.02.01 20:32:00 -
[17]
Originally by: Gen Maton I fully agree with point 4.
It is a work of genius is it not? (only the intelligent can see it though )
Half Assed Rhymage
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Zomiaen
Gallente Ore Mongers SMASH Alliance
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Posted - 2007.02.01 20:41:00 -
[18]
Edited by: Zomiaen on 01/02/2007 20:38:42 11. Don't allow people to post until their message has no extremely simple mechanic and spelling errors _________________________
 pirates wear pink! - eris was herrrrrrre
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Xy Kintar
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Posted - 2007.02.01 22:04:00 -
[19]
I was going to try to troll this because you're in bob, but these are all actually pretty reasonable suggestions.
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Shameless Avenger
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Posted - 2007.02.01 22:24:00 -
[20]
Originally by: Zomiaen Edited by: Zomiaen on 01/02/2007 20:38:42 11. Don't allow people to post until their message has no extremely simple mechanic and spelling errors
.. And be of at least legal age?  |

Magnum III
Journey On Squad
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Posted - 2007.02.01 22:35:00 -
[21]
Originally by: Rexthor Hammerfists to the logoffthing, maybe make it so that u can still get agressed even when ur not logged on, means u log of, and some1 shoots ur ship in the 1minute u stay there u get agressed and stay there the whole 15minutes.
I think fighting should exist for reasons in the game not just to gank or run around ganks.
In the beginning it was CCP's only choice but by now they should be thinking of more realistic reason for interaction and fighting with real goals.
Ganking people at gates is unrealistic and therefore not fun for most people, And IĈm sure even the ones who do it would like something better and more of a challenge. That is the real issue.
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